Mimigoul harm Normal Trap If your opponent special summons a monster: You cannot special summons monsters for the rest of the turn, also look at a random card in your opponent's deck. If it's a monster, special summon it to your field. If it's not a monster, or that monster could not be summoned, put that card on the bottom of the deck.
Not many people know this, but Peeps has been trying to play something other than Earth Machine for a while. Unfortunately, Joseph cursed him to only be interested in TCG exclusive decks (it was for a bit)
@@tsukamesuccess7332 But the Sinful Spoils cards were left unscathed in preparation for the new Azamina stuff, which provides some neat utility for things like Witchcrafter(which just got Grass back), Runick(which J.S. refuses to let the TCG hit any further), White Woods(which now has more of a chance to get things done) and Sky Striker(which could have been seen as an engine more often by now if the TCG added their new Link-2, which even Master Duel has had access to for a while). We definitely haven't seen the last of Snake-Eyes, since as long as Witch is usable it's going to keep popping up as an engine to to with it.
I know most of the focus is going to the Unicorn comparison because of the power gap but what really gets me is the similarity to Galaxy Hundred. The cards are almost identical. Continuous spell that either steals a monster from the opponent's extra or banishes it. Except Hundred lets you see the whole extra, choose the card to remove, and doesn't negate anything if you steal. Oh and by the way its ALSO A STARTER with the foolish effect. They looked at Galaxy Hundred, said hmm let's do that again but way worse and also without the actual main selling point of the card.
I think people are missing the point of Mimighoul theme though. The theme is a dungeon crawler and opening loot. Dungeon's are supposed to be beaten and Mimighoul fulfills that role. You crawl through the dungeon and then due to bad design, the adventurer beats the dungeon.
Decks should simply be good rather than being printed to die, there's no lower powered format to play bad decks. So if the deck you like sucks, well it sucks to be you!
@shubhpatel619 people like to play decks that would be weaker than the meta for the fun of it, naturally a fun deck thats also somewhat competitively viable sees more play than a fun deck thats existence is only for being fun
If there isn't a single good card in the second wave I'm gonna Mimighoul harm myself
Mimigoul harm
Normal Trap
If your opponent special summons a monster: You cannot special summons monsters for the rest of the turn, also look at a random card in your opponent's deck. If it's a monster, special summon it to your field. If it's not a monster, or that monster could not be summoned, put that card on the bottom of the deck.
Not many people know this, but Peeps has been trying to play something other than Earth Machine for a while. Unfortunately, Joseph cursed him to only be interested in TCG exclusive decks (it was for a bit)
CURSE OF BAD WAVE 2 DECKS
Is a tcg archetype even relevant if Peeps doesn't rant about its later waves of support
This man is very entertaining and informative.
this comment is very entertaining and informative.
Mimighoul? More like snore mimimimimi
I hate how much i love yugioh, because it obviously loves how much it hates me
lol he said they are gonna kill snake eyes...we were fools. happy, optimistic fools
snake eyes sucks now
@@tsukamesuccess7332
But the Sinful Spoils cards were left unscathed in preparation for the new Azamina stuff, which provides some neat utility for things like Witchcrafter(which just got Grass back), Runick(which J.S. refuses to let the TCG hit any further), White Woods(which now has more of a chance to get things done) and Sky Striker(which could have been seen as an engine more often by now if the TCG added their new Link-2, which even Master Duel has had access to for a while).
We definitely haven't seen the last of Snake-Eyes, since as long as Witch is usable it's going to keep popping up as an engine to to with it.
I know most of the focus is going to the Unicorn comparison because of the power gap but what really gets me is the similarity to Galaxy Hundred. The cards are almost identical. Continuous spell that either steals a monster from the opponent's extra or banishes it. Except Hundred lets you see the whole extra, choose the card to remove, and doesn't negate anything if you steal. Oh and by the way its ALSO A STARTER with the foolish effect. They looked at Galaxy Hundred, said hmm let's do that again but way worse and also without the actual main selling point of the card.
Can't wait to see the reaction to the entire second wave 🤔 I think this deck is a fun one
Promising 3rd wave 🙏🏻
"It's worse Kashtira Unicorn" AND UNICORN IS A STARTER ONTOP OF ALL THAT TOO!
Acid golem in extra deck
Mimighoul charm: 💀
You are laughing, but if you don’t play any fire link monster, Promethean is gonna be Acid golem 2.0
We're waiting on a new video now that all of the 2nd wave has released...
I love how peeps keeps shitting on one card in the entire video
What in the actual fuck is this card. How does this help the strategy at all?
That's the secret- it doesn't 🥴👍
"And Kashtira is a tier 1 deck"
Uhhhhhhh
I DIDNT EVEN THINK ABOUT PRINCESS LMAOOOOOO
well it /was/ a tier 1 deck
I'm starting to notice a pattern here 🧐
My GOAT IS UPLOADING !!!!!!
The fact this mid-ass card is the best thing Mimighoul is going to do under Dominus Impulse makes me want to k
@GoldenNova was right… you ARE HANDSOME 😍😍😍
This card made me flip out (in a bad way smh)
>Hit Princess
>????
>Scoop
I think people are missing the point of Mimighoul theme though. The theme is a dungeon crawler and opening loot. Dungeon's are supposed to be beaten and Mimighoul fulfills that role. You crawl through the dungeon and then due to bad design, the adventurer beats the dungeon.
Labrynth:
@@StarfieldDisarray Labyrinths and Dungeons are VERY different. A Dungeon should be beaten. A Labyrinth you should get lost in.
You looked at one of the new 7 from the second wave! 😒 🤷🏽♂️
ah yes the copium for a tcg exclusive deck, don`t worry, we all experience it. It will be bad.
Unless there is another way to get this on the field that isn't dragon this will see no play. You might see it at 1.
Might
I hate that your saying it bad when they haven't released everything else for them
Why do you care about tcg archetypes being good tho?
Decks should simply be good rather than being printed to die, there's no lower powered format to play bad decks. So if the deck you like sucks, well it sucks to be you!
@@StarfieldDisarray but if a deck sucks then wouldn't you not play it?
@shubhpatel619 people like to play decks that would be weaker than the meta for the fun of it, naturally a fun deck thats also somewhat competitively viable sees more play than a fun deck thats existence is only for being fun
This time, even the 1st wave was trash.
Mimighoul wave 1 wasn't too bad compared to the last 2 TCG exclusive archetypes.
You're too negative. This is just 1 card and it's not even that bad. it's just not necessary since it's the 4th search target.