After a train, I made whole station - Tutorial
Вставка
- Опубліковано 28 тра 2024
- Tutorials preview - simebugarija.com
All tutorials and files - www.patreon.com/bugarija or UA-cam JOIN
My BlenderMarket store - www.blendermarket.com/creator...
/ simebugarija
Train station tutorial - Introduction - • Train station tutorial...
After the tutorial where we model the train, at your request I created a whole environment where we can place the train in blender. You can find the full step-by-step tutorial in the links above, in this video you can find some tips and tricks.
Timecodes
0:00 - Intro
0:45 - Scene blocking
1:16 - Camera settings
2:36 - Tunnel modeling
3:07 - Rails
3:50 - Train stopper
4:28 - Wires
4:47 - Lighting in Blender
5:35 - Materials
6:58 - Pipes and spin tool
7:42 - Asset pack, greebles
8:53 - Big industrial structures
9:42 - Small Greebles
10:23 - Neson signs
10:37 - Reality capture photogrammetry and blender
12:14 - Background store
12:50 - Garbage and details
13:21 - Finale
#blender #b3d #poliigon
as an aspiring 3D artist i will gladly torture myself with unnecessary details that will most likely not even be visible in the final render
that's how you can be proud of your creation. The internet is full of "artists" that just shove other people's assets into their projects and show off. i'm not saying that in a production environment that is not the way to do things fast and well, but when doing art, i appreciate someone who does it all.
Thank you
8:10 “Finally I have everything to compete the scene and it’s all mine”
Truly a rewarding feeling this statement gives
HOly Man, this is INSANE! I just got started with Blender, and I'm starting easy. One day with time, and determination, I will reach this stage of skill! This is very inspiring! Thank you!
same here, he really did an amazing job
you’ll get there :)
@@jyacthepianoman Thanks man!
Good luck getting fked up
Lucky... I started with blender 1. something and it took me a year or more to get blender 2.8. Now everybody has moved on to blender 3.0 :(
Honestly this the most underrated blender tutorial channel. Keep up the good work man👍👍
Its a good feeling tho
Your tutorials are really helpful man! Keep up the good work.
Thanks
This is crazy, amazing work. I also want to create stations, mainly historic stations that have long since been replaced, to bring them back to life.
Hello, I am a Japanese who is studying computer graphics.
Sorry if my English is wrong.
I just recently started to touch the blender and was wondering how to adjust the camera, so this was very helpful. Thank you very much.
This is outstanding. Thank you. Also, I love that you add details to the scene that no one will see. Either by a lack of planning or as a perfectionist, this type of thing affects us all :)
Thank you
Really incredible details , the amount of time, knowledge and Passion you have to put in this project is astounding!
saw your work on facebook, it was amazing to see the fast timelapse, now seeing the full work on youtube is surely amazing
Thank you Sime! Always awesome seeing you post!
Your work is so inspiring and amazing!!! Thank you!
Beautiful scene, great job!
Really an awesome job!! And a great and quick explanation of some of the tools...
Absolutely amazing, very inspiring stuff.
thats beautiful .. railroads are definitely a mood
Thanks
Imagine when video games can match this aesthetic art. I really liked the red lights on the train in that split second.
very good, u guys have photographic memory.
I was watching the video very calmly until 2:32 & sime used the calmest tone to make a joke 😆
good work man,beautiful truly . Amazing how far blender has come along
Really fantastic stuff! Trying out the spin tool today ^^ Thanks for this, subbed
Браво, прекрасна работа!
Prejebeno Šime, top. Asseti su ti impresivni. 👍
Mate, you are an inspiration powerhouse! I made a variation of your scene, great tutorial!
wow this is really calming ! I don't know why but it is
that tile technique was great thank you very much
Wonder breakdown. Thank you👏🏻
Amazing look, useful videos and outstanding info delivery))
Aaaawww man this is a masterpiece from first frame to the last ! Subscribed immediately.
A perfect breakdown 🔥
Beautifully done ty Sir
Good work! I think this is very inspiring 👍
it looks so real wow
that's really good job dude !
bro these are insane and really helpful
Amazing, well done, I’m gonna subscribe
this is so good,helpful.
Wow man
Very cool
очень крутая работа. молодец.
This is amazing thank you
Incredible!
very nice work!
awesome work
great video
u r awesome bruh...u deserve more...
Amazing! 😮
Great tutorial and work ! Always a pleasure my friend !
Thanks
Amazing
great Job !!!!
beautiful
Grazie maestro!
This is amazing! Like damn!
yup, this is super nice
WOW this is soooo cool!!!!!!
Excelente, muy buen aporte Maestro
Great tutorial as always! Would you mind turning on statistics in the overlays tab? It would be interesting to see your poly count as you model!
Bravo! 👏
amazing bro!!!
good job man
I thought it was real at first
amazing
Awesome
You are rocks!!!!!
Wow ❤❤❤
Great video ! Subscribed. I'm really interested in how you made the anamorphic lens flare inside of Blender.
You're hands made by god.🔥🔥🔥👍👍
The google maps referencing is so big brain lol amazing
Insane
USTRAB-Stations would be amazing
bravo
great
Sime kralju svaka cast. Pozdrav od jos jednog 3d/Animation/VFX Artista iz Bavarske.
Zivio!
Hvala
bravo man. subbed. might even get the course next time I have a blender itch.
Thanks
Honestly, seeing the starting square become a rectangle already blew my mind.
you are a legend
I don't think so, but thanks :)
Aaa, ljubi brat 😚🗽
fucking christ dude. ive learned so much from this video just watching. so many unique but clever and simple ways to approach a problem.
Bought it on Artstation, great stuff man
Thanks
круто , научите так же работать в Blender👍👍👍
magestic ;)
Ni ne koristim Blender ali ovo je inspirativno za poludit! Srećom metode su korisne i za C4D ;)
Hvala na komentaru, drago mi je da sam inspirirao nekoga sa toliko iskustva.
what's the render settings for the beginning (first 3 seconds)? is it using the same settings with the final scene? because there are only several simple meshes but looks pretty delicate
what is your lens glare settings in compositing window? Love the work btw!
This is dope dude! But, must ask, whats the music?! Very chill most Entroducing vibes
It seems so obvious now;
But keeping the render viewport open to see how the render will look as you're building it, even from blocking out is such a powerful method.
I usually partition the viewport screen into two halves, one with object view and one with a render preview.
@@travisyee7278Yeah, I've started doing that now. Already helps a lot to cut down on making unnecessary bs that you're never going to see.
Keep in mind If you don't have powerful pc keep the render window smaller it will render faster because of fewer pixels
nice work )) but can you tell me please the parts of your PC ? i want to make one for blender as well ) also i'm new to blender
Amazing video. When modelling things from pictures and real life things, how do you texture them to make it so realistic? And super accurate to the pictures taken?
Tileable trimsheets and stretching uvs over them
Ma daj Šime, di si to moga sve san uradit? Ja sam čita da ti je Djuro pomoga 😂
Zezam se, odlično uradjeno, čista 10!
Fantastic job !!!
Hvala
Great video :D Thank you a lot
I manually downloaded the assets I like from quixel and added them to the assets browser manually.
I lost 2 days, but now the workflow is much faster. Quixel application sometimes doesn't work well for me.
I was wondering how to get that perspective with the camera.
hi !! well done your work it's amazing 👏👏👏, but i have a question : how do you do to make so realistic lights (the glow is amazing) wihtout compositing !! do you use a pluging ?
Thank you. Several factors affect realism. You can find all the information in the step-by-step tutorial on patreon.com/bugarija
great scene. so this is not considering topology right? just for good output. that's why it can be done so quickly
I honestly don't understand the comment? Where is topology not taken care of and why do you think it would be slower otherwise?
@ um if u subdivide this models, probably most of the shapes will be broken isn't it??
Since topologys are not consisted balance and edges as well.
Iam asking Cuz retopology will take tones of time to work.
How do you make your meshes so damn sharp like that meanwhile on mine it's white but like dead white not like that white dunno what it's called or is it just my PC can't
A simple question about the FOG, do you just use the normal way creating a huge box and put in a Volume Scatter shader in the cube that's it? Because I notice your fog have somehow feel like is only at the back of the scene and slowly blend in. Can I know how you get that?
You can control the fog in the compositor with the help of color-ramp, or in post-processing in any program if you use the mist pass. I talk about it in the tutorial, if you are interested you can find it in more detail on Patreon.
I created the rail part ( the wood part with the bolts). I have to apply the Array modifier to duplicate the rail part. But I can't create group like you did. Ctrl + G is not working, I can only create new collection. And I can't apply a Array modifier on a collection, what is the solution please ? Thank you and greate tutorial!
Great Stuff! Very Inspiring. Let's get off our asses and create! =D
🎉
Add animation in train 🚆 by the way nice one ❤
do you make the textures too?
nice method but i feel like that some geometry like the tunnel ones are a bit off since there can be some loose vertex and the light will not work properly as setted
you're wrong. it looks gret.
How did you get those Lens options?