I've got mine set up and working but it doesn't seem to be lowering the control rods at all. Energy stored is at 100% and the output is limited to 16k per tick but the rods are still at 0%.
can you give me more info, can you guys send me an image of your setup on twitter. is the setup in one chunk? did it happen straight away? after a server restart? after you left the chunk? I tested in SP and everything was working for me :S. also, what modpack?
Thanks for the video. For anyone confused about the Lua BIOS like I was, its crafted using the EEPROM and a OpenComputers book. That puts the Lua BIOS on it so you can boot.
Amazing. Well explained and easy to follow along if you're not familiar with OC. I've always wanted to get into OC and now you've given me a reason to. Thanks man!
Just wanted to say thank you for this program. I stumbled across it some time ago, and have used it in quite a few builds. It makes using reactors so much easier. Less fuel consumed, less babysitting, less worrying about power running out when afk for awhile or off in another dimension somewhere. Wonderful. Thanks again! Edit: a note to anyone using Extreme Reactors for early game, making a wide but shallow (5x5x1 or 7x7x1) reactor uses little materials, and is extremely efficient.
I've been looking for a lua program for my extreme reactor and it was a pain in the butt. But after watching this video, this one works flawlessly! The video was really helpful and informative, and the program is great! Nice job!
this is amazing i could never find programs for opencomputers and then I could this I have learned a lot about how opencomuters work and how you can program them from this video and your code thank you
First of all i would like to thank you for your amazing program and the fact that after all this time you still give support to those who ask for it... truly a rare nowadays So i used this tutorial and your program a lot of times and it worked flawlessly, but today i ran into an issue i could not resolve. Modpack: Direwolf20 1.12.2 (v1.4.0), Mod version: 0.4.5.44 I keep getting this error: unsupported resolution: stack traceback: [C]: in function 'error' machine:986: in function (...tail calls...) /home/reactor.lua:13: in main chunk (...tail calls...) I checked everything and i'm definitly using a reactor computer port. I suppose something changed in the mod between 1.10.2 and 1.12.2 and that's why it's not working anymore, as this is the first time i'm using it in 1.12.2
I'm so dumb... of course it was the graphic card... i checked it around 5 times and never realized that it was a tier 1 card... argggh.... anyway it's working again, thank you for the support =)
Thank you for doing all the heavy lifting! This is a niche topic and there aren't many contributes and the documentation is awful, so thank you again for putting this work in!
This is great! Thank you. I tried a program called Safe Reactor, doesn't seem to work with extreme reactors and just says "not connected" even though the computer was right on the adapter port on the reactor. This is a really cool little GUI for babysitting the reactor, good job :)
To anyone wanting to edit scripts in an external text editor, in the OpenComputers config file there is an option that will be of interest to you: bufferChanges (make sure you read in the config file WHY the option is important!). Then the location of your file system in the Minecraft dir is \opencomputers\ ("ID" being the in-game OpenComputers hard drive ID).
You can get the same effect with just 2 rednet ports and 2 rednet cables, you just dont get the big visual monitor. Basically if done right it will insert the fuel rods based on its internal power storage, so the more power sitting in the reactor, the less power the reactor makes and the less fuel it burns. You can also set it up with redstone ports and redstone to turn the reactor off once it's above x% capacity, and back on below y%
I gathered as much, rigth now Im trying to wrap my little brain around the button api, and figure out exactly how it works n stuff. ._. I'm terrible at lua, and even more terrible at making any kind of gui thingy. Unfortunately there are so few tutorials on how to do this stuff. ._.
API.setTable("NAME", functionName, xStart, xdistance, yStart, ydistance, ,Text, {on = colors.ON, off = colors.OFF}) API.screen() event.listen("touch", API.checkxy) while event.pull(0.05, "interrupted") == nil do do stuff end that is how you use it pretty much Maybe that can help?
That actually is helpful. O_o thanks. I'm actually trying to setup an app for my tablet, so controll my nanomachines via touch rather than manually typing in each command. I'll just have to play with it till it starts to get intuitive.
shoudnt be too hard, create a button linked to a function that has the command in it and it should work. you might have to use os.execute or something like that in it
glad you like it :) I do want to warn you that, electric arrows and flame arrows may have dangerous consequences on the program execution, you should keep those at least 25 ft away from the computer
Nice program! Glad to see someone giving a spin to the computer port :) Got a couple of questions if you don't mind. Does it manage multiple reactors and Tesla? Do you think some methods are missing from the computer port interface? We are already adding one to get the total energy capacity of the reactor (and turbines too), so if you think something else could be useful let us know and we will look into it
thanks, the program only does one reactor. The total energy capacity is a static number in itself, so i wouldn't really need a function for that. If in some way, the capacity would change with the size of the reactor, then it would be a nice addon, but in this case, a Reactor is 10mil and a turbine is 1mil
idk what is wrong with mine, ive followed step by step on couple guides and everytime i get to the reboot part when it should be the controls after reboot its back to default home
Even though I set auto-control to max 60%, and min 40%, it still sets control rod level over and under it and temperatures goes up to 1600c. Also the server said it couldn't find reactor so I had to use regular computer
+Justcampus it is not a limitation on the rods, it regulates the power in the reactor to be between those numbers but controlling the rods to make more or less power
Hmm I've done everything the same way as you and it's displaying the program. The button pressing doesn't seem to work though. I click on the screen to change a value on the auto control and nothing happens. Having said that, I wanted some control rod management and that's exactly what this program seems to be doing so I'm happy enough for it to be as it is
actually u can copy/paste with opencomputers. to paste is the insert key, by default, to paste contents of clipboard on screen (of course it's text only)
Is there a GitHub? I made some changes to support capacitor banks as batteries. It now renders 4 bars with the fourth being battery capacity and shows total rf being drained. Loved how you organised the code, made a beginner like me able to easily make these changes
the coolants are real bad right now, i think the best one is manyullyn, but then again... it isn't really good. in the video, i used a mix of manyullyn and graphite and diamond blocks, which don't do much haha
@krakaen great video. I set it up and its displaying the info correctly. Only problem that I have is the button is not working. Im running FTB Revelation 1.1 ****Simple restart of the computer case and everything is running smooth*** THANKS FOR THE VID !!!
Ah yeah, while I personally prefer OC over CC, I do admire CC, though CC's time is over now that the dev is a game dev in career, by his game/first game you can tell it was the person who made CC giving a cute charm to it.
hey I have a problem with the code and I think paste bin every time i try to put in the code and then do start.lua it will do the normal success and then a moment will go by and then it will give me and response code: 403 for URL from Https://pastebin.com/raw/sjJi0bum: stack traceback then it will give me some other irreverent shit any way how to make it go like yours did btw i did do that fix or what ever ?
+lies damnlies did not know you could do that. But in the new versions of opwn computer, this has been fixed. My fix was temporary or for people that have the version with the old paths
Ok i have the computer all tier 3, 5x3 screen with keyboard, Installed LUA from floppy, did pastebin get on your code, code downloads no problem, Running the startup fails with the following error (also a screenshot to show its using the computer port legacy ibb.co/d9QN8w ibb.co/cXcr1G can anyone see where i have gone wrong? Thanks
what modpack, version of OpenComputer, version of big reactor and version of forge? you seem to have all the same issue, but it can't be replicated on my end...
Would it be possible to take something like this(oc.cil.li/topic/1596-multi-screenscreen-mirroring/) and add it into the code so there could be multiple screens around the base?
Hi, i made verything like you, but nothing happends after the reboot, for a second, I can see a red text, but not more, once it worked for me, but today it is broken
It doesn't work for me. The paste bin link downloaded a file with some HTML in it so I deleted it and replaced it with a copy & paste of the lua from pastebin but it doesn't work. I also don't have a "Home folder" and the ".." command doesn't work for me :/
You probably won't see this comment, but my control rod level is stuck at 100% whenever I use this program, rendering the reactor useless. When I go to change it on the control rod, after I set it it immediately goes back to 100%. What do I do?
The keyboard actually doesn't need to be on the screen. You can place a block in the front of the screen and put keyboard there. It just has to connect to the screen. www.dropbox.com/s/8fmq9ov34ed5187/2017-12-28_00.05.04.png?dl=0
+Krakaen I cannot get the program to activate because no matter what I do, it seems it does not register clicks. Everything is setup as per the video, although I am trying it on a 1x1 screen due to a lack of obsidian at the moment. What's the minimum screen size? Is it possible that's what is affecting the clicking?
Hey @Krakaen I have the Opencomputers on the minecraft version 1.7.10 and I have error about the Invalid number and also it will saying something about xpcall function. Do you know how to fix it?
So i got it to install and i see the screen with the buttons and information. But i cant actually click on anything neither shift clicking nor right clicking then int he opened display click anything.
HI !not work for me , sorry for my english , i'm french . in the screen i see : boot/04_component.lua:68: no primary 'br_reactor' available: stack traceback: [C]: in function 'assert' boot/04_component.lua:68: in fonction (...tail calls...) /home/reactor.lua:7: in main chunk (...tail calls...) [C]: in function 'xpcall' machine:751 in function 'xpcall' /lib/process.lua:63: in function Please , i need help ! Thx for your vidéo !
+Teufeurdu21 , Airsoft, Unboxing & Test est ce que tu utilises la version 0.4.5.41 de extreme reactor? Il y a un probleme avec le mod qui a été résolu dans les versions plus récente
Is there any way to prevent control rod insertion from going below a certain amount? Because going anything below 85% makes my reactor extremely inefficient, and I don't need it. But since I'm filling up a draconic evolution power ball it keeps drawing max power from the reactor, and your program makes the control rods go to 0%
the only way would be to change a couple of things in the code... like... 7-8 places. the program will make the reactor give you what you need and since you are filling the ball, it takes all because there is no restriction. you could use a fluxgate from draconic evolution to control the RF going in the ball, I think that would be simpler
I just followed the guide and did everything exactly as you did it. I get an error on OC /bin/pastebin.lua:28: Connection refused: connect: stack traceback: [C]: in function 'error' /lib/internet.lua:50: in function 'for iterator' /bin/pastebin.lua:28: in function 'get' /bin/pastebin.lua:136: in main chunk (...tail calls...) [C]: in function 'xpcall' /lib/process.lua:63: in function I am an LUA nobody. I haven't a clue. I just copy you programmers word for word and pray. Any help would be welcome.
could you send me a picture of your setup on my twitter? also, do you have it all in one chunk, over multiple chunks? I just tested for me and it worked with a game close, a chunk unloaded. With more informations, I might be able to figure out why it is not working for you
Hi, i just have a problem that started few days ago, every time i log out from server and log back in my screen resolution changes, no matter how many screens is there even if there is just one. Also happening when i use rft dim or any tp device. All is chunkloaded and working fine but screen meeses up. Thanks
there was updates lately to mods, did you recently update your modpack to a more recent version? this seems to be an issue with OpenComputer, not my program. The resolution is handled by the mod itself, You should probably report the issue on their website
Krakaen thanks so much for reply and this perfect program. I never thought its problem with your program :) i was just trying to find solution for problem that happened. Thanks for advice and looking forward to see some DE reactor program from you heh. Keep up great work my friend.
Ok, so i'm on SF3 on a server and we are trying to get the code on OpenComputers to work, we then get an error saying (on startup): boot/04_component.lua:69: no primary 'br_reactor' available: stack traceback: [C]: in function 'assert' boot/04_component.lua:69: in function (...tail calls...) /home/reactor.lua:7: in main chunk [C]: in function 'xpcall' machine:751: in function 'xpcall' /lib/process.lua:94: in function
thanks for your fast response, i reloaded it a few times and it ended up working. Thanks for your hard work putting it together its a game changer for sure!! sub+ like =]
For me its forcing the control rods to 100% and stops the reactor from generating power and changing the percentage on the program doesn't fix it the only way to fix it is to turn the computer off :/
Hi, couldnt get the screen to work for the controls etc, visuals all work fine, just the adjustment side of it isnt working, tried shift+right click and also opened it and tried with left click. still nothing. Any idea what might be going wrong? im using Extreme Reactors and OpenComputers in the ProjectOzone 1.12.2 modpack.
no worries. fixed itself, dont know why it wasnt working but my power went out and when i rebooted the system it works, dont know why it didnt work on previous restarts
hey is there any way to access this program remotely using a tablet with a link card, I wanna have it running on a screen at my base but I also wanna be able to see how much RF my reactor is producing from anywhere in the world
Good program to have, but running into a small issue everytime i log out and in or after a server restart I get the error "Unrecoverable Error no bootable medium found: /init.lua". I go through the whole install process in order to fix it.
hum... that is wierd..., you have a hard drive and all? that might be something you could ask the mod author, because i do not think it would be cause by my program
New version! added handling of new functions from extreme reactor. Let me know if it does not work like before
I've got mine set up and working but it doesn't seem to be lowering the control rods at all. Energy stored is at 100% and the output is limited to 16k per tick but the rods are still at 0%.
Looks like the version of extreme reactors and zero core from the 2nd of June changed something involving OC and Lua...
i will look when i have the time, today or tomorrow, but the change was done to extreme reactor about 1 month ago
The same thing is happening to me
can you give me more info, can you guys send me an image of your setup on twitter. is the setup in one chunk? did it happen straight away? after a server restart? after you left the chunk? I tested in SP and everything was working for me :S. also, what modpack?
Thanks for the video. For anyone confused about the Lua BIOS like I was, its crafted using the EEPROM and a OpenComputers book. That puts the Lua BIOS on it so you can boot.
Dude this is AWESOME! Not only that but the tutorial was high quality. Clear and concise. You're a legend
Now I have a computer inside a game on my computer.
Amazing. Well explained and easy to follow along if you're not familiar with OC. I've always wanted to get into OC and now you've given me a reason to. Thanks man!
my pleasure :) It is a nice mod, a lot of things to learn though :D
Finally transitioning from ComputerCraft to OpenComputers, and I'm glad to see that my favorite CC reactor control program is also on OC.
Just wanted to say thank you for this program. I stumbled across it some time ago, and have used it in quite a few builds. It makes using reactors so much easier. Less fuel consumed, less babysitting, less worrying about power running out when afk for awhile or off in another dimension somewhere. Wonderful. Thanks again!
Edit: a note to anyone using Extreme Reactors for early game, making a wide but shallow (5x5x1 or 7x7x1) reactor uses little materials, and is extremely efficient.
Thank you so much, works perfectly :) I ran into no problems following the video. Works excellent on 1.12.2. Keep it up :)
Thank you so much for making this. We don't have computercraft in the modpack we are using only opencomputers so this is a lifesaver
+Matthew Atmore my pleasure :)
I've been looking for a lua program for my extreme reactor and it was a pain in the butt. But after watching this video, this one works flawlessly! The video was really helpful and informative, and the program is great! Nice job!
Thanks, glad you enjoy
this is amazing i could never find programs for opencomputers and then I could this I have learned a lot about how opencomuters work and how you can program them from this video and your code thank you
First of all i would like to thank you for your amazing program and the fact that after all this time you still give support to those who ask for it... truly a rare nowadays
So i used this tutorial and your program a lot of times and it worked flawlessly, but today i ran into an issue i could not resolve.
Modpack: Direwolf20 1.12.2 (v1.4.0), Mod version: 0.4.5.44
I keep getting this error:
unsupported resolution:
stack traceback:
[C]: in function 'error'
machine:986: in function
(...tail calls...)
/home/reactor.lua:13: in main chunk
(...tail calls...)
I checked everything and i'm definitly using a reactor computer port.
I suppose something changed in the mod between 1.10.2 and 1.12.2 and that's why it's not working anymore, as this is the first time i'm using it in 1.12.2
unsupported resolution normally means that the screen you have are not the correct level, did you use Screens level 3? and a graphic card level 3?
I'm so dumb... of course it was the graphic card... i checked it around 5 times and never realized that it was a tier 1 card... argggh.... anyway it's working again, thank you for the support =)
+DasL0ki my pleasure ;)
Thank you for doing all the heavy lifting! This is a niche topic and there aren't many contributes and the documentation is awful, so thank you again for putting this work in!
This is great! Thank you.
I tried a program called Safe Reactor, doesn't seem to work with extreme reactors and just says "not connected" even though the computer was right on the adapter port on the reactor.
This is a really cool little GUI for babysitting the reactor, good job :)
Thanks
To anyone wanting to edit scripts in an external text editor, in the OpenComputers config file there is an option that will be of interest to you: bufferChanges (make sure you read in the config file WHY the option is important!).
Then the location of your file system in the Minecraft dir is \opencomputers\ ("ID" being the in-game OpenComputers hard drive ID).
For those that are having issues with connectivity in 1.12, Make a computer port (Extreme Reactors) and connect the computer to it.
Tank you so much for making this program! Works so well.
Awesome guide, and awesome program! Thank you dude :D
oh yea you can paste things in opencomputers middle click on mouse XD
i was coming down to comment that XD
Or with Insert button
You can get the same effect with just 2 rednet ports and 2 rednet cables, you just dont get the big visual monitor.
Basically if done right it will insert the fuel rods based on its internal power storage, so the more power sitting in the reactor, the less power the reactor makes and the less fuel it burns. You can also set it up with redstone ports and redstone to turn the reactor off once it's above x% capacity, and back on below y%
yes, you can, but the point is to see the things and have a nice visual
It's a nice app. I would love to see an expanded version, with manual control rod insertion.
I don't really have it planned since I wanted something I didn't need to touch :)
I gathered as much, rigth now Im trying to wrap my little brain around the button api, and figure out exactly how it works n stuff. ._. I'm terrible at lua, and even more terrible at making any kind of gui thingy. Unfortunately there are so few tutorials on how to do this stuff. ._.
API.setTable("NAME", functionName, xStart, xdistance, yStart, ydistance, ,Text, {on = colors.ON, off = colors.OFF})
API.screen()
event.listen("touch", API.checkxy)
while event.pull(0.05, "interrupted") == nil do
do stuff
end
that is how you use it pretty much
Maybe that can help?
That actually is helpful. O_o thanks. I'm actually trying to setup an app for my tablet, so controll my nanomachines via touch rather than manually typing in each command. I'll just have to play with it till it starts to get intuitive.
shoudnt be too hard, create a button linked to a function that has the command in it and it should work. you might have to use os.execute or something like that in it
Just wanted to add another “thanks!” to the pile! :D
Thanks!!
:)
Awesome... this works beautifully. Nice job!
thanks :)
just added this in my base and it looks awesome, seem to work perfect 2... so thanks, thumbs up !
glad you like it :) I do want to warn you that, electric arrows and flame arrows may have dangerous consequences on the program execution, you should keep those at least 25 ft away from the computer
This works so great! Thanks a lot for this Programm.
You can paste into opencomputers, the default button to paste is middle mouse button
THANK YOU BRO its still working in 2020 THANKS YOU SO MUCH BRO
I have just two words for ya .... YOU ... ROCK !!! :)
"you need the lua bios to do any lua-ing" -- Krakaen, 2016
+Misha Donchenko :) really technical :)
Ok so it's pretty late lol, but you can paste into OC by pressing INSERT (:
You can press insert and paste into open computers
Nice piece of code man. Well done!
Still Works Great Thanks 9/19/21
Nice program! Glad to see someone giving a spin to the computer port :)
Got a couple of questions if you don't mind. Does it manage multiple reactors and Tesla? Do you think some methods are missing from the computer port interface? We are already adding one to get the total energy capacity of the reactor (and turbines too), so if you think something else could be useful let us know and we will look into it
thanks, the program only does one reactor. The total energy capacity is a static number in itself, so i wouldn't really need a function for that. If in some way, the capacity would change with the size of the reactor, then it would be a nice addon, but in this case, a Reactor is 10mil and a turbine is 1mil
It will ;)
Amazing job, well coded my friend
+-SakiSkai- thanks :)
idk what is wrong with mine, ive followed step by step on couple guides and everytime i get to the reboot part when it should be the controls after reboot its back to default home
Even though I set auto-control to max 60%, and min 40%, it still sets control rod level over and under it and temperatures goes up to 1600c. Also the server said it couldn't find reactor so I had to use regular computer
+Justcampus it is not a limitation on the rods, it regulates the power in the reactor to be between those numbers but controlling the rods to make more or less power
Thanks! it worked i dont need help anymore
Hmm I've done everything the same way as you and it's displaying the program. The button pressing doesn't seem to work though. I click on the screen to change a value on the auto control and nothing happens. Having said that, I wanted some control rod management and that's exactly what this program seems to be doing so I'm happy enough for it to be as it is
actually u can copy/paste with opencomputers.
to paste is the insert key, by default, to paste contents of clipboard on screen
(of course it's text only)
yeah, mine was removed, since i always do that when i start a pack haha
Is there a GitHub? I made some changes to support capacitor banks as batteries. It now renders 4 bars with the fourth being battery capacity and shows total rf being drained. Loved how you organised the code, made a beginner like me able to easily make these changes
I do not have a github for this, glad to know it was easy to modify for your need :)
Thank you! Amazing work!
I use a similar program to manage my teams base :p planning on using your program in the power room
Just what I needed right now :P What sort of coolant are you using on the reactor? Maybe do short video on different coolants that work rigth now ? :)
the coolants are real bad right now, i think the best one is manyullyn, but then again... it isn't really good. in the video, i used a mix of manyullyn and graphite and diamond blocks, which don't do much haha
your video is very informative. One suggestion though: move your camera less and dont shake the mouse.
@krakaen great video. I set it up and its displaying the info correctly. Only problem that I have is the button is not working. Im running FTB Revelation 1.1
****Simple restart of the computer case and everything is running smooth***
THANKS FOR THE VID !!!
+Sefin88 my pleasure
@@Krakaen Help I got same problem and restarting dont do anything im on 1.12.2 .....
Ah yeah, while I personally prefer OC over CC, I do admire CC, though CC's time is over now that the dev is a game dev in career, by his game/first game you can tell it was the person who made CC giving a cute charm to it.
yeah, I heard he was busy with actual work. But I get it, sometimes you gotta focus on something :)
persistence was the original main difference between OC & CC, of course now there's a lot more than that.
ty for help , works 100% !
my pleasure
Thanks for the program!
my pleasure :D
What Happens if you can get Energy for example 20000rf per Tick out of the reactor and the Reactor only produce 10000rf per Tick ?
FIX for the "pastebin get" not downloading anything : ua-cam.com/video/Ut-HksHJa18/v-deo.html
hey I have a problem with the code and I think paste bin every time i try to put in the code and then do start.lua it will do the normal success and then a moment will go by and then it will give me and response code: 403 for URL from Https://pastebin.com/raw/sjJi0bum: stack traceback then it will give me some other irreverent shit any way how to make it go like yours did btw i did do that fix or what ever ?
Best just put the code on github and then use OPPM.
+lies damnlies did not know you could do that. But in the new versions of opwn computer, this has been fixed. My fix was temporary or for people that have the version with the old paths
Ok i have the computer all tier 3, 5x3 screen with keyboard, Installed LUA from floppy, did pastebin get on your code, code downloads no problem,
Running the startup fails with the following error (also a screenshot to show its using the computer port legacy ibb.co/d9QN8w
ibb.co/cXcr1G
can anyone see where i have gone wrong?
Thanks
what modpack, version of OpenComputer, version of big reactor and version of forge?
you seem to have all the same issue, but it can't be replicated on my end...
Would it be possible to take something like this(oc.cil.li/topic/1596-multi-screenscreen-mirroring/) and add it into the code so there could be multiple screens around the base?
Hi, i made verything like you, but nothing happends after the reboot, for a second, I can see a red text, but not more, once it worked for me, but today it is broken
Is there a code for a actively cooled reactor that you know of???
+WhiteThunder i dont know any, but i am sure you could find some on forums of the modmaker
that was fast, Thanks!
Now all I need is one to monitor EnderIO capacitors.
it is probably doable, but the capacitor also have a screen ;)
True, but I need an overview from a control room, not each bank. To google!
Did you find anything useful ?
Thank you, helped a lot
Subscription well earned my friend
Nice Tutorial thank you :D
+Joel Mayer my pleasure
Very coo!!! Thank you so much!
It doesn't work for me. The paste bin link downloaded a file with some HTML in it so I deleted it and replaced it with a copy & paste of the lua from pastebin but it doesn't work. I also don't have a "Home folder" and the ".." command doesn't work for me :/
this is fantastic :)
+FluffyWesties thanks :)
This is epic!
Thank you very much my dude!
my pleasure
You can copy paste, but instead of CTRL + V you use Insert
If you connected it to multiple reactors would it manage all of them?
I have fix the resolution problem. The open computer screen size must be 5x3
How did you make the UI? It looks really nice
same as the program, using lua programming and the computercraft api
You probably won't see this comment, but my control rod level is stuck at 100% whenever I use this program, rendering the reactor useless. When I go to change it on the control rod, after I set it it immediately goes back to 100%. What do I do?
The keyboard actually doesn't need to be on the screen. You can place a block in the front of the screen and put keyboard there.
It just has to connect to the screen.
www.dropbox.com/s/8fmq9ov34ed5187/2017-12-28_00.05.04.png?dl=0
you can copy and paste but it the insert button instead
Tried to get this to work in 1.12.2 and getting a file not found from pastebin
Hey ähm it seems like the Stuff is working but its not controlling the reactor? yk a fix?
+Krakaen I cannot get the program to activate because no matter what I do, it seems it does not register clicks.
Everything is setup as per the video, although I am trying it on a 1x1 screen due to a lack of obsidian at the moment. What's the minimum screen size? Is it possible that's what is affecting the clicking?
I Increased to a 3x2 screen and am now able to click the min-max controls.. still cannot click the on button.
Interesting. Foolishly I had added a coolant port to my reactor. That cause the on button fail.
the coolant port will make it not produce rf, and the reactor program will be useless
it says i have no "br_reactor.lua". plz help
I have the same issue! I am using it for nuclearcraft and just really wanted it to work. Help please
Amazing, love the program. Thanks. Look up for Subsistence, great game.
my pleasure :)
Hey @Krakaen I have the Opencomputers on the minecraft version 1.7.10 and I have error about the Invalid number and also it will saying something about xpcall function. Do you know how to fix it?
my computer says that the "home" directory doesnt exist... why?
Will this work with HBM's MOD ???
чувак спасибо за видео
пусть оно на английском но я всё понял
dude thanks for the video
it may be in English but I understand
:)
So i got it to install and i see the screen with the buttons and information. But i cant actually click on anything neither shift clicking nor right clicking then int he opened display click anything.
shift-right click when outside and left click inside normally should work
Doesnt let me :/
Else seems to work fine just cant click anything. dw20 1.10 pack
i.gyazo.com/45a475f9093fc8295283005974abc5db.png
try placing the keyboard on the screen and not on the controller
The Keyboard is on the side of the screen like you showed in the video :)
I'm seeing this exact issue as well in FTB Beyond. Did you ever fix it?
tried running this it flatlined my reactor tried changing the % wouldn't change anything other than flatlining my reactor
if i wanna connect a battery for ender io and add this batery at internal reactor batery. How can i do¿?
HI !not work for me , sorry for my english , i'm french . in the screen i see : boot/04_component.lua:68: no primary 'br_reactor' available: stack traceback:
[C]: in function 'assert'
boot/04_component.lua:68: in fonction
(...tail calls...)
/home/reactor.lua:7: in main chunk
(...tail calls...)
[C]: in function 'xpcall'
machine:751 in function 'xpcall'
/lib/process.lua:63: in function
Please , i need help ! Thx for your vidéo !
+Teufeurdu21 , Airsoft, Unboxing & Test est ce que tu utilises la version 0.4.5.41 de extreme reactor? Il y a un probleme avec le mod qui a été résolu dans les versions plus récente
Krakaen merci de ta reponse . je joue sur le modpack tagnamod en 1.12.1 donc je ne sais pas trop quel version on utilise .
Apparement j ai le 1-12-0.4.5.34
+Teufeurdu21 , Airsoft, Unboxing & Test je trouce pas de modpack qui s'apelle tagnamod..
Ragnamod sur curse "twitch"
Is there any way to prevent control rod insertion from going below a certain amount? Because going anything below 85% makes my reactor extremely inefficient, and I don't need it. But since I'm filling up a draconic evolution power ball it keeps drawing max power from the reactor, and your program makes the control rods go to 0%
the only way would be to change a couple of things in the code... like... 7-8 places. the program will make the reactor give you what you need and since you are filling the ball, it takes all because there is no restriction. you could use a fluxgate from draconic evolution to control the RF going in the ball, I think that would be simpler
I found a bug if you click any where the button isn't then the buttons are frozen.
im on 1.12.2 and the latest version on oc
I cant control the buttons for some reason
I had the same problem but just rebooting the computer worked for some awkward reason
I just followed the guide and did everything exactly as you did it.
I get an error on OC
/bin/pastebin.lua:28: Connection refused: connect:
stack traceback:
[C]: in function 'error'
/lib/internet.lua:50: in function 'for iterator'
/bin/pastebin.lua:28: in function 'get'
/bin/pastebin.lua:136: in main chunk
(...tail calls...)
[C]: in function 'xpcall'
/lib/process.lua:63: in function
I am an LUA nobody. I haven't a clue. I just copy you programmers word for word and pray. Any help would be welcome.
Solved I think. It only works in 1.12.2. I guess RedNet is for 1.10.2.
The script isn't working in FTB Revelation 2.0. It installs and runs, but does not adjust the rods.
I'll try to see what is happening
could you send me a picture of your setup on my twitter? also, do you have it all in one chunk, over multiple chunks? I just tested for me and it worked with a game close, a chunk unloaded. With more informations, I might be able to figure out why it is not working for you
I don't have a Twitter and have no interest in creating one. What about Discord?
discord.gg/WZ3ZmK
I got an error says unsupported resolution and program cannot start. I am using FTB Relation and updated to latest. Any idea for this error?
Items you need to use are in the description. Make sure that the screens and graphic card are correct
Hi, i just have a problem that started few days ago, every time i log out from server and log back in my screen resolution changes, no matter how many screens is there even if there is just one. Also happening when i use rft dim or any tp device. All is chunkloaded and working fine but screen meeses up. Thanks
there was updates lately to mods, did you recently update your modpack to a more recent version? this seems to be an issue with OpenComputer, not my program. The resolution is handled by the mod itself, You should probably report the issue on their website
Krakaen thanks so much for reply and this perfect program. I never thought its problem with your program :) i was just trying to find solution for problem that happened. Thanks for advice and looking forward to see some DE reactor program from you heh. Keep up great work my friend.
Ok, so i'm on SF3 on a server and we are trying to get the code on OpenComputers to work, we then get an error saying (on startup):
boot/04_component.lua:69: no primary 'br_reactor' available:
stack traceback:
[C]: in function 'assert'
boot/04_component.lua:69: in function
(...tail calls...)
/home/reactor.lua:7: in main chunk
[C]: in function 'xpcall'
machine:751: in function 'xpcall'
/lib/process.lua:94: in function
hum.... it cant detect the reactor it seems... is it connected to a computer port with cables?
It is connected to a port (reactor redstone flux power tap (legacy)) with cables going into the screen and computer.
www.dropbox.com/home?preview=Screenshot_2.png
in what way? to power or you may need to use the computer port instead to a powertap
you need to connect the cable to a computer port not a redstone port....
Nice work! OpenComputers is better anyway.
on some parts, they have a more in-depth programming system, but on other hands, some things are a little bit tricky
can i have multiple reactors on one computer?
the button api is not working for me shift right click or opening the screen and left clicking I'm on version 1.10.2
+Joe Shmoe it should work, it has been tested well in 1.10.2.
thanks for your fast response, i reloaded it a few times and it ended up working. Thanks for your hard work putting it together its a game changer for sure!! sub+ like =]
+Joe Shmoe glad you enjoy
For me its forcing the control rods to 100% and stops the reactor from generating power and changing the percentage on the program doesn't fix it the only way to fix it is to turn the computer off :/
What is your version of extreme reactor and openComputer?
Hi, couldnt get the screen to work for the controls etc, visuals all work fine, just the adjustment side of it isnt working, tried shift+right click and also opened it and tried with left click. still nothing.
Any idea what might be going wrong? im using Extreme Reactors and OpenComputers in the ProjectOzone 1.12.2 modpack.
Add a keyboard
@@Krakaen already had a keyboard on there, still didnt work :/
no worries. fixed itself, dont know why it wasnt working but my power went out and when i rebooted the system it works, dont know why it didnt work on previous restarts
hey is there any way to access this program remotely using a tablet with a link card, I wanna have it running on a screen at my base but I also wanna be able to see how much RF my reactor is producing from anywhere in the world
Not that i know of, you would have to make a program for the tablet it self and stuff
Didn't know Kermit did tutorials. jk
Good program to have, but running into a small issue everytime i log out and in or after a server restart I get the error "Unrecoverable Error no bootable medium found: /init.lua". I go through the whole install process in order to fix it.
hum... that is wierd..., you have a hard drive and all? that might be something you could ask the mod author, because i do not think it would be cause by my program
Does it work with turbines?