How to implement the function that the mouse can appear on the other edge when the mouse is moved to the extreme edge of the screen, so that it can be dragged in one direction all the time like Unity.
I have some things to say: First, I really didn't like it when you said to include imgui internal. Isn't it internal code that could change and break in the future? I think you should find a way to use their public api to achieve this ui. Second thing is that starting from Unity 2019.4.8, the dark theme for unity is available for free, which makes me very happy 😊. It looks like you prefer dark themes (according to your visual studio theme at least), so I wanted to say that. Third, it would be nice if you could review the Clion IDE from Jetbrains and tell us your opinion about it vs Visual Studio. I also think you should check out and review Rider for Unreal from Jetbrains and compare it to Visual Studio and Visual Assist (based on your recent video about the two). Rider is a really good C#/Unity IDE and they have released recently Rider for Unreal as beta. I'd like to know your opinions on these IDEs from Jetbrains.
I just finished watching all your videos. Took me a month and half and you just put out a new video. I don't know how to feel right now lol
I am almost there ;)
Hey the Cherno, thanks a lot for your work mate! I've learned so much from this series.
I agree with you Cherno there is no reason a component couldn't or shouldn't contain helper functions. Just makes things a bit easier overall.
Unity rotation UI field are euler values. Internally they use quaternions
Mornin sir!
Awe Cherno!
thanks!
Where is live streaming happening???
How to implement the function that the mouse can appear on the other edge when the mouse is moved to the extreme edge of the screen, so that it can be dragged in one direction all the time like Unity.
I have some things to say:
First, I really didn't like it when you said to include imgui internal. Isn't it internal code that could change and break in the future?
I think you should find a way to use their public api to achieve this ui.
Second thing is that starting from Unity 2019.4.8, the dark theme for unity is available for free, which makes me very happy 😊. It looks like you prefer dark themes (according to your visual studio theme at least), so I wanted to say that.
Third, it would be nice if you could review the Clion IDE from Jetbrains and tell us your opinion about it vs Visual Studio. I also think you should check out and review Rider for Unreal from Jetbrains and compare it to Visual Studio and Visual Assist (based on your recent video about the two). Rider is a really good C#/Unity IDE and they have released recently Rider for Unreal as beta. I'd like to know your opinions on these IDEs from Jetbrains.
biggest plot twist: cherno uses unity
so creati... (cut off :,( )
are you having a good day?
I don't know, but it will be great, if it had support for simplest or easier languages like C# or Julia or Python or some other along with C++
Yey, maby you will consider switching to longer format? Like 1h for one episod? It would be nice :)
Have you ever thought of doing a Google kickstarter ??
Ha! First
hi people who said "hi youtube" in the live chat!
the chat is painfully distracting
Is sad how in italy is 1 AM when you start livestreaming and i can't watch it :-(
Where is live streaming happening???
@@umar90193 Cherno lives in australia
@@Bonfra04 I mean which platform he live streams on??? UA-cam???
@@umar90193 Oh.. It’s on twitch
I don't see Twitch link in description. Terrible mistake
React to PS5 UI! It looked such a hard thing to make!
Ask on his second channel for that plz
Subtitles, please~