IK Constraint Basics - Spine Tips #5

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  • Опубліковано 29 січ 2025

КОМЕНТАРІ • 20

  • @Pulebons
    @Pulebons 11 місяців тому

    Really like this kind of tutorial! Thanks for it :)

  • @MagnatusPrime
    @MagnatusPrime 6 місяців тому

    how do you open this more sophisticated graph animating window? like in 4:14

    • @NathanSweet
      @NathanSweet 5 місяців тому

      Alt+G in animation mode, or click Views in the upper right, again in animate mode. You need Spine 4.0+.

  • @marjiewendt9221
    @marjiewendt9221 Рік тому

    Wish i saw your video last time I made an walking cycle, the knee popping was a huge problem
    Thank you for the video

  • @jarrywilko
    @jarrywilko Місяць тому +1

    when i make a basic leg and foot rig as seen at about 1:25 in the video; rotating the upper leg doesnt make the toes follow through and rotate with it like that? nothing detaches, all the bones and stuff stay together, it just looks like the ankle is locked in place instead of rotating as the leg is pulled back.

    • @EsotericSoftware
      @EsotericSoftware  Місяць тому

      It's hard to tell exactly how your skeleton is set up from the text alone, so we can only speculate, but perhaps the toe bones are not below the leg bones in the hierarchy. Make sure the toe bones are a child of the leg bones in the tree view. If this doesn't solve the problem, post a question on the forums with a screenshot of your current rig: esotericsoftware.com/forum/

  • @JohnLongChin
    @JohnLongChin Рік тому +2

    Thank you so much for this clear and wonderful tutorial. Could you also add some advance animation techniques tutorials 🙏🏼

    • @EsotericSoftware
      @EsotericSoftware  Рік тому +2

      They are a lot of very interesting tutorials in the production. Stay tuned!

    • @JohnLongChin
      @JohnLongChin Рік тому

      @@EsotericSoftware thank you 🙏🏼

  • @vladyslavchaplygin7731
    @vladyslavchaplygin7731 Рік тому +1

    Awesomenes!🦴

  • @masterthreeok
    @masterthreeok Рік тому +1

    Thank you for the tutorial

  • @senjos
    @senjos Рік тому +1

    Amazing!!

  • @Eskotak
    @Eskotak 10 місяців тому

    awesome, thanks for the tutorial

  • @kimoluf
    @kimoluf 2 місяці тому

    Can we do these in spine free?

    • @EsotericSoftware
      @EsotericSoftware  2 місяці тому

      It is not clear what you mean by 'Spine free', but if you mean the trial version, you can follow this tutorial video with the trial version, as it offers all the editor functions except saving projects and exporting the resulting animation. The trial version has no restrictions on importing files, so you can also download and use the project files we distribute to learn Spine.

  • @twohorns5459
    @twohorns5459 8 місяців тому

    buen tip, muy util!

  • @mcvideos4602
    @mcvideos4602 Рік тому

    HOW DO YOU MAKE IT A MESH?

    • @EsotericSoftware
      @EsotericSoftware  Рік тому +1

      Select a region attachment which you want to turn it into a mesh attachment, then check the "Mesh" checkbox in the Tree view. The "Mesh" checkbox is only available in the setup mode. Switching between setup mode and animate mode is done by clicking the icon in the upper left of the viewport: esotericsoftware.com/spine-ui#Setup%2Fanimate-mode

  • @KoniWorx
    @KoniWorx Рік тому

    Your mouth is too close to the microphone, there are too many mouth sounds. Almost feels like you're right by my ear.

  • @weslley3dezao
    @weslley3dezao 7 місяців тому

    Muito bom.