New World: The BEST Territory Standing Upgrades! Don't Make THESE Mistakes!
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- Опубліковано 21 сер 2024
- New World territory standing upgrades are incredibly powerful, but they are also incredibly easy to mess up on. Early on, some upgrades will look like a no-brainer, but they are really just a trap.
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Maximum possible after 42 of the same cards is 37%. But you reach 28.4% with 10 cards and 35% with 20... There's more than enough to get 20 on each and then max 4 out of 6 of the percentual bonuses even after taking all storage and item cards.
Totally agree
Thank you for those numbers! Helps me plan a lot along with the info in this video.
I knew I would find some actual useful information when I came here. Just didn't know it would be in the comments. Thanks fam
Hey guys i got a question.
Why so many people talk about you can break your character if u dont do it corect. Example: you pick more than 1 xp boost. When you would lvl to 300 you get everything max right ? Is it just a ask of time or do i miss something ? I get headache i dont get it haha .
@Pumpkins
When does gather speed stop improving woodcutting and mining?
Thanks, question though: doesnt the territory standing card become obsolete like the XP card at some point? Or is it just worth it cause of the 300 levels?
300 takes a lot longer then 60. Gaining an territory standing level also awards Xp so it is not that much of an difference
The real question is what are the thresholds with top tier tools to remove a swing on mining and woodcutting?
I just hope that they will add a reset token. I made my mind about whats good and what not. But i decided wrong and now i cant chance -_- someday there might be a token
On the last two betas, i went mostly with territory standing and shed upgrades, and that seemed to do ok. Then once those ones thin out it is kind of pick and mix.
Great video! Subbed.
it sucks that you cant reset territory standing because i had no idea what it they did untill i understood how important they were
I am up to 92 with Weavers Fen as that is where my company are set up. For me it is storage, tax, gather speed, tokens. In this order, I do not really care about the rest. If it saves me cash or time it is worth it if it does not, then why bother. And when you do not have these options anything to improve your house.
Why would people be spending a huge chunk of their time in the early leveling zones? Once people level out of them, then what? Wouldn't they spend most of their time in the late level zones?
If you look closely at the crafting system you will see that lower tier materials are still needed for high tier crafting and in large amounts. You will find yourself farming a lot in the lower zones for those materials as there are many more nodes for them in those regions.
@@chrismoore9919 and there are some high tier materials in starting zones, you can be anywhere in the map depending what you want to do, thats awesome!!!
One thing I don't know and cannot seem to find any articles or videos on is this important question: Does the XP gain card apply to gathering and crafting XP?
No just character levels up to 60
Thanks for the video! I got a question, what is the territory standing card (house items)? are they just cosmetics?
Passive buffs you gain for being in the area
Hey guys i got a question.
Why so many people talk about you can break your character if u dont do it corect. Example: you pick more than 1 xp boost. When you would lvl to 300 you get everything max right ? Is it just a ask of time or do i miss something ? I get headache i dont get it haha .
i dont understand how you say storage i dont have that option i have standing, xp, gather and housing which is locked....
They appear at random
Are you able to reset Territory Standing Bonuses somehow later on if you mess up? or will players need to remake their entire character if they mess up some way or another?
You cannot reset at this time.
@@BigAlGamingOne that's really gonna suck for the people who did them blindly
I find it so bull that new world doesn’t explain these territory cards .
@@Ratvivor I honestly agree, they just make you blindly choose them
Cause I don’t know what to do with them mine are just piling up till I know what it is
it is okay to do the xp for the first light area though right since it is only one zone and first zone.
Territory Standing bônus seems to me the crucial card everytime it appears.
At 300 its lost as well ;)
what about the house ownership at level 10, should i think about saving for that or no?
When does gather speed stop helping woodcutting and mining?
crafting fee reduction is better than trading BUT keep an eye on the fee per item, once it hits .01 gold per craft that is as low as it goes because it is never free at that point swap to trading fee. Reason: You with craft far more than trade so the saving from not paying .02-.05 PER ITEM is way more important than not paying 5 coins on something you are selling for 50. Just think of the THOUSANDS of material you have to refine. Paying .02 instead of .01 is massive loss long-term.
EXP gain SHOULD be taken in any zone that has one of the best exp farming locations. Honestly the 40+ exp farm areas like the boar farm that you are going to want to grind weapon levels would benefit from taking the exp card twice. The starting zones the exp card is a trap. You want crafting fee and gather speed when storage is not an option in the first zones and even the second zones (if they have all the resources, brightwood only has abundant higher tier resources so crafting should probably not be a priority there).
One exception to the storage thing is House tax reduction. Often these come up together and if it is a zone you want a house in or already have a house ALWAYS pick tax reduction until you have the 21% card because after that point diminishing returns make storage just the superior option. Housing fees are kinda steep so changing that 600 fee to a closer to 400 is better than a couple dozen extra pounds of storage when you consider the house provides minimum +200 storage with the lowest chest so not having to pay as much for that is nice.
Likewise TOO MUCH importance is put on the storage cards. If you don't plan on A: spending much time in or B: permanently keeping items then storage is a waste. 1000 is plenty for buffer storage for random stuff you want to keep and then transfer to wherever you actually do your crafting. Ultimately with 300 levels you will eventually get everything anyway but by picking storage every time over the other two you could be really hampering yourself early on.
What happens if you spend it on a card you don’t like. How does the territory cards actually work . Is there a max to these cards ?
Max is level 300, no you can't refund then
I pick cutless keys does TERRITORY BONUS i switch back to menu it goes to ww?
Once again, a content creator who made a video for card and once again the same mistake info.
Dont take XP cards is really a huuuuuuuuuge mistake, cause xp cards can ONLY BE TAKEN BETWEEN LVL 1 AND 8 of territory standings.
It means is possible to get them, when territory standing is soooooo easy to lvl up.
And their is a maximum cap for everycards, it means, by dont take xp cards, you will be able to chose between cards who are useless cause already lvl max.
So please, people, take those xp cards, benefit of them and you will be able to benefit at max for all other cards in future, dont made those stupid mistake to not take xp cards, trust me.
Having 4 XP gain cards when you're level 60 is super pointless though. The storage, crafting fees and gathering speed will far outweigh the XP gain in the end-game. And in case you don't know, this game really just starts when you are at level 60.
Getting territory standing to max level is probably the hardest grind of the game. So I'd say reconsider your choices and don't make other people join you on that choice.
You will deeply regret it when you are level 60 and have chosen 4 XP cards which are completely useless at that point. I'd only take the first XP card when you load into the game in your starting area but aside from that I see no point in choosing it
@@iimJacKaL 100% agree. XP gain is a waste. Especially when you consider that 3 times you will miss out on storage increases and at level 60 the xp gains are useless.
@@Grumpy_Hobbit yea but u can take storage like 60 times i dont think not taking it 4 times makes any noticeable difference
@@Reqqz Until you hit level 60 and then that are redundant. Hell, standing gain is way more important that xp gain because there are 300 levels of standing and only 60 of character level.
Here are the choices: -
Level 1 = Standing Gain, XP Gain, Gather
Level 4 = Trading Tax, XP Gain, Storage
Level 6 = XP Gain, Trading Tax, Storage
Level 8 = Trading Tax, XP Gain, Storage
Unless you will never buy or sell in a region, store items in a region or want to level up a region xp gain might pay off but I highly doubt anyone would want to do that let alone be able to do so.
But each to their own I guess.
@D H not only 60, getting 300 reputations in a zone to max extract the benefit lol
Video is helpful but maybe use more relevant clips for visuals.
how do u reset those points for a new area
You should take xp just one time. Thats it.
even if you take the 4 or them, at long term is better, you dont realy lose anything since diminishing return, and those xp card can be a good boost at starting zones
@@cesarvialpando3745 agree
@@cesarvialpando3745 you will lose out on 75 storage.
The xp gain besides level 1 always show up with a storage upgrade. You will be forced to choose xp or storage on the last three times xp gains show up
the gathering speed card bonus will be negligible once you get your tool upgrades to a minimum of steel (which won't take long). A 10% increase in gathering speed (i.e. 20% card bonus, which is additive to your tool speed) from >240% speed from the tool alone won't be noticeable.
Perhaps not per resource gathered. Over time however, especially if you plan to gather a lot, even a 0,1s decrease in gathering time will add up to a considerable amount. The same can be said about gold saved on trading/crafting tax reductions - it all adds up.
@@Zezash It's still worse than the rest of your choices until the extreme diminishing returns kick in. except housing items. that only matters in the three territories you have houses in. I can see the little bit of speed boost being good for leveling woodcutting since there are many trees in a small area.
in your opinion will streamers really have that much of an impact and make the game not fun?
Good video but I am still confused as what I am planning to do! I wanna try XP in my starting area and storage in my central location which will probably be everfall. But honestly I dunno still waying and listening and trying to learn! Thanks for the info vulkan
Xp is not worth in starting zones you will need storage trading, crafting and maybe crafting, but u can take xp in great cleave edengrove and shattered mountain as crafting trading and housing are pretty useless over there
is it possible to reset the cards somehow?
No
Eventually your gonna be max xp an max standing then those cards are shit.... Storage, and Crafting fee/trading tax. Eventually youl have your Ori Tools so meh on harvesting speed. Then you can always spec into what ever your farming an then harvest even faster.
I hope they have something like free-weekend. i want to try performance cos old pc. thank you for video.
You can just buy the game on steam and if it doesn't run well get a refund.
@@Merothasweyles this! Just refund the 40 bones. No big deal
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lol end game trading how foolish of u to think the game would last that long its already died rip and i actually liked this game
taxing and station those options i dont have this video is useless thumbs down
Great video. But how the hell would I be able to play this game If I work for a living? All the no lifers/unemployed people are going to completely game the markets/endgame.
The only disadvantage u have is that u cant play as much, them playing longer wont affect ur gameplay at all.
I mean, this game is more geared to the casual player anyway. If you don't have as much time as others, of course you aren't going to get as far ahead. But this game gives tons to do no matter if you're casual or hardcore sweat.
This just means you will enjoy the game much longer then many of the no lifers.
market gonna get saturated in 3 months. I don't even wanna lvl my crafting cause ik everything would be for sale for cheap since the game has no gold sinks
@@terminatorjudgementday6386 taxes in all forms are going to be quite a large gold sink, for the avg player.
The people who continually own good, busy towns are going to be filthy rich and will have stupid amounts of gold. But the avg player won’t.
I hope something will be added for homes or other stuff that costs a lot of gold