Changing the Time Between Shots for the Sniper Rifle from 0.5 to 0.7 Seconds for Halo 3

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  • Опубліковано 27 лип 2024
  • In this classic 2010 GDC talk, Bungie's Jaime Griesemer discusses the decision to change the reload of Halo 3's sniper rifle from .5 to .7 seconds.
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КОМЕНТАРІ • 46

  • @Tinfoilpain
    @Tinfoilpain 4 роки тому +79

    I am here JUST because of how specific this title is.
    Also I can't wait for this years SniperRifleCon

  • @joeykeilholz925
    @joeykeilholz925 Рік тому +11

    How many concepts and understanding of games had I not been able to put into words that made it into this single hour... It was really something looking in depth at halo 3 for all those years and knowing it was damn genius, but to see into the process later has been a joy.
    343i's design by committee has dammed the franchise to over a decade of weak entries, so that's unfortunate. Eventually things will get spectacular again.

  • @DOSRetroGamer
    @DOSRetroGamer 2 роки тому +10

    great talk.
    Usually the problem with sniper rifles isn't that they are overpowered compared to other weapons; the problem is that too many people focus on getting good with it, and that it's super frustrating getting killed by those continuously.

  • @ragnartheone2387
    @ragnartheone2387 4 роки тому +3

    Brilliant talk!

  • @YTRingoster
    @YTRingoster 4 роки тому +24

    Human calculator at 4:46

    • @greysquirrel404
      @greysquirrel404 4 роки тому +4

      It's just someone with a well developed quadratic sense. You get it by staring at parabolas.

  • @fun_kay
    @fun_kay 4 роки тому +3

    fantastic talk

    • @dearmas9068
      @dearmas9068 3 роки тому

      The dry talks aren't usually interesting and entertaining, but this one really was.

  • @voneror
    @voneror 4 роки тому +13

    Title is wrong. This talk is about sniper rifle, not plasma rifle.

  • @youngg3431
    @youngg3431 Рік тому +1

    This guy spent an hour talking about sniper rifles. Wish I could do that too someday.

  • @LTCastillo91
    @LTCastillo91 Рік тому +2

    How did Jaime get the release of Halo 2 wrong?? it dropped in 2004 not 2005.

  • @whynotanyting
    @whynotanyting Рік тому

    37:10 I never thought about that
    This man is making me buy every book he quotes lmao

  • @HerbieChuckNorris
    @HerbieChuckNorris 3 роки тому +3

    Based talk.

  • @acllhes
    @acllhes 2 місяці тому

    I really want to know what that last section was lol. If anyone knows please share

  • @GustavoSilva-ny8jc
    @GustavoSilva-ny8jc 9 місяців тому

    3:55 The slides are more to help him remember lol

  • @ogladaczr.t.3168
    @ogladaczr.t.3168 2 роки тому +2

    god damn i wish theyd apply it to assualt riffle and sped it up so its actually usable

  • @PLaZMauH
    @PLaZMauH 4 роки тому +1

    23:40

  • @rexoverwatch
    @rexoverwatch Рік тому

    cool

  • @drag0n3y3
    @drag0n3y3 Рік тому

    too bad people at Bungie dont apply this to Destiny 2. that game is crazy

  • @GustavoSilva-ny8jc
    @GustavoSilva-ny8jc 9 місяців тому

    12:50 But were they looking for more energy, giving without think due to overwhelm or simply a matter of taste? A fit person or one who dislikes cake wouldnt have picked

  • @NicholasLaRosa0496
    @NicholasLaRosa0496 4 роки тому +10

    No Jackal beam rifle or legendary difficulty tuning. Lies i say!

  • @Soaptastesok
    @Soaptastesok 5 місяців тому

    The programmer in me loved this video.
    The misophonia in me absolutely HATED this video. My god, he spends 50% of this time making crazy loud mouth noises.

  • @INeatFreak
    @INeatFreak 4 роки тому +3

    what is wrong with the title ?

    • @informativt
      @informativt 4 роки тому +20

      It's amazing?

    • @INeatFreak
      @INeatFreak 4 роки тому

      @@informativt it's too specific i think

    • @INeatFreak
      @INeatFreak 4 роки тому

      haven't really watched the video but i am guessing it's about game desing / game balancing

    • @YTRingoster
      @YTRingoster 4 роки тому +1

      Ikr? It's not long enough.

    • @informativt
      @informativt 4 роки тому +5

      @@INeatFreak Correct, it's exactly what it says on the tin. It is used as an example for how to balance in general. Would love to hear how the process is for a sniper rifle in destiny.

  • @leiferikson4279
    @leiferikson4279 4 роки тому +9

    I was a huge fan of Halo 2. Put countless hours into it. I always held that the changes Halo 3 made to the game were mostly bad, but still played a lot of Halo 3.
    This entire talk was actually pathetic. I watched the whole thing, only to have the guy behind it all say "I'm not good at the game. The only reason we changed the sniper rifle was because it made the other weapons feel weak. We knew it was ruining the flow of the sniper rifle when we did it, but decided to do it anyways instead of balancing the other weapons."
    His reason for changing the sniper's speed was literally "I had a feeling." He gave up on balancing the rest of the weapons because he had a feeling it wasn't good. That's actually one of the worst things he could have possibly said.
    The developers accidentally caught lightning in a bottle, just like Super Smash Brothers: Melee, and then they tried to justify what made it so good after the fact. The problem is they have no idea what made their games good, because they're not even good at their own games, and every change they think they should make to a good game ends up hurting it.
    This talk did answer the question that I've had since the release of Halo 3, which is "What the F*** were these guys thinking making the game worse like this?" Unfortunately, the answer was not one that I ever wanted to hear.

    • @BoomiestBomb
      @BoomiestBomb 4 роки тому +33

      I too enjoyed Halo 2 more than 3 until a few 1v1s broke the illusion and gave me the realization that the only good weapons in Halo 2 are the BR, sniper, sword, and maybe the rocket launcher. You can pull the rest of the weapons out of the game because of how weak they are. The sniper in Halo 2 was a joke. The gun was fun to shoot but no fun to be shot at with. The recovery time from the last fire is so miniscule that, provided the user's aim isn't terrible, the person on the other end of the barrel is basically done for. The extra .2 seconds afforded in Halo 3 actually gives the table some room to turn instead of being deterministic like Halo 2. Granted, this will only resonate if you're actually playing Halo for fun and not just to win a game.

    • @BananaMana69
      @BananaMana69 4 роки тому +4

      Halo 2 is a piece of garbage compared to Halo 3 or Halo CE and ANY Bungie employee would agree. Halo 2 is so unbalanced its barely even fun to play.

    • @kaa8646
      @kaa8646 3 роки тому +5

      halo 2 is still the best

  • @GustavoSilva-ny8jc
    @GustavoSilva-ny8jc 9 місяців тому

    18:00 Me: ULTRA TRIGGERED!!!!!!
    Have an idea how complex it can get??!!!! How much you can read about someone's tendencies??? Just watch Kaiji and there are scientific tests on this. And gamble is the purest form of decision making, in real like you're always dealing with chance! I might say the this uncertainty with what impedes some distopian prison of being stuck in a bad result.

  • @sirdiealot7805
    @sirdiealot7805 4 роки тому +1

    Bad audio quality, terribly specific title. Why should I give a toot about that?

    • @G4M5T3R
      @G4M5T3R 4 роки тому +14

      There's a reason why Halo is know for reinventing the FPS. Weapon balance played a pretty big part in that.

    • @sirdiealot7805
      @sirdiealot7805 4 роки тому +5

      @@G4M5T3R Reinvent? It was an early console shooter, that's all. Before that shooters on consoles were more of a joke, but Halo kind of worked. I guess now that every second game is a FPS there are probably more console shooters as well, but how is tuning one property of one gun in one particular HALO game relevant?

    • @YTRingoster
      @YTRingoster 4 роки тому +35

      If you actually watched it for a bit, you'd find that he gives a broad and useful overview of playtesting strategies and player psychology. The title is a tongue-in-cheek example that doesn't show up until the very end.

    • @wonderguardstalker
      @wonderguardstalker 4 роки тому +19

      Yer attention span is absolutely shit

    • @sirdiealot7805
      @sirdiealot7805 4 роки тому +1

      @@wonderguardstalker What's shit is the audio quality, otherwise I would have watched it.