I joined a random game of expert ‘The Parish’ a couple of days ago. It was going fine but the Rochelle player was struggling a bit; killed themselves with a Molotov by ‘accident’ twice. Eventually she teamkilled everyone and left. The rest of the game, up to the bridge, we kept getting Rochelles who were either griefing & TKing, resulting in a kick, or ones that were legitimately trying but kept getting downed or falling off the bridge, halting everybody’s progress, causing us all to die trying to save her, thus resulting in a restart. In my 300+ hours I’ve never had to restart the bridge that many times. Me and these two strangers would call this run the ‘Rochelle curse’ between every Rochelle drop out, saying ‘the curse continues’ on every restart or ‘break the curse!’ when one sole survivor was almost to the helicopter. After the sixth or seventh go at the bridge, another Rochelle quit, so I said ‘fuck it, I have an idea’ & capped the Rochelle bot in the safe room. The three of us ran the entire bridge, with several people joining and leaving the dead Rochelle slot throughout, and we all made it on the first try. l wish I’d recorded the replay, it was the greatest bridge I’d ever played.
This is why I love this game, as much as you can suffer and deal with the pain of players like these, it makes for amazing memories that you'll love for years after. Left 4 Dead is one of those games that never stops giving you amazing moments and memories, no matter how many years you drop then return back to the game.
There's only two kinds of Rochelle players. 1. The trolls or angry players who don't want to be her. 2. The gods who could speedrun the level, or carry the whole team to the end.
As a game developer I'm studying the heck out of this concept. I want my games to bring people together socially in positive ways so badly. Searching for the best ways to encourage those positive interactions and discourage the negative.
You have a great vision for your games! I'm excited to see how you bring people together in positive ways through your work.I can't wait to see what you create next.
Be sure to check out Guild Wars 2 too. It's an MMO, but that game's design choices really encourages players to give eachother a hand. Really sets it apart from the others and probably the reason why it's the only MMO that I actually like.
@@Adnub I really appreciate this kind of suggestion! There are a lot of gaming experiences that I missed out on and if anyone else seeing this has other suggestions of this caliber I'm very open to that!
I remember my friend almost crying in the opening scene of L4D2, because he was scared. Then that fear diminished when he picked up a pistol and fire axe. I’ll never forget him yelling “I’m the fireman, and you just got SMOKED!”. Ah, good times.
At my previous job we would always play L4D at the end of the day on fridays. My boss would say that she could find out a lot about an employee’s character by how they played, if they would help or just run in front of everyone as if they’re playing alone and leave everyone to die. I miss her and my other boss, her husband. They were good people.
I remember me and my buddy screaming and laughing everytime the tongue thing (I forgot the name guys, forgive me) got me cuz I was a newbie and when I would shoot the witch before he gave me the go signal. Fun times.
Y'know in like a movie where one of the characters is straggling behind and in serious danger, then one of the other characters is like "you go ahead, ill deal with this" or something, and you think to yourself 'wow what a sense of relief and gratitude that person must feel getting out of that situation'. Left 4 Dead lets me be THAT character, especially when playing with newer/more easily scared players, I love it! Why yes I am a Bill/Coach main, why do you ask?
@@flintfrommother3gaming it was more just a funny way of saying they're my favourite to play because of their personalities, voicelines and general design, there is no gameplay difference
u should try 4+ player custom servers if you ever come across one. they are very chaotic due to increased specials & misc plugin stuff. unbalanced chaos + many players has had lots of unique teamplay. that is all bye
@@flintfrommother3gaming 1: you can identify as a character in left 4 dead which makes the character feel special 2:cuz valve is better at moddeling characters then some random person in mom's basement wow suprise
i wish it too, but sadly i believe people are no longer interested in casual coop in the same way. Competitive games are more addictive, so i dont believe its as economically feasible for a large company to make games the same way valve did any more.
@@jackkennerley5329 well, there’s a game called Vermintide 2 that might peak your interest. It’s like Left 4 Dead2, but in a grim dark fantasy setting, and rats.
@@IamaPERSON I love vermintide, but it’s a game produced by a small studio. What I mean is we’re not going to see games like vermintide or l4d2, produced by big studios who will be able to take those games to the next level
As someone who plays a LOT of versus, I completely agree with your emphasis on the importance of the saferoom door bar. That one sound effect always gets everyone's attention, being very audible at a long distance for special infected to hear. That bar drop always signifies that the game is about to start, without anyone typing or saying a word.
THANK YOU! the fact that it's also considered anomalous that you're practically forced to work together to get past even the first segments of a map is also a surefire sign that we're doing multiplayer wrong.
A lot of games that are multiplayer feels like just multi-player with stronger enemies. Teams you are supposed to be with are just basically marked allies because you can simply destroy one team if you're good enough and that team can just leave you to fend for yourself if your bad also they can handle themselves. Multiplayer is supposed to be a team-based game and helping each other if one teammate dies everyone will fall. Also the sense of cooperation and team bonding when attacking zombies feels good because you're giving your team some sense of purpose and patting each other's back.
Even after a decade later there aren't that many games which can capture the true co-op feeling that this game did so effortlessly, it's a gaming experience that everyone should witness for them atleast once
Most co-op games nowadays are just "games you can play with friends". The only interaction you can do with each other is seeing the other's avatar and having more damage output. THAT'S LITERALLY IT.
That's a good joke. I've never seen a game filled with so many testosterone lacking 120lb zoomers who will kick you the second you do something they don't like or don't do something they're demanding of you
@@DUKEHadToDoItToEm You commented again on a comment mentioning DRG. Do people like you just like to shit on the thing that's popular at the moment? I mean you do you, but it seems you're hating on the game more because of stubbornness instead of actual criticism.
@@DUKEHadToDoItToEm i didnt mention it in the other thread but i may as well here. What the fuck is with the extremely specific description? My guess is that the people who are seething and backseat gaming are people exactly like you.
@@DUKEHadToDoItToEm I don't know man, I just play with friends or occasionally host servers meant for low level players to get the hang of it. Sorry you had a bad two games. Wait, I'm getting a strange feeling I've been here before..
This video is super accurate to the Left 4 Dead experience, I may not have the most hours in this game but it is definitely one of my favorites just because of how I've gotten to connect with friends
I remember the first week I ever built my pc I got with my group of friends who already had their pc’s and instead of playing the newest or most graphically advanced games, I booted up l4d with them and played custom maps for hours These things feel like a rite of passage
Hey when was this, because this was an advanced game at the time of release if your not being a karen about other games. I play it every now an then & my fiance plays it ( first time ) with me.
I have many good memories of me screaming at friends in this game as they shot the gas cans around my feet as the tank was barreling down the street to kill us
I adore the feeling of the last ditch run to the escape with my friends. watching one of my friends get caught out is so dramatic it feels like the end to a film. which incidently is like the whole theme of L4D. GOATED games.
I still make friends through left 4 dead to this day. To just being a generally laid back teammate to those not as good as me in expert, to giving them pills and making them the priority, makes people so happy and its made me so many friends.
I think the 'next' great social MP is Deep Rock Galactic. It's gameplay is pretty fun and randomly generated and the difficulty can be tweaked from someone's first game to a pro twitch God. Totally worth it imo
The Abyss Bar is unironically one of the greatest ideas for building camaraderie a developer could've had. It gives you awesome buffs, but the greatest part is just staying for like an hour straight drinking gimmick beers and fucking around in the Space Rig. It's also incredibly tightly and well designed. Deep Rock is fantastic.
for me the greatest strengths of l4d2 are the tricks you can learn and vocalizers. it's not really that fun to be going through the same campaigns over and over with randoms who don't talk but man when i do strike gold finding a guy who knows how to use a vocalizer (for reasons other than death scream), i could finish every single campaign in the game with 'em. not to mention all the tricks you could potentially learn and use. also not really related but i love to test people on dead center by standing on the stairs near the gun store to see if my teammates will throw me the cola or just painfully make it all the way around just to put it in themselves
you my guy just told everything i do XD. if i dont wanna talk in chat or vc with people. i use the vocalizer too say sry when i hit a teammate. and other things. and yes the dead center cola part is also true. i cant even lie.
good thing they care about TF2 now and the The Last Stand update came out 2 years ago, not counting small patches which are bug fixes and exploit patches
As some here already mentioned Deep Rock Galactic (DRG) has taken L4D's co-op elements and added space dwarves and procedural map generation with an amazing lobby room. Highly recommend trying it out. Still doesn't achieve the almost flat learning curve of L4D but it is also a conscious design choice.
I have always admired playing L4D online because of how you have to learn and adjust to other random players in every game. You really get to know them during the gameplay. Coach kicks asses this game... Nick in this game usually friendly fires you so don't get close to him etc. And it is kinda fitting with the game story as well.. It's not like any of the L4D survivors know each other. They are complete strangers that are stuck with each other. .. not unlike how you play this game online.
One thing to add is that valve back then made Lfd with almost 200 employee ranging on almost every aspect including psychology team dedicated to understand how a player or zombie interacts with their environment. While nowadays hundreds of employee are doing the same thing on a big game company due to bad game direction or planning
My girlfriend hates most video games. I couldn't get her into almost anything besides the Sims But then I showed her Left 4 Dead and it's the only shooter she enjoys. One of the best couch multiplayer games ever.
I'd just like to take a moment to appreciate how awesome Valve's credit songs are. I love Half Life's end song, but my God, all of these outros for l4d are golden
your videos give me such comfort, especially now that i know you are just like me, its so nice to listen to the videos, i feel like we are friends talking about our experiences and you are telling me a story. im scared of being alone so watching your videos really helps calm me when i am alone. lots of love!
Wtf, I literally searched UA-cam for a left4dead video by leadhead yesterday, only to be surprised you hadn't made one. And here you are today. Absolute hero!
Oh man, prepare for Left 4 Mine aka Deep Rock Galactic. It's the most valve like game in recent years. It has the most dynamic, simple and flexible co-op system in current gaming
I looked it up, and deep rock galactic was released in 2020. it took us THAT LONG to successfully capture the "work-together-or-die-together" gameplay of left for dead, which came out in 2008!?!?
@@pillowmint4622 I know right? At least its here now, and Ghost Ship have done excellent with the DLCs and updates. Seriously the gold standard of additional content!
The start of this video speaks with me on a spiritual level, I need more casual games that are more about the people im playing with rather than the game itself.
I've been playing L4D2 since the day it was released. Giving pills to people when they're struggling to get to a safe room, saving people from a smoker with a shot from a sniper rifle from the other end of the map, helping noobs get achievements, these actions make me feel good about myself. I know it's just a game, but for people who for whatever reason don't socialize much, this game fills a hole in their lives.
when you bring up stuff realted to rochelle anf nick in the video, i have the exact oppisite picture of the characters in my head, not for any characterization or personality reasons but the way me and my friends play the characters, my friend plays nick almost exactley oppisite to what you decribe usually happens, as well as any time rochelle is played by the bot it almost seems like she is activley a detrement finding bizarre ways to get the team killed or what seems like actual refusal to help the rest of the team, so me and my friend have a very antagonistic view of Rochelle
Somehow, I don't know how, but somehow every single one of your videos always manages to make me cry, girl. Thank you so much for these emotional spots of comfort.
While I agree with what you said regarding Nick, if you've ever heard his voicelines when he revives someone incapacitated or with a defib unit, you can tell that he still cares for the team.
I find that intro section very interesting, cause Left 4 Dead can be just as complex and imposing. Emphasis on “CAN” - a great thing about the game is just how flexible it is: You don’t ever have to do anything a specific way in order to progress or have fun, it’s gameplay and mechanics are so simple that a beginner can pick them up with ease, but the simplicity also lends itself to many advanced things. You said every special infected needs teamwork to counter - but there are reliable methods to defend yourself from every single one of them. It’s quite a contrast if you compare someone’s first playthrough to a competitive match. There would be very jarring and stark differences, but both would have one thing in common: They’d show people having fun. L4D has amazing versatility in it’s simplicity, the game can be as simple or advanced as you want and it won’t take away from the fun in the slightest.
I am so glad you made a left 4 dead video lol, I couldn’t wait to see your analysis on this game. Everything you’ve said is spot on. Most of my friends on steam I made playing left 4 dead. I’ve played hundred of games in my life but ever since the first left 4 dead came out, it has been the ONLY game I’ve never gotten bored with, specifically because of this social aspect. I like to socialize with people, and at any time when I’m feeling lonely and there’s nobody to talk to, I can count on left 4 dead to give me that opportunity to socialize. Even if nobody else has a mic it’s fun to talk to them just to see how they’d respond with either text or by using their character’s voice lines. Also because of how teamwork-oriented left 4 dead is, you automatically feel affection towards your teammates when they save you, give you pillz, or just stick by your side when a horde is inbound. By the end of a campaign, you inevitably want to send a friend request to your teammate because how can you not after what you’ve just been through together. I can’t tell you how many times I’ve gotten into conversations with teammates that we ended up getting so deeply involved with, that we would end up just sitting in the safe room talking, not even playing the game anymore. Left 4 Dead’s simplicity also promotes friendship rather than greed because there really isn’t anything to steal from others. Hardly anyone is going to be a dick to you because there’s little to nothing to gain from it. Most online games are designed around working towards being better than other players by giving players who spend more time with the game better items and such, encouraging selfishness amongst their communities. Why should I benefit you when I can benefit myself? Left 4 dead has nothing to work for, you just play the game as it is and as it always will be. Anyways I could go on and on but the point is Left 4 Dead is an amazing game and Lead Head, you couldn’t have shined a brighter light at what makes it so!
I'm pretty young and uncultured, and I recently just bought Left 4 Dead 2. I don't have friends to play with and I'm too much of a...well...cat, to play in pubs, but I'm seriously having fun with this game. I can't imagine what it's like to play this game on higher difficulties with friends, it just makes me even more sad that I probably wasn't around to experience this game at its peak. Valve is making questionable decisions as a company, but despite my lack of culture and time, I can sure as hell say that I fucking *love* Valve's games. The uniqueness. The world-building. The interactivity. The campaigns. The multiplayer aspect. The replayability. Whatever it is, Valve freaking nailed it. I've been watching Leadhead ever since my second playthrough of Half-Life, and I'm super engaged in this type of content. Keep it up! 😃
Picked up l4d2 about a year or two ago and MAN, wether it's with randos, friends, or even solo, i always have a fun time. And the mods... Oh, the mods... Two words, "Splash Mountain" man, that was a blast.
Love this video to death, Left 4 Dead 2 has wormed its way into being my favorite Valve game. I started making custom campaigns in 2019 after 10 years of playing and I still adore this game more and more every time I play it. Your points about the safe rooms and the graffiti are dead on and exactly what I like about them. Side note, as a modder, I'm almost positive that graffiti in official campaigns is not randomized. I think it could be technically possible to achieve, but I'm pretty sure Valve never bothered.
Another thing I love about Left 4 Dead is just how easy it is to get a custom campaign going with total strangers. Just download a custom campaign, host a local server, and set the game to public, within ten minutes or so, you'll have a full lobby. Some people might have ping as high as 200, but even then, the game is still very playable. Tanks Playground, The Bloody Moors, Warcelona, Yama, Wan Li, Suicide Blitz, and many more are all amazing experiences I've gone through with complete strangers and I've made a few friends from the hour or two we spent surviving together.
To me, Left4Dead is the best zombie apocalypse experience, you can't be alone or survive alone and it makes you build trust on other players, the same way you'd have to if it was all real and you'd feel betrayed if someone were to left you for dead, I like COD zombies, being the power house that can survive hordes of millions of zombies alone, but Left4Dead will be forever, the best zombie experience ever.
it's the middle of the night, and after finishing this video i felt the urge to listen to "Save Me Some Sugar". i remember it being one of my favorite tracks from the game, and holy, it's better than i remember. too bad i'm anxious as all hell and high water AND unapolegtically queer, making it practically impossible for me to play L4D coop anymore.
Left 4 Dead was how I met my long time friend of 11 years, He's my best friend and recently we met up irl and had the best week of our lives, Left 4 Dead 2 is one of the best games for meeting new people and my second favorite game of all time
This makes me think of (comparing Back 4 Blood with Left for Dead 2) how disappointing modern sequel/reboots can be. Phenomenal sequels like Psychonaughts 2 seem few and far between
Great video girl! I haven't really thought of L4D2 in this context before but I really relate to what you outlined in this video. I've definitely grown closer with my friend Amber just playing together and having each other's backs. Great job with this one!
Left 4 Dead never needed a progression system to be a great game. That's what modern games don't get. Modern games have a lot of unnecessary gimmicks to try give more depth to the game and keep people engaged. Meanwhile, Left 4 Dead goes straight to the point and provides a great experience that makes you keep coming back. There aren't thousands of stats, weapons and skills to unlock. It's a simple game, easy to get into, but with a good learning curve that provides more depth in the strategies that you can use. You don't need a progression system because you improve as a player.
Excellent video. Have you tried risk of rain 2? It fills the same niche of social interaction among hordes of enemies in my brain. My only complaint with it compared to L4D is that you don’t have everything available immediately, so a character you’d really enjoy you might not get until you’re 15 or so hours in
I actually got back into l4d2, mods just make it even better, cause turning everything into payday themed and just gunning down a dozer charger as jacket as a cloaker hunter beats jimny nick to death, it's just so good, chilling isn't it?
I don't know if this’ll mean anything to you but, your transgender transformation gives me strength to be myself too. Thank you Leadhead for making me feel safe to be myself.
I have so many hours in that game. It was a family thing, too. My daughter was 6 or so and was fascinated by the barrel fire in 2, my eldest was 14 and helped carry us in a tourney when a tank downed my husband, myself, and a rando, making it to the safe room. We had so much fun over the years playing.
My favourite Mutation to play with friends has got to be Tank Run. The amount of funny stuff and nonsense that happens throughout the game is absolutely hilarious.
I've clocked in 900+ hours into the game and made a lot of great friends that stayed and in regular contact with me. Of the 900 hours, 400 of them are just me playing with the same 2 friends, custom campaign, almost every week for 3-4 years, and the other 200 were another group of friends after the original 2 friends drifted away from the game, and funnily enough, the new group of friends I played with were also in the same boat as I am, older friends just drifted away. I maintained contact with them for years, playing other games with them and they still remain one of my closest internet friends ever. Should the day return, I would like to have a nostalgic trip with them with more custom campaigns. I have a long story I could tell about L4D2, how I met people, emotionally bonded, people that came and go, and many more, but it'll probably be too long for a comment, but I'm thankful you made video about how L4D2 is about bonding and still stays true to this day.
Hey Leadhead, haven't watched the video yet (gotta get off work first) but I just wanna say thank you! For being a huge inspiration for me! Your content is amazing, and I get excited for every upload! (You go girl!)
Comment going off the intro: Sadly, in an age where the appeal of Da Big Moolah in E-sports has motivated a lot of aspiring entrepeneurs and businessman assholes into trying to profit off the gaming industry as much as possible; games are taking this massive downards spiral quite identical to your average influencer-tier YTber, ykno; relatable to millenials, easy for kids, very simplified... The COD mindset of "pick up and play" but also trying to sneak in a "sink in hours on end, spend all your money" mentality coming from the previously driven-into-the-ground-by-aspiring-entrepeneurs-and-businessmen, mobile games sector. The idea of a meta plays a role in this. See, metas are made for people who want to play good but don't necessarily want to spend time getting good, they're no-brain strats spread around by streamers and alike to people who pretend they dont want to spend a lotta time in the game to get good but in the end will only end up spending even more time, losing track of time in their power trip of using the most OP items in the game. And the way the devs make money offa this is that they either make said meta item idiotically hard to get for newer players, letting them put it behind microtransactions aswell as in-game progress, or they will release new content for said meta item and the mindless meta player will fall for it for their love for said item (i.e. a paid skin for an OP gun in a game). There no longer is soul remaining behind games, and these aren't necessarily exclusive to AAA titles, it's more accurate to say what's popular on twitch and YT. The gaming industry is dying and the only good games are either indie titles that get litte to no funding and get developed really slowly or are games from reputable companies that release a title every 5 or more years (or slightly bigger indie teams but tbh as I've followed the progress of many indie teams, they've become considerably more and more moneyhungry/lazy/corporate, in a bad way, and I've simply lost trust.). Addition going off the actual video: FUCK YOU NICK'S THE BEST CHARACTER
I cannot imagine someone getting upset that the boss they're fighting has a health bar. How is that overcomplicated and metagame driven? I genuinely like this video, and agree with your thesis. But I can't imagine putting useful UI elements in the same category "clunky storefronts and advertisements." Especially because the boss shown in the clip associated with that line, the Ogre, is an optional fight at that point of the map. Knowing how much health it has left could be very valuable to making decisions on whether to run for cover or go ahead and fight, right? Am I missing something here?
nah dude The health bar ruins immersion and tension. Fighting the tank in left 4 dead on high difficulties was stressful especially when all your other teammates are incapacitated because you don’t know how much more health the tank has left. Shooting the ogre in back 4 blood is just so boring just watching a red bar slowly drain.
@@blmao5150 It also adds more advanced skill to the game, like learning which weapons deal how much damage, estimating the tank's HP based on how many shots have been fired, and based on that when to time reloads or in Versus whether to hold position, fall back, or push the tank, which enemies to prioritize, etc. All of that strategy pretty much goes out of the window if you could just see how much HP the tank has.
wow you unlocked another memory for me of one of the first games I played on pc was l4d2 and making a friend for the first time in it. Upping my steam friends like to 2 instead of just 1 lol.
Ellis was obviously my favorite for absolutely zero biased reasons.
Lmao
Hey, there's Keith!
Holy shit, it's his buddy Keith
Damn Buddy Keith .Ellis friend :skull:
Ellis says Trans Rights
Best line in the whole series:
“Hey, Captain Bill, there’s a boat!”
“Francis, that’s a car!”
"And you're an idiot."
AND IT’S ON FIRE
"Say Bill is an idiot in Japanese"
"Francis is an idiot (in Japanese)"
"Nice"
_Francis, that boat's underwater._
Cheeseburger apocalypse AUUUHGGE
I joined a random game of expert ‘The Parish’ a couple of days ago. It was going fine but the Rochelle player was struggling a bit; killed themselves with a Molotov by ‘accident’ twice. Eventually she teamkilled everyone and left. The rest of the game, up to the bridge, we kept getting Rochelles who were either griefing & TKing, resulting in a kick, or ones that were legitimately trying but kept getting downed or falling off the bridge, halting everybody’s progress, causing us all to die trying to save her, thus resulting in a restart. In my 300+ hours I’ve never had to restart the bridge that many times. Me and these two strangers would call this run the ‘Rochelle curse’ between every Rochelle drop out, saying ‘the curse continues’ on every restart or ‘break the curse!’ when one sole survivor was almost to the helicopter.
After the sixth or seventh go at the bridge, another Rochelle quit, so I said ‘fuck it, I have an idea’ & capped the Rochelle bot in the safe room. The three of us ran the entire bridge, with several people joining and leaving the dead Rochelle slot throughout, and we all made it on the first try. l wish I’d recorded the replay, it was the greatest bridge I’d ever played.
This is why I love this game, as much as you can suffer and deal with the pain of players like these, it makes for amazing memories that you'll love for years after. Left 4 Dead is one of those games that never stops giving you amazing moments and memories, no matter how many years you drop then return back to the game.
Rochelle is a curse.
Me happy now.
There's only two kinds of Rochelle players.
1. The trolls or angry players who don't want to be her.
2. The gods who could speedrun the level, or carry the whole team to the end.
@@Polomance862I hope I’m the second one, tho I do have my off days.
As a game developer I'm studying the heck out of this concept. I want my games to bring people together socially in positive ways so badly. Searching for the best ways to encourage those positive interactions and discourage the negative.
I wish you all the luck and inspiration in the world, but remember playerbase changed videogame market, not leader companies
@@critziel7225 can you plz expand on what the last part of that means? Not disagreeing I just don’t understand what you said
You have a great vision for your games! I'm excited to see how you bring people together in positive ways through your work.I can't wait to see what you create next.
Be sure to check out Guild Wars 2 too. It's an MMO, but that game's design choices really encourages players to give eachother a hand. Really sets it apart from the others and probably the reason why it's the only MMO that I actually like.
@@Adnub I really appreciate this kind of suggestion! There are a lot of gaming experiences that I missed out on and if anyone else seeing this has other suggestions of this caliber I'm very open to that!
I remember my friend almost crying in the opening scene of L4D2, because he was scared. Then that fear diminished when he picked up a pistol and fire axe. I’ll never forget him yelling “I’m the fireman, and you just got SMOKED!”. Ah, good times.
how old was he??
@@orenges probably like 5 or 7
actually badass
@@aldrichhf35 If he were an adult, I don't know if that would be very funny or very sad.
@@alexandredesouza3692 sad, that would be really sad, i would slap him.
I counted, and there were exactly 3783 zombies that died in this video just like it said at the end. Lead's attention to detail always astounds me!
8 sec into video and the madlad counted already
it was literally just uploaded how bro
It was released early for patreons
Wow, Nice dude!
@@jamesdouglas03 I'm a patron, I just copy and pasted my comment from the early upload onto the new one
At my previous job we would always play L4D at the end of the day on fridays. My boss would say that she could find out a lot about an employee’s character by how they played, if they would help or just run in front of everyone as if they’re playing alone and leave everyone to die.
I miss her and my other boss, her husband. They were good people.
Honestly that sounds like a great boss. She definitely knew her shit.
that sounds like a great JOB, honestly.
Why is my workplace not like this
W Boss.
Just started watching. But already yes. Best. Still have so many good memories of sitting in a dark room with 3 other mates yelling "help help help".
You just want attention
@@CSM100MK2 can't tell if that was a joke. Will take it such. Haha.
I remember me and my buddy screaming and laughing everytime the tongue thing (I forgot the name guys, forgive me) got me cuz I was a newbie and when I would shoot the witch before he gave me the go signal. Fun times.
Y'know in like a movie where one of the characters is straggling behind and in serious danger, then one of the other characters is like "you go ahead, ill deal with this" or something, and you think to yourself 'wow what a sense of relief and gratitude that person must feel getting out of that situation'. Left 4 Dead lets me be THAT character, especially when playing with newer/more easily scared players, I love it!
Why yes I am a Bill/Coach main, why do you ask?
Why are there mains of characters in L4D2, it has no benefits, and you can mod them to be another characters with addons.
@@flintfrommother3gaming it was more just a funny way of saying they're my favourite to play because of their personalities, voicelines and general design, there is no gameplay difference
u should try 4+ player custom servers if you ever come across one. they are very chaotic due to increased specials & misc plugin stuff. unbalanced chaos + many players has had lots of unique teamplay.
that is all bye
@@flintfrommother3gaming Because you want to be your favourite ofc
@@flintfrommother3gaming 1: you can identify as a character in left 4 dead which makes the character feel special
2:cuz valve is better at moddeling characters then some random person in mom's basement wow suprise
I love that anyone could play left for dead and have fun really do wish valve would make more games like this again
i wish it too, but sadly i believe people are no longer interested in casual coop in the same way. Competitive games are more addictive, so i dont believe its as economically feasible for a large company to make games the same way valve did any more.
@@jackkennerley5329 well, there’s a game called Vermintide 2 that might peak your interest. It’s like Left 4 Dead2, but in a grim dark fantasy setting, and rats.
@@jackkennerley5329 Try Deep Rock Galactic - the real successor to LD4.
@@IamaPERSON I love vermintide, but it’s a game produced by a small studio. What I mean is we’re not going to see games like vermintide or l4d2, produced by big studios who will be able to take those games to the next level
@@qwellen7521 it didn’t really click for me, doesn’t have the same charm imo
As someone who plays a LOT of versus, I completely agree with your emphasis on the importance of the saferoom door bar. That one sound effect always gets everyone's attention, being very audible at a long distance for special infected to hear. That bar drop always signifies that the game is about to start, without anyone typing or saying a word.
"r?"
(saferoom bar drops)
"r"
Left 4 Dead is like comfort food gaming. The fact that that makes it anomalous makes me think we're doing gaming wrong.
THANK YOU! the fact that it's also considered anomalous that you're practically forced to work together to get past even the first segments of a map is also a surefire sign that we're doing multiplayer wrong.
A lot of games that are multiplayer feels like just multi-player with stronger enemies. Teams you are supposed to be with are just basically marked allies because you can simply destroy one team if you're good enough and that team can just leave you to fend for yourself if your bad also they can handle themselves.
Multiplayer is supposed to be a team-based game and helping each other if one teammate dies everyone will fall. Also the sense of cooperation and team bonding when attacking zombies feels good because you're giving your team some sense of purpose and patting each other's back.
Even after a decade later there aren't that many games which can capture the true co-op feeling that this game did so effortlessly, it's a gaming experience that everyone should witness for them atleast once
Deep Rock Galactic is really good too.
@ Oh yes that's one of the better co-op games that has released in recent times
Most co-op games nowadays are just "games you can play with friends". The only interaction you can do with each other is seeing the other's avatar and having more damage output. THAT'S LITERALLY IT.
Barotrauma exists.
In a similar vein, Deep Rock Galactic is amazing simply because of how nice the community is
That's a good joke. I've never seen a game filled with so many testosterone lacking 120lb zoomers who will kick you the second you do something they don't like or don't do something they're demanding of you
@@DUKEHadToDoItToEm You commented again on a comment mentioning DRG. Do people like you just like to shit on the thing that's popular at the moment?
I mean you do you, but it seems you're hating on the game more because of stubbornness instead of actual criticism.
@@DUKEHadToDoItToEm You commented the exact same thing on another reply about DRG lmao.
@@DUKEHadToDoItToEm i didnt mention it in the other thread but i may as well here. What the fuck is with the extremely specific description? My guess is that the people who are seething and backseat gaming are people exactly like you.
@@DUKEHadToDoItToEm I don't know man, I just play with friends or occasionally host servers meant for low level players to get the hang of it. Sorry you had a bad two games.
Wait, I'm getting a strange feeling I've been here before..
This video is super accurate to the Left 4 Dead experience, I may not have the most hours in this game but it is definitely one of my favorites just because of how I've gotten to connect with friends
I remember the first week I ever built my pc I got with my group of friends who already had their pc’s and instead of playing the newest or most graphically advanced games, I booted up l4d with them and played custom maps for hours
These things feel like a rite of passage
Well shit, is it too late now
@@chestnut4860 bro the last 30 days the average player count is 16k its definetely not dead or too late
@@pauliewalnuts5868 Same as tf2, the game maybe old but If the game is good and simple it will still be played for decades.
@@chestnut4860 many still playing
Hey when was this, because this was an advanced game at the time of release if your not being a karen about other games. I play it every now an then & my fiance plays it ( first time ) with me.
I have many good memories of me screaming at friends in this game as they shot the gas cans around my feet as the tank was barreling down the street to kill us
Left 4 Dead has some great memories attached to it for me.
I adore the feeling of the last ditch run to the escape with my friends. watching one of my friends get caught out is so dramatic it feels like the end to a film. which incidently is like the whole theme of L4D. GOATED games.
I still make friends through left 4 dead to this day. To just being a generally laid back teammate to those not as good as me in expert, to giving them pills and making them the priority, makes people so happy and its made me so many friends.
I think the 'next' great social MP is Deep Rock Galactic. It's gameplay is pretty fun and randomly generated and the difficulty can be tweaked from someone's first game to a pro twitch God. Totally worth it imo
Same, it's literally Left 4 dead and Minecraft without the craft. It's insane how simple, dynamic and flexible the co-op mechanics are
Yep, bought it a few weeks ago and already have almost 100 hours in it.
bots meh
The Abyss Bar is unironically one of the greatest ideas for building camaraderie a developer could've had. It gives you awesome buffs, but the greatest part is just staying for like an hour straight drinking gimmick beers and fucking around in the Space Rig.
It's also incredibly tightly and well designed. Deep Rock is fantastic.
Shame that I never got the multiplayer working between friends in steam, and me in the gamepass
for me the greatest strengths of l4d2 are the tricks you can learn and vocalizers.
it's not really that fun to be going through the same campaigns over and over with randoms who don't talk but man when i do strike gold finding a guy who knows how to use a vocalizer (for reasons other than death scream), i could finish every single campaign in the game with 'em. not to mention all the tricks you could potentially learn and use.
also not really related but i love to test people on dead center by standing on the stairs near the gun store to see if my teammates will throw me the cola or just painfully make it all the way around just to put it in themselves
I do not scream when i die, i probably moan, but it's 100% correct!
Reminds me of one time I was playing.
Bill: "You know who goes around filling cars with gas? [Cuts off the voice line here] Francis."
you my guy just told everything i do XD. if i dont wanna talk in chat or vc with people. i use the vocalizer too say sry when i hit a teammate. and other things. and yes the dead center cola part is also true. i cant even lie.
Left 4 Dead is still a masterpiece, a timeless one
I wish Valve would care more for their amazing old games like TF2, L4D, Portal
good thing they care about TF2 now and the The Last Stand update came out 2 years ago, not counting small patches which are bug fixes and exploit patches
As some here already mentioned Deep Rock Galactic (DRG) has taken L4D's co-op elements and added space dwarves and procedural map generation with an amazing lobby room. Highly recommend trying it out. Still doesn't achieve the almost flat learning curve of L4D but it is also a conscious design choice.
I have always admired playing L4D online because of how you have to learn and adjust to other random players in every game. You really get to know them during the gameplay. Coach kicks asses this game... Nick in this game usually friendly fires you so don't get close to him etc. And it is kinda fitting with the game story as well.. It's not like any of the L4D survivors know each other. They are complete strangers that are stuck with each other. .. not unlike how you play this game online.
One thing to add is that valve back then made Lfd with almost 200 employee ranging on almost every aspect including psychology team dedicated to understand how a player or zombie interacts with their environment.
While nowadays hundreds of employee are doing the same thing on a big game company due to bad game direction or planning
My girlfriend hates most video games. I couldn't get her into almost anything besides the Sims
But then I showed her Left 4 Dead and it's the only shooter she enjoys.
One of the best couch multiplayer games ever.
babe wake up, new leadhead video.
I'd just like to take a moment to appreciate how awesome Valve's credit songs are. I love Half Life's end song, but my God, all of these outros for l4d are golden
your videos give me such comfort, especially now that i know you are just like me, its so nice to listen to the videos, i feel like we are friends talking about our experiences and you are telling me a story. im scared of being alone so watching your videos really helps calm me when i am alone. lots of love!
Wtf, I literally searched UA-cam for a left4dead video by leadhead yesterday, only to be surprised you hadn't made one. And here you are today. Absolute hero!
So glad the algorithm pointed me to your videos! Really been enjoying watching through them
Ps, really likes your voice in this video 😊
Oh man, prepare for Left 4 Mine aka Deep Rock Galactic. It's the most valve like game in recent years. It has the most dynamic, simple and flexible co-op system in current gaming
I looked it up, and deep rock galactic was released in 2020. it took us THAT LONG to successfully capture the "work-together-or-die-together" gameplay of left for dead, which came out in 2008!?!?
@@pillowmint4622 I know right? At least its here now, and Ghost Ship have done excellent with the DLCs and updates. Seriously the gold standard of additional content!
Left for Rock, returned for Stone!
I like your voice! It’s made so much progress in such a short time, I can’t wait to hear how you fair in a year
i really hope more modern devs take ideas from left 4 dead 2, being more simple and just focusing on fun above all else
I'll never forget when I played as a charger and bricked by friend's PC when I hit him
The start of this video speaks with me on a spiritual level, I need more casual games that are more about the people im playing with rather than the game itself.
"Hey Zoey! The pilots over here in case you wanna shoot him again!"
"He was a zombie, Francis!"
I've been playing L4D2 since the day it was released. Giving pills to people when they're struggling to get to a safe room, saving people from a smoker with a shot from a sniper rifle from the other end of the map, helping noobs get achievements, these actions make me feel good about myself. I know it's just a game, but for people who for whatever reason don't socialize much, this game fills a hole in their lives.
when you bring up stuff realted to rochelle anf nick in the video, i have the exact oppisite picture of the characters in my head, not for any characterization or personality reasons but the way me and my friends play the characters, my friend plays nick almost exactley oppisite to what you decribe usually happens, as well as any time rochelle is played by the bot it almost seems like she is activley a detrement finding bizarre ways to get the team killed or what seems like actual refusal to help the rest of the team, so me and my friend have a very antagonistic view of Rochelle
Somehow, I don't know how, but somehow every single one of your videos always manages to make me cry, girl. Thank you so much for these emotional spots of comfort.
I don't usually physically cry, but I feel the exact same way
tf2: you alone can rack up kills if you are skilled
l4d: play together of die together
hldm: everyone fucking dies
While I agree with what you said regarding Nick, if you've ever heard his voicelines when he revives someone incapacitated or with a defib unit, you can tell that he still cares for the team.
I find that intro section very interesting, cause Left 4 Dead can be just as complex and imposing. Emphasis on “CAN” - a great thing about the game is just how flexible it is: You don’t ever have to do anything a specific way in order to progress or have fun, it’s gameplay and mechanics are so simple that a beginner can pick them up with ease, but the simplicity also lends itself to many advanced things. You said every special infected needs teamwork to counter - but there are reliable methods to defend yourself from every single one of them.
It’s quite a contrast if you compare someone’s first playthrough to a competitive match. There would be very jarring and stark differences, but both would have one thing in common: They’d show people having fun.
L4D has amazing versatility in it’s simplicity, the game can be as simple or advanced as you want and it won’t take away from the fun in the slightest.
Had a friend trying to get me into some modern games, and then I keep going to TF2 like a brainworm of simple, crazy fun
I am so glad you made a left 4 dead video lol, I couldn’t wait to see your analysis on this game. Everything you’ve said is spot on. Most of my friends on steam I made playing left 4 dead. I’ve played hundred of games in my life but ever since the first left 4 dead came out, it has been the ONLY game I’ve never gotten bored with, specifically because of this social aspect.
I like to socialize with people, and at any time when I’m feeling lonely and there’s nobody to talk to, I can count on left 4 dead to give me that opportunity to socialize. Even if nobody else has a mic it’s fun to talk to them just to see how they’d respond with either text or by using their character’s voice lines. Also because of how teamwork-oriented left 4 dead is, you automatically feel affection towards your teammates when they save you, give you pillz, or just stick by your side when a horde is inbound. By the end of a campaign, you inevitably want to send a friend request to your teammate because how can you not after what you’ve just been through together. I can’t tell you how many times I’ve gotten into conversations with teammates that we ended up getting so deeply involved with, that we would end up just sitting in the safe room talking, not even playing the game anymore.
Left 4 Dead’s simplicity also promotes friendship rather than greed because there really isn’t anything to steal from others. Hardly anyone is going to be a dick to you because there’s little to nothing to gain from it. Most online games are designed around working towards being better than other players by giving players who spend more time with the game better items and such, encouraging selfishness amongst their communities. Why should I benefit you when I can benefit myself? Left 4 dead has nothing to work for, you just play the game as it is and as it always will be.
Anyways I could go on and on but the point is Left 4 Dead is an amazing game and Lead Head, you couldn’t have shined a brighter light at what makes it so!
You might be interested in knowing that Valve came up with Left 4 Dead
when fighting hoards of Counter Strike bots that were armed only with knives
I'm pretty young and uncultured, and I recently just bought Left 4 Dead 2. I don't have friends to play with and I'm too much of a...well...cat, to play in pubs, but I'm seriously having fun with this game. I can't imagine what it's like to play this game on higher difficulties with friends, it just makes me even more sad that I probably wasn't around to experience this game at its peak.
Valve is making questionable decisions as a company, but despite my lack of culture and time, I can sure as hell say that I fucking *love* Valve's games. The uniqueness. The world-building. The interactivity. The campaigns. The multiplayer aspect. The replayability. Whatever it is, Valve freaking nailed it. I've been watching Leadhead ever since my second playthrough of Half-Life, and I'm super engaged in this type of content. Keep it up! 😃
"The music in this video is from the Left 4 Dead 2 OST by Mike Morasky." I heard some Halo ODST, don't lie.
Ik this doesnt have to be said but i really love the videos where you pick apart games...
Keep it up bud
Picked up l4d2 about a year or two ago and MAN, wether it's with randos, friends, or even solo, i always have a fun time.
And the mods... Oh, the mods... Two words, "Splash Mountain" man, that was a blast.
Thank god for mods on PC. They give the game practically endless replay ability.
Awesome video and the eko reference is crazy to me, love the attention to detail almost exactly yet more precise then how I’d put it.
Love this video to death, Left 4 Dead 2 has wormed its way into being my favorite Valve game. I started making custom campaigns in 2019 after 10 years of playing and I still adore this game more and more every time I play it. Your points about the safe rooms and the graffiti are dead on and exactly what I like about them.
Side note, as a modder, I'm almost positive that graffiti in official campaigns is not randomized. I think it could be technically possible to achieve, but I'm pretty sure Valve never bothered.
versus is a complete different story. cant go one round without being cursed out
Meanwhile playing rainbow six siege is like a “ being hate crimed by a 12 year old” simulator
great video sis, helped me focus while modding/coding :)
As someone who only this year started playing l4d 1 and l4d2. Yeah i agree. I love it. Even if i have nobody to play it with
I mean. there is still plenty of active players out there
Another thing I love about Left 4 Dead is just how easy it is to get a custom campaign going with total strangers. Just download a custom campaign, host a local server, and set the game to public, within ten minutes or so, you'll have a full lobby. Some people might have ping as high as 200, but even then, the game is still very playable. Tanks Playground, The Bloody Moors, Warcelona, Yama, Wan Li, Suicide Blitz, and many more are all amazing experiences I've gone through with complete strangers and I've made a few friends from the hour or two we spent surviving together.
I love your confidence in just being who you are
You are a huge inspiration to me
Nothing but respect Leadhead
To me, Left4Dead is the best zombie apocalypse experience, you can't be alone or survive alone and it makes you build trust on other players, the same way you'd have to if it was all real and you'd feel betrayed if someone were to left you for dead, I like COD zombies, being the power house that can survive hordes of millions of zombies alone, but Left4Dead will be forever, the best zombie experience ever.
"Lois.."
"Lois."
"lOiS" its not lois dammit its getting on my nerves
I got L4D2 last christmas and all I can say is this game will stick with me till the day I die
it's the middle of the night, and after finishing this video i felt the urge to listen to "Save Me Some Sugar". i remember it being one of my favorite tracks from the game, and holy, it's better than i remember.
too bad i'm anxious as all hell and high water AND unapolegtically queer, making it practically impossible for me to play L4D coop anymore.
i know the lobbies are filled with immature incels, but you can always play with me ! - sincerely a fellow queer l4d2 enjoyer
you guys ever want to play l4d together? I wish I had people to play campaigns through but I'm scared of gamer audience.
the ironic part is that pc versus is now super sweaty and your teammates will quit if you arent good enough
I really wish I can play L4D2 with my close friends. It's just so hard to convince them to play it.
Trying out stupid steam workshop mods is a good reason I find.
@@fusrosandvich3738 That's a genius idea! I might show my friends videos of the mods. That might convince them.
What’s their reason? Mine just don’t like pve, only into crackhead shooters against real people. I’ll never understand
@@13ShoU37 play versus and beat his ass
Left 4 Dead was how I met my long time friend of 11 years, He's my best friend and recently we met up irl and had the best week of our lives, Left 4 Dead 2 is one of the best games for meeting new people and my second favorite game of all time
You should try Deep Rock Galactic. I think it captures that old school charm of cooperative game play
ROCK AND STONE
@@hairyhobbittoes6423 ROCK&STONE TO THE BONE
ROCK & STONE YEEEEAAAH
*Drinks a beer while flossin on the dance floor*
Rock and stone!
I like that we can hear you smiling in your narration more. 💚
lead, have you tried Deep Rock Galactic? I feel like it's one of the best co-op experiences out there atm
Rock and Stone!
@@kelemonopy Did I hear a Rock and Stone?!
ROCK AND STONE
ROCK AND STONE
ROCK AND STONE
I once heard Louis say: Oh man, i feel like Gordon Freeman!
This is what Left 4 Dead got Right 4 Dead.
When you hold hands with your bros and touch grass together
I think you would like deep rock galactic! Feels like L4D but even better imo
My favourite moment playing was:
"I'll go ahead"
**Opens door**
**Sees giant zombie monkey**
**Closes door**
"N O P E NVM"
This makes me think of (comparing Back 4 Blood with Left for Dead 2) how disappointing modern sequel/reboots can be. Phenomenal sequels like Psychonaughts 2 seem few and far between
Glad to see another video from you ❤️
Valve launches a game every 10 years, but everytime they launch one it becomes the best game of the decade.
Been loving the new videos and format
Excellent video. This problem is literally why I play deep rock galactic.
Great video girl! I haven't really thought of L4D2 in this context before but I really relate to what you outlined in this video. I've definitely grown closer with my friend Amber just playing together and having each other's backs. Great job with this one!
Left 4 Dead never needed a progression system to be a great game. That's what modern games don't get. Modern games have a lot of unnecessary gimmicks to try give more depth to the game and keep people engaged. Meanwhile, Left 4 Dead goes straight to the point and provides a great experience that makes you keep coming back. There aren't thousands of stats, weapons and skills to unlock. It's a simple game, easy to get into, but with a good learning curve that provides more depth in the strategies that you can use. You don't need a progression system because you improve as a player.
Any day with a new leadhead video, is a good day
Excellent video. Have you tried risk of rain 2? It fills the same niche of social interaction among hordes of enemies in my brain. My only complaint with it compared to L4D is that you don’t have everything available immediately, so a character you’d really enjoy you might not get until you’re 15 or so hours in
Hmmm to me ROR2 has a much steeper learning curve than L4D2
I found so many new online friends through playing Left 4 Dead 2 casual campaigns
Well said. This was beautiful. L4D wasn't that game for me. It was halo 3. But I love everything you said here
I actually got back into l4d2, mods just make it even better, cause turning everything into payday themed and just gunning down a dozer charger as jacket as a cloaker hunter beats jimny nick to death, it's just so good, chilling isn't it?
I don't know if this’ll mean anything to you but, your transgender transformation gives me strength to be myself too. Thank you Leadhead for making me feel safe to be myself.
I have so many hours in that game. It was a family thing, too. My daughter was 6 or so and was fascinated by the barrel fire in 2, my eldest was 14 and helped carry us in a tourney when a tank downed my husband, myself, and a rando, making it to the safe room.
We had so much fun over the years playing.
Nice to hear a good Female game Reviewer
The best line is “Ima be a one man cheeseburger apocalypse”-coach
Why did she say Louis like that
My favourite Mutation to play with friends has got to be Tank Run. The amount of funny stuff and nonsense that happens throughout the game is absolutely hilarious.
She just made me want to buy this lol
I've clocked in 900+ hours into the game and made a lot of great friends that stayed and in regular contact with me. Of the 900 hours, 400 of them are just me playing with the same 2 friends, custom campaign, almost every week for 3-4 years, and the other 200 were another group of friends after the original 2 friends drifted away from the game, and funnily enough, the new group of friends I played with were also in the same boat as I am, older friends just drifted away. I maintained contact with them for years, playing other games with them and they still remain one of my closest internet friends ever. Should the day return, I would like to have a nostalgic trip with them with more custom campaigns.
I have a long story I could tell about L4D2, how I met people, emotionally bonded, people that came and go, and many more, but it'll probably be too long for a comment, but I'm thankful you made video about how L4D2 is about bonding and still stays true to this day.
Personally, coach is more motivating than you described, as
I play him alot and motivate my team. Same as with bill, but he is less motivating.
Hey Leadhead, haven't watched the video yet (gotta get off work first) but I just wanna say thank you! For being a huge inspiration for me! Your content is amazing, and I get excited for every upload! (You go girl!)
Comment going off the intro:
Sadly, in an age where the appeal of Da Big Moolah in E-sports has motivated a lot of aspiring entrepeneurs and businessman assholes into trying to profit off the gaming industry as much as possible; games are taking this massive downards spiral quite identical to your average influencer-tier YTber, ykno; relatable to millenials, easy for kids, very simplified...
The COD mindset of "pick up and play" but also trying to sneak in a "sink in hours on end, spend all your money" mentality coming from the previously driven-into-the-ground-by-aspiring-entrepeneurs-and-businessmen, mobile games sector.
The idea of a meta plays a role in this.
See, metas are made for people who want to play good but don't necessarily want to spend time getting good, they're no-brain strats spread around by streamers and alike to people who pretend they dont want to spend a lotta time in the game to get good but in the end will only end up spending even more time, losing track of time in their power trip of using the most OP items in the game.
And the way the devs make money offa this is that they either make said meta item idiotically hard to get for newer players, letting them put it behind microtransactions aswell as in-game progress, or they will release new content for said meta item and the mindless meta player will fall for it for their love for said item (i.e. a paid skin for an OP gun in a game).
There no longer is soul remaining behind games, and these aren't necessarily exclusive to AAA titles, it's more accurate to say what's popular on twitch and YT.
The gaming industry is dying and the only good games are either indie titles that get litte to no funding and get developed really slowly or are games from reputable companies that release a title every 5 or more years (or slightly bigger indie teams but tbh as I've followed the progress of many indie teams, they've become considerably more and more moneyhungry/lazy/corporate, in a bad way, and I've simply lost trust.).
Addition going off the actual video:
FUCK YOU NICK'S THE BEST CHARACTER
If i remember my 1000 hours of of left 4 dead, everybody hates Rochelle.
I cannot imagine someone getting upset that the boss they're fighting has a health bar. How is that overcomplicated and metagame driven?
I genuinely like this video, and agree with your thesis. But I can't imagine putting useful UI elements in the same category "clunky storefronts and advertisements."
Especially because the boss shown in the clip associated with that line, the Ogre, is an optional fight at that point of the map. Knowing how much health it has left could be very valuable to making decisions on whether to run for cover or go ahead and fight, right? Am I missing something here?
nah dude
The health bar ruins immersion and tension.
Fighting the tank in left 4 dead on high difficulties was stressful especially when all your other teammates are incapacitated because you don’t know how much more health the tank has left.
Shooting the ogre in back 4 blood is just so boring just watching a red bar slowly drain.
@@blmao5150 It also adds more advanced skill to the game, like learning which weapons deal how much damage, estimating the tank's HP based on how many shots have been fired, and based on that when to time reloads or in Versus whether to hold position, fall back, or push the tank, which enemies to prioritize, etc.
All of that strategy pretty much goes out of the window if you could just see how much HP the tank has.
@@joao34386 ^ This too
wow you unlocked another memory for me of one of the first games I played on pc was l4d2 and making a friend for the first time in it. Upping my steam friends like to 2 instead of just 1 lol.