no one tell the OP of this comment but uh, the TF2 dev team is constantly changing, i don't get why people think its only 2 people, all of valve's dev teams have constantly changing numbers.
I'm impressed and glad that you can accept random crits being a checkmarkable Feature. YES INDEED (Even though removing crits would make the ubersaw WAAAY more OP than what it is)
@mehdi Haddou I mean that's good and all but, from my experience with L4D2's Last Stand update, it was good, but not great. The map on it's own is great, it's just full of fake difficulty with huge hoards of zombies that spawn just right outside of your vision. I just want more people set towards Team Fortress 2 and Left 4 Dead 2. Community is nice and all but sometimes there needs to be someone in control to give the players what they NEED, rather than what they want.
banana is good for a roamer heavy (if such a thing exists) or for situations where you don't have a pocket medic or a dispenser to hold down. But for keeping your medic alive, it's pretty bad. It might save him from afterburn, but 1 sticky or 1 direct hit rocket will end him.
@@cfdeers well i used the banana full time since its release even with a pocket medic . it works pretty well cause we cant forget the fact that medic have self heal. As a medic myself i rather have healing more oftenly that more healing via burst
@@legenddairy0 ehh self healing only maxes out at 3 per second while healing a target so let's do the numbers. Banana recharges every 10 seconds Sandvich recharges every 30 seconds Banana and Sandvich heals 37 and 75 health, respectively to a medic. So over the course of a minute, that's 222 and 150 health restored over a minute, so the banana would be the obvious choice, right? In a purely theoretical sense where the medic takes no damage, yeah. But in a fight, lets say the medic has an arbitrary 10 health. With a banana heal, the medic at best can take a mid range scattergun shot, a rockets splash damage, most shotgun blasts at medium range as well, and sometimes a single sticky on the ground. Compared to if they were healed by Sandvich, they can survive a scattergun meatshot 8 times out of 10 in close combat, can survive a direct hit rocket from midrange (assuming the soldier isn't bombing the medic), can survive almost any shotgun shot once, can maybe take 2 stickes, and now it takes 2 bodyshots for a sniper to kill a med instead of just one. Burst healing is extremely important to keeping a team alive. There's a reason medics still heal a teammate with a crossbow within the range of their medigun. It's a medium health pack, near instantly. Assuming crit heals aren't in effect since they've been in a battle, that's equivalent to about 3 seconds of heals from the medigun. Let's say you're on Dustbowl part 3 on last, pushing to take the final control point. You're on the bridge and being focus fired by a soldier who can't hit directs. Would you prefer 75 healing right away? Or 37 healing and only being able to tank 1 splash damage rocket. With a banana, you're basically dead. With a sandvich, you still have a little chance to survive and keep your heavy healed up. tl:dr, heals over time with the banana are quite frankly the worst option for healing a medic. While your med will always have a small health pack for whenever they get damaged, basically any class can 1 shot the medic with a bit of aim. Therefore, Sandvich is better for keeping your med alive a few seconds longer, since an entire battle can take place in that timeframe.
All I want is for Valve to be human. All I want is for Valve to understand how much TF2 means to us. All I want is for Valve to not be so focused on what makes the biggest ammount of money. But it's so unlikely that it will change. TF2 is like a campfire. At this point its just the hot coal left. Still burning, but ever so colder and slower. A few more years and even the most stubborn of its community will give up and the game will die, leaving empty skial and trade servers, as a monolith to what was once the greatest and most influential game of the 2000s. When that day comes, I will cry. TF2 has given me so much.
I agree with you in a lot of things but I do have to commend Valve for making a game that survived all this time with a healthy community. The community is not as big as it used to be but I can't remember any major toxicity in this game. The Devs loved this game as much as we (the community) do, sadly other games like csgo and Dota where more interesting after a while. I can't blame them for leaving TF2, the code for the game is a mess and since as an employee at valve you can work on any project you want it's normal that they don't want to work on TF2, when you are older and have grandchildren do you want to tell them "I worked on this revolutionary videogame technology known as VR" or do you want to say "I worked on a 11 year old game and spent my time finding bugs and cleaning up code". They should make dev streams where they let us know what they are up to and get feedback from the community but in my opinion the team that decided to remain on the TFTeam deserve a lot of respect for seeing that someone has to work on this game and are willing to support this game for all this time. I don't want you to think that I hate TF2 or anything, in fact it's one of my favourite games of all time and I'd love to see more support for the game, all I'm saying is that I can understand why Valve isn't giving it the attention it deserves.
Since its premiere on Nickelodeon in 1991, Rugrats has become the highest rated show on television for kids between the ages of 2 and 11. In the second theatrical movie, the Rugrats gang heads to Paris when Stu Pickles has to go to EuroReptarland to fix the mechanical dinosaur he invented. The city of romance has its effect on the adults, especially on Chas Finster who starts dating again. His son, Chuckie, is excited about this development, because he wishes he had a new mom. Soon, Chas has not just one, but two women vying for his affections: the bombastic director of the park, Coco LaBouche, and her kind assistant, Kira Watanabe. Coco only wants to marry Chas for selfish reasons and uses her power and influence to trick him into a proposal. Kira has nobler intentions, but finds it hard to get out of Coco’s shadow. positive elements: The qualities of a good mom are held in high regard. In the beginning of the movie Chas looks at photos of Chuckie’s mom (who passed away) and says to his son, "Your mom was an amazing woman. But she’s in heaven looking down on us right now." A song about motherhood encourages moms to "smile at, talk nice to, tuck in, tell stories to and love" their children. The other children encourage Chuckie on his quest for a mom saying, "You never know until you try." And Chuckie overcomes his fear to save the day. Plus, true love wins out, and it’s obvious these families love each other. spiritual content: Only a couple of references to loved ones going to heaven. nudity and sexual content: A woman’s torn wedding dress reveals her underwear (the kids joke about seeing her "undies"). A Japanese restaurant features waiters dressed in traditional Sumo garb. violent content: Angelica pretends to be the "Godfather" (she snuck in and saw a little of the violent movie that her parents were watching) and talks about "twisting heads and pulling hair." A giant robot chase through Paris produces a great deal of destruction. Chuckie has a scary dream with black, ghoulish-looking characters that he fights with martial arts. crude or profane language: Just like on the television show, gross humor and Angelica’s crude mouth are featured regularly. She calls the other children "dumb babies" numerous times. Indeed, almost everything out of her mouth is rude. The slang term "jeez" is used once. drug and alcohol content: None. other negative elements: The children are allowed to run wild. They trash their hotel room, mess up an office, turn a wedding reception into a food fight and, while controlling their giant robot, destroy whole neighborhoods in Paris. When someone says, "Give it some gas," a baby passes gas. And children eat lots of disgusting food. The dog even urinates on the Eiffel Tower. conclusion: If parents are wanting more of what they see on the Rugrats TV show (plenty of potty humor, disrespectful language and zero discipline), then this movie lives up to expectations. Never is a child scolded for making a mess or reprimanded for being rude (of course, some of this is due to the fact that many of the characters aren’t old enough to talk and only communicate with each other). The movie is cleverly written-it actually has the ability to hold adults’ attention for longer than three minutes-but it’s not funny that chaos is the norm and children get to do whatever they want whenever they want. Neither is it appropriate for a children’s film to tip its hat to such R-rated flicks as The Godfather and A Few Good Men. These little rugrats wipe boogers on people, throw up and put food in dirty diapers. Is that what you want your children to learn on their next trip to the theater?
Considering the fact they haven’t even contacted the community to make themed cosmetics, like for Jungle Inferno, I think we should be relieved if it even is released this year. But maybe they will pull a Gun Mettle and release the update without anyone expecting it, an unlikely hope but I can still dream.
9 years in development + all those years of updates... i cant imagine how burned out they are. Maybe one day a younger team at valve will take up the reigns
Take the game as you see it. I started just after the Love and War (bread update) and missed that silliness. The game draws me in, and updates happen afterwards. I missed most of the cinematics and new content (aside from EotL, but...y'know) but then impactful patches happened later, when I was experienced to know what the hell they meant. Who knows what the future holds? (Please hold Valve suddenly turning into good parents)
Better answer communication. Id be fine with the amount of updates we get if it was not for the radio silence. Is the heavy update coming or not please I need to know
guys this video was made when we thought there might be a possibility of a 2018 October update like jungle inferno. funke still had hope. We now know that it was for naught.
The lack of space inhibits newer player's growth due to not enough place to store items. But it is also what incentivises new players to become premium, or play long enough to get a backpack expander on smismass
One thing that I think is long overdue and should have been done way before Valve even thought about adding competitive. A major update, no hats, no new weapons, no balance changes. Just a big package of performance inhancing fixes, quality of life changes (such as new default settings) and streamlining of the code. Everytime valve adds something new to the game, another unrelated thing breaks. I think that makes it evident that TF2 can't be properly updated for anything competitive or non-competitive. As such, we need an update that "cleans up" tf2 into a state that can be worked with.
This is going to be a pretty massive project for an already overworked team, not to mention that it won’t really bring any profit so Valve won’t be big on the idea. Pushing a minor content update with many, but definitely not all problems fixed will likely be the only thing close to this.
Bobby Ferg I know, I know. Here's the thing: Valve obvoiusly want to push TF2 into a more competitive direction as we could see in MyM and JI. I am going to say that that will be an impossible task. A game can't be competitive if it breaks everytime the devs touch the code. Also, if they'd streamline the code, it would be easier to update the game in the future and thus less frustrating for the devs to work with. So it's in their best intend to do this, imo.
I would imagine that would take a lot of effort, after all hardware has changed a lot from when tf2 was made to now, might even be easier to port it to source 2 at that rate, but this is only speculation and it would be nice if the tf team would let the community know that state of the code and how the current engine is handling it. I would love to see this as an update though and would say this is more needed then most things at the moment.
I absolutely agree that it would require a massive amount of effort, resources and patience and I would not blame Valve for asking the community or another company for help. It is badly needed however. A broken, spaghetti-coded game with massive performance issues and no good tutorial to ease new players into the experience will have a tough time going forward, what ever that direction would be.
One weird thing that I want is ads about tf2, small ones but some like the ones of OW, they weren't spammy and annoying like the ones of LOL but they said 'Hey we got a game and it has cute girls in it" I want the same with tf2 with ads saying "Hey we got manly man doing manly things in Australia over a gravel pit!" tf2 hardly gets mentioned outside specific circles, I want it to be known more, more people find out about tf2, more players, Valve noticing an increase in the speed of the gold-coins fountain in their headquarters, they see that a lot of people are joining the game, developers may get to work on Tf2 cuz it brings cash, ???, profit for us? Idk man, I just want this game to improve and grow
Ikr I never knew about TF2 until my brother showed me meet the medic all those years ago, and let me just say I probably wouldn't have ever played it if I hadn't found it by chance like that. if my bro didn't have a 10-month TF2 phase I never would've found this game and that makes me sad
Yeah its good... but hes talking about in terms of competitive, with the banana you cant save your medic from large bursts of damage although you probably do more healing overtime
Honestly the Dalokoh's Bar is way too underrated: eat it before the fight, you get +50 max health, more possible overheal, and by the time you're done fighting a wave of enemies the cooldown is off and you can eat it again. Even if it doesn't heal you fully you'll be pretty close to 300 because of the extra max health, and if you have a medic healing you this gets you up to a ridiculous max health when overhealed.
Hey imagine if he knew that three years later there would still be no updates, a two person dev team, and that botting has gotten so bad that casual is effectively unplayable
I would like to note that the ROBLOX version of TF2, Typical Colors 2, has damage-clumping and nonrandomized bullet spread, on all servers. Literally the Roblox variant of Valve is better at this than actual Valve at this point. This is insane.
Some things I would love to be see implemented into TF2 just so it makes the game more fun and better as a whole (which to be honest, I don’t think Valve could implement all these ideas probably due to limitations on the Source Engine) are: 1. Make it so you receive temporary Uber for a few seconds after spawning to prevent spawn camping in which the duration of Uber will depend on the situation of the match (which can be enabled or disabled using console commands on Community servers). 2. Make Enemy Spies who are disguised as your teammates not have an outline upon respawning. 3. Make it so you can cast a vote to turn on all talk in voice chat which both teams can vote for at once. 4. Remove random bullet spread and of course, *remove random crits* (just so my Frontier Justice Revenge Crits don’t do 18 damage up close). 5. Make casting a vote to kick someone shows a mini screen of what the player who is being kicked is seeing making it easier to determine whether to kick the player or not. 6. Make the In-game chat has a cooldown for people who type in chat at a rapid rate and won’t be able to type in chat for a period of time depending on how much they type. 7. Add Arena and Beta Maps into to Casual Mode. 8. Add a timer to Capture the Flag (Please for the love of god, add this!) 9. Make picking up the Intelligence not reset the timer. 10. Add the remaining classes that were missing in Training Mode (like you said). 11. Add Training Contracts that only Free To Play Players can take part in. 12. Add a Music Player on the Main Menu where you can cycle through, pause, skip and repeat all the tracks in TF2. 13. Make it so you can now watch, listen and interact to TF2 Twitch streams while playing without opening any browsers. 14. Polish up the Community Server Browser to make it easier to navigate and find Community Servers to play on. 15. Add a 4th Cosmetic Slot in the Loadout Screen (why haven’t Valve done this when there are so many cosmetics?!) 16. Make it so you now receive Blood Money when completing a Casual or Competitive Match. The amount of Blood Money received depends on how well you perform from how many kills you got, how many points you achieved and how many objectives you captured and defended etc. You’ll receive half the amount Blood Money when losing a Casual Match. You’ll receive the same amount of Blood Money when losing a Competitive Match as would winning a Casual Match and 5 times more Blood Money if you win a Competitive Match. 17. Blood Money can now be used to buy items in the Mann Co. Store. 18. Make Competitive Matching have a lobby system where you can form a team and fight other teams in Competitive 6v6 matches or Highlander (9v9) matches. You can set your own rules if you’re the leader of the Competitive Server like picking which map you want to play on, set how many wins there should be and how long the timer should be. 19. Make Competitive Matchmaking have class limits of a maximum of 2 players per class (a full team of Heavies proves why). 20. Add Team Tips on the class selection screen to show how component your team is like for example, if there are too many Snipers or Spies on your team or there are no Medics on your team like how it functions in Overwatch. 21. Make it so if someone has left a Competitive Match during the pre-game round, it will find another player to fill in that spot instead of killing the match. 22. Make it so if someone has left a Competitive Match during a match, then the team that had the player disconnect will not have any points deduced upon losing, but they’ll receive double the points per disconnected player if they win. 23. Make the assists from the Dueling Mini-Game not count towards your Duel Points. 24. Make any Action Item or special cosmetic that has been previously deleted or gifted will come back when you complete a specific achievement again or specific event comes along again e.g. TF Birthday Noise Maker and Ghastly Gibus. 25. Remove the Holiday Restrictions on Halloween Cosmetics. Haunted Quality Halloween Cosmetics will give off a special “unusual” effect during Halloween and Full Moon Events. 26. Make Snipers be able to use Jarate in Medieval Mode. 27. Bring back Replays so it’s now easier and faster to catch, save, edit and upload replays onto UA-cam than previously that are now available on all Casual Mode, Competitive Matchmaking, Mann vs Machine and Community Servers. 28. Add an option in Advanced Options to move the Stock HUD to your desired location and able to change the size and boarders of the HUD to your liking for example, putting the Ubercharge meter at the middle instead of the bottom right.
Reply to Number 5: YES! THIS NEEDS TO BE ADDED. It's so goddamn hard to tell if someone is idle when you're not in spawn. I've thought about the same idea.
Here we are in 2020 with no real content since like what Jungle Inferno? Honestly at this point I actually hope they're making like TF3 or something that actually fixes the game while keeping all of its core mechanics, Valve actually started making decent games again with Half Life: Alyx so who knows, I'm gonna keep hoping they do something to save this game
Also corporate politics will make tf3 impossible and any further updates nearly impossible also Plus there is 1 full time member of the tf team and a half dozen part time members
3 years since Blue Moon, I can only assume that TF3 is in the works because there’s no good reason why not one developer has been given permission to slap together shit the community has already made for updates. Even more puzzling is how come they haven’t handed the game over to another development team outside Valve, like CSGO. My best guess is that they’re done doing stuff for TF2 in favor of TF3, but those leaks have shown little evidence of such when it predicted HL3 and L4D3
Honestly, they should do the same as the Warframe Devs. Make dev streams once in a while and show us what they are working on and getting feedback from the community.
To say this poetically, TF2 is a beautiful cow with wings, that wants nothing more than to fly freely in the skies as the best thing to ever exist, but was milked half to death and is bound to the ground by a huge metal ball with the word "VALVE" engraved on it.
The saddest part is that this video is that it is still up to date, after 4 fuccen years, yeah, the great summer update was anounced, and then shrinked to a holiday sized uodate, + if im not mistaken valve is still radio silent. I know that they are working on cs2 but it still feels that tf2, one of the greatest games of all times (in my opinion) is left out. I feel like the update was anounced just to hype people up so that they don't feel ignored. Anyways, thanks for this video and your content overall, have a nice day/night or whatever you got there :D
Imagine tutorial campain with levels designed to show pros and cons of classes and specific weapons. For example a level where you play as a spy and go throu an area with pyros spinning around and standing still, your goal would be to dogde flames while invisible using the cloak and dagger and the le'tranger, to finish you have to go to a specific area.
Have tr_walkway come with TF2 already in the files when downloading the game and make it a third selection in Training Mode. It'll be up to washipato to make the agreement if Valve asks.
Or add more mapps in offline practice fix some bugs and glitches there training mode add the current mechanics add the other classses and let them choose the current wepons we have and sure add tr_walkway just make it more simple for new players And maybe add more stuff to it for practice's it could be cool
If I could just add to this real quick: More mvm maps and more upgrades for weapons to make alternate playstyles viable (combat medic, demoknight, trolldier, fat scout, etc.) These would make mvm so much more fun!
Ohimeni94 you can tell he’s an old ass one piece fan too, since he mimicked the way the old fansubbers used to creatively subtitle everyone’s attacks with little animations
Comrade Matthew The tooth pick can be broken down. It is very small. The wrapper is around the sandwhich. Breaking it would be hard if you don’t want to break the sandwich. C
Part of what the TF team struggle with is that they have LITERALLY 4 PROGRAMMERS! Hell it may even be 3 I can't remember! Uncle Dane did a video wayyy back discussing his visit to Valve and meeting the team, and they are VERY aware of all the issues the community have and do keep an ear to the ground, but just...radio silence...It's a shame because obviously the devs care, but the can only do so much and have little time to do everything, and so it's like "We desperately need to fix all the issues that we've had for years, but also let's put out a new update of contracts and also hey Insomnia guys that's a good event ya like that?" I think if the game was outsourced to a bigger team for the main continued development, maybe through the current TF team on it too right now if it's possible to help, just, EVERYTHING could be easily fixed. I've really moved to Overwatch at this point but I do desperately want to keep playing TF2 if only it was back in business as a bigger better game again; Overwatch has its issues, the stubbornness of Blizzard and their baffling balancing decisions (the fucking disaster of a Mercy rework is case and point) that's unhealthy for the game, their now predictability of new content- Summer Games, Halloween, Christmas, Chinese New Year, Archives, Anniversary now going on for 3 years. But Overwatch has fixed many issues and the devs know its problems; you've got LFG for comp to help improve matches drastically, though the events are the same, they try their damned hardest to bring a lot of new stuff like a stupid number of great skins for all the heroes or PvE content like with the Archives events. This is not me just saying Overwatch is better; it's a VERY different game, though similar in a "class-based shooter" and similar game modes, the core aim of Overwatch is the counterplay of team compositions and the nuances of the meta, TF2 has INFINITE skill ceiling on LITERALLY EVERY HERO (yes even Pyro)! And it's a shame to see it fall to the wayside to the titan of money that is Blizzard when, even though 11 years old at this point, it can still do a lot more and be popular! Maybe money will make Valve value it again, but I'm doubtful even then; the game just needs to be taken away from Valve's internal fucking mess, the dev team currently there is doing ok with their limited numbers, but honestly it's fucking ridiculous to let what we have now be the standard bullshit the TF2 community must put up with.
Dude. Everything listed in the video can be coded in a good 6 hours by one programmer. Plus a few days to debug that and that the TF team has not 1, but 3 programmers. Grow the fuck up. Source: I'm a programmer.
undefinedVoid oh right lol my bad. I was kind of thinking “yeah actually some things probably aren’t too difficult to do” but I felt that the point was worth standing. I think I may have overthought the issues, but at the very least the lack of programmers explains the slow churn for content, but if that stuff is so easy it confuses me why the TF team don’t just get on and do it
Pandinho :3 it’d be a good example that the community is basically running the game at this point, hell gives a good case to hand off the development to actual community members who know wtf they’re doing. Actually showing the coding could be done would at the very least be embarrassing for valve
Some of the biggest problems like the fucked up default game settings can be changed in literal MINUTES by just changing some numbers in a text file and saving it - like
They just need to have new developers FROM the community and a beta system to make the community reacts to the changes. After a year, it'll fix everything! (maybe)
Saltiest French Salt you’re assuming valve would actually shell out the money to hire staff at all. When Uncle Dane visited Valve HQ, he posed question of why they don’t hire more people was (devs/coders specifically), and the answer was Valve simply won’t. If one valve development team garners support or gets new employees, all the rest “expect the same thing,” and Valve doesn’t want to sacrifice that effort or money.
I'd like to see a MvM spy update. It's a really unpopular choice and whenever tanks are the main problem, he can only hope that there's other enemies around that he can handle. How about making tanks sappable so they become slower (or move backwards temporarily), can't deploy the bomb, or take minicrits (making it a replacement for buff banner soldiers). Right now, you MUST know a very specific timing for how many stabs you can get in before the bots turn around in a blink and insta-kill you. The DR is the only viable choice and it's a lot less useful than it once was. Only experienced players will accomplish anything as spies, and even then, you can probably do the same job better as sniper.
Its January 2024 and this video is being cited as relevant, particularly the Valve/Community cycle due to Valve's fumbling of TF2 and public perception of their actions, from the Item servers dying for 48+ hours to (understandably) DMCA'ing the TF2 Source 2 fan project to just the bots having gotten worse during Smissmas '23. I love TF2 and I miss it.
Also, the second banana is, in some scenarios, the Second Banana is better than the sandvich. It allows faster recharge, so you can keep on getting ready for a fight
Personally I think the second banana is good for games where you don't have a med, so you can sort of act as a second health option for people since the banana recharges so fast. But in every other scenario, the sandwich is typically better.
I'd argue that unless you have a reliable pocket medic, its almost always better than the sandvich. When you use it, you're usually not too far below half health, so it still usually gets you to full health or close to it.
I'd say that even for a roaming style, if you're not near your team at all, the sandwich is still better. It really heals a lot more than the banana and if you're not around your team, you can replenish it just as quickly with any health packs, and there's usually always one close by. Of course, I don't play as much roamer heavy, so I could be wrong. I've played with both banana and sandwich, and in general I find myself defaulting to the sandwich, especially if I'm planning on using it with myself or with a medic. If you're very team oriented and don't have a med, then the banana makes a little more sense to use due to its extremely quick recharge so you can heal teammates as well as yourself. Otherwise I've never really encountered a situation where I needed the sandwich to recharge faster.
"What does TF2 need" A working security system. Like seriously, go to russian servers, you will know what im talking about. I just straight up leave the match whenever i hear sniper saying "Good shot mate/Fine shot mate" three times in a row.
and then in chat you see: "jews jews jews jews jews" plastered around, you can't see anything in chat from real users, the bot has initiated a votekick onto you, and everyone in the server including real players are voting yes without paying attention
TF2 was just announced to be "on hold" a few days ago. That's fine... They're gonna come back eventually... I can go in and spend an hour on Hightower and just have fun. I go into Valves other multiplayer titles, and I'm swiftly reminded that I'm not having fun, and go back to Hightower. I need to diversify my maps, but I generally just have a bad experience in objective based modes that incentivise teamplay (like, I joke about having a 30% win/loss ratio because that's what it feels like).
The only way I can think to incentivise comp whilst not providing material rewards as motivations is to simply make comp players seem cool. Idk, maybe Valve could invest in the eSports side of things and promote the top players to make people more inspired to climb the ranks, kinda like how countries use propaganda to recruit troops (except in this case they don't get murdered. Or maybe they do if eSports gets that famous, idk). 1:55 And yes, Rugrats in Paris is the best movie.
TF2 just needs to show the community there working on actually doing shit personally. The game has started to kinda make me get bored because im starting to feel like Valve just keeps adding hats to the game and calling it an "update". I feel like theres not gone be more cool awesome shit like back in 2010 when they started putting out ester eggs of MvM and in 2012 actually releasing it and everyone going crazy, and when they did the whole killer contract and shit.
@@kailong4294 but,since you can only obtain the new pyro weapons in the Pyroland Contracts (Unless from a random drop which is unlikely to happen but possible) EVERYONE PLAYED PYRO.
the last big update that did this was jungle inferno, at least for me. me and my friends were talking about it 24/7. theorizing of what could come, what new maps what new things! that was 2017! it feels like yesterday!
you know what would help this game a lot? ADVERTISEMENT! valve needs people to know about this game, not the already playing community like hell, they dont even have to pay to put their games on steam's front page and still they dont because somehow they think the community will play this game forever, with old players getting tired and new players frustrated this isnt their annual COD game and leaving after shooting someone with the rocket jumper valve has limitless resources due to their small size as a company and large income from steam, and what exactly do they do with all this money? I would really like to know
The current competitive players are SO resistant to new maps. It's saddening. I remember even 2 years ago I tried a big push to entice people to even try out new maps, but people were even quite nasty to me for even trying. The map is integral to the game strategy and while we all love koth_product, I think there's fun to be had in abstracting the strategy of TF2 even more by changing the map, instead of honing the single same strategy on the same ancient maps. But if I am alone in thinking that, then TF2 will die of rigor mortis.
Comp really needs to try Payload and some A/D. Those probably have some of the best maps in the game and if people want to complain about stalemates then maybe we should start running Highlander's format, just saying.
It has been far too long for me to remember the ever-changing usernames of those on tf2center. If you doubt me, just set up a lobby with an unusual map. If the chat log shows no one being angry at the lobby leader and the lobby launches, I will return to TF2.
Undercover_ _Spy well obviously but what if they released an update that removed half the payload maps from casual, added a matchmaking system to community servers, buffed the phlog, and nerfed all the fun weapons into the ground? Then we wouldnt want an update would we? ;)
They need to: Change airblast back Add valve servers to the community server listing De-Nerf the axtinguisher De-Nerf the ambassador Get rid of the weird drain health mechanic on weapons like the gloves of running urgently Fix the absolutely handicapped weapon which is the Baby Faces Blaster Stop trying to make tf2 into a serious competitive game Probably more
Yung Wasabi yeah the old one was more consistent but it was kinda annoying to fight against (coming from someone who plays a lot of pyro). Also, if we made valve servers part of community browsers, then we cant have matchmaking. And if I may touch on your last point, taking a more serious approach to tf2 is a path that needs to be taken. It’s been a casual game for years but it has the structure to become an esport. And i will stand by this: no matter how competitive tf2 gets, it will NEVER lose its casual charm. The only thing im upset about are about all the weapons that have are in need of some tweaking or a rework, whether it’d be a buff or a nerf. Some weapons havent been touched in years. It would be nice if they were made to be viable and fun (ie the axtinguisher) to add even more variety to playstyles.
Watching this 2 almost 3 years after the release of this video and once I'm actually old enough to have a chance to get a job working for valve (if I decide to do so) I so want to become a developer for this beautiful game
The saddest part about this is that i'm watching this video 15 months after it was posted, yet it's still up-to-date with TF2 as a whole.
18 months late, still accutate
We have the Files Update
The hacker cant use the source code
20 months later ;-;
20 months now
welcome to every video about valve's problems ever
This is actually a lot to ask of the entire tf2 dev team, comprised of 2 guys and a sandwich.
@Brutal Beat sandwich. sandvich is the weapon
Just 2 guys now, the sandwich spoiled last week
Now it's just the janitor and a potted plant.
no one tell the OP of this comment but uh, the TF2 dev team is constantly changing, i don't get why people think its only 2 people, all of valve's dev teams have constantly changing numbers.
It was a joke man, because the tf2 dev team, even with more than 2 people and a sandwich, is very small compared to other valve stuff
Yes.
Yes indeed.
No
Agree
I'm impressed and glad that you can accept random crits being a checkmarkable Feature. YES INDEED (Even though removing crits would make the ubersaw WAAAY more OP than what it is)
*Y E S .*
What TF2 needs?
Developers.
Best comment here
yup
No one wants to work on tf2 spaghetti code
@@grievetan
Yes some people do
@@dzp11177 not valve employees
TEAM FORTRESS 3
ITS PEPOOOOO
Sr Pelo what u doin here
PENE NEEEEEEWWS
LOVE ME PEPO
Oh hello there
I really love how the Team Fortress 2 Team consists of 3 coders 2 modelers 4 Artists 1 janitor and a Broken Clock.
And a baby
SoggyPinecone FALLOUT LORE MASTER don’t forget the potted cactus
it is sad that if you put me in a closet for 5 minutes wtih gcc and notepad i would have made a better game
@@mertj1508 Then why don't you do it
I challenge you to a new fallout lore
But valves response was
‘DOTA DOTA Counter Strike’
But i don’t know what it means...
Csgo is better than tf2 tho, but dota is worse than both games lul
@@enderlul5367 Good job
@@enderlul5367 nope
@@spaghettios6123 yup
2 years later and even through the crate depression, and the source leak, they still don't care. Funny how this is video is still so accurate.
This is why the TF2 community is keeping the game alive
They dont care
@OfficerWalrus Really good way of putting it, Valve really needs to hire more people.
@mehdi Haddou I mean that's good and all but, from my experience with L4D2's Last Stand update, it was good, but not great. The map on it's own is great, it's just full of fake difficulty with huge hoards of zombies that spawn just right outside of your vision. I just want more people set towards Team Fortress 2 and Left 4 Dead 2. Community is nice and all but sometimes there needs to be someone in control to give the players what they NEED, rather than what they want.
7 months later and the bot crisis. Funny how this video is STILL accurate
Video is still accurate
Don’t be silly, this would mean Valve would actually have to work on a game
Recently, they showed a door in VR
all of you people have been FUCKED because they just made half life 3
note:
(not 3 just a VR game about alyx)
All my subscribers are in gulag they have 3 people working on it part time
Correction: the 3 people on the tf2 team
@@_VI701 .....3?
tf2 needs funke to upload more
Hoovus hello
That actually will prolong its lifespan.
Amen
Hoovus true fact
I think he stopped doing tf2 content
Play competitive TF2. It's good for your health.
TF2 is not a competitive game. Change my mind.
LazyPurple comment with 1 like wth.
Never.
I can't play comp, I am fresh meat and I will never get into a game.
*Cole Phelps Intensifies*
2019:
“WE NEED A HEAVY UPDATE!”
2020:
“WE NEED A VAC UPDATE!”
Valve: ...
I kinda started to hate valve now
Actually valve needs to update vac considering it's the anti cheat they use for everything
@@bob4peers kick player: mygot
(Hacking)
Press F1 to vote yes
Press F2 to vote no
Vote count
✅100 ❌1
......Vote failed
Did not have much vote yes
@@Daniel_AL that happens when the player leaves the server before the vote passes BTW
2021: We just need an update. Any update
We need to give demo a glock.
Nay. Give Demo what he deserves: A Market Gardener.
I've seen this in-game
Incelroni no
@@user-no3tu9kh3p *Sticky jumps, uses the tide turner for controllability, gets market gardener crit*
@@Aurelius_unofficial i see a problem with this strategy
"It's just too good for healing teammates to replace with any shotgun" Oh boy wait until FUNKe learns the power of B A N A N A
7:38
He crossed the banana there
and the banana is a small medkit, compared to the sandvich, which is a medium healthpack
banana is good for a roamer heavy (if such a thing exists) or for situations where you don't have a pocket medic or a dispenser to hold down. But for keeping your medic alive, it's pretty bad. It might save him from afterburn, but 1 sticky or 1 direct hit rocket will end him.
@@cfdeers well i used the banana full time since its release even with a pocket medic . it works pretty well cause we cant forget the fact that medic have self heal. As a medic myself i rather have healing more oftenly that more healing via burst
@@legenddairy0 ehh
self healing only maxes out at 3 per second while healing a target
so let's do the numbers.
Banana recharges every 10 seconds
Sandvich recharges every 30 seconds
Banana and Sandvich heals 37 and 75 health, respectively to a medic. So over the course of a minute, that's 222 and 150 health restored over a minute, so the banana would be the obvious choice, right? In a purely theoretical sense where the medic takes no damage, yeah. But in a fight, lets say the medic has an arbitrary 10 health. With a banana heal, the medic at best can take a mid range scattergun shot, a rockets splash damage, most shotgun blasts at medium range as well, and sometimes a single sticky on the ground. Compared to if they were healed by Sandvich, they can survive a scattergun meatshot 8 times out of 10 in close combat, can survive a direct hit rocket from midrange (assuming the soldier isn't bombing the medic), can survive almost any shotgun shot once, can maybe take 2 stickes, and now it takes 2 bodyshots for a sniper to kill a med instead of just one. Burst healing is extremely important to keeping a team alive. There's a reason medics still heal a teammate with a crossbow within the range of their medigun. It's a medium health pack, near instantly. Assuming crit heals aren't in effect since they've been in a battle, that's equivalent to about 3 seconds of heals from the medigun. Let's say you're on Dustbowl part 3 on last, pushing to take the final control point. You're on the bridge and being focus fired by a soldier who can't hit directs. Would you prefer 75 healing right away? Or 37 healing and only being able to tank 1 splash damage rocket. With a banana, you're basically dead. With a sandvich, you still have a little chance to survive and keep your heavy healed up.
tl:dr, heals over time with the banana are quite frankly the worst option for healing a medic. While your med will always have a small health pack for whenever they get damaged, basically any class can 1 shot the medic with a bit of aim. Therefore, Sandvich is better for keeping your med alive a few seconds longer, since an entire battle can take place in that timeframe.
You know what tf2 REALLY needs?
COMIC #7.
Oh
T h i s
Good news: Comic #7, The Naked And The Dead, is out.
Bad news: Now the one we need is the concluding Comic #8...and that's been the new target.
@@PearangeProductions bruh thats 6
@@ungamer6241 i was about to say
5 years later and it is still applicable
You know what tf2 needs?
Updated localization files
Sweet localization files
The fuck is a localization file?
@@pichass9337 the shit cheaters mess around with for their "hacks"
YES! We almost never see them in any updates.
Mate forget new content these files need localising or whatever it does
All I want is for Valve to be human.
All I want is for Valve to understand how much TF2 means to us.
All I want is for Valve to not be so focused on what makes the biggest ammount of money.
But it's so unlikely that it will change.
TF2 is like a campfire. At this point its just the hot coal left. Still burning, but ever so colder and slower. A few more years and even the most stubborn of its community will give up and the game will die, leaving empty skial and trade servers, as a monolith to what was once the greatest and most influential game of the 2000s.
When that day comes, I will cry. TF2 has given me so much.
I agree with you in a lot of things but I do have to commend Valve for making a game that survived all this time with a healthy community. The community is not as big as it used to be but I can't remember any major toxicity in this game. The Devs loved this game as much as we (the community) do, sadly other games like csgo and Dota where more interesting after a while. I can't blame them for leaving TF2, the code for the game is a mess and since as an employee at valve you can work on any project you want it's normal that they don't want to work on TF2, when you are older and have grandchildren do you want to tell them "I worked on this revolutionary videogame technology known as VR" or do you want to say "I worked on a 11 year old game and spent my time finding bugs and cleaning up code". They should make dev streams where they let us know what they are up to and get feedback from the community but in my opinion the team that decided to remain on the TFTeam deserve a lot of respect for seeing that someone has to work on this game and are willing to support this game for all this time. I don't want you to think that I hate TF2 or anything, in fact it's one of my favourite games of all time and I'd love to see more support for the game, all I'm saying is that I can understand why Valve isn't giving it the attention it deserves.
Mabey artillery only
Godspeed Mar7in, I will cry with you when that day arrives .·´¯`(>▂
Jokes on you, I play Dota which gets near constant updates
@@Tubuxis Joke is indeed on me
Since its premiere on Nickelodeon in 1991, Rugrats has become the highest rated show on television for kids between the ages of 2 and 11. In the second theatrical movie, the Rugrats gang heads to Paris when Stu Pickles has to go to EuroReptarland to fix the mechanical dinosaur he invented. The city of romance has its effect on the adults, especially on Chas Finster who starts dating again. His son, Chuckie, is excited about this development, because he wishes he had a new mom. Soon, Chas has not just one, but two women vying for his affections: the bombastic director of the park, Coco LaBouche, and her kind assistant, Kira Watanabe. Coco only wants to marry Chas for selfish reasons and uses her power and influence to trick him into a proposal. Kira has nobler intentions, but finds it hard to get out of Coco’s shadow.
positive elements: The qualities of a good mom are held in high regard. In the beginning of the movie Chas looks at photos of Chuckie’s mom (who passed away) and says to his son, "Your mom was an amazing woman. But she’s in heaven looking down on us right now." A song about motherhood encourages moms to "smile at, talk nice to, tuck in, tell stories to and love" their children. The other children encourage Chuckie on his quest for a mom saying, "You never know until you try." And Chuckie overcomes his fear to save the day. Plus, true love wins out, and it’s obvious these families love each other.
spiritual content: Only a couple of references to loved ones going to heaven.
nudity and sexual content: A woman’s torn wedding dress reveals her underwear (the kids joke about seeing her "undies"). A Japanese restaurant features waiters dressed in traditional Sumo garb.
violent content: Angelica pretends to be the "Godfather" (she snuck in and saw a little of the violent movie that her parents were watching) and talks about "twisting heads and pulling hair." A giant robot chase through Paris produces a great deal of destruction. Chuckie has a scary dream with black, ghoulish-looking characters that he fights with martial arts.
crude or profane language: Just like on the television show, gross humor and Angelica’s crude mouth are featured regularly. She calls the other children "dumb babies" numerous times. Indeed, almost everything out of her mouth is rude. The slang term "jeez" is used once.
drug and alcohol content: None.
other negative elements: The children are allowed to run wild. They trash their hotel room, mess up an office, turn a wedding reception into a food fight and, while controlling their giant robot, destroy whole neighborhoods in Paris. When someone says, "Give it some gas," a baby passes gas. And children eat lots of disgusting food. The dog even urinates on the Eiffel Tower.
conclusion: If parents are wanting more of what they see on the Rugrats TV show (plenty of potty humor, disrespectful language and zero discipline), then this movie lives up to expectations. Never is a child scolded for making a mess or reprimanded for being rude (of course, some of this is due to the fact that many of the characters aren’t old enough to talk and only communicate with each other). The movie is cleverly written-it actually has the ability to hold adults’ attention for longer than three minutes-but it’s not funny that chaos is the norm and children get to do whatever they want whenever they want. Neither is it appropriate for a children’s film to tip its hat to such R-rated flicks as The Godfather and A Few Good Men.
These little rugrats wipe boogers on people, throw up and put food in dirty diapers. Is that what you want your children to learn on their next trip to the theater?
crash_blooper I cant believe I read all that
I love that movie
I still own my Rugrats In Paris VHS. So that's a good reason to watch it I guess.
Nice copypasta. It isn’t related to the video, though, so I rate it 4/10.
Dimentive no it actually is related to the video. Go to the 1:53 mark and read the bottom left corner
“What does TF2 need?”
Us: everything
Valve: ABSOLUTELY NOTHING
YOU GET NOTHING! YOU LOOSE!
GOOD DAY SIR!
Canon
Loose
Shut up EA!
Except new hats!
New TF2 update concept:
Cross the Smissmas update with the Heavy Update. A Siberian Smissmas. (Insert applicable content)
The name is sick, but waiting until December for the next major update? Nah...
Considering the fact they haven’t even contacted the community to make themed cosmetics, like for Jungle Inferno, I think we should be relieved if it even is released this year.
But maybe they will pull a Gun Mettle and release the update without anyone expecting it, an unlikely hope but I can still dream.
I want "Nightmare Before Smissmas" Update (Scream Fortress + Smissmas)
I'm pretty sure the heavy update will be gun mettle or frontline like
shadow Tornado777 I think most people would expect it to be a larger content update like Jungle Inferno.
9 years in development + all those years of updates... i cant imagine how burned out they are. Maybe one day a younger team at valve will take up the reigns
There probably is. The problem is that the inner company politics prevent it from happening
Im definitely asking valve to hire me after i finish college, so i can work on TF2
The real Scouter Good luck with source spaghetti
seems like politics and outdated software is the problem here
The devs have definitely swapped over the years bro.
"Like seriously guys? What's the plan here? Electro shock therapy?!"
No.
Something worse.
The battle field finger gun
COMMENCING SHOCK THERAPY
1:09
Cbt
man this video is even more depressing 2+ years later.
This is so sad. I’ve only started a year ago, and I didn’t even live through the glory days of TF2 updates.
It is always a good time friend
Me too, me too...
Take the game as you see it. I started just after the Love and War (bread update) and missed that silliness. The game draws me in, and updates happen afterwards. I missed most of the cinematics and new content (aside from EotL, but...y'know) but then impactful patches happened later, when I was experienced to know what the hell they meant. Who knows what the future holds? (Please hold Valve suddenly turning into good parents)
Dont worry about it just youd be lucky you didnt start in the community update end of the line
I started in 2015 aka gun mettle
What Does TF2 Need?
Answer is Simple
Updates...
Atention
@@Boristoteles update of the century
Updated localization files
Better answer communication. Id be fine with the amount of updates we get if it was not for the radio silence. Is the heavy update coming or not please I need to know
We need tf3
_The Civilian Class_
Gets abused and goes to complain, proceeds to sue the shit out of the mercs
guys this video was made when we thought there might be a possibility of a 2018 October update like jungle inferno. funke still had hope. We now know that it was for naught.
Yes
Tf2 also needs free backpack spaces for f2p players
Thry should just expand it to 100 slots
The lack of space inhibits newer player's growth due to not enough place to store items.
But it is also what incentivises new players to become premium, or play long enough to get a backpack expander on smismass
.
@Rick Fredrick me too
@Rick Fredrick its permanent
One thing that I think is long overdue and should have been done way before Valve even thought about adding competitive.
A major update, no hats, no new weapons, no balance changes.
Just a big package of performance inhancing fixes, quality of life changes (such as new default settings) and streamlining of the code.
Everytime valve adds something new to the game, another unrelated thing breaks. I think that makes it evident that TF2 can't be properly updated for anything competitive or non-competitive.
As such, we need an update that "cleans up" tf2 into a state that can be worked with.
This is going to be a pretty massive project for an already overworked team, not to mention that it won’t really bring any profit so Valve won’t be big on the idea.
Pushing a minor content update with many, but definitely not all problems fixed will likely be the only thing close to this.
Bobby Ferg I know, I know. Here's the thing:
Valve obvoiusly want to push TF2 into a more competitive direction as we could see in MyM and JI.
I am going to say that that will be an impossible task. A game can't be competitive if it breaks everytime the devs touch the code.
Also, if they'd streamline the code, it would be easier to update the game in the future and thus less frustrating for the devs to work with. So it's in their best intend to do this, imo.
The Clean-up[date]
I would imagine that would take a lot of effort, after all hardware has changed a lot from when tf2 was made to now, might even be easier to port it to source 2 at that rate, but this is only speculation and it would be nice if the tf team would let the community know that state of the code and how the current engine is handling it.
I would love to see this as an update though and would say this is more needed then most things at the moment.
I absolutely agree that it would require a massive amount of effort, resources and patience and I would not blame Valve for asking the community or another company for help.
It is badly needed however. A broken, spaghetti-coded game with massive performance issues and no good tutorial to ease new players into the experience will have a tough time going forward, what ever that direction would be.
One weird thing that I want is ads about tf2, small ones but some like the ones of OW, they weren't spammy and annoying like the ones of LOL but they said 'Hey we got a game and it has cute girls in it" I want the same with tf2 with ads saying "Hey we got manly man doing manly things in Australia over a gravel pit!" tf2 hardly gets mentioned outside specific circles, I want it to be known more, more people find out about tf2, more players, Valve noticing an increase in the speed of the gold-coins fountain in their headquarters, they see that a lot of people are joining the game, developers may get to work on Tf2 cuz it brings cash, ???, profit for us?
Idk man, I just want this game to improve and grow
Yeah. Valve's got tons of money, they could totally afford to run ads.
Ikr
I never knew about TF2 until my brother showed me meet the medic all those years ago, and let me just say I probably wouldn't have ever played it if I hadn't found it by chance like that. if my bro didn't have a 10-month TF2 phase I never would've found this game and that makes me sad
they dont even need ads, they already have a crap ton of money
But, they could havE even MORE money :3
It's been 2 years of radio silence
hahaha.... if only we knew....
But why? Why is Valve so silent?
bruh...
Funke: The sandvich is the only good Heavy secondary
Second Banana: Am I a joke to you?
Yeah its good... but hes talking about in terms of competitive, with the banana you cant save your medic from large bursts of damage although you probably do more healing overtime
True. And I use the Second Banana more than Sandvich now
the Sandvich is quick burst healing. Second Banana has more sustained healing.
Both pale in comparison to the ultimate playstyle of Fat Scout.
Honestly the Dalokoh's Bar is way too underrated: eat it before the fight, you get +50 max health, more possible overheal, and by the time you're done fighting a wave of enemies the cooldown is off and you can eat it again.
Even if it doesn't heal you fully you'll be pretty close to 300 because of the extra max health, and if you have a medic healing you this gets you up to a ridiculous max health when overhealed.
DoKhyi Altan Ord the amount overheal is only increased with the quick fix which is barely used.
Tf2 in 20 years:
Look! Kids! A hat simulator!
And weapons
@Connorshark I know right
@@B0LTz No you dont....liar...
@@Elenrai How you North Americans are boring...
@@B0LTz ....look at my pfp you tool....
Expecting StickMaster2000 to be here.
If not I’ll eat food.
Saketh k looks like you wont be eating food then.
^
hes not here but StickMaster500 is here
same
StickMasterLuke
Hey imagine if he knew that three years later there would still be no updates, a two person dev team, and that botting has gotten so bad that casual is effectively unplayable
good news,
2019 : *LOCALIZATION FILES*
I would like to note that the ROBLOX version of TF2, Typical Colors 2, has damage-clumping and nonrandomized bullet spread, on all servers. Literally the Roblox variant of Valve is better at this than actual Valve at this point.
This is insane.
But the LAG... SO FUCKING LAGGY
The Roblox engine is very much unoptimized and dated and much like Source there is only so much you can do before you go apeshit
Also no random crits
As a TC2 player, I can confirm this. But I can also confirm that the hitbox is also broken.
@@rabbid3433 all player hitboxes are the same lol xdd
Some things I would love to be see implemented into TF2 just so it makes the game more fun and better as a whole (which to be honest, I don’t think Valve could implement all these ideas probably due to limitations on the Source Engine) are:
1. Make it so you receive temporary Uber for a few seconds after spawning to prevent spawn camping in which the duration of Uber will depend on the situation of the match (which can be enabled or disabled using console commands on Community servers).
2. Make Enemy Spies who are disguised as your teammates not have an outline upon respawning.
3. Make it so you can cast a vote to turn on all talk in voice chat which both teams can vote for at once.
4. Remove random bullet spread and of course, *remove random crits* (just so my Frontier Justice Revenge Crits don’t do 18 damage up close).
5. Make casting a vote to kick someone shows a mini screen of what the player who is being kicked is seeing making it easier to determine whether to kick the player or not.
6. Make the In-game chat has a cooldown for people who type in chat at a rapid rate and won’t be able to type in chat for a period of time depending on how much they type.
7. Add Arena and Beta Maps into to Casual Mode.
8. Add a timer to Capture the Flag (Please for the love of god, add this!)
9. Make picking up the Intelligence not reset the timer.
10. Add the remaining classes that were missing in Training Mode (like you said).
11. Add Training Contracts that only Free To Play Players can take part in.
12. Add a Music Player on the Main Menu where you can cycle through, pause, skip and repeat all the tracks in TF2.
13. Make it so you can now watch, listen and interact to TF2 Twitch streams while playing without opening any browsers.
14. Polish up the Community Server Browser to make it easier to navigate and find Community Servers to play on.
15. Add a 4th Cosmetic Slot in the Loadout Screen (why haven’t Valve done this when there are so many cosmetics?!)
16. Make it so you now receive Blood Money when completing a Casual or Competitive Match. The amount of Blood Money received depends on how well you perform from how many kills you got, how many points you achieved and how many objectives you captured and defended etc. You’ll receive half the amount Blood Money when losing a Casual Match. You’ll receive the same amount of Blood Money when losing a Competitive Match as would winning a Casual Match and 5 times more Blood Money if you win a Competitive Match.
17. Blood Money can now be used to buy items in the Mann Co. Store.
18. Make Competitive Matching have a lobby system where you can form a team and fight other teams in Competitive 6v6 matches or Highlander (9v9) matches. You can set your own rules if you’re the leader of the Competitive Server like picking which map you want to play on, set how many wins there should be and how long the timer should be.
19. Make Competitive Matchmaking have class limits of a maximum of 2 players per class (a full team of Heavies proves why).
20. Add Team Tips on the class selection screen to show how component your team is like for example, if there are too many Snipers or Spies on your team or there are no Medics on your team like how it functions in Overwatch.
21. Make it so if someone has left a Competitive Match during the pre-game round, it will find another player to fill in that spot instead of killing the match.
22. Make it so if someone has left a Competitive Match during a match, then the team that had the player disconnect will not have any points deduced upon losing, but they’ll receive double the points per disconnected player if they win.
23. Make the assists from the Dueling Mini-Game not count towards your Duel Points.
24. Make any Action Item or special cosmetic that has been previously deleted or gifted will come back when you complete a specific achievement again or specific event comes along again e.g. TF Birthday Noise Maker and Ghastly Gibus.
25. Remove the Holiday Restrictions on Halloween Cosmetics. Haunted Quality Halloween Cosmetics will give off a special “unusual” effect during Halloween and Full Moon Events.
26. Make Snipers be able to use Jarate in Medieval Mode.
27. Bring back Replays so it’s now easier and faster to catch, save, edit and upload replays onto UA-cam than previously that are now available on all Casual Mode, Competitive Matchmaking, Mann vs Machine and Community Servers.
28. Add an option in Advanced Options to move the Stock HUD to your desired location and able to change the size and boarders of the HUD to your liking for example, putting the Ubercharge meter at the middle instead of the bottom right.
Reply to Number 5: YES! THIS NEEDS TO BE ADDED. It's so goddamn hard to tell if someone is idle when you're not in spawn. I've thought about the same idea.
cough cough allow custom configs in comp cough.
Source engine is limited? lol funny
17 and 22 need polish, those mechanics may end up being broken
u just fixed TF2 entirely
Here we are in 2020 with no real content since like what Jungle Inferno? Honestly at this point I actually hope they're making like TF3 or something that actually fixes the game while keeping all of its core mechanics, Valve actually started making decent games again with Half Life: Alyx so who knows, I'm gonna keep hoping they do something to save this game
But hey we got HATS that's all that matters right
*Crys*
Also corporate politics will make tf3 impossible and any further updates nearly impossible also
Plus there is 1 full time member of the tf team and a half dozen part time members
3 years since Blue Moon, I can only assume that TF3 is in the works because there’s no good reason why not one developer has been given permission to slap together shit the community has already made for updates. Even more puzzling is how come they haven’t handed the game over to another development team outside Valve, like CSGO. My best guess is that they’re done doing stuff for TF2 in favor of TF3, but those leaks have shown little evidence of such when it predicted HL3 and L4D3
@@DoctorCyan it’s sad
i hope we get a campaign
I like to:
-sponk
-spronk
-spiggle
-suckle on knees
-apply make up
-kiss scout goodnight
Maniaceri ! yes
Scout?
More like, scunt.
Honestly, they should do the same as the Warframe Devs. Make dev streams once in a while and show us what they are working on and getting feedback from the community.
Yes pls, I love DE for being so inclusive of the player-base when deciding where to take the direction of the game
To say this poetically, TF2 is a beautiful cow with wings, that wants nothing more than to fly freely in the skies as the best thing to ever exist, but was milked half to death and is bound to the ground by a huge metal ball with the word "VALVE" engraved on it.
good one
I actually almost cried in sadness from reading this
Ha, by all reasonable estimates and known laws of physics it absolutely shouldn't be able to fly, but in their hearts everyone knows it could soar.
5 years laterals and this is all still up to date..
Title: What Team Fortress 2 NEEDS
>an update
>they get free money
Update just now
>scream fortress X
>green texting incorrectly on non chan sites
>To mvm
A FUNKe video? Today is a good day.
Illumilenny a geometry dash and tf2 fan? Thats a happy and sad sight to see.
Weezer - The Good Life
Illumilenny
IT IS GUUD DAY TO BEH FUNKE FAN!!!!!
quitting tf2 until they add gomu gomu no bazooka
Ur a weaboo!!!
@@genericwhitemale9566 *looks at pfp*
What gave you that idea?
The hell is gomu gomu no bazooka
@@kailong4294 some gay weeb shit i presume
@@kailong4294 thing luffy from one piece does
depressing how the game is exactly the same now as it was when this video was uploaded
8:07 just made my day.
The saddest part is that this video is that it is still up to date, after 4 fuccen years, yeah, the great summer update was anounced, and then shrinked to a holiday sized uodate, + if im not mistaken valve is still radio silent. I know that they are working on cs2 but it still feels that tf2, one of the greatest games of all times (in my opinion) is left out. I feel like the update was anounced just to hype people up so that they don't feel ignored. Anyways, thanks for this video and your content overall, have a nice day/night or whatever you got there :D
😢
"what does tf2 need?"
A fucking update if you ask me
Imagine tutorial campain with levels designed to show pros and cons of classes and specific weapons. For example a level where you play as a spy and go throu an area with pyros spinning around and standing still, your goal would be to dogde flames while invisible using the cloak and dagger and the le'tranger, to finish you have to go to a specific area.
That sounds like a good idea but it would need a lot of thinking to do it properly considering the complexity of tf2’s combat
Have tr_walkway come with TF2 already in the files when downloading the game and make it a third selection in Training Mode.
It'll be up to washipato to make the agreement if Valve asks.
Pretty good idea
Or add more mapps in offline practice fix some bugs and glitches there
training mode add the current mechanics add the other classses and let them choose the current wepons we have and sure add tr_walkway just make it more simple for new players
And maybe add more stuff to it for practice's it could be cool
We need a new walkway, the most current one is from like 2011
If I could just add to this real quick: More mvm maps and more upgrades for weapons to make alternate playstyles viable (combat medic, demoknight, trolldier, fat scout, etc.) These would make mvm so much more fun!
good luck not getting kicked with rocket jumper
its almost as if niche sub classes are not that effective *LE GASP!*
Save for Demoknight, you upgrade, and he gets shit done
Imagine if 2fort was added into competitive :^)
ctf_2fort_pro
no
It would be hell
Level of hell over 9000
Waiting 20 hours to play 6 hours on one map? Hmmm
0:09 - Competitive Reward
1:54 - Competitive Fixes
5:26 - Tournament Funding
6:21 - Quality of Life
7:12 - Casual Mode
8:19 - Valve Software
It needs a community that has a different spray than anime girls without pants
pipe dream
Ill have you know my spray is of an anime girl with PANTS! Although she uhh also has no top on.....
put what if the girl is not from anime
HDN....
*HA MY SPRAY HAS DOESNT HAVE AN ANIME GIRL WITH NO PANTS!*
*IT HAS AN ANIME GIRL WITH NO EVERYTHING ON INSTEAD!!!*
HA
i don't know how to place my spray but the spray is an anime MAN whit Clothes on
GOMU GOMU NO, BAZOOKA!!!!!!!!!!!!!!!!!!!!!!
8:07
oh and btw you an see he missed the engie XD
I'm so glad I read the manga
I didnt know when it was gonna show up and i started to burst out laughing in my schools library
I was NOT expecting an One Piece reference. Glad it's there though. 8:07
@@matthewjensen5064 thought exactly the same thing
TheGamemaster Funke is a not-so-closeted weeaboo
ゴムゴムのバズーカァー!!!
Ohimeni94 you can tell he’s an old ass one piece fan too, since he mimicked the way the old fansubbers used to creatively subtitle everyone’s attacks with little animations
This was the thing that I waz fucking laying by on floor laughing xD
9:51 god this aged so well
So a Festive Sandvich is bad to use?
I’d rather eat a toothpick than a wrapper.
Toothpick stabby. Wrapper nice and smooth. Checkate.
Comrade Matthew Only 1 toothpick. Can be eaten at the end. Wrapper is part of the actual sandwich. Harder to eat because alot of it. Chckte.
Saliva will help it slide down easier. Checkmate.
Comrade Matthew The tooth pick can be broken down. It is very small. The wrapper is around the sandwhich. Breaking it would be hard if you don’t want to break the sandwich. C
Part of what the TF team struggle with is that they have LITERALLY 4 PROGRAMMERS! Hell it may even be 3 I can't remember! Uncle Dane did a video wayyy back discussing his visit to Valve and meeting the team, and they are VERY aware of all the issues the community have and do keep an ear to the ground, but just...radio silence...It's a shame because obviously the devs care, but the can only do so much and have little time to do everything, and so it's like "We desperately need to fix all the issues that we've had for years, but also let's put out a new update of contracts and also hey Insomnia guys that's a good event ya like that?" I think if the game was outsourced to a bigger team for the main continued development, maybe through the current TF team on it too right now if it's possible to help, just, EVERYTHING could be easily fixed. I've really moved to Overwatch at this point but I do desperately want to keep playing TF2 if only it was back in business as a bigger better game again; Overwatch has its issues, the stubbornness of Blizzard and their baffling balancing decisions (the fucking disaster of a Mercy rework is case and point) that's unhealthy for the game, their now predictability of new content- Summer Games, Halloween, Christmas, Chinese New Year, Archives, Anniversary now going on for 3 years. But Overwatch has fixed many issues and the devs know its problems; you've got LFG for comp to help improve matches drastically, though the events are the same, they try their damned hardest to bring a lot of new stuff like a stupid number of great skins for all the heroes or PvE content like with the Archives events. This is not me just saying Overwatch is better; it's a VERY different game, though similar in a "class-based shooter" and similar game modes, the core aim of Overwatch is the counterplay of team compositions and the nuances of the meta, TF2 has INFINITE skill ceiling on LITERALLY EVERY HERO (yes even Pyro)! And it's a shame to see it fall to the wayside to the titan of money that is Blizzard when, even though 11 years old at this point, it can still do a lot more and be popular! Maybe money will make Valve value it again, but I'm doubtful even then; the game just needs to be taken away from Valve's internal fucking mess, the dev team currently there is doing ok with their limited numbers, but honestly it's fucking ridiculous to let what we have now be the standard bullshit the TF2 community must put up with.
Dude. Everything listed in the video can be coded in a good 6 hours by one programmer. Plus a few days to debug that and that the TF team has not 1, but 3 programmers. Grow the fuck up.
Source: I'm a programmer.
undefinedVoid Then do it and send to Valve, jk but like what if we someone actually did that.
undefinedVoid oh right lol my bad. I was kind of thinking “yeah actually some things probably aren’t too difficult to do” but I felt that the point was worth standing. I think I may have overthought the issues, but at the very least the lack of programmers explains the slow churn for content, but if that stuff is so easy it confuses me why the TF team don’t just get on and do it
Pandinho :3 it’d be a good example that the community is basically running the game at this point, hell gives a good case to hand off the development to actual community members who know wtf they’re doing. Actually showing the coding could be done would at the very least be embarrassing for valve
Some of the biggest problems like the fucked up default game settings can be changed in literal MINUTES by just changing some numbers in a text file and saving it - like
I love the One Piece reference
August 2020 and TF2 still sits in a lonely corner inside Valve's mega-conglomerate house, waiting for a hug from papa gabe but still it never comes
July 2021. I think I just saw a tumbleweed.
2022 September Update: The TF2 room is filled of dust particles in the air, two skeletons and a dried plant.
0:41 Heavy: WRRYYYYY
They just need to have new developers FROM the community and a beta system to make the community reacts to the changes.
After a year, it'll fix everything! (maybe)
This.
Saltiest French Salt you’re assuming valve would actually shell out the money to hire staff at all. When Uncle Dane visited Valve HQ, he posed question of why they don’t hire more people was (devs/coders specifically), and the answer was Valve simply won’t. If one valve development team garners support or gets new employees, all the rest “expect the same thing,” and Valve doesn’t want to sacrifice that effort or money.
yeah the community is always desperate to just do the damn work themselves when it inevitably becomes clear that valve won't do it, why not let them
It needs an MvM update.
Not a priority I'd say, but that would be awesome.
Yep
Amen. Meanwhile, we better stick to what the TF2 MvM Community offers. At least.
What is hardest mvm custom mission I need challenge
I'd like to see a MvM spy update. It's a really unpopular choice and whenever tanks are the main problem, he can only hope that there's other enemies around that he can handle. How about making tanks sappable so they become slower (or move backwards temporarily), can't deploy the bomb, or take minicrits (making it a replacement for buff banner soldiers).
Right now, you MUST know a very specific timing for how many stabs you can get in before the bots turn around in a blink and insta-kill you. The DR is the only viable choice and it's a lot less useful than it once was. Only experienced players will accomplish anything as spies, and even then, you can probably do the same job better as sniper.
Its January 2024 and this video is being cited as relevant, particularly the Valve/Community cycle due to Valve's fumbling of TF2 and public perception of their actions, from the Item servers dying for 48+ hours to (understandably) DMCA'ing the TF2 Source 2 fan project to just the bots having gotten worse during Smissmas '23.
I love TF2 and I miss it.
I love this vid
Also, the second banana is, in some scenarios, the Second Banana is better than the sandvich. It allows faster recharge, so you can keep on getting ready for a fight
Personally I think the second banana is good for games where you don't have a med, so you can sort of act as a second health option for people since the banana recharges so fast. But in every other scenario, the sandwich is typically better.
Second Banana is for roaming style of Heavy...
Sandvich is for Heavy that stays closer to team...
I'd argue that unless you have a reliable pocket medic, its almost always better than the sandvich. When you use it, you're usually not too far below half health, so it still usually gets you to full health or close to it.
@@chaoswebz Yeah! Exacly!
I'd say that even for a roaming style, if you're not near your team at all, the sandwich is still better. It really heals a lot more than the banana and if you're not around your team, you can replenish it just as quickly with any health packs, and there's usually always one close by. Of course, I don't play as much roamer heavy, so I could be wrong. I've played with both banana and sandwich, and in general I find myself defaulting to the sandwich, especially if I'm planning on using it with myself or with a medic. If you're very team oriented and don't have a med, then the banana makes a little more sense to use due to its extremely quick recharge so you can heal teammates as well as yourself. Otherwise I've never really encountered a situation where I needed the sandwich to recharge faster.
now you see there's a problem with this things you say
valve doesn't care
i know many people disagree but look at the 2019 disaster
Nah they’re too lazy to practically slap all of the shit the community makes into any update thar isn’t a summer case, halloween or smissmass
shutup in 2020 i sent valve a video of tons of hackers they started removing them idk if they saw it though
what 2019 disaster
@@ungamer6241 and that was vac auto anticheat valve gives no shit about manually banning hackers
@@chillyconmor the crate depression
valve's attention
update.
1:30 R.I.P Jeff's Glasses.
battle royale. just kidding
Don't even joke about, Chomusuke.
Arena. We already have it.
Get out.
Arenas more hardcore than battle royal
never.
"What does TF2 need"
A working security system. Like seriously, go to russian servers, you will know what im talking about. I just straight up leave the match whenever i hear sniper saying "Good shot mate/Fine shot mate" three times in a row.
yeah.. everytime i see a stock sniper with the cozy camper and hit mans heatmaker i get ptsd
and then in chat you see:
"jews
jews
jews
jews
jews"
plastered around, you can't see anything in chat from real users, the bot has initiated a votekick onto you, and everyone in the server including real players are voting yes without paying attention
oh yes, this was when the bot stage of tf2 was still in its infancy. Now casual is _quite literally_ unplayable outside peak hours.
TF2 was just announced to be "on hold" a few days ago.
That's fine... They're gonna come back eventually... I can go in and spend an hour on Hightower and just have fun. I go into Valves other multiplayer titles, and I'm swiftly reminded that I'm not having fun, and go back to Hightower. I need to diversify my maps, but I generally just have a bad experience in objective based modes that incentivise teamplay (like, I joke about having a 30% win/loss ratio because that's what it feels like).
It’s been 6 months
Fun fact: VNN did, not Valve.
Retro Cz but valve didn’t announce that day of defeat, portal, ricochet, l4d or any other game was on hold and look at them now
R.I.P. the relevancy of this comment
Comment posted 1 year ago
*wow, it's like they never did anything*
Valve blessed the rains down in Pyroooolaaaand
blessed*
Was that a Toto reference?
Kat c: its in the outro
@@Kat_Saboteur yes, it was, tsk tsk.
4:14 R.I.P sketchek gg no re
The only way I can think to incentivise comp whilst not providing material rewards as motivations is to simply make comp players seem cool.
Idk, maybe Valve could invest in the eSports side of things and promote the top players to make people more inspired to climb the ranks, kinda like how countries use propaganda to recruit troops (except in this case they don't get murdered. Or maybe they do if eSports gets that famous, idk).
1:55 And yes, Rugrats in Paris is the best movie.
it's been 4 years, so little has changed, only our despair has increased.
TF2 just needs to show the community there working on actually doing shit personally. The game has started to kinda make me get bored because im starting to feel like Valve just keeps adding hats to the game and calling it an "update". I feel like theres not gone be more cool awesome shit like back in 2010 when they started putting out ester eggs of MvM and in 2012 actually releasing it and everyone going crazy, and when they did the whole killer contract and shit.
Jungle Inferno was low key lit tho
@@kailong4294 but,since you can only obtain the new pyro weapons in the Pyroland Contracts
(Unless from a random drop which is unlikely to happen but possible)
EVERYONE PLAYED PYRO.
they don't even need to _show_ us they're doing shit...
they need to _actually do_ shit. that's it.
the last big update that did this was jungle inferno, at least for me. me and my friends were talking about it 24/7. theorizing of what could come, what new maps what new things! that was 2017! it feels like yesterday!
How could you give engineer "the spicy wrench" spy.
0:41
HeavWRYYY
What TF2 needs:
*An anti-cheat*
What does TF2 need?
New weapons soldier: New weapons?
*Adds more weapon skins*
*scream of pure agony and frustration*
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!
I am against adding more weapons at the moment because It's just making even bigger mess. They should fix what we already have.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
"Whats the plan here electroshock theropy" that made me laugh very very vary hard 1:07
Two engies rolling out of spawn, raring to dish out some good old CBT
you know what would help this game a lot? ADVERTISEMENT! valve needs people to know about this game, not the already playing community
like hell, they dont even have to pay to put their games on steam's front page and still they dont because somehow they think the community will play this game forever, with old players getting tired and new players frustrated this isnt their annual COD game and leaving after shooting someone with the rocket jumper
valve has limitless resources due to their small size as a company and large income from steam, and what exactly do they do with all this money? I would really like to know
They don't use the front page to advertise stuff like TF2 only the new stuff that's good but yes tf2 needs advertisement
now it’s radio silence only
8:07. 'Nuff said.
I thought I was the only one who played with the class choosing music..
I’m thinking about starting a comp TF2 club at my high school, and I’m *definitely* using this as the introduction video.
Zal Animate good luck with that
You are soo going to get bullied lol
hey atleast it's better than the anime club i guess
Demian Kilberg everything is better than the anime club
I can imagine “Tf2 club” on the announcements is gonna sound really nerdy
9:36 hhMmMhHnMmmm
savetf2?????
The current competitive players are SO resistant to new maps. It's saddening. I remember even 2 years ago I tried a big push to entice people to even try out new maps, but people were even quite nasty to me for even trying. The map is integral to the game strategy and while we all love koth_product, I think there's fun to be had in abstracting the strategy of TF2 even more by changing the map, instead of honing the single same strategy on the same ancient maps. But if I am alone in thinking that, then TF2 will die of rigor mortis.
Representative Alpha true and sad story
Comp really needs to try Payload and some A/D. Those probably have some of the best maps in the game and if people want to complain about stalemates then maybe we should start running Highlander's format, just saying.
name relevant players from actual competitive leagues who are resistant to new maps
It has been far too long for me to remember the ever-changing usernames of those on tf2center. If you doubt me, just set up a lobby with an unusual map. If the chat log shows no one being angry at the lobby leader and the lobby launches, I will return to TF2.
They should make a communist update for heavy
So heavy starves in a bread line while all his new weapons get redistributed to other classes?
MotionGaming more like they add vodka a consumable and it can be given to demos Idk other stuff to I can’t think on top of my head
and they should make national socialist update for medic? :d
The ironic thing is Heavy is anti-Communist.
hrpang but is he pro capitalism?
Short version of the video:
An Update.
I'd like the end to the comic book
Oh good. He's not dead.
FettFrosch λ ay boss
DogsRNice well hello again
"What Team Fortress 2 NEEDS" An update. End of story.
Undercover_ _Spy well obviously but what if they released an update that removed half the payload maps from casual, added a matchmaking system to community servers, buffed the phlog, and nerfed all the fun weapons into the ground? Then we wouldnt want an update would we? ;)
They need to:
Change airblast back
Add valve servers to the community server listing
De-Nerf the axtinguisher
De-Nerf the ambassador
Get rid of the weird drain health mechanic on weapons like the gloves of running urgently
Fix the absolutely handicapped weapon which is the Baby Faces Blaster
Stop trying to make tf2 into a serious competitive game
Probably more
Yung Wasabi i only agree with reverting the ambassador nerfs and making the baby faces blaster a better weapon.
But the axtinguisher man... we need our axtinguisher
Yung Wasabi yeah the old one was more consistent but it was kinda annoying to fight against (coming from someone who plays a lot of pyro).
Also, if we made valve servers part of community browsers, then we cant have matchmaking.
And if I may touch on your last point, taking a more serious approach to tf2 is a path that needs to be taken. It’s been a casual game for years but it has the structure to become an esport. And i will stand by this: no matter how competitive tf2 gets, it will NEVER lose its casual charm. The only thing im upset about are about all the weapons that have are in need of some tweaking or a rework, whether it’d be a buff or a nerf. Some weapons havent been touched in years. It would be nice if they were made to be viable and fun (ie the axtinguisher) to add even more variety to playstyles.
What tf2 needs
Heavys:HEAVY UPDATE
Watching this 2 almost 3 years after the release of this video and once I'm actually old enough to have a chance to get a job working for valve (if I decide to do so) I so want to become a developer for this beautiful game
good luck