First time around, I was playing this campaign on a console casually laid back in the sofa, when that guy popped up saying "WHAT DO YOU THINK YOU"RE DOING? SIT UP STRAIGHT" I immediately jumped up, and sat straight for the rest of his monologue.
brill vid like always just a quick heads up on the staff if you have hours work 8 training 200% wage 100% employee welfare 170% recruitment 50% the quality will be 141.4% and your efficiency will still be 125% i have found this to be the best by far just thought i would lot you know good luck in chapter 2 it is a good one
Thank you for the vids, GrandT. Expanding into the Southwest is a priority in my opinion because it is the only source of lumber in the south. My strategy for the start of this level. Destroy the pre-build stations and track. Built from London > Oxford > Birmingham> Manchester and then split the line Liverpool first, then York (setting up to Carlisle taking in the lovely sights of the east coast). I got the livestock, grain and sugar industries connected before adding the necessary support structures before I unpaused the game and watched all the money roll in from the connection bonus's.
i put a express line going from plymouth to Carlisle going around the left side of the mountains just north of liverpool very expensive but it was giving me way more cash per run than any of the other lines making tons from the bonuses to station upgrades and carts :o
Have to say that I agree with a previous commenter that you leaned a little heavily on building stations to block competitors, at the expense of having a fully former initial network (supply towers, maintenance depots, and trains on all your potential routes). Closing out London makes sense, and keeping the dual stations you started with is useful, but the other stations are adding zero value at this incredibly early juncture at the cost of the kind of profitability that would make building those stations in a few months a breeze. Get some cash flow going first, THEN splash on the strategic margins.
Crikey Moses! That pompous Huish character doesn't half think the sun shines out his orifice that normally looks south! Anyone who spoke to me like that would get a dry slap!
Good start to the second chapter [the 'Home Leg' lol]. Apart from the signal placement being a gripe of mine, so is the slowing down at junctions [on straights]/supply towers/drawing track and a slight deviaition from straight, but max speed on curves! lol It should curve a bit more from the point insertion/start to cater for this. But on the positive side, at least you can draw straight lines than having too many bendy/curves like RE1!
On my first try I didn’t know that was our messy rail line to play with and went broke. Lol, noob alert! 🚨 Second try I deleted everything and did a fresh build. I ran London, Oxford, Birmingham, Manchester, then Liverpool. My mainline got way too busy. Noob alert x2 🚨. Thoroughly enjoying learning and playing this game. I do love me some trains 🚂!
Take another look at your line from Liverpool to Burningham. I was able to save lots of money on track building -- straight down, bypassing the mountains. Then straight to London. I deleted all the stations in my game.
It took me several starts on this chapter due to running out of money. And don't forget we have a system - left to right, direction of travel/grid irons/and oh what was the third thing ;-)
Yep cottonopolis produces meat not cloth. No Leeds/Bradford for cloth either. You are the London and North Western but are run by Brunel not the Stephensons and all your lines are standard gauge but your main express engine is broad gauge.
By the looks of things, you might be breaking a record score here. Although I wouldn't recommend passing through freight station, but that's your choice :D
Since I have no idea what the AI will do, I'm happy to be cautious. They can really snarl up a playthrough. Plus it's technically not spent money, it's there should we be in dire need of it.
@@GrandT That will come GrandT, the campaigns get harder as you go through them. Although 4 was the best one for me. I enjoyed it a lot more than previous ones. 3 is a bit more challenging as well. Can't wait for DLC to come out.
First time around, I was playing this campaign on a console casually laid back in the sofa, when that guy popped up saying "WHAT DO YOU THINK YOU"RE DOING? SIT UP STRAIGHT"
I immediately jumped up, and sat straight for the rest of his monologue.
brill vid like always just a quick heads up on the staff if you have
hours work 8
training 200%
wage 100%
employee welfare 170%
recruitment 50%
the quality will be 141.4%
and your efficiency will still be 125%
i have found this to be the best by far just thought i would lot you know good luck in chapter 2 it is a good one
I'll have to try that out, thanks for posting! :)
Thank you for the vids, GrandT. Expanding into the Southwest is a priority in my opinion because it is the only source of lumber in the south. My strategy for the start of this level. Destroy the pre-build stations and track. Built from London > Oxford > Birmingham> Manchester and then split the line Liverpool first, then York (setting up to Carlisle taking in the lovely sights of the east coast). I got the livestock, grain and sugar industries connected before adding the necessary support structures before I unpaused the game and watched all the money roll in from the connection bonus's.
i put a express line going from plymouth to Carlisle going around the left side of the mountains just north of liverpool very expensive but it was giving me way more cash per run than any of the other lines making tons from the bonuses to station upgrades and carts :o
Have to say that I agree with a previous commenter that you leaned a little heavily on building stations to block competitors, at the expense of having a fully former initial network (supply towers, maintenance depots, and trains on all your potential routes). Closing out London makes sense, and keeping the dual stations you started with is useful, but the other stations are adding zero value at this incredibly early juncture at the cost of the kind of profitability that would make building those stations in a few months a breeze. Get some cash flow going first, THEN splash on the strategic margins.
Certainly valid. But I've made my bed, and now we'll see if laying in it was a fatal error. :)
@@GrandT Fatal errors can be so comfy to lay on, sometimes XD
30:10 there was some wood in north Wales.
I started with the Firefly for the express and the Derwint for freight due to cost.
Crikey Moses! That pompous Huish character doesn't half think the sun shines out his orifice that normally looks south! Anyone who spoke to me like that would get a dry slap!
steady on, old man, stiff upper lip, eh what? Doesn't do to let the side down.
Good start to the second chapter [the 'Home Leg' lol].
Apart from the signal placement being a gripe of mine, so is the slowing down at junctions [on straights]/supply towers/drawing track and a slight deviaition from straight, but max speed on curves! lol It should curve a bit more from the point insertion/start to cater for this. But on the positive side, at least you can draw straight lines than having too many bendy/curves like RE1!
On my first try I didn’t know that was our messy rail line to play with and went broke. Lol, noob alert! 🚨 Second try I deleted everything and did a fresh build. I ran London, Oxford, Birmingham, Manchester, then Liverpool. My mainline got way too busy. Noob alert x2 🚨. Thoroughly enjoying learning and playing this game. I do love me some trains 🚂!
Take another look at your line from Liverpool to Burningham. I was able to save lots of money on track building -- straight down, bypassing the mountains. Then straight to London. I deleted all the stations in my game.
Mainline
It took me several starts on this chapter due to running out of money. And don't forget we have a system - left to right, direction of travel/grid irons/and oh what was the third thing ;-)
Yep cottonopolis produces meat not cloth. No Leeds/Bradford for cloth either. You are the London and North Western but are run by Brunel not the Stephensons and all your lines are standard gauge but your main express engine is broad gauge.
By the looks of things, you might be breaking a record score here. Although I wouldn't recommend passing through freight station, but that's your choice :D
Bad Grand GET YOUR TRAINS!
I almost forgot - in a game that relies solely on trains.
thanks for posting and watch out for the rural juror, being unpronounceable in all regions makes it a dangerous encounter around the globe
GrandT you're too worried about competitors. Could have had supply towers down, with the stations you placed
Since I have no idea what the AI will do, I'm happy to be cautious. They can really snarl up a playthrough. Plus it's technically not spent money, it's there should we be in dire need of it.
@@GrandT That will come GrandT, the campaigns get harder as you go through them. Although 4 was the best one for me. I enjoyed it a lot more than previous ones. 3 is a bit more challenging as well. Can't wait for DLC to come out.
🍿😁
OMG! You have forgotten supply towers!! Good video though.
Many supply towers. Also no maintenance.
i just failed chapter two for not building a restaurant but i couldn't see what i needed to do to build that
amazing tracks but what about trains haha
I think this was the one I did indeed nearly forget. lol
funny your trains aren't color coded. I'm using game pass
It's an option, I turn it on in the next episode. :)