Despite enjoying Wolcen a lot, the on-going issues and gamebreaking bugs prevent Ziz from recommending it. If you've tried Wolcen, let us know what you think of it! 👇
I think it might be fair to make the title of the video a bit more neutral compared to what you have now, as your current title makes it look like you think the game is still ultra shit, when in reality your opinion is much more nuanced. maybe add a ", but..." at the end?
Wolcen is the same game since some weeks after the launch. There is no meta shift worthwhile enough to stroll away from builds that work best. That already kills the game for me.
@@debatman offline works since day 1. the deletion bug occurred because people used some weird special characters in their names. they fixed it pretty shortly after release so players can use their eL³³Te $p3a|< names *facepalm*
I picked it up for ten bucks during the Steam sale, completed Act 3, and rolled credits on the game, after they released Act 4, at around 60 hours of playtime. I played strictly offline, experienced several graphical glitches, and had a few that were frustrating as well. There were things that I really enjoyed about the game and overall I do not regret the purchase.
This video actually ended up convincing me to buy the game. Felt like you ended up saying a lot more positives in the game rather than current issues. Did not regret my purchase, I’m having a lot of fun. There are some visual bugs which are more of an earflick rather than game breaking but looking at the latest message from the devs- they’re working on polishing the existing game now that act4 is released. Great game
I did the same. This review seems biased honestly. He doesn't recommend it because random people are saying on steam reviews that it is buggy? What? I'm having far more fun and sense of rewarding playing this then the other unsatisfying game everybody played for a month and then quit in disgust.
I ended up being p*ssed @D4 and i bought Wolcen to give it a try. I, too, have no regret buying it. As you said, theres few minor bugs, but hey, i prefer to live with these minor bugs than wasting more time on D4. I also gave a try to warhammer 40k inquisitor martyr. I wasnt much into the space theme thing, but i ended up loving this game as well. With these 2 i got my hands full for now.
People are constantly complaining about "always online". Here's a game which works great offline, but has issues online, and people are complaining why it isn't working online.
Bro you literally said the game is enjoyable like a thousand times but yet you don't recommend at this point I really feel like Diablo for is a knock off from this game Diablo 4 is complete s*** compared to this game
06:21 The way to share your skill tree to other players is to actually do a search first. I for example am doing a Rage-base build and if I search the word "rage", every skill containing that word will be highlighted so it's easier for me to pick them. I feel like this is a mechanic every RPG game should have
Yes but it's still an issue because being able to spot at a glance what type of node something is preferred than only having a search bar. It's why PoE utilizes both.
if you want to get into it, play an offline character, most of the people who experience bugs are playing online characters, also if yo encounter any progress or reset issues, you can modify your offline savefile to at least place yourself back where you were before the issue, definitely worth it on sale just to play the story and try out different abilities
Same, barely ever had issues with my offline characters. That said, developers shot themselves in the foot by making emphasis on online play, but at least it's not mandatory unlike certain games.
@@Psycorde one reason i'll never regret buying the game is purely bc it has a proper offline mode, I will always be able to play the game and enjoy the story and its contents even when they are done with the game and multiplayer servers are turned off.
Is it possible to atleast give my offline character some progression from the online one? I think I screw myself by choosing online the bugs is soooo bad
"play an offline character, most of the people who experience bugs are playing online characters" Are you for real? Back when the game officially released this was also going on.. so it seems like nothing has changed
Yeah the game has so much potential but the dev team misses a lot of opportunities. Especially in explaining stuff. The skill, weapon and class system is pretty unique compared to most other games but need a lot of time to get into it because abilities can change so much and items can allow you to use cerrtain skills etc. There is a theorycrafter "heisenberg" on youtube that shows a lot of different builds. But all of these are only accessable if you spend hundreds of hours and trying out different things cost hundreds of additional hours. Also a lot of stuff is explained badly. e.g. the melee hammer multiplies damage like crazy when you take the charge passive and multiply it with full weapon damage %. Even on level 60 you suddently hit for half a million instead of 5k and you have no idea why.
its too late for them. honestly only reason they can continue is because they put too much time into it and dont have a better idea. but they'll never get a proper playerbase again because theres never gonna be any news around it bringing people back
Love the look of this game, and the setting. Seems kinda Warhammer-ish. Make sure you let us know when the game gets into a more stable place so I can pick it up!
I have beaten the game and have played since Early Access (haven't played for a while though) and I experienced very few bugs. I definitely have not experienced the things Ziz is explaining here. I actually LOVE the skill tree, and I feel the campaign was really fun. I come from D2 and POE. I say if you don't mind parting with 10-15 bucks and it goes on sale, why not? It's always fun to try something new!
If you're interested in a Warhammer arpg check out Inquisitor:Martyr. Very fun game, has seasons, and lots of endgame stuff to do. I personally like the graphics on the game as well.
@@knightofvirtue613I’ve recently acquired both but have time allready divided up between too many games. Which do you think is better Wolcen or Warhammer Inquisitor ?
My main issue is that combat feels floaty or unresponsive. It didn't feel like I was attacking a monster. More like I was attacking the ground and hoping a monster was in its area.
Yeah same, Hard to describe it better but I felt the same floating and also it was horrible to be unable to move cos boss has so big hit box that basicly there's no way to click. Never had this feeling of losing control in PoE for example
It's crazy how polarizing this game is. I played it since launch (offline) and have never ran into any bugs. Such a weird game. I really like it. Much more so than D3, PoE, etc.
After your 1st character you can skip campaign. I have only 243 hours in this game since very early days. It always lacked reason to its end game, just like Diablo 3. Now there is 1, but still feels kind of same activities. For short term game - it is pretty fun, but not yet for a long term game.
@@Scroapy You haven't even seen what the paragon board currently looks like to even remotely make that type of judgement call yet. We've only seen old iterations of it from like 2018-2019 so far.
Played over 50 hours since the last patch and had lots of fun. Pretty much no bugs for me, just couple of disconnects. Game has way worse reputation than it deserves.
I tried endgame a week or 2 ago, can't say no to a free update. I enjoyed the little bit I played, I also had no bugs. It seemed they improved things a bit... I was actually having fun putting my build together, however finding gear kind of sucks... especially since I've been playing last epoch the past week, so much better of a crafting/looting system
@Joseph Ward last epoch isn't even big, how is it over rated? I think you just mean you don't like it. And yeah I hate to break it to you but you're probably playing Chinese games. But you're free to limit yourself to whatever you want
worth noting the game just received a 1.5gig patch that fixed most of the aforementioned problems (at least for me, most of the bugs I experienced were resolved). Still, not 100% as I'm still trying to get the end boss down before I can unlock that champions mode, but for now, I have no issues since this morning in CH4.
I played Wolcen a long while ago. Before it had its huge spike actually I think. I generally agree but cannot really say since I played so early the last ring of the passive tree was not even available. I agree that the campaign and story is really good and it seems to have some good bones to it. I am glad to see the devs are sticking with it and updating it. Ever since no man's sky had one of the worst launches ever and flat out lied about features but is now an amazing game. I have some faith in any game where the developers are willing to stick with it.
personally i didn't experience any real game breaking bugs whether it was on launch or during the first expansion blood trail so i have pretty good memory of the game but after that i kinda forgot it existed but if i was forced to play either d4 or wolcen i would def pick wolcen which i guess is a good point for wolcen idk
@@PsYcO9iKiLl9YaH welp i was bored as fuck playing d4 beta the d4 endgame is looking like shit .i didn't get bored during wolcen campaign nor during the end game also isn't blizzard a AAA company yet they still manage to make d4 the way it is lol
@@PsYcO9iKiLl9YaH yeah and im also saying that a multi-billion company is making a worst game than a small random company also don't act like d4 is done lol that shit is out in 2 month this isn't ashes of creation beta where everything will change d4 beta is a finished game they're just testing server stability lol maybe you should get your fact straight ppl who played the endgame beta said they're doing the exact same shit we where doing in the open beta stop being a blizzard fanboy like frfr
@@xTazerTx a weird anime kid calling someone fanboy. im not even close to be a blizzard fanboy my guy. but you compared wolcen a game that had one of the worst launches in history to a beta you played for a few days with level 25 chars and limited content^^ wolcen even after years has insane amounts of problems^^ but hey its fine,just another random jumping on a hate train. nothing new these days. link me some sources for the "people who said" pls, i want to watch that footage pls.
I bought it long time ago and had pretty good time while doing campaign and it was really well done one. I really liked the story. Also I encountered some bugs but nothing gamebreaking and was able to finish campaign. I think if they would give this game more time before release and actually finish it they would be in a way better place. Right now even if they will fix everything not alot of people gonna go back to play it even if its decent.
First time I see a streamer of high repute not recommending a game based on "hearing" of others experiencing gamebreaking bugs, even though his gameplay had no such things, MORE than that he actually enjoyed it. I agree with the rest of the points. Can't wait to see a D4 review based on other people complains :) ... could be a long one I restarted from scratch in online mode and had just the invisible spell effects bug (which seems to be patched by now but it was fucking annoying) and one or two disconnects for the whole campaign.
Wolcen is a phenomenal good game, its up there for me together with W40K Inquisitor Martyr, cannot recommend it enough for rpg lovers like me. Its sad that is so hard to find good rpg games nowdays but those two give me hope for the future of the genre. The game has been rock solid for me on offline mode and I am also playing on Linux via Steam Proton. Not even a single crash. Martyr is the same story on Linux as well. New World on the other hand has been dogshit with crash , after crash , after crash....
Im not hardcore h'n's player, I play campaign once or twice to level up character, but I dont care about endgame or endless farming. For me this game was awesome. Not as unfriendly and convoluted as PoE, but not as casual and basic as latest Diablo 3/4.
I have played my (offline) character to lev. 40'ish and have enjoyed it very much. The bug I have suffered are the one Ziz mention, skill invisible. I have just started chapter 4, and it feels much harder than where I ended chapter 3? I wasn't enjoying that feeling, being weak again :) But I think it's worth my money for this, specially now on sale. It's something to do until PoE Crucible :)
See... WAY back in Alpha, Wolcen was an OPEN WORLD aRPG with a very different Weapons System. Game was a heading in some great directions, with some amazing ideas. Then SOMETHING happened. Something bad.
The "umm i don't think we can pull this off guys" happened, and they went for a very streamlined, simplified, typical corridor ARPG and worked really hard on polishing that turd and making great trailers for it so people will catch the bait. And they did. Those guys are literally geniuses, they've remade the game into something that didn't remind the original idea and sold that idea as some unknown studio. They've managed to make millions with a few trailers of an alpha game and investing in marketing, the game was in an absolutely terrible state, i'd say one of the worst launches i've ever seen in my entire life. Financially, it was the best idea they could come up with. I remember being hyped up for Umbra too but let's be real, who thought some random studio could pull off such an ambitious project ?
I’ve been playing the game. Just got to chapter 3 of the campaign. And I’ve loved every second of it. It’s given me a lot of hours of great gameplay. And a fairly engaging story.
Wolcen's skill system and endgame is crazy fun. Theyve cleaned a majority of bugs and i feel like you guys are talking strictly about the old game or something. No one ever talks about the actual gameplay either- its all just the same echoing of the bugs and early release. I swear none of you have actually played it/beat it lol Biggest critique though is slighlty boring items as only uniques have interesting affixes and the search to get them gets annoying/repetitive. The selection of armor is also a bit limited despite the dye and transmog system
Bad launches aren't just about predicting player numbers, they are also about bugs that simply don't show up with a much smaller amount of test computers which are all a unique combination of installed hardware and software.
Played recently and had a lot of fun. This game has amazing combat, it's such a shame that the game has damn near died due to the launch and slow fixes.
I am in love with this game for sure there are a lot of bugs and I was having a problem with online so switched to offline but still fun to play also they release an update today and I test out the online and was fixed for me no lag and I think gonna level up again in the online to do some trade and to play with other players this game community seems very friendly and they looking to help you and play with you i hope they add more endgame bosses
I was forced to make an offline character at lvl 85 because the game cannot select the proper server. Do yourself a favor and play offline, because during busy hours you will have the worst experience of your life. Other than that, chasing items was really enjoyable, I've sink around 90hrs already, but the problem is the small, almost amateurish bugs that are far more annoying than something that you would see in any other ARPG. I believe if the game had a bigger fanbase, a lot of the tree planers would be updated, and a lot of cool builds would be created.
Unfortunately, I get an error "DXGI_Error_Device_Hung" and then the game crashes. I have no problems with any other titles. It's a pity, the game looks great, but within 40 minutes I started from the beginning 7 times ... Anyone had such a problem, knows how to deal with it?
I tried wolcen when it launched and... Just so sad. The game felt like it had potential and I enjoyed the skill tree being so customizable without feeling overwhelming.
Thanks for the reminder! I have played this on release but was done with it being so iffy. Had completely forgotten about it and gonna see how it is now.
I actually played it 32 hours at launch and didn't really have any bugs. I think I was playing offline, though. I really enjoyed it and can't honestly remember why I quit. I think it's just because there was nothing to do after the campaign.
I really don't remember all that many bugs, but I absolutely loved the story/campaign. Now that I'm waiting for next PoE league and D4, I might log into Wolcen and do the 4th act. Great story, but yeah the end game was garbage. I forget when exactly I bought it, either on kickstarter or pre-order, enjoyed the beta too.
I checked it out, and didn't hate it, but after a few hours of play, I encountered a bug where my screen went black, and nothing I did would close the game, so I had to hard reboot. I looked up ' crash when using , and found a post on the steam forums from 2018, where the developer replied 'It's a known issue, we're working on it'. I quickly did the math and realized that after 5 years, they still hadn't fixed it, so I uninstalled. I've been bored and considered re-installing, but something that major being broken for 5 years is too much. I mean, if it just crashed and closed, I'd just cope with it, but having to power down every so often because of a 5 year bug is just bad business.
Wolcen was great. I found it after all the launch problems and just loved it. The tree is much easier than POE, I cant imagine how you had problems with it
one of my biggest gripes with the game is how the potion makes your hp bar go back and forth as if lagging and taking damage. The hp bar outline/border does this stupid thing where it expands out off the ui. Very distracting and makes me feel like im lagging. Very limited tile sets. The passive tree is boring af. Cry engine was the wrong choice. Wish they had just stuck to their original open world vision instead of swapping to this mess.
On ps5 the ui is abysmal, I've tried every button combo to try to dye armour, use pet's,it's as though the features aren't there, also can't start chapter 4 either.
Played it last week, and was able to play a build that didn't work previously due to certain GoF skills originally not working as worded (as in the skill didn't work at all, but got fixed [eg Archion's Teachings didn't work with staff projectiles but now it does]). Played SSF from level 1 (staff basic attack focus [2-3 projectiles, 4 bounces, critical hit/damage/attack speed], Consuming Embers [willpower spender] and some minions tuned to projectile damage [cos they unexpectedly benefit from the additional projectiles]). I ended up basically deleting everything without ever replaying an area/farming/crafting [first death at Ashava due to hubris], even though some promising GoF nodes still don't work as worded and had to get cut. Got bored around level 60 (most gear still just random rares with 1-2 synergistic stats [end game gear should have all 4 synergistic]). The endgame is almost exactly the same as before outside the interface. Seriously, the act bosses are the only interesting thing once you've hit 60 the first time, but you've already done them and won't face them again (except Ahriman who you face 3 times in total, I believe). Still way too much focus on the irrelevant stuff (cinematics, overall graphics look and feel) without anywhere near enough attention on the things that matter (skills working [and working as advertised!], non-janky mechanics, some actual additional content [1 boss fight and some more enemies is *not* "more content"]). It's a decent game and is better now, but in my opinion the game is held back by how development is managed rather than what the developers are able to deliver.
I played a 100 hours at launch and had a fair bit of fun. The point was to find creative ways to break the game even further and i like doing that for some time then moved on
I like breaking games IF the way I am breaking it is within the confines of the game rules. If the game has stated interactions that I can put together that the devs didn't forsee, I am all about it. If breaking the game just means using skills that are buggy and finding glitches, I dont care. Breaking a broken game is just boring
It's great to see so many arpgs which CAN be good tho. I will play PoE and Last Epoch for sure, Wolcen I tried but didn't finish it and still trying to gather willpower to try it again. I hope there will be more devs to work on it in the future.
I just brought the game yesterday on ps5 and me and my friend are loving it the bugs really dosnt bother us bc of how much fun the combat is I probably should have waited on sale but run out of stuff to play and wanted something different to play with my friends just as long it don’t delete my person I’ll be fun
I played wolcen at launch and even though alot of people had problems, I actually didn't have that many problems besides having disconnects from time to time. I also remember a boss having a high chance of getting an immortal bug when switching to the second phase (I think I had to fight him over 10 times). Besides that the game was working pretty good and I had alot of fun playing it, sadly on one day they decided to nerf my build so much, that I neither did any dmg anymore and I also wasn't able to tank anything. I think after that patch more than 10k people including me stopped playing that game.
I was trying to play the game since the 4 act update. Thing is, after trying like 4 times, the game refuses to save my progress... Ended up uninstalling the game and installing Last Epoch instead.
I play the game on PC since a month and a half now. I believe your review is a bit harsh: - While on consoles are breaking game defects indeed, they do fix them continuously. - On PC , I had no real issues. I understood some people have, but from the feedback I see in the community, this is not the norm. So I guess, for consoles the review is on point, but for PC users I don't think "large amount of bugs" is a fair statement :)
Did my own playthrough with the new patch and mine was a bug free experience as well so it was generally nice. Your thoughts on the tree and stats hit pretty close to home for me. I assumed that red was the more melee/material focus, green was dex/speed/ranged, purple was magic/occult and at a glance that might seem accurate but that goes off the rails real fast. Very much has a PoE feel of you kinda need to do your research because things aren't as simple as they seem.
Yea, i had level 70 that i leveled prior the the "Endgame". After the update i couldnt play unless i finish the new story, so i started it and it deleveled my char to 40 unequiped my gear and reset my skill tree. The worst thing is i was playing summoner and you need skill copies, because of the delevel i had 2 skills instead of 6
I suddenly wanted to come back to this game after my 3 biggest disappointments with D4 after the test: 1. Have offline mode so I can enjoy it the way I want with my fucked up internet connection most time, D4 is now a fucking MMO lite, for $70 you're buying the service, not buying the game. 2. It's a full game, no further money needed for all contents, no premium battle pass, no cash shop bs, and the devs still haven't give up on fixing it - prop to them 3. It look and feel really good compare to D4, the UI, the FOV, the animation, the monsters, gore, scenery,... D4 isn't bad anyway but it feel floaty too much similarity to D3, with more washed out visual, and really bad UI - like those HP bars on enemies/allies, your own HP and status UI, inventory,... and how it highlight enemies with cartoonish auras really bother me. Only complain about combat in Wolcen is it feel not responsive because somehow the devs made attacks a bit delayed when you hit enemies (especially meele)
over 2-3 weeks I tried the game when it came out. bugged skills, crashes, items vanished at random, character was deleted after crash, but the nail in the coffin was I never got past act1, because campaign was bugged and no matter what I did, how many times I restarted or how many characters I tried, it never progressed. Even if it was free, I wouldn't recommend downloading it.
When i talk about wolcen i dunno if i should say that is a hardcore game disguised as casual or the other way around: the game feels great when you hit the build you wanna play and you raise your stats and stuff enough to be smoothly fighting all day, variety of items is okish but lacking of uniques(expecially weapons), some skills feels bad to use even if you're called by them for being cool(yeah, skills in that game are cool af) but are not so many(expecially in the melee department). On the other hand things get spicy when you see the skilltree for the first time and think "wow what now?" that looks like something an hardcore gamer would get into it but not a casual, the story is solid, interesting and pretty straight forward with very nice plot twists, long enough to be enjoyable but also long enough to want to end it asap at some point, great voice acting, immersive sounds and ost, endgame is...well...something: there are a LOT of things to do expecially talking about the rebuilding of the city, the map system in the endgame is ok, not so frustrating but also not so much rewarding, but at some point requires so much time investment for the enjoyment the game is bringing, i mean, the game feels great in the endgame, but the amount of things to do to rebuild the city is not really worth the time invested in playing it lacking from the numbers of spells and skills the character could use for varying a build and keeping the whole thing interesting, when you hit endgame its like BOOM SO MANY THINGS TO DO and than you get bored at some point bcs it gets very very repetitive, its like it promises something it cant really keep up at this stage. IMO really really love this game and i hope the SH will keep working on it even if it means to release some dlc but at this stage when you finish that amazing campaign you realize there's not much more to keep the interest on.
I kickstarted the game, played through what there was of the campaign at launch and then never went back. Might do another playthrough just to see what the later acts have to offer in terms of story.
i played wolcen on launch (worked out pretty well for me actually) and i thought the whole citybuilding aspect to its endgame was great. Like even when i was bored out of the game already i thought: "Man. I still wanna finish the city though." - but thats maybe flavour (it should be pointed out that building up the buildings in the city unlocks services for you; like crafting higher quality gear, rerolling gear etc. so its not just an asthetic thing. Its a different way of unlocking these. Like in many games its just a matter of level of your character or storyprogress or somesuch in Wolcen you could pick and choose where to spend your money. Which also meant you could choose what to unlock first and what to unlock later on. Still think its, in general a great idea) The real thing with wolcen was the skilltree though that was not static and i said to everybody who cared to listen back in the day that dynamic stkilltrees are going to be genre-standard. Its a genius idea and adds easy to understand complexity and variety. Just too great an idea to not copy it. Now we are seing it with paragonboards in D4. Its the future, as i predicted. ;-) The reason i stopped playing Wolcen was because the maths was off. Back at release there where like 4 skills that where their own multiplier (while every other skill went into one multiplier same as the main-attribute which made these skills completely insignificant), hence they where WAYYYYY stronger than every other skill on the tree so the challenge of buildcrafting was simply how to reach all these nodes as fast as possible and what to play to be able to utilize them all. not to mention the scaling of attributes that made you deal more damage when you only stacked all attribute points in one stat even if it was defense etc. And that was the point i quit and said: "Ok. Fix this and i will return." because it was really the only problem i had with Wolcen but it was severe, to say the least. In fact i kept it installed for many months after its release and kept reading patchnotes looking for the "calculations of things changed" entries that would have made me return but never saw them. All in all a real shame. Game completely fucked up cause they couldnt do proper maths. Remember Wolcen, kids. Maths is important!
I'm pretty sick of these streamers playing a game and detailing how much fun they're having along the way and then finish it and tell everyone not to buy it? You don't think it deserved the hours you spent having fun playing it? Did you know people can play more than one game? Did you know some people just play games and don't have a "main" game? You're reviewing it for us, not for a clone of you. side note, stop spiraling down this negative track that youve been on for the last 2 years. It is making your content harder to watch.
you shouldn't be using other peoples 2nd hand reports to recommend or not recommend something. Based on your own experience without others it sounds like you would recommend this game. You didn't experience the problems that really are that bad and for all we know they either lied to you or what happened to them was very rare. I don't know how good this game is but it looks cool. If I ever see it on sale I will prolly pick it up
I bought the game 5 days ago ps4 version playing on my ps5, i am getting frequent game crashes and freezing, hope they fix it since its very annoying that anytime it will crash on you specialy if your doing endgame. 😮💨
On sale on steam right now for $9, i'm cool with 10-20 hours for that and if I like it, or (unlikely) they continue to improve it might be a really good game in THE FUTURE!!
It's weird for you to focus on the restarting / losing progress bug. Yes that is a significant issue, but here is the thing....Last Epoch has been struggling with that too and it is arguably worse in LE. So would you not recommend LE either?
I think the issue is time. LE just went online and didn't have that issue before, I also think it got fixed. This game has been out 3 years, and people are still reporting the issue
idk about the current state of both game in terms of bugs but if what you'r saying is true thats clearly unfair that he pass so much time shitting on wolcen's bug but barely glanced at last epoch bugs
@@stillprophet7529 You haven't been paying attention to the most recent 0.9 patch then. There has been quite a lot of people complaining about it. Just because it hasn't happened to you does not mean it isn't an issue.
i played the game on launch. I can't remember any server or bug issues. I had stopped playing the game, because of ff14 and destiny 2. I had saw the major update and decided to come back to the game. When i had went to passive map, all of my points were gone. I closed the game and haven't been back on since.
I have a little more than 160 hours of playtime for Wolcen, a lot of that which was in the early access in the previous iteration of the game than it is now so it's hard to say how much I have actually played it in the current form. That being said I never liked the way the resource mechanic works I always felt they needed a spell for both sides the Umbra or Rage that would use the opposing resource to help the mechanic along with out needing to rely on a hybrid build to get it working. If I want to be a Rage user then let me. If I want to be an Umbra user then let me. Maybe with appropriate gearing it can happen I just never got there. Something Zizaran forgot to mention is that the skills you use are limited to the gear you use if you want to use Umbra spells then you need to use a Staff or Catalyst. Catalyst's being for hybrid builds. The various other weapons for Rage ranging from various Melee weapons swords, daggers, etc. to ranged weapons of Bows and pistols. Any one handed weapon could be used with a Catalyst for Hybrid builds. I did get to the Map/City Management part of the game previously and well it's kinda lame is all I really have to say about it. In the end of it I did like the story if I wanted to see the last act I would probably have to start over though since it has been a while from when last I played.
The combat actually felt the best out of all ARPG out there I've played, it's smooth and impactful, what you have problem with - I think, is how the delay after hit connect make it feel really weird?
Thanks for the review. Im going to redownload this again, since I deleted it when I bought it at launch... and it was broken. I thought the game looked amazing, but it just never was finished.
Recently, I cant select server due to some bug, server suggestion is somewhat random, I live in Thailand, I try to select Singapore but somehow I got EU or US server instead and latency is too bad to be playable.
Despite enjoying Wolcen a lot, the on-going issues and gamebreaking bugs prevent Ziz from recommending it.
If you've tried Wolcen, let us know what you think of it! 👇
I think it might be fair to make the title of the video a bit more neutral compared to what you have now, as your current title makes it look like you think the game is still ultra shit, when in reality your opinion is much more nuanced. maybe add a ", but..." at the end?
Even gets a bit more clickbait views! Really enjoyed the video, wasn't aware of how much Wolcen changed.
Wolcen is the same game since some weeks after the launch. There is no meta shift worthwhile enough to stroll away from builds that work best. That already kills the game for me.
Would it be worth doing an offline run ? Should not be able to loose progress?
@@debatman offline works since day 1. the deletion bug occurred because people used some weird special characters in their names. they fixed it pretty shortly after release so players can use their eL³³Te $p3a|< names *facepalm*
I picked it up for ten bucks during the Steam sale, completed Act 3, and rolled credits on the game, after they released Act 4, at around 60 hours of playtime. I played strictly offline, experienced several graphical glitches, and had a few that were frustrating as well. There were things that I really enjoyed about the game and overall I do not regret the purchase.
This video actually ended up convincing me to buy the game. Felt like you ended up saying a lot more positives in the game rather than current issues.
Did not regret my purchase, I’m having a lot of fun. There are some visual bugs which are more of an earflick rather than game breaking but looking at the latest message from the devs- they’re working on polishing the existing game now that act4 is released. Great game
I did the same. This review seems biased honestly. He doesn't recommend it because random people are saying on steam reviews that it is buggy? What? I'm having far more fun and sense of rewarding playing this then the other unsatisfying game everybody played for a month and then quit in disgust.
I ended up being p*ssed @D4 and i bought Wolcen to give it a try. I, too, have no regret buying it. As you said, theres few minor bugs, but hey, i prefer to live with these minor bugs than wasting more time on D4. I also gave a try to warhammer 40k inquisitor martyr. I wasnt much into the space theme thing, but i ended up loving this game as well. With these 2 i got my hands full for now.
People are constantly complaining about "always online". Here's a game which works great offline, but has issues online, and people are complaining why it isn't working online.
That is an extremely retarded take.
Bro you literally said the game is enjoyable like a thousand times but yet you don't recommend at this point I really feel like Diablo for is a knock off from this game Diablo 4 is complete s*** compared to this game
I enjoyed wolcen alot, i played offline and outside of some minor bugs i never had a problem, and im still playing now .
Yes, but doing it this way provokes fans to watch the video despite not needing a review and increases the view count.
06:21 The way to share your skill tree to other players is to actually do a search first. I for example am doing a Rage-base build and if I search the word "rage", every skill containing that word will be highlighted so it's easier for me to pick them. I feel like this is a mechanic every RPG game should have
In the skill tree you can search in the top right for specific effects. Fixes the confusion if you use it.
Yes but it's still an issue because being able to spot at a glance what type of node something is preferred than only having a search bar. It's why PoE utilizes both.
if you want to get into it, play an offline character, most of the people who experience bugs are playing online characters, also if yo encounter any progress or reset issues, you can modify your offline savefile to at least place yourself back where you were before the issue, definitely worth it on sale just to play the story and try out different abilities
Same, barely ever had issues with my offline characters. That said, developers shot themselves in the foot by making emphasis on online play, but at least it's not mandatory unlike certain games.
@@Psycorde one reason i'll never regret buying the game is purely bc it has a proper offline mode, I will always be able to play the game and enjoy the story and its contents even when they are done with the game and multiplayer servers are turned off.
Is it possible to atleast give my offline character some progression from the online one? I think I screw myself by choosing online the bugs is soooo bad
Fuck no 😂 how is that worth it
"play an offline character, most of the people who experience bugs are playing online characters"
Are you for real? Back when the game officially released this was also going on.. so it seems like nothing has changed
I hope the game eventually becomes good one day, which is a sad thing to say but it's always nice to have more ARPGs to play
The game still crashes to this day on my pc. I loved it despite the obvious flaws. But i see no upwards curve on this rollercoaster...yet.
Yeah the game has so much potential but the dev team misses a lot of opportunities. Especially in explaining stuff. The skill, weapon and class system is pretty unique compared to most other games but need a lot of time to get into it because abilities can change so much and items can allow you to use cerrtain skills etc. There is a theorycrafter "heisenberg" on youtube that shows a lot of different builds. But all of these are only accessable if you spend hundreds of hours and trying out different things cost hundreds of additional hours. Also a lot of stuff is explained badly. e.g. the melee hammer multiplies damage like crazy when you take the charge passive and multiply it with full weapon damage %. Even on level 60 you suddently hit for half a million instead of 5k and you have no idea why.
its too late for them. honestly only reason they can continue is because they put too much time into it and dont have a better idea. but they'll never get a proper playerbase again because theres never gonna be any news around it bringing people back
Once Diablo 4 comes out no one will play this
we hope every game become better but sadly most of them don't
Love the look of this game, and the setting. Seems kinda Warhammer-ish. Make sure you let us know when the game gets into a more stable place so I can pick it up!
I have beaten the game and have played since Early Access (haven't played for a while though) and I experienced very few bugs. I definitely have not experienced the things Ziz is explaining here. I actually LOVE the skill tree, and I feel the campaign was really fun. I come from D2 and POE. I say if you don't mind parting with 10-15 bucks and it goes on sale, why not? It's always fun to try something new!
If you're interested in a Warhammer arpg check out Inquisitor:Martyr. Very fun game, has seasons, and lots of endgame stuff to do. I personally like the graphics on the game as well.
@@knightofvirtue613I’ve recently acquired both but have time allready divided up between too many games. Which do you think is better Wolcen or Warhammer Inquisitor ?
My main issue is that combat feels floaty or unresponsive. It didn't feel like I was attacking a monster. More like I was attacking the ground and hoping a monster was in its area.
Yeah same, Hard to describe it better but I felt the same floating and also it was horrible to be unable to move cos boss has so big hit box that basicly there's no way to click. Never had this feeling of losing control in PoE for example
True, combat has bad feeling to it.
But a lot of the skills do feel visually pleasing IMO so that's the trade-off.
I had that too but it was due to online lag. I flipped to offline and started a new character, and it feels much snappier now.
@@solfernus1337 I'll have to give that a try. Thanks for mentioning it.
It's crazy how polarizing this game is. I played it since launch (offline) and have never ran into any bugs. Such a weird game. I really like it. Much more so than D3, PoE, etc.
After your 1st character you can skip campaign. I have only 243 hours in this game since very early days. It always lacked reason to its end game, just like Diablo 3. Now there is 1, but still feels kind of same activities. For short term game - it is pretty fun, but not yet for a long term game.
the rotating skill tree is kind of cool I think
exactly the skilltree is far superior to whatever D4 is trying to achieve
@@Scroapy You haven't even seen what the paragon board currently looks like to even remotely make that type of judgement call yet. We've only seen old iterations of it from like 2018-2019 so far.
Played over 50 hours since the last patch and had lots of fun. Pretty much no bugs for me, just couple of disconnects. Game has way worse reputation than it deserves.
I tried endgame a week or 2 ago, can't say no to a free update. I enjoyed the little bit I played, I also had no bugs. It seemed they improved things a bit... I was actually having fun putting my build together, however finding gear kind of sucks... especially since I've been playing last epoch the past week, so much better of a crafting/looting system
Last Epoch is over rated, not to mention Tencent partially owns EHG, I prefer not to support a Chinese game.
@@thomasward00 So you don't support Path of Exile then too? :D
@@Aphex93 Not at all, no Chinese games for me.
Tell me a game you play that doesn’t have Tencent’s (or a similar company’s) hands in it.
@Joseph Ward last epoch isn't even big, how is it over rated? I think you just mean you don't like it. And yeah I hate to break it to you but you're probably playing Chinese games. But you're free to limit yourself to whatever you want
The best feature was that uniques could be upgraded to rares but keep their ability. Except it was a bug and despite what they said it never came back
worth noting the game just received a 1.5gig patch that fixed most of the aforementioned problems (at least for me, most of the bugs I experienced were resolved).
Still, not 100% as I'm still trying to get the end boss down before I can unlock that champions mode, but for now, I have no issues since this morning in CH4.
I played Wolcen a long while ago. Before it had its huge spike actually I think. I generally agree but cannot really say since I played so early the last ring of the passive tree was not even available. I agree that the campaign and story is really good and it seems to have some good bones to it.
I am glad to see the devs are sticking with it and updating it. Ever since no man's sky had one of the worst launches ever and flat out lied about features but is now an amazing game. I have some faith in any game where the developers are willing to stick with it.
personally i didn't experience any real game breaking bugs whether it was on launch or during the first expansion blood trail so i have pretty good memory of the game but after that i kinda forgot it existed
but if i was forced to play either d4 or wolcen i would def pick wolcen which i guess is a good point for wolcen idk
my guy compares a beta with a game thats out for years^^
@@PsYcO9iKiLl9YaH welp i was bored as fuck playing d4 beta the d4 endgame is looking like shit .i didn't get bored during wolcen campaign nor during the end game also isn't blizzard a AAA company yet they still manage to make d4 the way it is lol
@@xTazerTx again. you campare a beta with a done game! what is the endgame in d4? tell me pls, looks like you have more knowledge than me!
@@PsYcO9iKiLl9YaH yeah and im also saying that a multi-billion company is making a worst game than a small random company also don't act like d4 is done lol that shit is out in 2 month this isn't ashes of creation beta where everything will change d4 beta is a finished game they're just testing server stability lol maybe you should get your fact straight ppl who played the endgame beta said they're doing the exact same shit we where doing in the open beta stop being a blizzard fanboy like frfr
@@xTazerTx a weird anime kid calling someone fanboy. im not even close to be a blizzard fanboy my guy. but you compared wolcen a game that had one of the worst launches in history to a beta you played for a few days with level 25 chars and limited content^^ wolcen even after years has insane amounts of problems^^ but hey its fine,just another random jumping on a hate train. nothing new these days. link me some sources for the "people who said" pls, i want to watch that footage pls.
I bought it long time ago and had pretty good time while doing campaign and it was really well done one. I really liked the story. Also I encountered some bugs but nothing gamebreaking and was able to finish campaign. I think if they would give this game more time before release and actually finish it they would be in a way better place. Right now even if they will fix everything not alot of people gonna go back to play it even if its decent.
The problem is, they've been kept remaking the game since the patreon like 5-6 years before the lauch, so seem they can't delay anymore
First time I see a streamer of high repute not recommending a game based on "hearing" of others experiencing gamebreaking bugs, even though his gameplay had no such things, MORE than that he actually enjoyed it. I agree with the rest of the points. Can't wait to see a D4 review based on other people complains :) ... could be a long one
I restarted from scratch in online mode and had just the invisible spell effects bug (which seems to be patched by now but it was fucking annoying) and one or two disconnects for the whole campaign.
Wolcen is a phenomenal good game, its up there for me together with W40K Inquisitor Martyr, cannot recommend it enough for rpg lovers like me. Its sad that is so hard to find good rpg games nowdays but those two give me hope for the future of the genre. The game has been rock solid for me on offline mode and I am also playing on Linux via Steam Proton. Not even a single crash. Martyr is the same story on Linux as well. New World on the other hand has been dogshit with crash , after crash , after crash....
Im not hardcore h'n's player, I play campaign once or twice to level up character, but I dont care about endgame or endless farming. For me this game was awesome. Not as unfriendly and convoluted as PoE, but not as casual and basic as latest Diablo 3/4.
I have played my (offline) character to lev. 40'ish and have enjoyed it very much. The bug I have suffered are the one Ziz mention, skill invisible. I have just started chapter 4, and it feels much harder than where I ended chapter 3? I wasn't enjoying that feeling, being weak again :) But I think it's worth my money for this, specially now on sale. It's something to do until PoE Crucible :)
This game can bind force move and attack to different keys, unlike D4.
See... WAY back in Alpha, Wolcen was an OPEN WORLD aRPG with a very different Weapons System.
Game was a heading in some great directions, with some amazing ideas. Then SOMETHING happened. Something bad.
The "umm i don't think we can pull this off guys" happened, and they went for a very streamlined, simplified, typical corridor ARPG and worked really hard on polishing that turd and making great trailers for it so people will catch the bait. And they did. Those guys are literally geniuses, they've remade the game into something that didn't remind the original idea and sold that idea as some unknown studio. They've managed to make millions with a few trailers of an alpha game and investing in marketing, the game was in an absolutely terrible state, i'd say one of the worst launches i've ever seen in my entire life. Financially, it was the best idea they could come up with.
I remember being hyped up for Umbra too but let's be real, who thought some random studio could pull off such an ambitious project ?
It’s worth $10 dollars. The sale was good
Oh yeah.. totally forgot this game was a thing :P
D4 was so disappointing for me that i got wolcen and im playing through it for the first time :)
Definitely should try last epoch
I’ve been playing the game. Just got to chapter 3 of the campaign. And I’ve loved every second of it. It’s given me a lot of hours of great gameplay. And a fairly engaging story.
this is what would happen if D3 didn't have DIABLO in the name.
Wolcen's skill system and endgame is crazy fun. Theyve cleaned a majority of bugs and i feel like you guys are talking strictly about the old game or something.
No one ever talks about the actual gameplay either- its all just the same echoing of the bugs and early release. I swear none of you have actually played it/beat it lol
Biggest critique though is slighlty boring items as only uniques have interesting affixes and the search to get them gets annoying/repetitive. The selection of armor is also a bit limited despite the dye and transmog system
Bought it for 8€ on sale and I can recommend the game, if you are fine playing offline. Can manually make save files.
Bad launches aren't just about predicting player numbers, they are also about bugs that simply don't show up with a much smaller amount of test computers which are all a unique combination of installed hardware and software.
6-7/10 wow that's higher than what kripp gave to Diablo 4 beta 😮
Thank you for the honest review Ziz 😊
Played recently and had a lot of fun. This game has amazing combat, it's such a shame that the game has damn near died due to the launch and slow fixes.
I am in love with this game for sure there are a lot of bugs and I was having a problem with online so switched to offline but still fun to play also they release an update today and I test out the online and was fixed for me no lag and I think gonna level up again in the online to do some trade and to play with other players this game community seems very friendly and they looking to help you and play with you i hope they add more endgame bosses
I was forced to make an offline character at lvl 85 because the game cannot select the proper server. Do yourself a favor and play offline, because during busy hours you will have the worst experience of your life. Other than that, chasing items was really enjoyable, I've sink around 90hrs already, but the problem is the small, almost amateurish bugs that are far more annoying than something that you would see in any other ARPG.
I believe if the game had a bigger fanbase, a lot of the tree planers would be updated, and a lot of cool builds would be created.
Unfortunately, I get an error "DXGI_Error_Device_Hung" and then the game crashes. I have no problems with any other titles. It's a pity, the game looks great, but within 40 minutes I started from the beginning 7 times ... Anyone had such a problem, knows how to deal with it?
I tried wolcen when it launched and... Just so sad. The game felt like it had potential and I enjoyed the skill tree being so customizable without feeling overwhelming.
Thanks for the reminder! I have played this on release but was done with it being so iffy. Had completely forgotten about it and gonna see how it is now.
This video actually made me more interested to play the game lol
I'm about to get it myself on ps5 lol
I actually played it 32 hours at launch and didn't really have any bugs. I think I was playing offline, though. I really enjoyed it and can't honestly remember why I quit. I think it's just because there was nothing to do after the campaign.
I really don't remember all that many bugs, but I absolutely loved the story/campaign. Now that I'm waiting for next PoE league and D4, I might log into Wolcen and do the 4th act.
Great story, but yeah the end game was garbage. I forget when exactly I bought it, either on kickstarter or pre-order, enjoyed the beta too.
I checked it out, and didn't hate it, but after a few hours of play, I encountered a bug where my screen went black, and nothing I did would close the game, so I had to hard reboot. I looked up ' crash when using , and found a post on the steam forums from 2018, where the developer replied 'It's a known issue, we're working on it'. I quickly did the math and realized that after 5 years, they still hadn't fixed it, so I uninstalled. I've been bored and considered re-installing, but something that major being broken for 5 years is too much. I mean, if it just crashed and closed, I'd just cope with it, but having to power down every so often because of a 5 year bug is just bad business.
12:36 this boss will always be known as empire of japan now
Wolcen was great. I found it after all the launch problems and just loved it. The tree is much easier than POE, I cant imagine how you had problems with it
Yeah i had no problem with it either, anyone with half a brain could work it out.
one of my biggest gripes with the game is how the potion makes your hp bar go back and forth as if lagging and taking damage. The hp bar outline/border does this stupid thing where it expands out off the ui. Very distracting and makes me feel like im lagging.
Very limited tile sets. The passive tree is boring af. Cry engine was the wrong choice.
Wish they had just stuck to their original open world vision instead of swapping to this mess.
Graphics are important but the gameplay just feels static, not smooth I don't know whats wrong with it, it's just not fun
@7:45 - I loved the reference you made and your comment.
On ps5 the ui is abysmal, I've tried every button combo to try to dye armour, use pet's,it's as though the features aren't there, also can't start chapter 4 either.
So, Ziz, you don't recommend it because of bugs that you didn't experience?
The gameplay, the graphic, the story, the skills are awesome. But sadly, full of bugs, no endgame.
This game had so MUCH potential, what a waste.
Have* so much potential no? Since they're still working on it?
Played it last week, and was able to play a build that didn't work previously due to certain GoF skills originally not working as worded (as in the skill didn't work at all, but got fixed [eg Archion's Teachings didn't work with staff projectiles but now it does]). Played SSF from level 1 (staff basic attack focus [2-3 projectiles, 4 bounces, critical hit/damage/attack speed], Consuming Embers [willpower spender] and some minions tuned to projectile damage [cos they unexpectedly benefit from the additional projectiles]). I ended up basically deleting everything without ever replaying an area/farming/crafting [first death at Ashava due to hubris], even though some promising GoF nodes still don't work as worded and had to get cut. Got bored around level 60 (most gear still just random rares with 1-2 synergistic stats [end game gear should have all 4 synergistic]). The endgame is almost exactly the same as before outside the interface. Seriously, the act bosses are the only interesting thing once you've hit 60 the first time, but you've already done them and won't face them again (except Ahriman who you face 3 times in total, I believe).
Still way too much focus on the irrelevant stuff (cinematics, overall graphics look and feel) without anywhere near enough attention on the things that matter (skills working [and working as advertised!], non-janky mechanics, some actual additional content [1 boss fight and some more enemies is *not* "more content"]).
It's a decent game and is better now, but in my opinion the game is held back by how development is managed rather than what the developers are able to deliver.
30 hrs campaign, guess i'd buy it if it's on sale.
I played a 100 hours at launch and had a fair bit of fun. The point was to find creative ways to break the game even further and i like doing that for some time then moved on
I like breaking games IF the way I am breaking it is within the confines of the game rules. If the game has stated interactions that I can put together that the devs didn't forsee, I am all about it. If breaking the game just means using skills that are buggy and finding glitches, I dont care. Breaking a broken game is just boring
@@JohnSmith-uy1tl It wasn't for a 100h, finding glitchs is fun but doesn't last. Wolcen had a small dev team, it's okay.
It's great to see so many arpgs which CAN be good tho. I will play PoE and Last Epoch for sure, Wolcen I tried but didn't finish it and still trying to gather willpower to try it again. I hope there will be more devs to work on it in the future.
Wolcem was that one game that put graphics first and that basically killed the game.
i wish path of exiles damage type conversion would change the visual of the skill
I just brought the game yesterday on ps5 and me and my friend are loving it the bugs really dosnt bother us bc of how much fun the combat is I probably should have waited on sale but run out of stuff to play and wanted something different to play with my friends just as long it don’t delete my person I’ll be fun
I played wolcen at launch and even though alot of people had problems, I actually didn't have that many problems besides having disconnects from time to time. I also remember a boss having a high chance of getting an immortal bug when switching to the second phase (I think I had to fight him over 10 times).
Besides that the game was working pretty good and I had alot of fun playing it, sadly on one day they decided to nerf my build so much, that I neither did any dmg anymore and I also wasn't able to tank anything. I think after that patch more than 10k people including me stopped playing that game.
I was trying to play the game since the 4 act update. Thing is, after trying like 4 times, the game refuses to save my progress... Ended up uninstalling the game and installing Last Epoch instead.
funny cuz last epoch was just having rollback issues
I play the game on PC since a month and a half now.
I believe your review is a bit harsh:
- While on consoles are breaking game defects indeed, they do fix them continuously.
- On PC , I had no real issues. I understood some people have, but from the feedback I see in the community, this is not the norm.
So I guess, for consoles the review is on point, but for PC users I don't think "large amount of bugs" is a fair statement :)
Did my own playthrough with the new patch and mine was a bug free experience as well so it was generally nice.
Your thoughts on the tree and stats hit pretty close to home for me. I assumed that red was the more melee/material focus, green was dex/speed/ranged, purple was magic/occult and at a glance that might seem accurate but that goes off the rails real fast. Very much has a PoE feel of you kinda need to do your research because things aren't as simple as they seem.
Yea, i had level 70 that i leveled prior the the "Endgame". After the update i couldnt play unless i finish the new story, so i started it and it deleveled my char to 40 unequiped my gear and reset my skill tree. The worst thing is i was playing summoner and you need skill copies, because of the delevel i had 2 skills instead of 6
You playing Grim Dawn music in the background?
New update today with fixes and also said they will do weekly fixes now going forward.
The de-levelling wasn’t a big it was because of a patch and everyone got docked if they were 40 and above back to 40
Enough folks must be playing and more to the point buying or bought it to keep it afloat all this time.
I have a bug I can't see loot on the ground
I absolutely love wolcen I understand it has a lot of bugs but it still so fun to play for me
For real, combat just feels so good, as at least with the mage
i think wolcen si cool, but can't recomend it because YOU NEVER USE YOUR WEAPON for any skill...
Wolcen's a good game. When a game has a rough launch people always turn complaining about it into a trend. It's cringy.
I suddenly wanted to come back to this game after my 3 biggest disappointments with D4 after the test:
1. Have offline mode so I can enjoy it the way I want with my fucked up internet connection most time, D4 is now a fucking MMO lite, for $70 you're buying the service, not buying the game.
2. It's a full game, no further money needed for all contents, no premium battle pass, no cash shop bs, and the devs still haven't give up on fixing it - prop to them
3. It look and feel really good compare to D4, the UI, the FOV, the animation, the monsters, gore, scenery,... D4 isn't bad anyway but it feel floaty too much similarity to D3, with more washed out visual, and really bad UI - like those HP bars on enemies/allies, your own HP and status UI, inventory,... and how it highlight enemies with cartoonish auras really bother me. Only complain about combat in Wolcen is it feel not responsive because somehow the devs made attacks a bit delayed when you hit enemies (especially meele)
Why are you playing path of exile music in the background? :P
Thanks for going back to check on it...
over 2-3 weeks I tried the game when it came out. bugged skills, crashes, items vanished at random, character was deleted after crash, but the nail in the coffin was I never got past act1, because campaign was bugged and no matter what I did, how many times I restarted or how many characters I tried, it never progressed. Even if it was free, I wouldn't recommend downloading it.
When i talk about wolcen i dunno if i should say that is a hardcore game disguised as casual or the other way around: the game feels great when you hit the build you wanna play and you raise your stats and stuff enough to be smoothly fighting all day, variety of items is okish but lacking of uniques(expecially weapons), some skills feels bad to use even if you're called by them for being cool(yeah, skills in that game are cool af) but are not so many(expecially in the melee department). On the other hand things get spicy when you see the skilltree for the first time and think "wow what now?" that looks like something an hardcore gamer would get into it but not a casual, the story is solid, interesting and pretty straight forward with very nice plot twists, long enough to be enjoyable but also long enough to want to end it asap at some point, great voice acting, immersive sounds and ost, endgame is...well...something: there are a LOT of things to do expecially talking about the rebuilding of the city, the map system in the endgame is ok, not so frustrating but also not so much rewarding, but at some point requires so much time investment for the enjoyment the game is bringing, i mean, the game feels great in the endgame, but the amount of things to do to rebuild the city is not really worth the time invested in playing it lacking from the numbers of spells and skills the character could use for varying a build and keeping the whole thing interesting, when you hit endgame its like BOOM SO MANY THINGS TO DO and than you get bored at some point bcs it gets very very repetitive, its like it promises something it cant really keep up at this stage. IMO really really love this game and i hope the SH will keep working on it even if it means to release some dlc but at this stage when you finish that amazing campaign you realize there's not much more to keep the interest on.
I play this game at launch now I want to try it again
I kickstarted the game, played through what there was of the campaign at launch and then never went back. Might do another playthrough just to see what the later acts have to offer in terms of story.
i played wolcen on launch (worked out pretty well for me actually) and i thought the whole citybuilding aspect to its endgame was great. Like even when i was bored out of the game already i thought: "Man. I still wanna finish the city though." - but thats maybe flavour (it should be pointed out that building up the buildings in the city unlocks services for you; like crafting higher quality gear, rerolling gear etc. so its not just an asthetic thing. Its a different way of unlocking these. Like in many games its just a matter of level of your character or storyprogress or somesuch in Wolcen you could pick and choose where to spend your money. Which also meant you could choose what to unlock first and what to unlock later on. Still think its, in general a great idea)
The real thing with wolcen was the skilltree though that was not static and i said to everybody who cared to listen back in the day that dynamic stkilltrees are going to be genre-standard. Its a genius idea and adds easy to understand complexity and variety. Just too great an idea to not copy it. Now we are seing it with paragonboards in D4. Its the future, as i predicted. ;-)
The reason i stopped playing Wolcen was because the maths was off. Back at release there where like 4 skills that where their own multiplier (while every other skill went into one multiplier same as the main-attribute which made these skills completely insignificant), hence they where WAYYYYY stronger than every other skill on the tree so the challenge of buildcrafting was simply how to reach all these nodes as fast as possible and what to play to be able to utilize them all. not to mention the scaling of attributes that made you deal more damage when you only stacked all attribute points in one stat even if it was defense etc. And that was the point i quit and said: "Ok. Fix this and i will return." because it was really the only problem i had with Wolcen but it was severe, to say the least. In fact i kept it installed for many months after its release and kept reading patchnotes looking for the "calculations of things changed" entries that would have made me return but never saw them. All in all a real shame. Game completely fucked up cause they couldnt do proper maths. Remember Wolcen, kids. Maths is important!
I'm pretty sick of these streamers playing a game and detailing how much fun they're having along the way and then finish it and tell everyone not to buy it? You don't think it deserved the hours you spent having fun playing it? Did you know people can play more than one game? Did you know some people just play games and don't have a "main" game? You're reviewing it for us, not for a clone of you.
side note, stop spiraling down this negative track that youve been on for the last 2 years. It is making your content harder to watch.
you shouldn't be using other peoples 2nd hand reports to recommend or not recommend something. Based on your own experience without others it sounds like you would recommend this game. You didn't experience the problems that really are that bad and for all we know they either lied to you or what happened to them was very rare. I don't know how good this game is but it looks cool. If I ever see it on sale I will prolly pick it up
I bought the game 5 days ago ps4 version playing on my ps5, i am getting frequent game crashes and freezing, hope they fix it since its very annoying that anytime it will crash on you specialy if your doing endgame. 😮💨
On sale on steam right now for $9, i'm cool with 10-20 hours for that and if I like it, or (unlikely) they continue to improve it might be a really good game in THE FUTURE!!
It's weird for you to focus on the restarting / losing progress bug. Yes that is a significant issue, but here is the thing....Last Epoch has been struggling with that too and it is arguably worse in LE. So would you not recommend LE either?
Never had an issue like that in LE in 200+ hours of playing
I think the issue is time. LE just went online and didn't have that issue before, I also think it got fixed. This game has been out 3 years, and people are still reporting the issue
idk about the current state of both game in terms of bugs but if what you'r saying is true thats clearly unfair that he pass so much time shitting on wolcen's bug but barely glanced at last epoch bugs
@@stillprophet7529 You haven't been paying attention to the most recent 0.9 patch then. There has been quite a lot of people complaining about it. Just because it hasn't happened to you does not mean it isn't an issue.
@@toter80 It has not been fixed.
I remember when i started early access in Wolcen. It's sad this game hasn't get good patches since this years.
i played the game on launch. I can't remember any server or bug issues. I had stopped playing the game, because of ff14 and destiny 2. I had saw the major update and decided to come back to the game. When i had went to passive map, all of my points were gone. I closed the game and haven't been back on since.
i guess half the skill tree nodes not working on launch doesn't count xD
>i dont recommend
>still gives it a 6 or 7/10
Got it on recent sale for 10$ and got 60hrs out of it sadly 2 poor to get last epoch
Wolcen looks like a game that would be one of the best in arpg genre if not for the technical issues which still remain
Last epoch
10/10 for the Protoss reference lol
I have a little more than 160 hours of playtime for Wolcen, a lot of that which was in the early access in the previous iteration of the game than it is now so it's hard to say how much I have actually played it in the current form. That being said I never liked the way the resource mechanic works I always felt they needed a spell for both sides the Umbra or Rage that would use the opposing resource to help the mechanic along with out needing to rely on a hybrid build to get it working. If I want to be a Rage user then let me. If I want to be an Umbra user then let me. Maybe with appropriate gearing it can happen I just never got there. Something Zizaran forgot to mention is that the skills you use are limited to the gear you use if you want to use Umbra spells then you need to use a Staff or Catalyst. Catalyst's being for hybrid builds. The various other weapons for Rage ranging from various Melee weapons swords, daggers, etc. to ranged weapons of Bows and pistols. Any one handed weapon could be used with a Catalyst for Hybrid builds. I did get to the Map/City Management part of the game previously and well it's kinda lame is all I really have to say about it. In the end of it I did like the story if I wanted to see the last act I would probably have to start over though since it has been a while from when last I played.
I had so many issues with mouse, it was so unpleasant and I had a lot of freezes
1:49NOT ME,....I ACTUALLY PREFER OFFLINE GAMES
my biggest gripe with this game was that the combat didn't feel smooth for me, both offline and online.
The combat actually felt the best out of all ARPG out there I've played, it's smooth and impactful, what you have problem with - I think, is how the delay after hit connect make it feel really weird?
Thanks for the review. Im going to redownload this again, since I deleted it when I bought it at launch... and it was broken. I thought the game looked amazing, but it just never was finished.
Recently, I cant select server due to some bug, server suggestion is somewhat random, I live in Thailand, I try to select Singapore but somehow I got EU or US server instead and latency is too bad to be playable.