Forza Motorsport - Tuning Guide for Beginners (2023)

Поділитися
Вставка
  • Опубліковано 16 лис 2024

КОМЕНТАРІ • 19

  • @mattmanley7118
    @mattmanley7118 10 місяців тому +1

    Interesting and helpful . I wish Forza wouldn’t make so much guess work out of the springs etc weight dist only gives so much insight. I’m awful with math 😅

    • @RDArts89
      @RDArts89  10 місяців тому +2

      I agree .
      I wish it would go back to Forza 2 days.
      There were differences between a K&N Air box vs another brand .. I MISS THAT

  • @TimJones105
    @TimJones105 5 місяців тому

    Really useful and helpful video…👌
    Please, could you add chapter points, to make it easier to locate particular sections, of this guide.
    Thanks in advance… 👍

    • @RDArts89
      @RDArts89  5 місяців тому

      OH WOW !! Thank you so much for the view!! I will add Chapters to things to learn list. For Sure!!!!

  • @davidfletcher2282
    @davidfletcher2282 11 місяців тому +3

    If the weight distribution is not even, why is the support percentage 50? I followed the steps and lowered my time by almost 3 sec so I know your process works. I am trying to ensure I'm not missing anything. Also, I missed how you set the anti roll bars, how do you tune them?

    • @RDArts89
      @RDArts89  11 місяців тому +1

      So the "Support %" is basically how much of the weight of the car you are manipulating with the Springs so its like ... Resetting the Weight of the car .. and then your taking the Reset wight .. and re distributing on to the springs using the cars given weight distro percentage.
      As for the ARB .. 5
      You can tune them the same way you would do the Damping ..
      Except for instead of 13 you use 40 since thats the max number in the game
      so ARB Equation is ( if your car is 60 40 for example ) 40 X 60% = front ARB and 40 X 40% = rear ARB
      40 Being the Max number your doing a Stiff ARB.. the smaller the ARB number you use instead of 40 the softer the ARB will turn out

  • @ionutortian5885
    @ionutortian5885 11 місяців тому +2

    In this kind of game we need a racking cars not stoc cars.
    This kind of game its not nfs whear u upgrade the stoc cars and running from the Police.
    Need many categories of racing cars with real performance whear we racing at max, whear who is the fast and di a good strategy to win

  • @GUSSCAR1
    @GUSSCAR1 9 місяців тому

    Hello bro, thanks for the Tunning guide! 🎉
    But I have a problem, I hope you can help me.
    Could you explain or write the formula you use for the springs?
    I tried to follow your steps, but the result comes out that is higher than the limit of the springs...
    Example: the car weighs 1801kg, balance F52% and R48% and the maximum limit of the springs is 373.2 kgf/mm. .
    How do I find out where to put the springs?
    Greetings from Mexico🇲🇽

    • @RDArts89
      @RDArts89  9 місяців тому +1

      Im sorry for the late response ! Greetings From Ohio!!
      Let met get a second to sit in front of my laptop and ill write up a little something. But i think you may want to convert your numbers to US .. thats at least how my math is done.

    • @RDArts89
      @RDArts89  8 місяців тому +2

      Certainly! Let's define the custom formula step by step:
      1. **Calculate the Weight Manipulated by Springs (W{manipulated)
      W{manipulated}} ={Vehicle Weight} X {Support Percentage}
      2. **Calculate Front Spring Rate (K{front):**
      (K{front}} = W{manipulated}} X {Front Bias}
      3. **Calculate Rear Spring Rate (K{rear):**
      (K{rear} = W{manipulated}} X {Rear Bias}
      Here's the breakdown of each step:
      - **Step 1: Weight Manipulated by Springs (\(W_{\text{manipulated}})\):**
      - Given: Vehicle Weight (\(W_{\text{vehicle}}\)), Support Percentage (\(SP\))
      - Formula: \[ W_{\text{manipulated}} = W_{\text{vehicle}} \times SP \]
      - **Step 2: Front Spring Rate (\(K_{\text{front}})\):**
      - Given: Weight Manipulated by Springs (\(W_{\text{manipulated}}\)), Front Bias (\(FB\))
      - Formula: \[ K_{\text{front}} = W_{\text{manipulated}} \times FB \]
      - **Step 3: Rear Spring Rate (\(K_{\text{rear}})\):**
      - Given: Weight Manipulated by Springs (\(W_{\text{manipulated}}\)), Rear Bias (\(RB\))
      - Formula: \[ K_{\text{rear}} = W_{\text{manipulated}} \times RB \]
      These formulas allow you to calculate the front and rear spring rates based on the vehicle weight, support percentage, and front/rear bias. Let me know if you have any further questions or if you'd like any additional details!

  • @VIPArcadeGamer
    @VIPArcadeGamer 9 місяців тому

    Good job dude

  • @DreEwards-ky2qt
    @DreEwards-ky2qt 3 дні тому

    Can you do this with any car ? Like formula wise

    • @RDArts89
      @RDArts89  3 дні тому +1

      The equation should work for any car !

    • @DreEwards-ky2qt
      @DreEwards-ky2qt 3 дні тому

      @RDArts89 thank u so much dude 💪🏾💪🏾💪🏾💪🏾💪🏾🌟 !

  • @ionutortian5885
    @ionutortian5885 10 місяців тому +1

    The tuning are so strange, having nothing with reality.
    We must put some strange values to can handle well the car, values that in reality 100% don't work 😢😢😢

  • @Fartman71
    @Fartman71 5 місяців тому

    Please make your voice audio louder.

    • @RDArts89
      @RDArts89  5 місяців тому

      oh wow is it low for you ?
      Im looking to update this a bit so i may look at doing this
      I recorded on a lazy sunday and it showed lol

  • @jeffwalters6187
    @jeffwalters6187 Рік тому

    'Promo SM'