A New Form of Micro in Age of Empires

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  • Опубліковано 11 вер 2024
  • Ігри

КОМЕНТАРІ • 241

  • @T-West
    @T-West 26 днів тому +347

    Good thing I have a No Attack Stance hotkey already set from all of those pacifist runs.

  • @wolfremus2521
    @wolfremus2521 26 днів тому +137

    Next patch note: Add unit collision to No attack stance

    • @faultier3215
      @faultier3215 25 днів тому +7

      i seriously hope they do that

    • @blubblurb
      @blubblurb 24 дні тому +5

      Yeah, this looks like a bug to me and needs to be patched. But props to the creator of this video for finding it.

    • @forsakenquery
      @forsakenquery 24 дні тому +5

      I prefer having some way to get unbroken pathing in the game ...

    • @KnightSkyForever
      @KnightSkyForever 19 днів тому

      I thought the same thing. It annoys me this dude thinks of interesting ways to play the game and the devs just change it.

    • @ar053x
      @ar053x 18 днів тому

      or this was the intent of no attack stance all along.....

  • @verdiss7487
    @verdiss7487 26 днів тому +145

    RIP melee units, 1999-2024

    • @Hughzaa9
      @Hughzaa9 25 днів тому +8

      Yeah this has always been my one random annoyance with AOE 2 - Melee units stand still during their "reload time" while ranged units can move during their reload time.
      This inherently makes ranged OP, which is why infantry are still useless after being buffed 10 times in the past 10 years.
      This should be the exact opposite, so that melee units can move during their attacks, and archers should all have to pause for a second to reload just before they shoot.

  • @NachoAoE
    @NachoAoE 26 днів тому +93

    Holy S*** this is amazing! Thank you so much for sharing, you legend

    • @camiloalvarez0
      @camiloalvarez0 26 днів тому +4

      JAJAJAJA pensaba que estabas strimeando, saludos nachito

    • @ejga
      @ejga 26 днів тому +1

      Ya no hay excusas para odiar al DE nachito, a mover el culo por esos 2.1k full CA con hunos.

    • @francocbicchierai8892
      @francocbicchierai8892 26 днів тому +2

      Asi te queria agarrar nachitobug

    • @ps2cscpp
      @ps2cscpp 25 днів тому

      Buena Nacho!, esto no se considera bug exploit?, la otra vez ya paso con el unit stacking hasta que lo fixearon

    • @NachoAoE
      @NachoAoE 25 днів тому +6

      ​@@ps2cscpp no veo el bug exploiting aca la verdad, es algo que nadie hizo antes, no quiere decir que sea un bug, mas bien un descubrimiento. Ahora bien si se vuelve OP y arruina el balance es algo que el equipo del DE puede resolver!

  • @LowELOLegion
    @LowELOLegion 27 днів тому +209

    Red Phosphoru: breaking the game one video at a time. 111
    Love your style man, keep it up.

    • @johncohnor9655
      @johncohnor9655 26 днів тому +5

      Brother the game is broken that's precisely why he had to come up with this video

  • @matthewmcneany
    @matthewmcneany 26 днів тому +174

    Patch notes: Issues with pathfinding have been addressed.

    • @TheOhioNews
      @TheOhioNews 26 днів тому +4

      Oh no the devs will ruin it

    • @matthewmcneany
      @matthewmcneany 26 днів тому +12

      @@TheOhioNews It'll be interesting to see if it gets treated like a bug or an emergent feature. The main outcome is basically what a lot of the top players have been calling out for pathfinding to be for years, but the fact that it's based on the zero collision during no attack stance is fundamentally an 'exploit' (I think it'll be particularly contentious in the hiding the BBC example).
      I'll be interested to see a couple of other edge cases, how does no attack pathing work when it comes to enemy units. Could it be used to improve scout behaviour, for example.

    • @user-sl6gn1ss8p
      @user-sl6gn1ss8p 26 днів тому +4

      @@matthewmcneany the running away through your units behavior also feels very exploit-y to me

    • @dudeistpreist5721
      @dudeistpreist5721 26 днів тому +1

      I use less seige equipment because I get half the time to move my rams. Pathing is bullshit.

    • @gagegogo
      @gagegogo 26 днів тому

      @@matthewmcneany This is of course an unintended mechanic, like the catapult+delete damage boost.

  • @daniloalves1139
    @daniloalves1139 26 днів тому +78

    Cant believe the patching is so broken that we have to micro it to make it work as it usually did

    • @brucebanner2961
      @brucebanner2961 26 днів тому +33

      It never worked this way. Even on voobly. This is completely new.

    • @daniloalves1139
      @daniloalves1139 26 днів тому +3

      @@brucebanner2961 is It?

    • @DarkwynnTV
      @DarkwynnTV 26 днів тому +10

      @@brucebanner2961 it was never flawless, but mid 2020 to 2021 it was vastly superior to the hot garbage it is currently and has been for the past 3 years, not even counting the teleporting and walking through walls/woodlines phases

    • @BANNED-GIRLS-AEGIS-AOE
      @BANNED-GIRLS-AEGIS-AOE 25 днів тому

      @@brucebanner2961 are u sure?

    • @mbvglider
      @mbvglider 23 дні тому

      @@daniloalves1139 I don't remember a time when ranged units could simply walk through other units, lol.

  • @AhBiip
    @AhBiip 24 дні тому +8

    I didn't know Red Phosphoru had a channel! This is a great moment for AOE2 🎉

  • @viniciusbonatto3943
    @viniciusbonatto3943 27 днів тому +70

    Phosphuru is such a legend

  • @springtv8688
    @springtv8688 27 днів тому +45

    great job showing the devs how the micro is supposed to work and how broken it is... AGAIN.

    • @rickychardzz
      @rickychardzz 26 днів тому

      😂😂 shit not again !!
      Ill play my soul before they change pathing

    • @mbvglider
      @mbvglider 23 дні тому

      I don't think this is how it's supposed to work. Being able to block units is an important part of being able to play against ranged units.

  • @nach4642
    @nach4642 26 днів тому +22

    Tbh honest. I hope they get rid of the second option. I get that it feels better, but do ranged units need to dominate more than they have too? There needs to be compensatory nerfs because 15 ish knights getting wiped by 10 cav archers is ridiculous. Cool find though!
    P.S. Also, your play-style is so refreshing and you Hoang showdown was some of the most exciting AoE2 I've seen in a while!

    • @user-sl6gn1ss8p
      @user-sl6gn1ss8p 26 днів тому

      14 knights agains 12 CA. 2 CA died and roughly one more CA worth of hp was lost. Sure it took a long stretch of map, but still

  • @casusincorrabilis1584
    @casusincorrabilis1584 26 днів тому +21

    With one Video you made Siege Towers from "never used" to "the most broken unit in the game". Grats

    • @nathangamble125
      @nathangamble125 26 днів тому +4

      And hilariously, this is the 3rd time he's done that. Redphosphoru is just inherently able to make siege towers OP, apparently.

  • @nullifier_
    @nullifier_ 23 дні тому +6

    Crazy how Genghis Khan figured this out 2000 years ago and we are just discovering it now

  • @BinnyBongBaron_AoE
    @BinnyBongBaron_AoE 27 днів тому +57

    This is going to make Gbeto play so much more fun.

  • @i_basilissa
    @i_basilissa 26 днів тому +21

    The hussar circle dance tho

  • @dylanfalk3243
    @dylanfalk3243 26 днів тому +17

    Oh damn you can make military units mineral walk like workers from sc2

  • @nectaryo5664
    @nectaryo5664 26 днів тому +23

    Samir....You're breaking the game!!!

    • @BelialTnTn
      @BelialTnTn 26 днів тому

      is that his real name?

    • @ThatsDunban
      @ThatsDunban 26 днів тому

      It's from a meme ​@@BelialTnTn

  • @MasterSonicKnight
    @MasterSonicKnight 26 днів тому +4

    i'm pretty sure this just utterly breaks the game
    my guess is that this should also work for melee units, which means if u do it right u might be able to have infinite melee units atking a single wall, and steppe lancers would be broken *again*
    meanwhile, if this gets normalized, it'd be a massive buff to onagers lmao

  • @machete660
    @machete660 23 дні тому +2

    “No attack stance micro”? Kind of a boring name, this was your chance to have something named after you - “the phosphoru shuffle”

  • @timothysime3123
    @timothysime3123 26 днів тому +11

    @0:12 Senator Palpatine vibes

  • @PhotonTrooperGaming
    @PhotonTrooperGaming 27 днів тому +20

    this should be on first line of Nili's monthly news video: you simply elevated the micro to another level after doing a revolution on the meta. Good job and good video explanation!
    The first trick is actually how regular micro should work, usual patrol micro with CA never seemed right to me on DE. Second trick seems cool as well, especially when playing against AI. But I believe that the last two tricks can be banned from tourneys... If these last two gets popular among ranked ladder, people will get rightfully mad at it

    • @olecram207
      @olecram207 26 днів тому +2

      the no stance thing has been used by hera and other pros since the shitty path finding changes tho

  • @Fitzibutzi
    @Fitzibutzi 26 днів тому +3

    Bro. I swear. Everytime I scout rush and attack villagers. There is always one scout who is like:" What Vills? Bro see that spearman over there I am gonna run right into him"

  • @DavidVasquezG
    @DavidVasquezG 24 дні тому +3

    0:11 Following RedPhosphoru is a pathway to many abilities some consider to be unnatural...

  • @latbat58
    @latbat58 27 днів тому +131

    dont tell me u actually use those building graphics lol

    • @thomy2562
      @thomy2562 27 днів тому +26

      He does in fact use those graphics

    • @vlafed4690
      @vlafed4690 27 днів тому +4

      But why

    • @trineo8912
      @trineo8912 26 днів тому

      Just because

    • @DannieRay23
      @DannieRay23 26 днів тому +18

      Why not? They are super clean. No chance for stuff to be hidden behind the graphics.

    • @MaksymCzech
      @MaksymCzech 26 днів тому +2

      They are amazing. You just have to return standard tower graphics after installing the patch.

  • @MaksymCzech
    @MaksymCzech 26 днів тому +11

    Finally Micro 2 is released

  • @MrBenzenas
    @MrBenzenas 26 днів тому +4

    Mutalisk (Starcraft Brood Wars) stacking DNA string has been discovered in AoE II 🧐

  • @Razius33Officiel
    @Razius33Officiel 24 дні тому +2

    This video is insane. I would love it if you could enable virtual keyboard on those kind of micro oriented videos. This way we can see the succession of keys you're pressing to not miss some subtilties

  • @datman6266
    @datman6266 26 днів тому +5

    This will help immensely. Also understand the janky pathing better.

  • @yahm0n
    @yahm0n 26 днів тому +1

    I feel like my enemies already knew this for a long time and were keeping it secret. Thanks for the amazing info.

  • @MrWoWChaosWoW
    @MrWoWChaosWoW 26 днів тому +1

    I did not know that this legend has a YT. Subscribtion earned for creative ways to bring more fun strategies into this game.

  • @AEGISAOE
    @AEGISAOE 21 день тому +1

    devs make feature
    guy: gonna become famous

  • @vartosu11
    @vartosu11 26 днів тому +1

    Exceptional move, coding a stance to give units no collision.

  • @jadearrowgamer1762
    @jadearrowgamer1762 24 дні тому +1

    This is the nerdy tech I'm here for! I'm a big fan of this kind of stuff, keep it up!

  • @waghprasad
    @waghprasad 24 дні тому

    This is one of those videos that changes your playstyle and perspective so much, you feel like you were playing as a noob all along.

  • @AoE2Pathing
    @AoE2Pathing 23 дні тому

    Nice ! I have tested several kinds of micro to try to combat the awful pathing, but I never found out this one.

  • @erikguillen6599
    @erikguillen6599 26 днів тому +2

    Holy shit the hussar blocking is 10/10 smart legal move

  • @mauriciobenitez5460
    @mauriciobenitez5460 24 дні тому

    I literally started playing AoE2 3 weeks ago and I inherently used this from the get go because I raged about the how my ranged units seems to be 'stuck' between each volley lol

  • @rentabledwarf578
    @rentabledwarf578 24 дні тому

    You can also do this when using split movement to rapidly get your units to sprint as you shift between no attack and attack.
    Have fun!

  • @annaairahala9462
    @annaairahala9462 21 день тому

    It's crazy how meta continues to evolve!

  • @Roel93
    @Roel93 25 днів тому

    Definitely have to try this. Such smooth kiting! I would always use aggressive stance when kiting rather than stand ground though because of what you demonstrate at 5:35 and because of the attack delay on stand ground.

  • @onkardeshpande3211
    @onkardeshpande3211 26 днів тому +3

    This is INSANE!!
    What a legend

  • @Progeusz-
    @Progeusz- 25 днів тому +1

    Mindblowing.
    Thank you for sharing your findings.

  • @MathMagician93
    @MathMagician93 25 днів тому

    Oh no, he has become too powerful, he fixed pathing!

  • @dudeistpreist5721
    @dudeistpreist5721 26 днів тому

    I used the patrol stack as the British back in conquerors or kings.
    Having 4 groups of yomen in front of a castle and behind a wall was incredibly useful.

  • @MichaelJFroelich
    @MichaelJFroelich 24 дні тому +1

    Surely this is unexpected behaviour from the developer's perspective?
    It feels related to that old bug where you stack units.

  • @ZackarySmigel
    @ZackarySmigel 25 днів тому +3

    1300 elo who is terrible about micro, how screwed am I?

    • @RedPhosphorusMc
      @RedPhosphorusMc  25 днів тому +2

      You are fine, don't think you will see this at 1300

  • @bibleontherun2364
    @bibleontherun2364 26 днів тому +3

    So you can essentially get micro that was baseline in Conquerors. Just shows how bad formations and pathing are in DE.

  • @NotEvenARealAnimation
    @NotEvenARealAnimation 12 днів тому

    This seems highly OP, great video!

  • @prof.dr.jorgmeuthenne765
    @prof.dr.jorgmeuthenne765 26 днів тому

    When I was 8 years old I was teached Stronghold Crusader has unity stacking (fiddly), while AoE2 has not. You are putting my world upside down lol I did not know this.

  • @nysh8
    @nysh8 24 дні тому

    Wow, it's amazing how you find these tricks

  • @Auto_Learning
    @Auto_Learning 22 дні тому

    Protect this man at all costs.

  • @johnsmith3548
    @johnsmith3548 26 днів тому +3

    This is so cursed for people who hate how micro intensive this game is already

    • @racernatorde5318
      @racernatorde5318 26 днів тому

      I mean...turn based games exist. If people don't like a core aspect of the game, they can just play something else

    • @Scyzzles
      @Scyzzles 24 дні тому +1

      @@racernatorde5318 Idiotic stance to take when there are obviously many people who enjoy real-time strategy but don't care for repetitive clicking. It's not a one-or-the-other thing.

    • @racernatorde5318
      @racernatorde5318 24 дні тому

      @@Scyzzles You are missing the point. I am not talking about this new thing, but about the mentioned players that "hate how micro intensive this game is already"

    • @dolphindudelife314
      @dolphindudelife314 22 дні тому

      "Repetitive clicking" just say you're 600 elo and move on

  • @Frrk
    @Frrk 25 днів тому

    I never connected that the RedPhos from aoe is the same guy that did the epic technical Minecraft traps! Nice!

  • @neckum3925
    @neckum3925 25 днів тому +1

    time to see how long it takes for pros to adopt this

  • @Franziskaneification
    @Franziskaneification 24 дні тому

    I wanna see two people try this: Viper and DauT

  • @thefrettedmelody
    @thefrettedmelody 27 днів тому +7

    Sorry newb here, So I patrol back just once, then alternate the stances which triggers the shooting?

    • @hellpunch9414
      @hellpunch9414 26 днів тому

      yes, if you issue movement commands again, it resets.

  • @adeadfishdied
    @adeadfishdied 24 дні тому

    The man, the myth, the legend.

  • @waylandertheslayer3259
    @waylandertheslayer3259 25 днів тому

    love the video man. You're such an interesting player!

  • @felixkohler9001
    @felixkohler9001 26 днів тому

    Revolutionising micro in 2024...i am impressed!

  • @CG-eh6oe
    @CG-eh6oe 26 днів тому

    This is amazing stuff, finding new ways to break the game after so man years

  • @jameswhipp3256
    @jameswhipp3256 26 днів тому

    OMG, Red Phosphorus is finally back! pls upload more Minecraft content. Your traps and PVP videos were so peak

  • @SirQuantization
    @SirQuantization 18 днів тому

    Oh shit this changes a lot

  • @AttiliusRex
    @AttiliusRex 26 днів тому +1

    thanks for finding the bug! Hope its soon fixed :)

  • @BelialTnTn
    @BelialTnTn 26 днів тому

    Your setting feels like playing Civilization 1, not even 2, with Age of Empires 2 units.

  • @ThomasScott-ie5nw
    @ThomasScott-ie5nw 22 дні тому

    Wow is this actually him
    . That's crazy he should keep up the content

  • @WackyConundrum
    @WackyConundrum 25 днів тому

    Great video, doctor Evil

  • @Bassfaultier
    @Bassfaultier 21 день тому

    dude you're a menace to society :D

  • @mrtesafilm1
    @mrtesafilm1 26 днів тому

    who could have thought that red phosphorus knows a lot about micro?!

    • @adeadfishdied
      @adeadfishdied 24 дні тому +1

      He’s got all the time in the world to micro when he doesn’t have an eco 😉

  • @TommyLikeTom
    @TommyLikeTom 16 днів тому

    This is actually the main reason I don't play AOE2 anymore. After playing 3 and 4 the pathing of the 2D isometric units just comes off as mechanical and clunky.
    Plus AOE3 is waaaay better than I remember, it's probably the best AOE games

  • @erikguillen6599
    @erikguillen6599 26 днів тому +3

    No collision micro is broken af :/

  • @Aoedam
    @Aoedam 26 днів тому +1

    Melee units are about to be useless against this lol. Amazing

  • @lfishl22
    @lfishl22 26 днів тому

    wow three techniques, useful very useful and insanely useful

  • @lukasvideosify1596
    @lukasvideosify1596 15 днів тому

    Wow!
    THat really is next-level! :D

  • @Gadris0192
    @Gadris0192 25 днів тому

    This will absolutely get patched and break a whole load of other things in the process :')

  • @AlekseiGriffin
    @AlekseiGriffin 24 дні тому

    Ah yes make game even more archer meta only

  • @crownofglory1264
    @crownofglory1264 26 днів тому

    I actually do this from time to time. Just got to time it right, otherwise half your army runs away 11.

  • @MRBOXly
    @MRBOXly 26 днів тому

    Keep it up Phosphorus, more AOE content please

  • @TheOhioNews
    @TheOhioNews 26 днів тому

    What the what
    How does he keep coming up with new tech in a game that is 25 years old 😮😮😮

  • @bartorzech21
    @bartorzech21 24 дні тому

    The legend's channel

  • @i_basilissa
    @i_basilissa 26 днів тому

    oh no, Red Phosphorus found out too

  • @dragovern
    @dragovern 27 днів тому +1

    A new Red Phosphorus video appeared!

    • @dragovern
      @dragovern 27 днів тому

      And as always it is game changing

  • @santmun
    @santmun 26 днів тому

    You make me feel like I know nothing about this game

  • @sirlight-ljij
    @sirlight-ljij 25 днів тому

    Sounds quite close to a bug

  • @jetkirby3981
    @jetkirby3981 25 днів тому

    Hera gigabuffed

  • @joecrocket7873
    @joecrocket7873 23 дні тому

    I'd love to see an Xbox demonstration of the looks confusing?

  • @davidgretzschelcommunicati1630
    @davidgretzschelcommunicati1630 26 днів тому +1

    Great stuff! Although at around 3:46 you overmicroed the cav archer, getting it killed. The knight has 1.35 speed vs 1.43 of the Cav Archer. The knight could only catch up due to you offering it shorter and shorter pursuit curves. You want to always maintain a straight line, when being pursued. I don't quite understand the math behind it well. Something about integrals and trig.
    ua-cam.com/video/ezemuXTn4fc/v-deo.html

  • @belisarian6429
    @belisarian6429 26 днів тому

    This is great trick, useful even if pathing gets better.

  • @gelwocuthbert1360
    @gelwocuthbert1360 23 дні тому

    omg you sound normal. BIG surprise.

  • @Rubbly
    @Rubbly 25 днів тому

    Insane tech, jeez

  • @stratocaster2002
    @stratocaster2002 24 дні тому

    Why should we learn weird micros only because the devs cannot handle regrouping? It should be done automatically. So frustrating. Great demonstration though

  • @richardferretti8208
    @richardferretti8208 26 днів тому

    Red phos on another level!

  • @Gatitasecsii
    @Gatitasecsii 26 днів тому

    Wow I knew your voice would sound like this wth

  • @mattcope9555
    @mattcope9555 26 днів тому

    this is a very helpful and insightful video but boy do i hate that we have to find work around for the stupid pathing

  • @mikeofbosnia
    @mikeofbosnia 24 дні тому

    Dude is master of exploits 😂

  • @h.epennypacker9280
    @h.epennypacker9280 26 днів тому

    THIS is a game changer
    like

  • @PampelmuseFanNr.1
    @PampelmuseFanNr.1 26 днів тому

    Could you also do a video on the 20 pop scorb rush?

  • @PampelmuseFanNr.1
    @PampelmuseFanNr.1 26 днів тому +1

    The first one is gamebreaking and I hope they fix it.

  • @betwixtX
    @betwixtX 26 днів тому

    ur a genius

  • @Mourih
    @Mourih 27 днів тому +1

    Insane!

  • @DuncaR
    @DuncaR 26 днів тому

    Well I can see this getting changed in the next patch...