Space Reign - Sandbox Fleet Building Space Mercenaries!
Вставка
- Опубліковано 5 вер 2024
- Space Reign gameplay with Splat! Let's play Space Reign and check out a game where you'll build a fleet, equip a loadout, and dogfight for control of entire systems to enrich yourself.
Key provided by developers
Download Space Reign : store.steampow...
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1. Sandbox
2. Fleet or Army Building
3. Mercenary
You now have my full and undivided attention.
Play X4 Foundations then while you wait for this one. It's amazing, but steep learning.
got me interested to
I’ve been looking for something closer to Wing Commander. =]
@@FlyingDragoon8 I am so ready for Kingdom's End! Finally, the Boron are coming home!
you should try Rebel Galaxy
17:33 under Docking there is a Red Note that reads 'Note: Manual station docking is not currently implemented in the game'
everyone knows splat cant read red, bold, or flashing text
Also you need a cargo hold for the trading
Splat is the grandmaster loothound, salvages everything in sight. I guess like a Jawa salvaging parts from other people's vehicles and ships.
I can get behind that Splat is a possible Jawa
Splat has mentioned multiple times that he’s a short, short person, and nothing about wearing a burlap robe in the desert so obviously, he’s a jawa.
In X4 there's a hotkey to match speed with your (at the time of clicking) current target. Super handy for escorts. Something like that would be great here.
X4 is so underrated it pains me
@@Blackd0nuts They suffered a lot from a buggy and bare bones release, it's absolutely incredible now though.
This is literally space Mount and Blade we always wanted! Just wished there was some space station raiding fps gameplay. The mount and blade star wars mod was cool for that!
The appeal of salvaging in these kinds of games is that you get to put your enemies where they belong; the cargo bay in nice standardized chunks of material.
There was a game very similar to this one called House of the dying sun that came out in 2016. Its a first person dog fighting rts fleet management game as well but without the open-world aspect to it. The game was so good but ended to fast, had me itching for something like it ever since. I'm definitely going to check Space Reign out.
Immediately reminded me if that too, i loved the sounds in that game.
@@mouseseventyfour The feel of the ships, the immersive sound design, some of the lore excerpts, the game really did immerse me. I go back to it every year or so and give it a playthrough.
Yeah, I got the hotds vibe too. (Incidentally it's feckin' awesome in VR!)
Though this isn't nearly as polished or intuitive (yet).
I loved hotds, the flight mechanics were good.
The missile interception itself was worthy enough. Nice simple trail, corrections and hit (IN SYNC!!!), then the explosion. Nicely done indeed.
With a little more polish on ship textures and some small QOL improvements (a match speed key for example) this game could really shine.
The low poly aesthetic fits space games so well. Then, this game sneaks in all these details and polish, very cool.
In Elite we call it the "Loop of shame" when you overshoot a star system because you have to loop back. usually happens when not paying attention to your velocity!
I too have been looking forward to this game, it reminds me a lot of Freespace 2, but with a dynamic campaign, I love dynamic campaigns in games.
As for salvaging, the latest X4 expansion added salvaging, you may want to check that out if you haven't X4 released in really rough shape, but as usual Egosoft put a ton of work into it, and its now a great game, the next expansion is adding the Boron race, and some new carrier mechanics, and looks awesome.
RIP Trevor, gone but not forgotten.
Wishlisted just because of the overzealous AI Drifting into position by accident.
wing commander was best game for the 386... role playing, dog fights, great performance given the hardware of the time.
On the Steam page they have a gif of a ship's cockpit in action that looks like straight up like an Anvil Hornet cockpit layout, instantly wishlisted XD. Thanks for bringing some eyeballs to this one Splat, looking forward to playing it and seeing what Propulsive does with it going forward post release!
The thumbnail for this video looked so much like a Pieces.
20:48 the enemy ship is a Drake Buccaneer
DAMN, ok, a sort of Mount and Blade in space, now this is exactly the kind of game we are ALL waiting for patiently if I'm not mistaken
Well, technically we have M&B in space: "starsector" one of my favourite games ever, and there is a certain amount of fun in funding your own colony and corporation while headhunting for others
You should try Starsector if you like M&B and mods, one of the best game i played ;)
@@TheGamesOfVoid0000 Wow, thanks guys, I didn't know such a game already seemed to exist. I'm still waiting for this Space Reign 3D alternative for the immersion but starsector seems pretty deep and full of content already :)
Or, you know, X4 which is absolutly amazing now
You’d think that it would be mostly snack delivery going on in the Indica sector.
If there isn't a Sativa sector somewhere else in this game, I'll be disappointed.
Game looks amazing. I love the targeting cam in the lower left of the cockpit. Really nice attention to detail.
I really like the target camera.It increases the immersion.
Yeh, would love to see that in star citizen but might be hard on servers
X3: Albion Prelude has that. The other X games may have it too.
Match speed is a function that been in space games for ages that should be added i hope. !
A few suggestions; in case the dev is reading these comments...
- Get rid of the pitch ladder; it's redundant clutter in the cockpit.
- simplify the missile firing process; get rid of the arming ('R') stage and simply have the missile's tracking always active.
- black out the area behind the virtual radar; far too easy for contacts to be washed out by the background.
- increase the transparency of the cockpit glass texture; the crazing on the cockpit can be distractingly visible.
- contracts shouldn't be hidden away inside the tactical screen. It'd be more immersive & intuitive to have them accessed through the craft's MFDs. (a'la Wing Commander)
Good Sir, I believe the info on your bullets you're looking for is to the left of your cockpit, at equal level to the missile icons on the right of it.
Seems like someone liked ED and made a similar game, but it's actually worth playing lol.
This is what i expected Elite Dangerous to be, a fun game.
And not a overcomplicated empty space.
Hey man, hope you're doing well
Nice! It reminds me a lot of Elite Dangerous and Babylon 5: I've Found Her. Very interested in seeing how this turns out.
An option to match speed with your target would be cool.
Target camera is weird because it does not have the perspective as if looking from your POV.
The game looks great. I love this style of rts and first person. More games need this.
There is void destroyer 1 and 2. Which is exactly what space reign is. Check it out.
This looks like Elite Dangerous with a strategic layer added into the mix, which sounds great to me!
I didn't expect that Freelancer 2003 has that much spiritual successors
Maybe this will the one!
@@ActionMan1979 Well i played Freelancer then i stopped playing after i've completed the Main Story and the Corsair ship, so i'm still searching for another Freelancer-like game, Star Valor and Starsector is 2D Freelancer
@@EboyPlaysMurderDrones I don't like Starsector, but i'll take a look on Star Valor. Thanks.
Splat doing the good work and shining light on gems. Appreciate you, bud!
This game has been on my steam wishlist since I searched space while looking for new games.
This game may be very heavily inspired by the Freespace series.
I remember playing a very similar UI from Freespace 2.
Very similar to elite dangerous too
Truly an underappreciated classic, those two.
I wonder if this is going to be as unforgiving of fighters foolishly getting to close to a capital ship brawl? 'Cause DAMN, Freespace made you respect TF out of those capital beams.
@@DrBunnyMedicinal Getting hit the first time was awesome though. Being flung spiralling into space with little to no shields left.
@@Repulseer Oh, you got lucky! That was just being on the fringes of the beam.
If you had the misfortune to be at the centre of it, you were just insta-vaporised. Took me a while to work out WTF had just happened. 😅
@@DrBunnyMedicinal Gosh, fun times indeed. Brings me back.
It's like star citizens arena commander of someone built out the game
this actually looks pretty dame cool
The walk of shame happens to many players & streamers It's because too many are always in a hurry. XD
Splat is right. Adding modding to this game would make it the holy grail of space sims.
Is it difficult to add mod support?
have added it to my wishlist looks promising. great vid as always
Looks like a good appetizer to tide me over until Homeworld 3 comes out.
This one surprised me, it looks really good, a lot of potential.
Oh my god this is like House of a Dying Sun
Another for the Wishlist
This has my attention, I wonder if you can make your own stations, how salvaging works, if there’s smuggling, how big are the “big” ships, and most importantly is it multiplayer?
Super looking forward to more on KSP 2!!! Thank you for the first vid in what I hope is a long series~
I noticed when you were in your tac menu, you could see the enemy fighters coming in from the left. very cool.
I really like the art style
getting a bit of Freelancer vibes from it, but Major X4 vibes. Looks like a really cool game :D
Damn i was just thinking this reminded me of Freelancer 2. what a great game. i check steam every once in a while to see if its been added but no dice
It's not nearly as complicated as those games but that could be a good thing
@@kevinscroggins8735 Wait, Freelancer 2? They never finished the sequel to Freelancer.
More like Starlancer
@Dethmeister nope my bad I could have sworn it was the 2nd one but nope it was canceled. Can't believe that was 20 years ago
9:50 nice explosion
This has big Descent Freespace vibes
the burst you shot to show us how the guns work... 10 thousand years later obliterate a planet.. :D
Hy SplatCat. You will probably have better luck jousting if you drop throttle to fast turn, then kick thrust back up as soon as you have flipped around and you are facing the enemy once again. Hopefully faster than s/he was able to do so. You have led me to some great games. Going to load this demo up now, too. Thanks!
Dude, this is what House of the Dying Sun could have been! I'm wishlisting it now!
Definitely going to keep an eye on this one. Thanks Splat.
Looks like some fans of the X series decided to build their own game. This might eventually become a worthy competitor for X4. Though I have to say, it does feel like they need to adopt X4's gyro'd weapon hardpoints (or an option for it) to make hitting with an autocannon at least reasonably possible on smaller targets. It'll also need mod support to really compete.
Apparently, not all stations can be docked with, "minor" stations being for resupply only. That's probably the source of "how to change loadout" confusion.
Gotta wishlist this
Ok now this kinda looks cool.
Looks pretty cool! Most games like this have either some level of autol-pilot, so you can just "form up" or "follow" another ship (like Independence War 2) - or if they're against the concept of auto-pilot for some reason, at least a "match speed with target" is a good option (like Freespace 2).
i love this game im gona buy this one for sure
Thhe cockpit reminds me of old wing commander game as does the fighting and escort mission.
The goonies references got me “he likes it Mikey”
This seems like Elite Dangerous lite. Seems cool
With 1.0 coming out today, I guess you now have to revisit Gloria Victis, Splat ;)
I chuckled at 'Indica' sector. I was wondering where the 'Sativa' sector might be hiding, you dig?
We named it Indica because it is the main Pirate sector :)
Thank you very much for featuring us :)
Looks like Elite Dangerous plus fleet building.
So I'm 100% on board.
Minor visual gripe is that I wish they'd use another font than Orbitron for text, UI buttons and such. It's almost becoming as overused as Agency FB was/is (still pops here and there). Hopefully they change it. The rest of the game looks great, I'll have to watch some non-commentary to get a better idea of sound quality. Thanks for the great vid Splat, lots of fun to watch and another game in my 2023 list.
And which one should I use ? Orbitron fits our needs perfectly.
I have a great deal of appreciation for games that respect the players time.
This looks like a great start, I look forward to seeing more in the future.
Also, no shields? PARADISE. I’m
Sick of games with endless jousting due to massive shield regeneration.
This seems pretty good to satisfy my space war needs. I'd love to see the big ship play, but the sound design will suffice!
Splat flying around space with the gear down 😂 show-off
buying this as soon as possible thanks splat you never fail me
Looks solid
This is what I wish House of the dying sun was
by the way, "engage mode" is actually "don't engage unless you're in close combat" mode :P
this game looks like the freespace game of my dream that Volition didnt bother to make
Need a wingman to deal with jousting. Half split then drag and bag.
looks like Freelancer cockpit
tried the tutorials in the demo. can say that this game really has potential. didn't bother to try the actual game yet as it crashed when I tried to load. Will revisit in future
A CARACAL .. wow that takes me back to my eve-online Tech 1 Cruiser Missile Boat days.. delivering torpedoes in Null Sec..
Does it have HOTAS support?
This seems reminiscent of X4, interested to see how it differs
Looks like you need to do a few milk runs before you can get into any real furballs. However, the jousting seemed more based on how splat was flying. Maybe a few B&Z bursting near the reticle instead of trying to do movie tail fighting, hyper focused on FPS style, fire only on hit. Looked cool, though.
5:34 The ship's name is Antaris, maybe the developers are fans of the old Realspace games from Arcadetown?
Reminds me a little bit of Wing Commander: Armada
Superiour: Dangerest
what a fun looking game, I hope my laptop can run it xD
21:38 I'm glad I was your buddy, but I'm sad I didn't make it...
Almost makes me want to play Allegiance again after 23 years… - or even Wing Commander…
Looks great, flight model is a little blocky, but everything else looks fabulous. The guided missiles look satisfying af.
reminds me a bit of i-war, looks pretty cool
I really enjoy your enthusiasm. Happiness is contagious. Keep it up 🙂
I also enjoyed watching Baradul for a while , but he is fixated on MechWarrior games.
I was a big fan of HOMEWORLD when it came out years ago. Now I'm stuck on Path of Exile despite its numerous flaws. As I say , Live-Learn-Laugh !
Neat game. Rotary cannon fires too slow though. That's why you have a difficult time with it. Almost all game devs make them fire too slow for whatever reason. What this game is doing as far as the in cockpit fighting goes, is the same idea as Elite Dangerous and Star Citizen. Good to see more games doing this.
This game looks great 👍
RIP Trevor
Indica Sector 👌
How come you haven't done "X4. Foundations" yet?
I was looking for a different type of space combat game. This looks to be your run of the mill arcade dog fighting shooter were you chase each others tails.
To the Ranch!
Off to steam again :D
Splatt I was just trying to decide what to watch and wondered "Is Splatt playing Mech Warrior 5 right now, 'cause I'd watch that". Thought you should know your content trumped my other options, even when it wasn't an option.
Looks like elite dangerous, I'm in
Kinda reminds me of Wing Commander and Star Citizen
Looks cool. Got a few games in the X series to get through before I worry about this, but it's on my radar.