UNSTOPPABLE MISSILES (SPIKES WORK NOW?) - Namer 30 in War Thunder
Вставка
- Опубліковано 10 лют 2025
- If you're looking to get some GE or a Premium, please use a creators link to support then and get a free decal. Here's mine: store.gaijin.n...
The Namer in War Thunder is an Israeli IFV with a remote turret that's almost a perfect meta. With a 30mm cannon AND the use of 4 Spike Missiles, this thing is a hull down nightmare for enemy tanks.
Most comparable to the 2S38 (we all hate) this thing does almost exactly the same job better in most regards. The cannon might not punch through as much armor but with the addition of fire and forget ATGM's it means you can shoot a missile at an enemy and retreat to cover while the spike does its thing.
The Namer in War Thunder has some exceptional utility and although I wouldn't describe it as overpowered, it's certainly a real danger to you in the right circumstance.
I really enjoyed plaything this thing once I got used to its quirks.
It does have some really irritating flaws, though... you'll see! :)
----SUPPORT ME----
Buy My Decal: store.gaijin.n...
Merch: oddbawz-shop.f...
Patreon: / oddbawz
Discord: / discord
----SOCIALS----
Instagram: / oddbawz
Twitter: / oddbawz
Business Email: oddbaw01@gmail.com
Patreon: / oddbawz
Car Channel: / @bamikazegarage
If you're looking to get some GE or a Premium, please use a creators link to support then and get a free decal. Here's mine: store.gaijin.net/catalog.php?category=WarThunder&partner=Oddbawz&partner_val=2bpa5qx4
Love ya brother! Straight up don't even mind that you haven't uploaded in a week! It's cool! 😊
Hi OddBawZ love to see another great video man
yay, my Squad was in the Video 33:24 (TIEF) the PGZ09
Spawn camping ph a. Got
Hi oddbawz I love Ur videos been very informative, entertaining and watching you has made me better at the game but one request I have is if you could play the m103 American tank pls ❤❤
the nammer is basically a merkava 4 hull with even more side armor. but no those 60 tons are just the electronics
Tbh both namer and merkava are underweight in the game.compared to irl
yeah it's literally considered not only the most armored ifv but the most armored vehicle in general
@@user-fe7bo5mm1o
The trophy version has a different turret
@Agm1995gamer yeah I realized it and removed it, hope that one gets added later too, maybe as an event or smth
@@user-fe7bo5mm1oit was a bit of bit of a a big ghotic palace 😢o. O. O. O.
Gaijin: *adds detailed FCS and electronics modules to tanks*
Also gaijin: _hehe heli has empty space like my brain_
Tbf heli internals are on the roadmap. Overdue but they're doing it,
Congratulations, you just proved that you don't know how to read roadmaps, because detailed helicopter models are literally gonna be added the next major update.
@@hunlepto2239 uhhh I can read them I just never knew there was one. I just play the game I don't bother reading roadmaps or devblogs...
Nice job being toxic for no reason jackass. No wonder people say the WT community is complete ass.
oh god making helis even more destructable even though they didn't need to be more destroyable
@@RagexPrince683 shooting one with an anti tank round with extreme kinetic energy and doing absolutely nothing is not really destroyable especially when they are extremely annoying
Launching two spikes the moment you spawn and destroying two enemies who also just spawned is absolutely diabolical
"I've been having a tough time in war thunder", minutes later mentions getting 3 nukes in this tank alone
"Light Tank"
Mass = 61 T
👁️👄👁️
caseoh is the commander
Reminds me of your mom
just like the girls in my class
The thing has the combined weight of a CV 90105, a CV 9040B, an ASRAD-R and a Toyota Hilux... 😂
That is because light - medium and heavy tanks are literally doctrinal terms, not related to their weight.
Light Tank is a role, not a weight class.
Current MBTs function doctrinialy more like Medium Tanks, whilst weighing more than a lot of Heavy tanks during WW2.
Also in the US army manuals the Arbams is just referred to as Tank, not MBT, not medium not heavy no just as TANK.
You yourself said it, its an electronic, external, joystick controlled Gun.
Obiosuly if ANY of the 3 components responsible for maintaining, controlling and debugging the system is damaged, it wont work.
You would thought military vehicles have redundancy in mind, a mechanical back up just like you manually load when autoloader is dead
Most remote weapon stations can be free gunned so as long as there is an operator and a functioning weapon it should be able to shoot.
@@Simon-tr9hvMost do.
Yeah but this game isn't realistic at all, they need to stop adding stuff like this to the game for a multitude of reasons but one of the main ones is that it's unecessary. Another one is the more they add the more they will break every update, that's why (and no fanboy of WT will agree and take it to their graves) World of tanks is better in some regards or heck, even Hell let loose / Squad.
@@Simon-tr9hv These vehicles are designed as IFVs
Its Biggest thing is to carry infantry
What These turrets do is that they dont take up any interior space
And Samson Weapons station is pretty reliable, its in Service for 13 Countries, Including US, Germany, Italy, Britain, South Korea and a bunch of others
62 ton “light tank”, yet gaijin didn’t give it any armor, like wtf…
For reference the T-80BVM weighs 46 tons ingame, the T-90M weighs 50 tons, the Leopard 2A6 weighs 60 tons, the 2A7V weighs 64 tons, and the M1A2 also weighs 62 tons.
You’re telling me, that the Merkava Mk.4M in game only weighs ~3 tons more, yet the Namer that is missing a ~20 ton turret is somehow less armored… (Sidenote, the Merkava Mk.4 actually weighs 80 tons, it’s incorrect in-game) how the frick do you model the namer so poorly. Give it its real armor and bump it up to 11.0-11.3 where it belongs.
Bet they wont fix it since its not Russian
it should have more armor then the merkava 4m hull
@@pinchasthegris exactly, although the UFP might not be as strong. Someone I trust once estimated that if the UFP was improved to a realistic standard, it could at the very least provide ~550 KE protection, excluding the engine and anything else behind it. Regardless, the entire tank should be near immune to any chemical threat ingame, minus a weak spot or two in the sides and rear. It should also be completely protected from any explosive threat from above the tank, especially arty and top down missiles.
the crew is just really fat
if I remember gaijins excuse was that there couldn't be more protection for the weight it currently has, thus if the weight was increased to 80-+ tons then in theory it could get an armour increase. Ironically there seems to be missing armour in the sides as there's just a massive gap next to the cabin.
These spikes will surely affect fishing season
the trout population will never recover
immagine the puma whit spikes like irl
Arent they adding that this new update? @SaraHeartlin
I'm in this video, under the name Bill_the_Bomb, at 5:23 I show up in the kill feed. It was an honor to play witrh you Baws, even if i didn't know it at the time.
2:45 OddBawZ realizing how flawed modern vehciles are by how heavily they rely on sensetive electronics in order to function properly
I wish they would give it more armor and move it to 11.0 where there’s is actually tanks to use with it.
Exactly. The merk mk.4 needs its weight/armor adjusted, and this thing needs its actual hull armor added. Damn thing has zero side armor yet eats kornets for breakfast irl…
Give it more armor, same BR. move the merk 3 to 10.3
@@jasonjobst Merk 3 has too powerful of a round for that BR. Hell I’ve gotten nukes in the thing plenty of times thanks to ricochets and that amazing dart (one was a full up tier game)
However, I’ve heard there is a worse dart they could receive that could warrant a lower BR, guess we’ll see eventually.
@bensherohuntershelp-wi4dr The thing is, the dart is literally the only thing going for it. Since I already went way too deep into this with someone else, I'll try to sum it up. MK 3 has a good round (not the best at 10.3), mediocre turret at best, and a glorified 9.3 hull. It doesn't have the best gun handling, reload, reverse, top speed, or acceleration even at 10.3.
The thermals also suck, not improving whatsoever from the older variants. It literally has less armor than the Merkava MK2D which is 9.7. At 11.0 it has no lineup, so moving it to 10.3 simply is better for the tech tree as a whole.
Overall the shell is above average but not the best, and everything else is below average for a 10.3 vehicle. (IIRC the reload is equal to other western tanks around that BR)
As for getting nukes, that's based on the players skill and not the vehicle. Obviously nukes come easier with better vehicles, but it's still up to the players skill to make it happen.
At least it should be 10.7, but I personally think it should be 10.3.
@@jasonjobst yep, I’ve had the same experience. Spaded the Tech tree Mk.3B and grinded out the rest of the tree with the Mk.3D Raam Segol, (majority with the Mk.2D and its horrible reload, which is bug reported and acknowledged as being incorrect). I would say try it out at 10.3 as a start, maybe then bump it up to 10.7 if it performs too well. A 10.0 version of the mk.3B as an early variant, and given the early round that’s apparently an DM33 equivalent would be a nice choice. I’ve also heard that later variants of the Mk.4D can have better quality thermal imagers.
I would also love to see a similar thing done for other tech trees, such as a lower ariete with a worse round replacing their better round, allowing for a BR drop, and something like the Leo 2A5 having its DM53 replaced with a lower round allowing for a BR or something like 11.0-11.3 since all of the Leo’s are at 11.7. Welp mini suggestion hour over, ima head out now before my this gets too long haha
This thing looks like it was from that future event.
Merkavas look futuristic in general.
@@dogamongstmen i Like the Look of them this is why i will grind the Tech tree after Japan
@@Tippo822they’re decent tanks, but once you get to, say, the 3 variants, the armor starts to work less and less. If you need a premium to make life easier, the 2D isn’t a bad choice at all. Good rounds, decent armor, thermals, the works really.
@@ronaldmcreagann6343 thx For the Tipp but i want to make the Tech tree without Premium so i realy earn the 11.7 Tanks (and i want to suffer duh because i Play WT there is No Fun xD )
@@Tippo822 fair enough
I’m so happy that almost all the CCs I watch have made a vid on the Namer, it’s my new favorite Vic in the game.
kills a poor Sherman with probably the most modern IFV for intro... fcuking diabolical !!!
theres a version of the magach called the Pereh, or Onagar in english. it has 12 vertical launch SPIKE-NLOS missiles, with 25km range
Yeah, and its got a giant forehead. The Israeli always got some of the best tank game irl
one day they will add it, just we can't say when
@@cortexoftheego4568there are so much Israeli Tanks they can add but they just don't care
@@pharaongaming8617 it would require them to add 3ERA to israeli tech tree for more stuff like M10/Achiles basicaly the same but with 105mm gun if I am right, also M50, maybe there was more shermans, also Saltam (which should be around at 4.0 (no armor most likely and no armor, huge) and other artilery vehicles. I want drone Carmel (it is very futuristic drone witch is bassicaly autonomus M113), Israel also have tank which looks like Vilkas (this one on german TT). I am sure they will add more newer machines to ITT, but not captured ones like egyptian spg SU-100 or IS-3 if i still well remember, but I can't say that for sure. I want M113 but with apds or apdfs has it would mean high penetration for machbet which had the best ammo (I love M113 and I want in WT all M113 variants, Israel made for export many variants of M113 with difrent turets and weapons which are beautiful, also difrent variants of AMX-13, realy 60/90/105 mm gun/LRF/add on armor. Obviously Gaijng will give us many nerfed tanks since "jews can't be so strong" in opinion of snail, when in fact israel needed high level technology as we know they are in danger and fight for forever, other countries are just living pacefully, well not counting some poor countries in africa. But hey we got new Magach :)
I hope that we get the VK 30.02 (D) one day, it basically looks like if you took a Panther and made it look like a T-34.
Since we got the 30.02 (M) a few years ago, I don't see why the 30.02 (D) can't be added too.
While I do support this being a tech tree vehicle at either 5.3 or 5.7, maybe 6.0 if you want to stretch things. But knowing Gaijin, they'll make this a battle pass vehicle.
Problem is there is very little doc existing about it. The doc/blueprint/test was lost during the war, most of it you find o the net is not reliable original material.
Problem is there is very little doc existing about it. The doc/blueprint/test was lost during the war, most of it you find o the net is not reliable original material.
@@chiriematthieuDid you mean to comment twice?
@@liladoodle YT things. It just randomly duplicates amount of comments, ALL the comments, including your own.
This thing basically eats light armor for breakfast. Very few CE warheads will penetrate the Namer head on. And of the ones that can, they often have so little energy afterwards that they don't outright kill it. It's basically frontally immune to IFV fire. Among IFV's, only 2S38 has a chance of killing it frontally, and that's in an extremely specific spot that may not even be visible. UFP has ~1,000mm CE and ~350mm KE protection, making it basically a pseudo MBT armor wise. Spikes work pretty well now too, so it can actually kill shit, paired with the remote turret. Absolute beast of a vehicle.
You’re like a deadly missile to my heart oddz
Is this rizz chat?
I like the angles on that Namer. That's the kind of profile I go for in Sprocket.
RAAAAA SPROCKET MENTIONED 🔥🔥
WTF IS A FUNCTIONAL TANK DESIGN 🗣🗣🗣🔥🔥
@@Skip.8221 I don't quite understand! Was there something in the game you were having trouble with?
@@angry_zergling oh no lol, i’m just poking fun at some of the insane designs people make :)
@@Skip.8221 Oh, gotcha!
Good to have u back bawz
I was hiding behind cover with the M1128, pretty much only exposing the barrel, then I suddenly get sniped by a Spike.
I literally asked : "these things actually get a lock now?"
Yea they actually get a lock now but are still shit
How does if feel to be in an oddbawz vid
How does if feel to be in an oddbawz vid
Oh that explains how the Vilkas can now hit me behind way more cover now.
FCS is fire control system, meaning if it’s destroyed or malfunctioning, your main gun control will not work properly if at all, it’s actually pretty realistic
The only thing that frustrates me about the Namer 30 is the front protection cap of the missiles clipping through the commander's cupola when you turn the turret to the right
It also happens in The shot Kal gimel with the high driver sight
Lol, even their premiums are buggy as fuck, the F1C's missile pods have the rockets clipping outside of them. They care only about profits
I noticed with the Freccia the Spike improvements, before a single leaf got in the way and i couldn’t lock but now i can lock onto them even if its only their commanders hatch sticking out
It’s day 334 of writing comments for the algorithm! Gotta appreciate the 40 minutes! :)
It helped!
Heck yea brother
One thing I learned in these comments is, the warthunder community is very patient and dedicated.
@@ExcavationNation 🫡
Shut up
The fcs is fire control systems , so the thing operating your gun, meaning losing it is like your Xbox controller being blown up.
I about spit my drink out on the dev server when I saw this thing weighed over SIXTY TONS
jewish superiority is so real, that gaijng won't add it better armor, the same with merkavas as they could be too strong for the game.
Certified "Matara Hushmeda!" moment🗣️🔥🔥
last time i used a spike, i barely got an engine crit on an L3/33
israel got the chad jew bias
You said you got three nukes and landed one in the intro, not two. So I was 100% convinced you were going to explode on the last one.
the problem that makes spikes unreliable is because of the launcher position, the launchers on vilkas and kf41 are both pointing up which makes them good to fire in distance but makes it really bad in war thunder because most sniping and flanking positions in range are blocked to force cqb. The only good spikes launchers in game are the one on namer and the one on Freccia which Freccia is the best imo.
"You hold that" 😉👍
20:38 bro said he could't see him on a x-ray
'they are getting it rough' he says...as he pretty much wiped out their second wave and half of the first while pinning down their 3rd wave at spawn.
you know it's a good day when 40 min oddbawz vid
I use this with my top tier lineup as a simple scout and a few assist later I’m lobbing spikes from my Blackhawk. Israeli top tier is slowly getting better.
Ayyyy, another banger from my favorite Scotsman!
Thor has got a nammer!
I'll get my coat....
we are so close to having the terminator in war thunder, so god damn close
I loved using this thing in Arma 3.
Y'know what, with talk about the Spikes actually being good on this vehicle and with you only referencing the Vilkas as another Spike lobber to compare it to, I'm surprised you didn't speak about the KF41, the Italian PUMA with spikes.
I could be blind but I cant remember if you've reviewed or played it at all since it's been out so I would fully support and love seeing you rip people apart with that thing! Love the vids!
No ones ripping people apart with the KF41. Its crap.
The last update they metioned about if your electronics get hit you will lose some functionality.
i've seen this thing so many times in top tier and i didn't know what the hell it did
now that this is in game i guess its only a matter of time till the Terminator arrives
Btw there is a counter to spikes. Just smoke. U see it going in your general direction, G, and it's done. Not to mention a lot of tanks at this br have laser warning, so if it's continuous and you don't have APS, you always should smoke (bc it may be heli or plane, and smoke will throw off those too)
For the Algorithm, Love your vids man! Been watching since 2020❤
ps. this format for your vid is by far my favorite
I’ve noticed my Vilkas had also been doing well with spikes lately
"these pink or purple things, I'm sorry, I'm colourblind" All look Gray to me 😂 colourblind as well in that spectrum.
There's a version of this in Arma 3, armed with a 12.7 and 40mm AGL, and god, it's so annoying to fight because it takes such a beating to destroy or even disable
If you ever do low tier France, the Fokker G1 might be interesting to add to the lineup.
I think its the point of haveing more modules to damage. But idk .Great video as always. People think smoke helps. But smoke also draws attention and u cant see thru it. Its a double edge sword
Thank god, if they fixed the spikes being shit ingame it was so frustrating to play with them sometimes
the armor is funny in game, also first youtuber i found that pronounces it's name right.
I feel like you are overly defending your skill in dialogue due to comments. I enjoy the show/company/experience, ignore all the haters man. If we wanted pro players we’d watch them. Love the content. Much love. And you are in fact better than 99% of the player base.
It is easier to push a wreck if you attach a tow rope.
Finally
Arma 3 in War Thunder
kamysh ftw
those spikes work better because the facing more forward then up, it's the same with Freccia, you can even hit on 200m with them
29:46 Playing top tier then a King Tiger shows up and its the toughest tank to pen with a Namer30 in a top tier game
im playing the namer alot these days, and idk if its after an update, but if an enemy shoot your ammo now you do infact lose it all.. i guess its been put back in after an update after this video came out..
Spread the word! Enduring Confrontation mixedRB must come back to save this game from boredom
All I want from War Thunder anymore is a lineup of IFVs. Bradley, Warrior, and the Namer is just a sexy brick. I hate being stuck at 7.7.
Sweden’s got quite the 10.0 lineup for IFVs :)
@@sessan9450 Russia def has the best. The CV90s aren't great.
I hope you checked put the ZSL92. Absolutely in love with that thing!
Ah yes,the Arma 3 APC that everyone wants
i bet this effects the Lvkv 42 significantly
Attempt #3! Can you do indirect fire with drone and low velocity gun like Loner's video? XD
Wow seeing a gun system we have on US Navy Ships on a tank chassis..... That vehicle should be deadlier. I've seen this gun system snipe a tank sized target 4 miles out at sea. And without the Fire Control system someone would have to get out and man the gun, so it kind of makes sense that you can't shoot when the electronics are damaged.
*points at Fire Control System*
"if this gets damaged you cant control your turret anymore i dont know why, its really annoying*
HMMM
Don't worry man, you are the best wt poster out here. Not just because of your own games but by inviting other content creators to play alongside you.
I perfer low br (lack of skill or just calmer play) but it's still a good laugh watching you mug top br boys 😅
Its almost like Gaijin added this game for improved spawn camping LOL
and still no spike for the german puma... wow
cry about it?
Spikes are ASS
You shoulda grinded for the Vilkas I guess. Or go play Italy and get the Lynx if you want a spike PUMA so bad.
@@BlueLightningHawk nah kf41 sucks ass. no unmanned turret, the spikes miss every time, aps doesnt work at all and no armor at a higher br than Namer or Puma.
the Namer's & Freccia's front facing spike launchers are pretty good now, but the upwards facing ones suck still.
It doesn’t need it
I wonder if odd can say purple burglar alarm 😂
warthunder: models FCS, power system, hunter-killer system, dual feed in X-ray model
*still has to shoot one round and reload to switch ammo type
I don't know if you take request for vehicles. But could you play the M3A3 Bradley?
Missed you odd!
HELL YEAH BABY! LET'S GOOOOOOOOOOO ODDBAWZ!
Can't wait to see the CV90 mk4 with Spike LRs 😂
You should do a 12 shots 12 kills challenge in the British FV4005
Great Job as always Odd! Can you do some more Israeli tank videos please?
Glad spikes got a buff the vilkas is now even better than jt was
and here i still wish the Snake gives us the Puma with rockets
you should revisit the freccia they gave it spike LR2 and didn’t remove the amount of them so it kept the 8 having the most amount of them
Was that thing really needed in the game? I can bet Gaijin introduced it only to justify introduction of T-15 prototype later on.
I'd rather finally get YA-9, IL-102 and IL-40, thank you.
The fact that you can now disable litgher skin vehicles by damaging their components like in this and the 2s38 is excellent for game balance because it evens the play field against mbts since these vehicles used to be able to survive that one hit and kill the mbt that shot them if they were side on or vulnerable.
Hopefully this will decrease the no armour best armor meta a bit more end of the day rip light tank rushers
this is literally arma 3 kamysh. didn't think they were real
I bet only this thing has proper SPIKES lol. Vilkas is probably never going to be touched.
I was wondering if they fixed them on the vilkas
@@zuccbucc4778 Might be my luck, but the last few matches were inconsistent the same they have been
very funny seeing basically a vehicle from Arma 3 in War Thunder now lmfao
The namer is a real vehicle, BI just thought it would go great with the year that A3 takes place (2035)
Fired 4 spikes at a abhrams today, all 4 hits
Oddbawz just a video idea have you considered making a guide for smokes? It could be a UA-cam short?
Love your content ❤
So you know, if you thow the corps before trying to move it, it's easier to move it
this still doesn't have the armor it should have. it's supposed to be more armored than the merkava 4
Yeah they will fix it as soon as they get around to fixing the arietes armor
@@letsgobrandontrump2024 which is never I suppose lmao
@user-fe7bo5mm1o most likely. Their frustrating "engagement" with the community is why i stopped buying vehicles. I'm Mad i bought any now.
I got killed by these so many times yesterday, it’s insane
They Nerf the Spike because if they gave it the Tele guided mode that it has in Real life it would break the whole game
One thing i don't get is this, why is the ammo outside next to the gun where it can get shot if you peak someone? It would make so much more sense to have it in the hull that is normally hidden
I don't even play this game. I just like the host!
I LOVE this vehicle
I know its hard to model it but the chains on the Namers back being static look so strange
Have you found the banana in the hanger yet?