Snake Rigging in Autodesk Maya 2017

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  • Опубліковано 13 жов 2024
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    How To Do Snake Rigging in Autodesk Maya 2017
    Hi.,
    This Tutorial will help you to learn Snake Rigging.
    Thanks for Watching
    GMS VIDEOS

КОМЕНТАРІ • 51

  • @prafullsingh840
    @prafullsingh840 4 роки тому +6

    Really amazing tutorial even without voice narration i understand every thing really awesome :)

  • @alicexia423
    @alicexia423 6 місяців тому

    this was very helpful! do you have any advice for rigging the snake's mouse opening and closing?

  • @hereizlikith6160
    @hereizlikith6160 4 роки тому +4

    seriously, the best tutorial man. thankyou for uploading

  • @mashkidze7899
    @mashkidze7899 7 місяців тому

    This video help me,thank you so much!😊

  • @QuyenNguyen-ip3uk
    @QuyenNguyen-ip3uk 5 місяців тому

    Thank you for this video tutorial, it's great. I completed it excellently. But I have a new problem and hope you can help. When I scale, the variation of offset and amplitude is distorted unlike when scaling at default 1. I hope you can help me fix this situation.
    Thanks a lot

  • @PradyutChowdhury3DVFXartist
    @PradyutChowdhury3DVFXartist 4 роки тому +2

    nice
    a quick tip for you
    to create joint chain create 100 joint in one place select 1st one go to hierarchy and pull all at a same time..
    2nd there should have a group for every curves
    and
    and use P short cut to parent the cluster under controller...

    • @GMSVIDEOS-Autodesk-Maya-2017
      @GMSVIDEOS-Autodesk-Maya-2017  4 роки тому +3

      Yaaa.... what you said its correct thank you :)
      1.Because snake body is on bend so that's why i did like that.
      2.If you giving any connection to control you need creat a group otherwise no need.
      3.If you make a P parent meathead cluster it wants work so we need to do a grouping meathead.

    • @PradyutChowdhury3DVFXartist
      @PradyutChowdhury3DVFXartist 4 роки тому +1

      @@GMSVIDEOS-Autodesk-Maya-2017 i am sorry but your 2nd and 3rd ans is not appropriate.
      we do grouping to the controllers 1st it's orientation can mach the joint or object orientation.
      and it's help to make clean outline what very important in Rigging. it's help you to later aslo if want any connection or any set driven key on it.
      and
      2nd p will gonaa work very nicely if you parent cluster under any object.. even cluster also not gona brake.
      any way no issues good work.👍

    • @GMSVIDEOS-Autodesk-Maya-2017
      @GMSVIDEOS-Autodesk-Maya-2017  4 роки тому +2

      @@PradyutChowdhury3DVFXartist yes correct...thanks for information :)

  • @cg5469
    @cg5469 5 місяців тому

    7:37 it's "Select All, as in Select Curve1, then right-click and turn on "Control Vertex" that part is in milliseconds hard to catch Also, after you reselect curve1 I had to turn Control Vertex back on each time (someone may know a shortcut) however, after selecting the CV I just hit "G" and placed the Deform Cluster

  • @dosdpoaa
    @dosdpoaa Рік тому

    you saved my working life

  • @yarosyari3516
    @yarosyari3516 Рік тому

    when I change the amplitude my controllers change positions but not their translate values, so the snake mesh isn't deforming, maybe I must to include ik spline handle curve in our sine modify or what is my problem in?
    //Yes, I needed to include the spline

  • @salimansari7615
    @salimansari7615 4 роки тому +2

    Thanks bro .very helpful. i was just looking for it.

  • @ivanmelendez4565
    @ivanmelendez4565 2 роки тому +3

    Hello !!! i try it , but the sine deformer move the circles controls but not the joints, if i move individualy the circle controls the joints moves, help please

    • @ivanmelendez4565
      @ivanmelendez4565 2 роки тому +4

      if someone have the same issue , the solution was, go to menu "select/allByType/nurbs" if you select the nurbs from the viewport for some reason dont work

    • @GMSVIDEOS-Autodesk-Maya-2017
      @GMSVIDEOS-Autodesk-Maya-2017  2 роки тому +1

      @@ivanmelendez4565 yes Correct!
      Thank you 🙂🤘🏻

  • @anniekate2
    @anniekate2 Рік тому +1

    Does anyone know why my "offset" on the sine would not be doing anything?

  • @WillPreston3D
    @WillPreston3D 7 місяців тому

    I'm trying to constrain/animate a bone chain to travel along a curve, does anyone know how this is done in naya?

  • @emrey2252
    @emrey2252 4 роки тому +2

    awesome tutorial. thanks

  • @burakkaraoglan16
    @burakkaraoglan16 2 роки тому +1

    Thanks

  • @JacobPatrick1
    @JacobPatrick1 4 роки тому +3

    Nice step-by-step, but "p" for parent so you don't have to click and drag.

    • @GMSVIDEOS-Autodesk-Maya-2017
      @GMSVIDEOS-Autodesk-Maya-2017  4 роки тому +1

      Thank you so much :)
      Please Subscribe to my Channel ;)

    • @GMSVIDEOS-Autodesk-Maya-2017
      @GMSVIDEOS-Autodesk-Maya-2017  4 роки тому +2

      "P" Parent is not working in this Rigging so i did grouping meathead drag and drop :)

    • @apersonathome
      @apersonathome 2 роки тому +1

      @@GMSVIDEOS-Autodesk-Maya-2017 You would select the child first (cluster) then shift select, Ctrl select in outliner, parent (curve) then press P. (Shift+P children to unparent) It's set like this by default, but in your case it miiight've been change. Thanks for the video!

    • @WillPreston3D
      @WillPreston3D 8 місяців тому

      Nice! Thanks
      Another trick you coulda employed, drag the tthee little dots upwards at bottom of outliner to see a duplicate outliner window, drag from one to the other to avoid scrolling
      Maybe you know this already

  • @sidarthshukla1158
    @sidarthshukla1158 3 роки тому +1

    i followed the steps, got everything right, but got a doubt,, what if the animator wants to pose the snake? the fk is not working. right? this is just ik rig. Right? or did I miss something??

  • @optimus6858
    @optimus6858 Рік тому

    fantastic

  • @adisaikumar6557
    @adisaikumar6557 3 роки тому +1

    Can u please send me the rig,very urgent,I'll give credits for you in my channel.please bro

  • @dwainehiggins4451
    @dwainehiggins4451 4 роки тому +2

    I can’t hear you. Is your music too loud?

  • @adisaikumar6557
    @adisaikumar6557 3 роки тому +1

    I'm not using it for demo
    I'm just using it for UA-cam.

  • @anhdauhuou
    @anhdauhuou 4 роки тому +2

    how to sellect like this 7:38

    • @GMSVIDEOS-Autodesk-Maya-2017
      @GMSVIDEOS-Autodesk-Maya-2017  4 роки тому +2

      Hi Loi Nguyen
      Goto Vertex and select the vertex and give cluster

    • @lukaorihime5638
      @lukaorihime5638 4 роки тому +2

      I think what u wanna know is ...
      I was confused too and wondered how he selected multiple cv and still got a single cluster for each ...
      But what he actually did is selecting the first two and get a one cluster for both selected, then he selected the next cv and pressed G(=repeat) ,
      Selected the next cv and pressed G again and so on ^^
      Hope that answered your question ; )

    • @GMSVIDEOS-Autodesk-Maya-2017
      @GMSVIDEOS-Autodesk-Maya-2017  4 роки тому +1

      @@lukaorihime5638 Yes that's right.
      Thank you so much for reply.
      Don't Forget to Subscribe :)

  • @jahlegion
    @jahlegion 2 роки тому +1

    I just don’t get it why Maya is the industry standard when c4d is way much better than it in every ways.

  • @LuchaLibreFan-c2g
    @LuchaLibreFan-c2g 10 місяців тому