Oh, and I forgot to mention - I would probably move the final upgrade for the main building a little bit earlier. I think it being at 2000 progress was fair and easy enough to reach, but having it earlier makes it easier for players to *expect* that they'll reach it, which can help motivate them to participate in the event.
All these events take forever to play. So many tasks, so many days, so many mini-games to play. This mini-game is one of the easiest to earn many prizes in, but I still had to leave many points unused as I just couldn't play all day. That's my main beef about the game anyway - it takes way too long to play it properly. Someone wrote a while back "If you play only half an hour a day, you're a visitor, not a player". And they are right. I admit I made it worse for myself by having 6 cities on the go, but still... This game is great for shut-ins, and handicapped folks, but for average people with lives - it's brutal.
I disagree with most of your suggestions. I really liked this event. It certainly wasn't hard to understand it after playing the first deck. I was relieved when purple cards came up, it meant one less thing to have to worry about, the secondary damage. Negotiation power was very helpful, I just wish I could've built it up in the first part of the event, not the 2nd half of the event. I hope FoE keeps it pretty much the same next year.
I think it's funny, most of the people commenting on this are among those who found the event easy. Of course you don't like the changes. But the vast majority of players didn't find the event easy. Unfortunately, yes, that does mean that if you want an event to stick around, you have to appeal to those players and make it easier for them to understand. [Edit] also, most controversial/unpopular goes to the April fools day videos... But I'm never stopping those 😉
I should've gone for the bonus loot and not bothered with the bonus League points. I took League points EVERY time. And I was in Gold for a moment only 12 hours before the event ended. Then the gold level jumped up by a thousand points as everyone bought the $25 package. So, I wasted an ability card in almost every game for the entire event getting League points that I didn't use, in place of a bonus loot card that would've actually given me something.
This event , on the world that I am playing I could get Gold League for absolutely free, if the event become much easier and everybody can score super high , Gold League will be only about who spend more as everybody will have similar results , in this event playing for free I was able to score higher in the league than players that spend 20 000 diamonds and played really bad. I prefer it this way .
What I would change about the history event would be to give some of the old history-related avatars as rewards. There's no possible way to acquiring them anymore, which is sad. They did this for the Halloween event in 2022 and I loved it, and so did many other people I play with.
I completely disagree. I found this event incredibly easy to understand and in my opinion the assassination and other ability cards were for me lifesavers. I thought the mechanics of the event were beautifully balanced. The only thing I thought that sucked were the daily specials. They were bad. So were most of the buildings. This event does not need dumbing down. If you don't understand how to push one button to play, someone should come round your house and put rubber on all the corners and keep the knives out of reach.
Same here. Absolutely disagree with this simplification. Only thing I agree with is more tickets as prizes so you can spend more in a day you want. Also daily specials were bad most of the time.
Agree with you, the game was easy enough for me to understand. I felt like the bulk of the daily specials were mandatory to reroll, and even after rerolling the daily specials were almost always useless.
I'm sorry, but that sounds like an event for young children. If players wants to take part in the event, they need to invest time into it. Most players are grown ups. If they don't watch a youtube video from you or Mooningcat/any FoE youtuber, they can't expect to take full price.
@@UBERnerd14I see it as a part of the challenge of playing this game and what makes it more interesting. I find that even f2p players can enjoy it and be succesfull. That´s rare. I don´t see why they should make it even easier for free players. There´s nothing wrong with a challenge. At least with some effort you can do well... if that is all what it takes i don´t see the problem... I watched a youtube video, struggeld the first couple games and then got the hang of it... It´s really not that hard to do.
@@UBERnerd14you can’t depend on inno’s tutorials ever. I agree you shouldn’t need videos but in 7 years, I have yet to get the nuances of the events from inno’s “explanation”. I’m not a super player, nor a quick thinker, but didn’t find this event time consuming at all, but I only have beta and one live city to deal with. . I have to be honest and admit I was one shy of the maxed building but that’s because I didn’t do enough medium hard games early. The dailies were worthless however, and if there was an emissary as a progress prize ( I forget), I really would substitute anything for it.
The mini challenges were fun and well, challenging, but the negotiation power was really necessary to get through the hard decks cheaply if at all, and it really screwed some people over that couldn't complete them. Definitely could've used some changes in this aspect
The game looked rather silly. But in order to play it properly you needed to think very well about your strategy. Mainly, go for easy or hard, depending on the daily special. I did most of the hard games after the second rival since the chance of getting bonus cards was much higher that way. Getting the main bulding was easy that way too. As for the daily special, I only wanted at least 30 epic kits for the jester stages. That way I can harvest my moghul temple 15 times a day, with the Blue Galaxy bonus. Moghul partially provides its own 'finish special production'. Jester stages give me the others. On avarage it is like 2700 forge points, and 4375 titan goods per day, from one building. Even 20% more once I get the golden upgrade for the moghul temple.
I can't disagree more here. The event was fun because it is not just upening a chest like in many other events. Also it used the rock paper scisors mechanic and people don't seem to have a problem playing that game either. Once you know what cards to use on the simple games you could literally walk through them so the event only took up a few minutes a day
I like these complicated events from the point of view that I can try and understand them, figure out how to be as efficient as possible. With this I can finish in the gold league almost every time. When it comes to events such as the summer or winter event it's all about mindless diamond spending.
Did you finish in the gold league without spending diamond? I spent 2k diamonds and I still felt in the silver league. I was 500 points over the mark for the gold league thougth 6 hours prior to the end of the event.... 🤦 I think im gonna forget about these gold league reward. Close to impossible to get without spending.
Not bad suggestions. The game was pretty simple though and was nice to have somewhat of a challenge. I imagine the only people that struggled are the same people that have roads touching every tile of their Alcatraz.
Remember though, most players in the game have bad road layouts. Events have to cater to those who aren't nearly as efficient, as you need a wide group to participate for a successful event
The event was also tedious because the decks were the same, over and over and over and [...] over again, on top of the fights taking too long. I've played the same opponent hundreds of times for a single city and I sure as hell wasn't going to do the same for my two other cities because it was dreadfully boring. At least, the Halloween event made you believe that you were fighting different decks even though they were very similar. But, by all means, let's simplify everything, dumb down the gameplay even more and appeal to the lowest common denominator instead of making the game more engaging and fun to learn. Why the hell am I still playing this garbage when everyone else wants free stuff for no effort?
I played on 3 worlds. Got silver (top 5%) on all 3 worlds and didn't get the 7 levels of the main building on ANY of them. So you need to be on the Gold (top 1%) to complete and get all 7 levels - or spend money on silver or gold level? Kinda sucks if you ask me.
I had similar issue with you. Reached Gold on 2 worlds, 1 silver, and 2 bronze, missed level 7 upgrade on one of my bronze world. You had to be quite active to not miss every tickets or be very good at the mini game and play some medium decks in order to reach 2000 progress. I feel this was the hardest event to get main building fully leveled for free.
I also got silver on 3 worlds. I ended up fairly high into silver, but a bit short of gold (didn't spend any diamonds on any world). My strategy was basically to play easy decks throughout the event until I had 50% negotiation power. After that point, I played as many hard decks as I could afford, and picked up the Grand Booty, league progress, and assassinate cards as often as possible. I ended up getting to about 2400-2500 progress on all three worlds.
how to improve it? get rid of it. these card games are ridiculous. guild expiation, guild battle ground, and quantum incursion I do not have time for these complex events
I hated the animations. The cards smashing against each other and wiggeling were just too annoying. I had to stop playing the event after the 3rd day or so
Oh, and I forgot to mention - I would probably move the final upgrade for the main building a little bit earlier. I think it being at 2000 progress was fair and easy enough to reach, but having it earlier makes it easier for players to *expect* that they'll reach it, which can help motivate them to participate in the event.
All these events take forever to play. So many tasks, so many days, so many mini-games to play.
This mini-game is one of the easiest to earn many prizes in, but I still had to leave many points unused as I just couldn't play all day.
That's my main beef about the game anyway - it takes way too long to play it properly. Someone wrote a while back "If you play only half an hour a day, you're a visitor, not a player". And they are right.
I admit I made it worse for myself by having 6 cities on the go, but still...
This game is great for shut-ins, and handicapped folks, but for average people with lives - it's brutal.
I disagree with most of your suggestions. I really liked this event. It certainly wasn't hard to understand it after playing the first deck. I was relieved when purple cards came up, it meant one less thing to have to worry about, the secondary damage. Negotiation power was very helpful, I just wish I could've built it up in the first part of the event, not the 2nd half of the event. I hope FoE keeps it pretty much the same next year.
I usually agree with you UBER, but not this time. Minigame was simple enough and this would make it uterly dull. Big no to this simplification. Sorry.
I agree. I like automatic battles and I don't like dull events.
This has got to be his most unpopular - sorry wrong word - controversial - video. He normally nails it spot on. He was way wrong on this.
I think it's funny, most of the people commenting on this are among those who found the event easy. Of course you don't like the changes. But the vast majority of players didn't find the event easy. Unfortunately, yes, that does mean that if you want an event to stick around, you have to appeal to those players and make it easier for them to understand.
[Edit] also, most controversial/unpopular goes to the April fools day videos... But I'm never stopping those 😉
I should've gone for the bonus loot and not bothered with the bonus League points. I took League points EVERY time. And I was in Gold for a moment only 12 hours before the event ended. Then the gold level jumped up by a thousand points as everyone bought the $25 package. So, I wasted an ability card in almost every game for the entire event getting League points that I didn't use, in place of a bonus loot card that would've actually given me something.
This event , on the world that I am playing I could get Gold League for absolutely free, if the event become much easier and everybody can score super high , Gold League will be only about who spend more as everybody will have similar results , in this event playing for free I was able to score higher in the league than players that spend 20 000 diamonds and played really bad. I prefer it this way .
It's a strategy game after all , it has to involve a bit of strategy
What I would change about the history event would be to give some of the old history-related avatars as rewards. There's no possible way to acquiring them anymore, which is sad. They did this for the Halloween event in 2022 and I loved it, and so did many other people I play with.
Same with the old archaeology event! I miss that mechanic :)
We don't need to dumb everything down. Lets have some opportunities for strategy left
I completely disagree. I found this event incredibly easy to understand and in my opinion the assassination and other ability cards were for me lifesavers. I thought the mechanics of the event were beautifully balanced. The only thing I thought that sucked were the daily specials. They were bad. So were most of the buildings. This event does not need dumbing down. If you don't understand how to push one button to play, someone should come round your house and put rubber on all the corners and keep the knives out of reach.
Same here. Absolutely disagree with this simplification. Only thing I agree with is more tickets as prizes so you can spend more in a day you want. Also daily specials were bad most of the time.
Agree with you, the game was easy enough for me to understand. I felt like the bulk of the daily specials were mandatory to reroll, and even after rerolling the daily specials were almost always useless.
I'm sorry, but that sounds like an event for young children. If players wants to take part in the event, they need to invest time into it. Most players are grown ups. If they don't watch a youtube video from you or Mooningcat/any FoE youtuber, they can't expect to take full price.
"If they don't watch a UA-cam video..." - you shouldn't need to watch a video to succeed.
@@UBERnerd14I see it as a part of the challenge of playing this game and what makes it more interesting. I find that even f2p players can enjoy it and be succesfull. That´s rare. I don´t see why they should make it even easier for free players. There´s nothing wrong with a challenge. At least with some effort you can do well... if that is all what it takes i don´t see the problem... I watched a youtube video, struggeld the first couple games and then got the hang of it... It´s really not that hard to do.
@@UBERnerd14you can’t depend on inno’s tutorials ever. I agree you shouldn’t need videos but in 7 years, I have yet to get the nuances of the events from inno’s “explanation”.
I’m not a super player, nor a quick thinker, but didn’t find this event time consuming at all, but I only have beta and one live city to deal with. . I have to be honest and admit I was one shy of the maxed building but that’s because I didn’t do enough medium hard games early. The dailies were worthless however, and if there was an emissary as a progress prize ( I forget), I really would substitute anything for it.
The mini challenges were fun and well, challenging, but the negotiation power was really necessary to get through the hard decks cheaply if at all, and it really screwed some people over that couldn't complete them.
Definitely could've used some changes in this aspect
The game looked rather silly. But in order to play it properly you needed to think very well about your strategy. Mainly, go for easy or hard, depending on the daily special. I did most of the hard games after the second rival since the chance of getting bonus cards was much higher that way. Getting the main bulding was easy that way too.
As for the daily special, I only wanted at least 30 epic kits for the jester stages. That way I can harvest my moghul temple 15 times a day, with the Blue Galaxy bonus. Moghul partially provides its own 'finish special production'. Jester stages give me the others. On avarage it is like 2700 forge points, and 4375 titan goods per day, from one building. Even 20% more once I get the golden upgrade for the moghul temple.
I can't disagree more here. The event was fun because it is not just upening a chest like in many other events. Also it used the rock paper scisors mechanic and people don't seem to have a problem playing that game either. Once you know what cards to use on the simple games you could literally walk through them so the event only took up a few minutes a day
First time I didn’t get a max building in the event since starting in Jan. Only ended up with lvl 6 yet I ended up in silver😧
I like these complicated events from the point of view that I can try and understand them, figure out how to be as efficient as possible. With this I can finish in the gold league almost every time. When it comes to events such as the summer or winter event it's all about mindless diamond spending.
Did you finish in the gold league without spending diamond?
I spent 2k diamonds and I still felt in the silver league. I was 500 points over the mark for the gold league thougth 6 hours prior to the end of the event.... 🤦
I think im gonna forget about these gold league reward. Close to impossible to get without spending.
@@vamce01you can thank the Developers giving all players 2 rival Missions during the event, they gave people a advantage to go further
Not bad suggestions. The game was pretty simple though and was nice to have somewhat of a challenge. I imagine the only people that struggled are the same people that have roads touching every tile of their Alcatraz.
Or, more accurately, people who are not allowed to cross real life roads without an adult holding their hand.
Remember though, most players in the game have bad road layouts. Events have to cater to those who aren't nearly as efficient, as you need a wide group to participate for a successful event
What a waste 🗑 of event . I won't be playing this kind of event anymore, difficult upgrading building level kits and rubbish rewards
The event was also tedious because the decks were the same, over and over and over and [...] over again, on top of the fights taking too long. I've played the same opponent hundreds of times for a single city and I sure as hell wasn't going to do the same for my two other cities because it was dreadfully boring.
At least, the Halloween event made you believe that you were fighting different decks even though they were very similar.
But, by all means, let's simplify everything, dumb down the gameplay even more and appeal to the lowest common denominator instead of making the game more engaging and fun to learn. Why the hell am I still playing this garbage when everyone else wants free stuff for no effort?
"Everything is better with explosions"
-- Probably Uber 2024
Definitely me.
I played on 3 worlds. Got silver (top 5%) on all 3 worlds and didn't get the 7 levels of the main building on ANY of them. So you need to be on the Gold (top 1%) to complete and get all 7 levels - or spend money on silver or gold level? Kinda sucks if you ask me.
I had similar issue with you.
Reached Gold on 2 worlds, 1 silver, and 2 bronze, missed level 7 upgrade on one of my bronze world.
You had to be quite active to not miss every tickets or be very good at the mini game and play some medium decks in order to reach 2000 progress.
I feel this was the hardest event to get main building fully leveled for free.
I also got silver on 3 worlds. I ended up fairly high into silver, but a bit short of gold (didn't spend any diamonds on any world). My strategy was basically to play easy decks throughout the event until I had 50% negotiation power. After that point, I played as many hard decks as I could afford, and picked up the Grand Booty, league progress, and assassinate cards as often as possible.
I ended up getting to about 2400-2500 progress on all three worlds.
Absolutely disagree with all suggestions here 😅
Their intention is to make it so hard for noobs that they spend many to achieve anything and keep it challenging for the power users
Innogames should hire u
I swear I got the historic selection kit like 9 times for daily specials lmao
I had 36 times of that kit 🙃
I did random the daily a couples of time so I could get more of it too.
how to improve it? get rid of it. these card games are ridiculous. guild expiation, guild battle ground, and quantum incursion I do not have time for these complex events
So then don't play it and let those of us that enjoy this type of Mini-Game play without you I think it'll be better for you to go watch paint dry
@@cody-wn2ic yea I did not play it, thanks for your feedback. I did continue with the regular game play, watch paint dry? no thanks.
I hated the animations. The cards smashing against each other and wiggeling were just too annoying. I had to stop playing the event after the 3rd day or so
You could skip the animation by clicking below the fight button 😉
@@UBERnerd14 I tried that and it didn't work for me. I am playing in browser on PC.
they should just make better daily specials.
I didn't get a single useful thing
first