Sonic Frontiers - Full Tilt Physics Mod

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  • Опубліковано 25 гру 2024

КОМЕНТАРІ • 13

  • @chaomasterzero4610
    @chaomasterzero4610 9 місяців тому +7

    This is the closest physics mod I’ve seen to generations/unleashed physics. I know that might not be what you were going for but I really like the flow!

  • @TheMaidenAndRedShow
    @TheMaidenAndRedShow 9 місяців тому +2

    Sonics shoes look cool

  • @myusernameiscooldude
    @myusernameiscooldude 9 місяців тому

    sonic frontiers feels like a weird fever dream

    • @Eldoofus
      @Eldoofus 6 місяців тому

      It's that weird to have new Sonic games with positive reception, huh?

  • @j_blasteranimations5980
    @j_blasteranimations5980 9 місяців тому +1

    Momentum

  • @acesamm
    @acesamm 9 місяців тому +3

    This mod was so close to perfection, but I have some gripes.
    First of all, the walking speed is still too slow. At least you made deceleration longer, but still, I would be happy to utilize tilt physics with and without the boost by giving us the ability to utilize momentum without boost, just don’t make it too good.
    Second, why did you force the skill camera to be turned off? This is a physics mod, and I know you made changes to combat as well, but some people such as myself really liked these camera angles. It’s also redundant since the game ALREADY has an option like this. So, if there is a reason for this, can you please add an option to toggle back the angles on?

    • @weezley_
      @weezley_  9 місяців тому +2

      skill cameras at this speed genuinely just do not work. ive tried to make them look good for like 3 months, but it always just turned into visual vomit because the camera moves so much. its extremely sickening tbh
      also the point of the mod isnt to completely make the game momentum based, just to improve upon whats already in frontiers. its literally the very first line in the gamebanana description

    • @acesamm
      @acesamm 9 місяців тому +3

      ⁠​⁠@@weezley_well that’s too bad.
      As for the speed thing, maybe I was overexaggerating a bit. But considering the fact that upward slopes slow you down while walking, it would be nice to at least nice to have a slightly higher speed cap than when walking straightforward when going down hills just for the fun of it, and not for any real use.

    • @weezley_
      @weezley_  9 місяців тому +4

      @@acesamm speed cap when walking without boosting is already 50% higher than vanilla frontiers lol. if you wanna go faster without boosting turn up the acceleration slider. when its at 100 you go fairly fast and wont slow down as much

  • @Beastmd
    @Beastmd 9 місяців тому

    i think you should take a page out of mokes physics and use a spindash similar to his, aka a rebalanced spindash

  • @VergilGaia
    @VergilGaia 9 місяців тому

    It's unfortunate this mod nerfs spin dash so much in the open zones in matter of movement freedom. You know when you use a stone-like surface as a ramp to launch yourself away? It's the whole purpose of the spin dash, but the mod just forbids you to do so. It kinda limits the skill to a second boost and makes you almost stuck to the ground

    • @weezley_
      @weezley_  9 місяців тому

      the spin dash still does that. the only thing i changed was adding immediately gravity instead of delayed gravity and changing the air acceleration.
      i dont know why you would be sticking to the ground at all since i didnt change any of that

  • @meilancon5765
    @meilancon5765 7 місяців тому

    *promo sm* 🏃