Minimum rec level: 90, though you can slog through Lunden pretty easily below that. Zealots demand at least 90. Minimum skills needed: the harpoon rope-dart wannabe, missile reversal, and battlefield bolt. Scavenger for arrows and the like if you can get it. These make things multitudes easier in many early arcs too. Minimum upgrades: At least 3rd tier arrows and rations. Your armor tier won't matter hardly at all; if you're underleveled, you'll lose most of your health in one blow. Pros: The harpoon interrupts any healing, if you have the chance, the option to throw them in some direction (into a wall, rock, another enemy) will also cause stun/damage. Missile reversal and battleground bolt let you throw back poison, arrows, etc. This also lets you progress into the high level areas (+190) with relative ease. (I've done up to power 250/Tale of Two Jarls while being under power 100 myself. It's tricky but it's not hard.) Cons: Cooldown on all the abilities makes for a lot of backing up, make sure you have your back to some Saxon camp/patrol if possible, so you can kill the Saxons and use the dropped swords for their stun/damage factor. The leaf shields (like the one in the picture) stun you on contact with it.
I can't believe that some people can't toggle the wheel just to play music without action
Minimum rec level: 90, though you can slog through Lunden pretty easily below that. Zealots demand at least 90.
Minimum skills needed: the harpoon rope-dart wannabe, missile reversal, and battlefield bolt. Scavenger for arrows and the like if you can get it. These make things multitudes easier in many early arcs too.
Minimum upgrades: At least 3rd tier arrows and rations. Your armor tier won't matter hardly at all; if you're underleveled, you'll lose most of your health in one blow.
Pros: The harpoon interrupts any healing, if you have the chance, the option to throw them in some direction (into a wall, rock, another enemy) will also cause stun/damage. Missile reversal and battleground bolt let you throw back poison, arrows, etc. This also lets you progress into the high level areas (+190) with relative ease. (I've done up to power 250/Tale of Two Jarls while being under power 100 myself. It's tricky but it's not hard.)
Cons: Cooldown on all the abilities makes for a lot of backing up, make sure you have your back to some Saxon camp/patrol if possible, so you can kill the Saxons and use the dropped swords for their stun/damage factor. The leaf shields (like the one in the picture) stun you on contact with it.
Ngl what are are u trying to prove?? Lol
The theme is called Godwin’s Honor. There is a similar theme to it as well called Leofrith’s Honor that sounds nearly identical.