Unity Tutorials For Beginners | Passing Score Health Between Scenes + [BONUS] How To Spawn Player

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  • Опубліковано 6 лис 2024

КОМЕНТАРІ • 27

  • @WillToWinvlog
    @WillToWinvlog Рік тому +2

    Man, out of all the useless garboni tutorials out there, IT'S THE GREAT TERRY C who could finally explain it in a way that didn't further confuse me!!! Kudos kind sir!

    • @introvertedgames
      @introvertedgames  Рік тому

      Thank you so much for the kind words! I plan to start releasing weekly tutorials. I hope you find more of them useful. Thanks so much for watching my video!!

  • @tricky5787
    @tricky5787 11 місяців тому

    So underrated dude. Explanative, easy to follow, and it doesn't kill you from boredom

    • @introvertedgames
      @introvertedgames  11 місяців тому

      Thank you so very much for the kind words! I need to find time to make more videos.

  • @AstralNostalgia
    @AstralNostalgia 10 днів тому +1

    your video save my desicion to stay in Unity... Data persisten it is a whole problem in Unity... special because Monobehaviours,Singletons... but amazing job!

  • @KingOfTheRats
    @KingOfTheRats 9 місяців тому +1

    yes, i want to see more videos like this for sure. please come back

    • @introvertedgames
      @introvertedgames  9 місяців тому

      Thank you so much for the kind words! I will work super hard to get some more videos out. You are amazing and I appreciate you.

  • @Marcos69701
    @Marcos69701 6 місяців тому +1

    Tanks my bro! that solved my problem, at least for the moment haha

    • @introvertedgames
      @introvertedgames  6 місяців тому

      No problem at all. Thanks for watching my video. :)

  • @borisblaze2212
    @borisblaze2212 7 місяців тому +1

    Thank you so much, man!!!!!

    • @introvertedgames
      @introvertedgames  7 місяців тому

      You are so very welcome! Thanks for watching one of my videos!!

  • @kpm25
    @kpm25 Рік тому +1

    thanks I hope your channel grows, I subscribed... I'm thinking of making my own tutorials for problems I've had to work out myself..I think the more Unity tutorials the better 🙏

    • @introvertedgames
      @introvertedgames  Рік тому +1

      Thank you so very much for your kind words. If you have any suggestions for tutorials you would like to see, I would be more than happy to make them.

    • @kpm25
      @kpm25 Рік тому +1

      @@introvertedgames no worries, I will.. and you have a good sense of humor. 😉

    • @introvertedgames
      @introvertedgames  Рік тому

      @@kpm25 Thanks! Kinds words like yours make me want to work harder on my channel. :) :)

  • @brandoncraddock
    @brandoncraddock Рік тому

    This is very useful to know thanks!

    • @introvertedgames
      @introvertedgames  Рік тому

      You are so very welcome! I will have more tutorials rolling out. Consider checking out out discord. Thanks for watching the video!!

  • @lichking6928
    @lichking6928 10 місяців тому +1

    It was very good video. But when i am at first scene i pick up 5 coins then go to another scene still have 5 coins thats good but when i pick a new coin it start from 1.

    • @introvertedgames
      @introvertedgames  8 місяців тому

      Hmm that is in fact very strange. I have a discord you are welcome to join and speak to me one on one.

  • @fet4982
    @fet4982 9 місяців тому +1

    is this also pass player HP ?

    • @introvertedgames
      @introvertedgames  9 місяців тому +1

      This can pass any value.

    • @fet4982
      @fet4982 9 місяців тому

      @@introvertedgames is the method of doing same as pass score ? Do you mind ? can you explain to me?

  • @symbiotescorns
    @symbiotescorns Рік тому

    when I followed the score this is what happens
    Collected 3, moved to next scene - shows 6
    collected another 1 score, changes to 1 and starts the count again

    • @symbiotescorns
      @symbiotescorns Рік тому

      this is my code
      [SerializeField] private AudioSource itemSound;
      private int strawberries = 0;
      [SerializeField] private Text strawberryText;
      private void Start()
      {
      strawberryText.text = "Strawberries: " + GameData.Strawberries.ToString();
      }
      private void OnTriggerEnter2D(Collider2D collision)
      {
      if (collision.gameObject.CompareTag("Strawberry"))
      {
      itemSound.Play();
      Destroy(collision.gameObject);
      strawberries++;
      strawberryText.text = "Strawberries: " + strawberries;
      GameData.Strawberries += strawberries;
      }
      }
      }

    • @symbiotescorns
      @symbiotescorns Рік тому

      its same when player dies and respawns, it shows score + more score than collected and when i collect again, count resets

    • @introvertedgames
      @introvertedgames  Рік тому +1

      If at first you don't succeed try try and try again.