ZBrush to Houdini: Retopo and Polygrouping

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  • Опубліковано 24 січ 2025

КОМЕНТАРІ • 7

  • @charliegerlt7051
    @charliegerlt7051 17 днів тому

    Excellent, perfect video, thanks!
    You wouldn't happen to play around with kinefx/apex rigging as well?🤞✌️

    • @arcanacom
      @arcanacom  17 днів тому

      Take a look at my APEX playlist. May not be what you are looking for however, as it is a bit lower level. ua-cam.com/play/PLrEV4vfEgP64ONDjtgiJ1cn8LYdVtXz29.html&si=CGvOeiMGb7GTKp3s

  • @jayachakkaravarthy
    @jayachakkaravarthy 16 днів тому +1

    Love this type of videos and Could you make videos about UV's in Houdini.

    • @arcanacom
      @arcanacom  16 днів тому +1

      Yup, I do plan on showing the full texturing pipeline, which will include UVs

    • @jayachakkaravarthy
      @jayachakkaravarthy 16 днів тому

      @@arcanacom Gotcha.

    • @jayachakkaravarthy
      @jayachakkaravarthy 16 днів тому

      @@arcanacom Gotcha

    • @joelchamp1949
      @joelchamp1949 15 днів тому

      I agree, I suck at uvs in Houdini. Love the Maya UV but want to stay in Houdini.