Thanks for doing this, its important to show people who don't know how difficult and time consuming renders are, its not just photo shopping some parts on a picture, you actually build the car like a model, once again awesome work
It my not be my place to say this, but if you cannot see the tutorial in this video then you need to practice with Edit Poly more and watch it again. This tutorial is the complete workflow in the best manner possible, NOT BORING !!! (sorry I do not mean to shout, just to point out).
Man, love this videos, Im practicing 3D modeling again and this kind of videos help me a lot when I get troubles with the topology, and no talking about the inspiration that this give me, infinite thanks 2NCS, you're the man!
What does it feel like to see the final result and something that has been modeled by you fully! it must be a great great feeling! good fucking job man!
I was also wondering that same thing, if this is just by eye that's really impressive, well either way that's impressive because I can't do that myself.
@@TheBFHmontage Easily with breaks unless you're at it 24/7 even people that work at dreamworks, ilm etc a full vfx vehicle start to finish could be 2months easily
Randomly stumbled upon this and I'm loving it! Any chance you're selling the models? I'd be interested in the Mercedes Benz S63 AMG Coupe shown here (incl. the wide body kit) and the Ferrari F12 2NCS Edition you have on your website.
Sick Details Bro! It would be amazing if you make tutorials and you will master us too! I wish on star that Sir Dionisis Sakas start to upload full tutorials on his channel on UA-cam. Plz bro, if you can. You definitely can. Please!
How do I deal with faces that are not planar? ist seems impossible to get them planar or should I ignore it? My faces seem divided into tris becaus the Vertices Arent enough
7:06 - The side of the car goes inwards at some parts which can't be seen from the top or rear. How do you know how far in they need to go in ? I can elaborate with some pictures if my question isn't clear.
@@pinatatomata2221 But surely a blueprint can't have every one of those "hidden lines" in it ? With some cars, there are so many of those that you would need to distinguish them by color or mark each of them with a number in every view. In general though, do you know how to go about this ? So far I have just guessed off of real images of the car.
Thanks for doing this, its important to show people who don't know how difficult and time consuming renders are, its not just photo shopping some parts on a picture, you actually build the car like a model, once again awesome work
Agreed.
This is what art looks like
I wish you made tutorials
Either way I still love your work 💯
It my not be my place to say this, but if you cannot see the tutorial in this video then you need to practice with Edit Poly more and watch it again.
This tutorial is the complete workflow in the best manner possible, NOT BORING !!! (sorry I do not mean to shout, just to point out).
I slowed it down by 4 times and its a tutorial enough. really good work, thanks for uploading
Am new to this i felt the same that he should make tutorials...but u have got a valid point...i need more practice with the edit poly
Man, love this videos, Im practicing 3D modeling again and this kind of videos help me a lot when I get troubles with the topology, and no talking about the inspiration that this give me, infinite thanks 2NCS, you're the man!
4:39 Stonehenge :P
Windows theme random wallpaper xD
Blind modelled without photos or blueprints? Very awesome. I never could do that.
It's a camera view, without blueprints views
I think it was recorded on 2nd monitor, so you modeled on another one with blueprint and photo reference
OMG...3D Master piece...unbelievable......
Amazing. Great to see the process. When I try modelling vehicles I always seem to get stuck trying to get triangles to quads.
What does it feel like to see the final result and something that has been modeled by you fully! it must be a great great feeling! good fucking job man!
your modeling is so clean, good stuff!
Glad you finally started to "mid poly" your cars 2ncs
:-)
George Sagiakos No more 3 Iterations on turbosmooth now i’m doing 2 😂
How to achieve that "mid poly" I found it very hard to manage all these polys & vertices I get confused extremely fast any suggestions?
Really inspiring to watch and amazing job, are you modeling out of blueprints or are you just looking at references pictures?
I was also wondering that same thing, if this is just by eye that's really impressive, well either way that's impressive because I can't do that myself.
He has blueprints for sure.
he is recording on the second screen...
@@bluehunt3d475 Thank you now i can sleep well..
This is too good man. Who dislikes this?
Beautiful work
Bruh you are a Pro at editing
it is, i dont know what, ITS SO AMAZING
Very good quality of work awesome
Wow! Great job, keep it up!
looks nice dude!! congrats
Hey bro, do you use NURMS when modeling this car?
Superb Modeling
How many hours you take to complete this modelling???....
5-6 hours or more i guess
@@giomiqadze1519 No way in hell its in 5-6 hours, cars like this will so much details can be around 30 hours
Belikov no way lol
@@TheBFHmontage Easily with breaks unless you're at it 24/7 even people that work at dreamworks, ilm etc a full vfx vehicle start to finish could be 2months easily
@@TheBFHmontage why say "Lucifer our Lord"! why?? Explain
Incroyable, une de mes voitures favorites en plus
Wow pretty damn impressive
It looks like very simple but Im sure its very difficult work for many hours
What a great tutorial, great work.
Amazing, as always! Question: where do you get your blueprints/references from and how do you get your models to look so accurate?
Thank you! Its all about the references.
2NCS Where do you get them from?
2NCS i want to know too
@@2ncs all about the reference photos and no blueprints??
3dmax so cool
This is wonderful!
Copying is one skill, but designing the future, that's the hardship.
Osm car modelling bro
beautiful
Great taste in music 👌👍
OK, we miss you now, please do so more work. I'd be happy if you'd do another sporty additions like you did here 11:04 :)
Just amazing!
This can make a good clickbait for insta. Its so realistic its unreal
Happening right now on FB with the RS6 🤣
True work of art bro keep it going. I hope to do business with you in the future
Amazing work 👍
wondering why this video didn't get 10M+ views....!
Man, you improvisation is fire. Do you sell your models?
great work
hey amazing modeling! what graphic card are you using ?
Amazinggg
Woow greaat work
Nice video i susbcribed!
Nice working💯💯💯💯💯💯💯💯💯💯
well come glad to see you
How did you record the timelapse without having the camera rotate all the way around?
How many hours it took?
Nice
Man, thanks for you for sharing, it is really amazing. Why don't you upload the full length videos as parts?
Very nice man, i am making a concept car myself :D mine looks kinda garbage XD
Great!
Wow😮😍
Will you ever show us a visualization process?)
NICE!!!
Firstly - great work! Secondly - what modifier did you use i.e. to reshape the tail lights?
FFD modifier
Это просто так или на гта5 тож можно?) сделай Субару Форестер 2013))) Ты лучший)
Looks really awesome man💪 But how do you know the sizes? Or where to put the lines?
ouuuu,good job!
How does it get so smooth?
Are you measuring?
How about the interior and engine?
Beautiful, please make tutorials too
Randomly stumbled upon this and I'm loving it! Any chance you're selling the models? I'd be interested in the Mercedes Benz S63 AMG Coupe shown here (incl. the wide body kit) and the Ferrari F12 2NCS Edition you have on your website.
EDIT: Just checked your FB page and saw that Dionisis person as the only team member; are you actually Greek? Because I am!
3dmaxni oylab topgan chizganmi deyman👍🏼👍🏼👍🏼
i cant even draw a 2D mercedes drawing on a paper.......
I find 3D easier than 2D
@@iamkubic lol same 😂
3d and 2d are two different mediums. While I am learning both, it all comes down to preference! =)
Hello 2ncs! How do you turns on both at the same time NURMS and symmetry?
Пздц, бог 3Д макса, уровень супер
Beau boulot... Combien d'heures en tout pour le résultat final.
This guy need to make a arcade game
Shshit bro amazed teach me
Sick Details Bro! It would be amazing if you make tutorials and you will master us too! I wish on star that Sir Dionisis Sakas start to upload full tutorials on his channel on UA-cam. Plz bro, if you can. You definitely can. Please!
nice
could do one but show all your windows please?
Try to use Modo instead of Max. Faster, cheaper, more usefull and comfortable for direct modeling like this one
I watch people model in max and think to myself, if they only knew how much easier / faster / better modo is for modeling.
How do u recorded this video.. Inside 3ds max... Some times I see with blender timelapses please help me if it's a software or from 3d programs...
yes you have to capture the screen with the software, likes nvidia shadowplay (if you use nvidia graphics card) camtastudio, bandicam , etc
How do you replicate it so perfectly?
Why aren'r you using blender?
That is blender isnt it
@@elichi7513 no, it's 3Ds max
I think that topo could be cleaned up so sub surf has an easier time
you using a sub surface modifier?
How do I deal with faces that are not planar? ist seems impossible to get them planar or should I ignore it? My faces seem divided into tris becaus the Vertices Arent enough
Hello. In what version of 3ds max is this work done? Thanks.
Are you working in a car creator factory?
Genio
How much time it took?
wow
Hello, how are you adding faces like that? 1:06
Cut tool
Smooth shading?
I need you to make your own car model and start a company like other did bro.
pleas add the full version bro
The modded version though!!
is it ok to make triangles in quad mesh?
Do u use open sub div or turbosmooth
Эх помню Литвин такой сжёг
7:06 - The side of the car goes inwards at some parts which can't be seen from the top or rear. How do you know how far in they need to go in ?
I can elaborate with some pictures if my question isn't clear.
marvDE I don’t think it’s shown in the actual recording, but I think he has a calibrated reference image to model off of
@@pinatatomata2221 But surely a blueprint can't have every one of those "hidden lines" in it ? With some cars, there are so many of those that you would need to distinguish them by color or mark each of them with a number in every view.
In general though, do you know how to go about this ? So far I have just guessed off of real images of the car.
marvDE I’m saying it isn’t a blueprint, he has multiple real photos calibrated in order to switch between cameras and model from that.
marvDE Or at least that is my guess.
can you make bugatti veyron, chiron, vision?
Duy Sún yes i can
Harvard: Want a scholarship???
Would you ever answer how you record your screen?
you can use obs. it's free
@@LogoDesignBasic im not asking about the software Im asking about the method, thats not a screen recording. its different
@@Khrizsrage a yr late💀 but prolly obs set to recording a separate 3d window
What modifier did u use in 8:15?
Can you tutorial this please?
не понимаю, вроде все делают фронтально и боковым режимом, а этот под углом. Как он вообще понимает координаты в таком режиме?