Here's some advice for cannon phase: 1. ALWAYS hold the normal attack for as long as you can, there is a much stronger stage 2 that can only be reached after holding it for a certain amount of time. You have to anticipate the attacks and walk out of the way rather than dodge. 2. After the fragments rush towards you, they can be damaged by the much stronger melee attacks until they teleport away. 3. Since you should be holding the normals for as long as possible, only use the special shot if you've already stopped holding normal, e.g. got hit, used melee, dodged, needed to heal/revive others. 4. The cannon scales off of weapon ATK and potency floor alone, actual potency, weapon potentials, and fixas do not matter here. So you can have a potency floor-specific gear to increase your damage output like I did here. 5. When damaged, a fragment's crystal can sometimes glow to show the weakpoint, if you can spot it, target it down asap. 6. Always prioritize killing the enemy that spawns in the middle of the arena to gain special shots and reduce number of attacks.
@@MadGear199X Yes, the cannon is proven to have a 1.3x Floor multiplier built in, so as long as you can reach 76.9% floor normally, you will have 100% floor in the cannon phase.
i gave up on ngs because of this boss. Sometimes you have wierd hitboxes that makes your melee hits not connect. Sometimes you get double shoted, just because you timed a counter for a milli second wrong 2:59. The canon phase is sometimes bugged, so you just stand there for 5 sec and die because of it. And all that for just sliver of a chance to get a weapon that might gets replaced in 4-5 months, where by the time easier obtainable alternatives comes around. anyways gg and congratz on your kill
As someone who's pretty bad at the game, I personally did not struggle with this boss much. Its very straight forward. Werey ou trying to hit its arm while its swinging? its the body that you should try to aim for. There's a reason why the target marker focuses the body and not the limb. The cannon phase is just a thing of getting used to how swiftly you can dodge with it while doing as much dps as possible without interruption. In other words, skill issue.
Yep, the cannon takes into account your ATK and potency floor, but no other augments. So it's a damage increase to switch to a set with high potency floor.
Lol as a slayer I feel your pain at 3:00 You mistimed it by half a second missing parry and then you get one shot, happened to me more often then i'd like to count.
this was some insane gameplay! but Iv got to know? how does Ra sub help your slayer main? (I want to learn and get better) Edit: for sub Iv tried to use Br , Fi , Bo , Te for slayer main
Here's the reason why Ra sub is the best damage subclass in this fight: In part 2 of phase 1, every player must split up to each take care of one fragment (puppet) on their own. This means only one fragment can be blighted at a time. But with Ranger skill "Blight Rounds Self Benefit" (works on subclass), everyone in the group can get +15% Damage (+25% for the Ranger themselves). This works because each fragment counts as "part" of Dalion, so the skill comes into effect.
lol it has been like this for 3 years what do you expect from HMZK??!He showed what he was up to during partially ep4 but fully ep5, guy prob has some connections to CEO of sega or some sht otherwise no way he wouldnt get fired after the disaster that is ep5 particularly the disaster in sega's most money making game(was). It was so bad that during half way someone had to took over the game ; in sega's eye literally anyone would be ok other than HMZK, it was YSOK who brought light to the game but ,as I mentioned previously, HMZK fked it over again by removing concerts, sg from challenge quests(and the guy mocking playerbase by changing rewards to augment passes which is useless without new content/gear which himself removed from the game) , collection files that was rotating and was crucial for summoners in jp(now people who didnt build su can hardly ever play su in jp), magatsu keys and no new content to the game, basically making pso2 worse to get players to play ngs (imagine making a game so bad that u have to make previous game worse to make it appealing, yikes)bc he knew pso2 was just superior to whatever he will ever make. IF the director changes and HMZK gets the fk out of the company ngs can be good bc literally ANYONE would do a better job than HMZK which I dont think that'd be the case unfortunetely bc as I said, normally HMZK should have been fired long ago (imagine costing the company a whole game and them trusting the same guy that he'd make a new game better lol, he 100% has some connections to upper sega).
@@percyjackson9727 This is an argument I see parroted by people all the time but most of what you just said is asspull and HMZK wasn't solely responsible for like, most of that stuff. Also, hold your praise for YSOK who did nothing more than help push pso2 towards being an unbalanced mess, but he was also the item director for NGS up until recently. So all the drop and item reward decisions that were made had to go through him at some point. It's really easy to pin all the things you don't like on one person (even if most of it is bullshit). Classic case of 'devs bad, I could do better!'. Bitch, no you couldn't lol.
u are wrong.... Cannon not count at normal attack If boring ez way your not play this quest This quest is boring for me but i play too much for this quest coz i smell money and i'm rich in the game and real life again
This is an easy fight, but too bad a lot of players can seem to learn it at the rate you can despite that. The state of ngs players is down horrendous lol
Appreciate this! I don't think I was maximizing in the cannon phase. I saw you using specials when the fragments shift across the board. I'll try it!
Here's some advice for cannon phase:
1. ALWAYS hold the normal attack for as long as you can, there is a much stronger stage 2 that can only be reached after holding it for a certain amount of time. You have to anticipate the attacks and walk out of the way rather than dodge.
2. After the fragments rush towards you, they can be damaged by the much stronger melee attacks until they teleport away.
3. Since you should be holding the normals for as long as possible, only use the special shot if you've already stopped holding normal, e.g. got hit, used melee, dodged, needed to heal/revive others.
4. The cannon scales off of weapon ATK and potency floor alone, actual potency, weapon potentials, and fixas do not matter here. So you can have a potency floor-specific gear to increase your damage output like I did here.
5. When damaged, a fragment's crystal can sometimes glow to show the weakpoint, if you can spot it, target it down asap.
6. Always prioritize killing the enemy that spawns in the middle of the arena to gain special shots and reduce number of attacks.
Is it true the cannon has 30% floor built in? So if I'm over 70% floor on my regular gear I'm good to go?
@@Kean4144 Whats the recommended Pot here overall?
@@MadGear199X Yes, the cannon is proven to have a 1.3x Floor multiplier built in, so as long as you can reach 76.9% floor normally, you will have 100% floor in the cannon phase.
@@zeokenx2 Our team cleared with about 160% potency and 60% floor, probably on the low end to clear this quest.
That's definitely a clutch win right there, I was sweating from looking both at your timer and it's healthbar
i gave up on ngs because of this boss.
Sometimes you have wierd hitboxes that makes your melee hits not connect.
Sometimes you get double shoted, just because you timed a counter for a milli second wrong 2:59.
The canon phase is sometimes bugged, so you just stand there for 5 sec and die because of it.
And all that for just sliver of a chance to get a weapon that might gets replaced in 4-5 months,
where by the time easier obtainable alternatives comes around.
anyways gg and congratz on your kill
Just skip this content then? No need to give up on the whole game when something easier obtainable comes around, as you said yourself.
Dont forget when you revive you cannot physically parry so if it winds up into that 3 hit combo you just end up dead again.
Bye bye Baso there's always fort night lol😂😂😂😂😂😂
in a game with fairly lenient counters you should get killed quickly if you mistime your counters on the hardest content
As someone who's pretty bad at the game, I personally did not struggle with this boss much. Its very straight forward. Werey ou trying to hit its arm while its swinging? its the body that you should try to aim for. There's a reason why the target marker focuses the body and not the limb. The cannon phase is just a thing of getting used to how swiftly you can dodge with it while doing as much dps as possible without interruption.
In other words, skill issue.
Wait wait wait, mid-game armor switching? 😅
Yep, the cannon takes into account your ATK and potency floor, but no other augments. So it's a damage increase to switch to a set with high potency floor.
Machanic same dark falz aegis phase before 4 tower and phase throwing crystal to him
Lol as a slayer I feel your pain at 3:00
You mistimed it by half a second missing parry and then you get one shot, happened to me more often then i'd like to count.
All that and no 11 star weapon. Sheesh. Anyway, congratulations.
🔥
Where do u flight him again?
There's a new location on the map in North Kvaris, also available from the quest counter.
this was some insane gameplay! but Iv got to know? how does Ra sub help your slayer main? (I want to learn and get better)
Edit: for sub Iv tried to use Br , Fi , Bo , Te for slayer main
Here's the reason why Ra sub is the best damage subclass in this fight:
In part 2 of phase 1, every player must split up to each take care of one fragment (puppet) on their own. This means only one fragment can be blighted at a time.
But with Ranger skill "Blight Rounds Self Benefit" (works on subclass), everyone in the group can get +15% Damage (+25% for the Ranger themselves). This works because each fragment counts as "part" of Dalion, so the skill comes into effect.
dude fuckin gave up and accepted his fate jesus
Single Pogs 💪🏾
Quest is just parry for 6 minutes and hold normal attack for 7 minutes lmao. Looks super boring.
lol it has been like this for 3 years what do you expect from HMZK??!He showed what he was up to during partially ep4 but fully ep5, guy prob has some connections to CEO of sega or some sht otherwise no way he wouldnt get fired after the disaster that is ep5 particularly the disaster in sega's most money making game(was). It was so bad that during half way someone had to took over the game ; in sega's eye literally anyone would be ok other than HMZK, it was YSOK who brought light to the game but ,as I mentioned previously, HMZK fked it over again by removing concerts, sg from challenge quests(and the guy mocking playerbase by changing rewards to augment passes which is useless without new content/gear which himself removed from the game) , collection files that was rotating and was crucial for summoners in jp(now people who didnt build su can hardly ever play su in jp), magatsu keys and no new content to the game, basically making pso2 worse to get players to play ngs (imagine making a game so bad that u have to make previous game worse to make it appealing, yikes)bc he knew pso2 was just superior to whatever he will ever make. IF the director changes and HMZK gets the fk out of the company ngs can be good bc literally ANYONE would do a better job than HMZK which I dont think that'd be the case unfortunetely bc as I said, normally HMZK should have been fired long ago (imagine costing the company a whole game and them trusting the same guy that he'd make a new game better lol, he 100% has some connections to upper sega).
@@percyjackson9727 This is an argument I see parroted by people all the time but most of what you just said is asspull and HMZK wasn't solely responsible for like, most of that stuff. Also, hold your praise for YSOK who did nothing more than help push pso2 towards being an unbalanced mess, but he was also the item director for NGS up until recently. So all the drop and item reward decisions that were made had to go through him at some point.
It's really easy to pin all the things you don't like on one person (even if most of it is bullshit). Classic case of 'devs bad, I could do better!'. Bitch, no you couldn't lol.
u are wrong....
Cannon not count at normal attack
If boring ez way your not play this quest
This quest is boring for me but i play too much for this quest coz i smell money and i'm rich in the game and real life again
@@MulLaTeZCarL1. Fix your grammar
2. No one asked about your personal status
@@LeaThePhoenix nope nope nope 😆
This is an easy fight, but too bad a lot of players can seem to learn it at the rate you can despite that. The state of ngs players is down horrendous lol