How Baba Is You Makes Brain Busting Puzzles

Поділитися
Вставка
  • Опубліковано 8 гру 2019
  • 🔴 Get bonus content by supporting Game Maker’s Toolkit - gamemakerstoolkit.com/support/ 🔴
    Every year, I celebrate one game that went above and beyond in terms of innovation, invention, and imagination. From Her Story to Snake Pass to Return of the Obra Dinn, these games have stunned us with their unique ideas and excellent execution. This year, the award goes to...
    === Sources and Resources ===
    Making Baba Is You, what is this? by Arvi Teikari Hempul | Gamelab Conference
    • #GAMELAB19: Making Bab...
    === Games Shown ===
    Return of the Obra Dinn (Lucas Pope, 2018)
    Snake Pass (Sumo Digital, 2017)
    Her Story (Sam Barlow, 2015)
    Event[0] (Ocelot Society, 2016)
    Disco Elysium (ZA/UM, 2019)
    Untitled Goose Game (House House, 2019)
    Outer Wilds (Mobius Digital, 2019)
    Heaven’s Vault (Inkle, 2019)
    Baba is You (Hempuli, 2019)
    Snakebird (Noumenon Games, 2015)
    Stephen's Sausage Roll (increpare games, 2016)
    Scribblenauts (5th Cell, 2009)
    Braid (Number None, 2008)
    Ending (st33d, 2013)
    A Good Snowman Is Hard To Build (Draknek, 2015)
    Pipe Push Paradise (Corey Martin, 2018)
    Starseed Pilgrim (Droqen, 2013)
    Minit (JW, Kitty, Jukio, and Dom, 2018)
    The Witness (Thekla, Inc, 2016)
    === Credits ===
    Music used in this episode
    Return of the Obra Dinn soundtrack - Lucas Pope
    Outer Wilds soundtrack - Andrew Prahlow ( / outer-wilds-original-s... )
    Baba Is You soundtrack - Arvi Teikari (hempuli.itch.io/baba-is-you-s...)
    Other credits
    Google Earth © Google
    Programmer life | Free HD videos - no copyright
    • Programmer life | Prog...
    This Puzzle Game is Amazing!!! - BaBa Is You Let's Play Part 1 | Yukon
    • This Puzzle Game is Am...
    === Subtitles ===
    Contribute translated subtitles - amara.org/v/C3BEB/
  • Ігри

КОМЕНТАРІ • 1,5 тис.

  • @Hempulix
    @Hempulix 4 роки тому +9120

    Thank you so much for picking Baba Is You for this year's final video! It was extremely heartwarming to hear such positive words about the game; I'm really glad that it left such an impression on you. Have a good rest of the year & onwards!

    • @puzzlebox6689
      @puzzlebox6689 4 роки тому +366

      I've been playing puzzle/logic games my whole life, and this is hands down my favorite game of all time. Took me 80 hours to complete 100% and loved every second of it. You sir are a genius. Baba is best :)

    • @sailsci
      @sailsci 4 роки тому +98

      how about that level editor? although, I've been having fun with the custom levels from the community.

    • @user-dg4fb9tq2m
      @user-dg4fb9tq2m 4 роки тому +41

      Praise the genius.

    • @DrGandW
      @DrGandW 4 роки тому +7

      Will M. Haha it’s coming
      I can’t wait either bro

    • @DavidTriphon
      @DavidTriphon 4 роки тому +21

      Keep making games! We'll love to see what you come up with next. :)

  • @hoodiesticks
    @hoodiesticks 4 роки тому +4600

    I got stuck on a level in Baba, put the game down, and then went on with my day. Next morning I woke up with the solution fully formed in my head. I've never had a puzzle game do that to me.

    • @MachStarry
      @MachStarry 4 роки тому +301

      Thats like me quitting a game then picking it up again and getting better than before like being in the zone

    • @BrownOpsLeak
      @BrownOpsLeak 4 роки тому +6

      Sad

    • @SolantisA
      @SolantisA 4 роки тому +163

      To me it happens all the time. Sometimes I forget about a game and a few days/weeks or even months later it just randomly pops into my mind with the solution :D I gave up on it, but my subconscious figured it out in the back of my mind.

    • @wigglebot765
      @wigglebot765 4 роки тому +23

      Same thing happened to me during one of the final puzzles during the witness

    • @5T4N1
      @5T4N1 4 роки тому +140

      Fits the programming theme then. This constantly happens to me when im stuck with something while coding. I often walk into the office in the morning with a fix for some bug in my head that i came up with while i was sleeping.

  • @KevinCow
    @KevinCow 4 роки тому +4051

    "We need to be open, but we also don't want to disappear when we use ourselves." Man, that's pretty deep.

    • @Dogman_35
      @Dogman_35 4 роки тому +526

      And just like real life, the solution is cloning yourself and killing off the original.
      That worked out really well in Living with Yourself.

    • @jeromealday614
      @jeromealday614 4 роки тому +101

      Hmm... We should be open-minded but we should never lose who we are.

    • @Leekodot15
      @Leekodot15 4 роки тому +55

      Just make yourself have yourself.

    • @tech6hutch
      @tech6hutch 4 роки тому +15

      Reminds me of "I want you to expect the unexpected, and prepare for what is not there."

    • @sgtmajorkiwi
      @sgtmajorkiwi 4 роки тому +3

      Bruh, does the use bit remind anyone else of hdoom, or am I just a dirty minded individual?

  • @LashknifeTalon
    @LashknifeTalon 4 роки тому +540

    My absolute favorite sentence forming moment I've ever had in Baba is You was definitely the moment when I made "Empty is you". I literally just spent several minutes just moving things around laughing my head off as I tried to grasp what the heck I'd just done.

    • @Stratelier
      @Stratelier 4 роки тому +70

      Yep ... that level is named "Horror Story" for a REASON (and don't forget its remix, "Existential Crisis").

    • @gustavowadaslopes2479
      @gustavowadaslopes2479 3 роки тому +16

      ME doing LEVEL IS SHIFT: Oh!
      Presses Space and Z a few times: OH!

    • @thatoneguy9582
      @thatoneguy9582 3 роки тому +14

      Level Is Fall is also just really funny

    • @personperson3804
      @personperson3804 3 роки тому +4

      Space is my favorite, I beat that level you mentioned just yesterday

    • @hdckighfkvhvgmk5769
      @hdckighfkvhvgmk5769 3 роки тому +25

      EMPTY is one of the best mechanics in the game. When i played the first few levels featuring EMPTY i said to myself "this is probably the point in baba where solutions take a while to figure out for me..."

  • @RhyHello
    @RhyHello 4 роки тому +1247

    Hearing the background music gives me ptsd from hours spent not getting the damn solution to prison break

    • @Jackspiring
      @Jackspiring 4 роки тому +5

      You played prison break? What was it like

    • @teobaldominattoscussel7865
      @teobaldominattoscussel7865 4 роки тому +19

      i still dont get the solution to prison break. Damn that level

    • @ShaunDreclin
      @ShaunDreclin 4 роки тому +77

      Ugh that level sucks. I eventually gave up and looked up the answer, and instead of an "Oh, I get it!" Moment I had an "OH COME ON!" one.

    • @android19willpwn
      @android19willpwn 4 роки тому +71

      That's one that makes you feel incomprehensibly stupid once you figure it out. Because there's so little there that the solution *should* be obvious. There just aren't enough other things you could possibly do. But it still takes you ages and when you finally get it you think "this is something I should have figured out two hours ago"

    • @someguy_namingly
      @someguy_namingly 4 роки тому +24

      Haha, it took me ages to figure that one out, coming back to it again and again! In the end I was like, "Hmm, I wonder if *this* will work"... and luckily it did, and I learned a new thing I could do. :)
      I can't bear to look any of them up, because that means I'll never get to actually solve them.

  • @MrepicHushpuppy
    @MrepicHushpuppy 4 роки тому +690

    That reverse engineering strategy is very similar to a strategy called “backwards by design” in reformed education. Instead of blindly designing lessons to reach an end goal (of students learning something, i.e the purpose of mitosis), you use the desired end goal to inform and structure the previous lessons. The overlap between good game design and good education makes sense, but its something I didnt expect.

    • @matthewr6148
      @matthewr6148 4 роки тому +46

      "Makes sense, but its something I didn't expect." ~Baba Is You in a nutshell

    • @kirtil5177
      @kirtil5177 4 роки тому +16

      or basically "how do you find X?"
      if X=Z+Y^2, what is Z, Y, and ^ ?
      if Y^2=Y*Y, what is * ?
      and so on until you get the very basics of maths that you cant simplify further
      like that, you can also find the basics of the game which you need to teach the player

    • @johannesbragelmann6629
      @johannesbragelmann6629 4 роки тому +22

      For this very reason my Bachelor thesis was about the use of Game mechanics for educational purposes XD

    • @jadejaguar69
      @jadejaguar69 4 роки тому +2

      That's so interesting! Thank you for sharing!

    • @andrewp6738
      @andrewp6738 3 роки тому +1

      I'm taking a class on video game education in the fall, thanks for this tidbit!

  • @283leis
    @283leis 4 роки тому +1044

    I love that you called Goose Game a "Honk-em-up"

    • @Jayfive276
      @Jayfive276 4 роки тому +9

      I love he didn't make it the subject of the video given it's ridiculously over-rated and only as big as it is because a legion of morons keep shouting memes at each other about it.

    • @julianemery718
      @julianemery718 4 роки тому +3

      I've heard that the developers have done some terrible things, but you should do your own research into that.

    • @huhwerami4417
      @huhwerami4417 4 роки тому +35

      @@Jayfive276
      Peace was never an option

    • @ellingeng
      @ellingeng 4 роки тому +3

      Really? What? I’ve spent about 20 minutes Googling and have come up with bupkiss

    • @zatherz2498
      @zatherz2498 4 роки тому +6

      ​@@julianemery718 They thought that having made a mediocre meme game meant that they were now the authority on political issues and could tell people how to vote using official media. Not the first time mediocre indie devs have shown that they have a superiority complex.
      Context: i.redd.it/oercqiamgu241.png

  • @Pellbort
    @Pellbort 4 роки тому +2228

    GMTK: "If you haven't played Baba Is You yet, it's time to pause the video, go to Steam or the Nintendo E-Shop and get the game."
    Me: "This seems like something I should do. Right now."
    Me: *does exactly those things*
    Months later the UA-cam algo serves this video up again.
    Me: *notices the video wasn't finished, can't remember why*
    Start video
    GMTK: "When you're done, come back and we'll chat more about how the game builds its brain-busting puzzles."
    This experience made me question exactly how much of my life is under my own control.

    • @davidtitanium22
      @davidtitanium22 3 роки тому +340

      You is not you

    • @jeremyquentin42
      @jeremyquentin42 3 роки тому +77

      I'm the man with the controller and I confirm.

    • @irok1
      @irok1 3 роки тому +27

      ALGORITHM KNOWS

    • @justjoking5252
      @justjoking5252 3 роки тому +17

      👤is🆗

    • @Vainameinen
      @Vainameinen 3 роки тому +18

      It's evolving... I've paused the video to get the game on Steam just exactly _before_ this line.

  • @citricdolphin336
    @citricdolphin336 3 роки тому +263

    This is legitimately one of the most difficult games I've ever played. It starts out all simple, but by the time I reached world four it started taking me about one hour to complete each individual level. The solutions are that brain bending.

    • @goldenirie
      @goldenirie 3 роки тому +23

      And then weeks to beat a level lol

    • @hdckighfkvhvgmk5769
      @hdckighfkvhvgmk5769 3 роки тому +8

      I reached that level at about area 5 or 6, conveniently when some of my least favorite mechanics in the game were introduced (FALL and SWAP), though there were others i found pretty difficult in earlier areas as well. Beating areas 7, 9, and 10 took me WEEKS on end and even longer for some of the secret stuff.

    • @fisheatsyourhead
      @fisheatsyourhead 2 роки тому +15

      one hour? lol I once tele was introduced I could do about a level every few days, never going to finish at this rate

    • @whatkidsandbabieslike7884
      @whatkidsandbabieslike7884 Рік тому +1

      Would you rather need to turn levels into stuff?

    • @Nuisance_Bear
      @Nuisance_Bear Рік тому +3

      I'm already at this stage in world two, It's SO hard omfg. not the good kind of hard either, the kind of hard that makes you feel like a dumbass when you figure it out finally. :/

  • @weesalikesmilktea4829
    @weesalikesmilktea4829 4 роки тому +254

    "And he's more interested in surprises and silliness than rock-hard challenge, making for a game that will make you laugh more than it will make you frustrated." Ah, I see. I guess I'm just really stupid then.

    • @nextProgram
      @nextProgram 3 роки тому +5

      Lol I thought the exact same

    • @darshkhunt2386
      @darshkhunt2386 7 місяців тому

      I read this comment at the exact moment he said that 😂

  • @brennanruiz1803
    @brennanruiz1803 4 роки тому +587

    “They’re never red herrings”
    The KeKe text in “Return of the Scenic Pond” would like to have a word with you.

    • @MattEngarding
      @MattEngarding 4 роки тому +117

      There are actually two different solutions to that level. One uses an actual Keke and one doesn't.

    • @Rikri
      @Rikri 4 роки тому +19

      @@MattEngarding honestly I like the one utilizing Keke a lot more

    • @brennanruiz1803
      @brennanruiz1803 4 роки тому +27

      Regardless, it’s still the hardest level. I watched someone spend half of their four-hour stream stuck on that level.

    • @thatoneguy9582
      @thatoneguy9582 4 роки тому +10

      @@brennanruiz1803
      Aliensrock?

    • @brennanruiz1803
      @brennanruiz1803 4 роки тому +35

      That One Guy
      Yep. He was so dead inside by the end of it that he wasn’t even happy to finish the level.

  • @CorvusnTel
    @CorvusnTel 4 роки тому +1550

    My favourite part of this game is when you can make "Baba is Level", leave the level, and walk around on the map into the goddamn negative zone.

    • @enderallygolem
      @enderallygolem 4 роки тому +70

      Have you "beaten" the map?

    • @sirprintalot
      @sirprintalot 4 роки тому +148

      That's a thing? Oh noooooooooooo. My brain is melting just reading that.

    • @Nuclearburrit0
      @Nuclearburrit0 4 роки тому +118

      @@sirprintalot You haven't seen shit

    • @Navarchil
      @Navarchil 4 роки тому +15

      Yeah, that literally blew my mind

    • @CDCHexaku
      @CDCHexaku 4 роки тому +67

      hey you might want to be more careful with spoiler next time

  • @TimmacTR
    @TimmacTR 4 роки тому +233

    I JUST REALIZED YOU COMPLETED THE FIRST LEVELS USING A COMPLETELY DIFFERENT METHOD I'VE NEVER SEEN.

    • @shadowyxpgames5506
      @shadowyxpgames5506 4 роки тому +75

      I had a friend play some of the earlier levels of baba, and that's something I noticed a lot. The game's levels can lead to some strong freedom of solution sometimes, but not always.

    • @Stratelier
      @Stratelier 4 роки тому +44

      Many of the early levels have a wide array of _possible_ solutions, yes. Partly because the player needs to not only _learn_ the basics (creating/breaking rules, etc.) but have room to _experiment with_ them so that they can learn more.
      One of my favorite levels is the one on that tiny island on the lower-right of the map (I think its level name was literally "?"). You can literally just walk over to the Flag to win the level, but if that is all you do then go back and play it again because you forgot something.
      Another favorite is "Broken Expectations", where you will immediately notice a rule stating "TEXT IS NOT PUSH" yet somehow you are still able to move the text around...? Before you can solve the level you have to reason out just what's going on here.

    • @hdckighfkvhvgmk5769
      @hdckighfkvhvgmk5769 3 роки тому +10

      @@Stratelier the reason you can move text around in that level is because there is a rule stating "BABA is SHIFT".

    • @whatkidsandbabieslike7884
      @whatkidsandbabieslike7884 Рік тому

      *Me chilling in the corner just stacking 4 pieces of text in chasm level broken* : tttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttt

  • @GMTK
    @GMTK  4 роки тому +1929

    Thanks very much for watching GMTK this year! Time for a much-needed break and then I’ll be back in the new year. Just a note that the title and thumbnail for this video will be changed in a couple days for consistency with the others in this annual series - just wanted to keep the surprise for the video’s launch!

    • @mixandjam
      @mixandjam 4 роки тому +3

      ✨ Fantastic video Mark!

    • @FrotteeVDH
      @FrotteeVDH 4 роки тому +4

      Great choice, would've been my selection for 2019 as well. I have to admit I didn't make it all the way through "META" though - and I used hints a few times. A must play for everyone who loves thinking outside of the box.

    • @Panthis
      @Panthis 4 роки тому +1

      Cheers Mark. Have a nice Holiday. You deserved it!

    • @tecnicofwars
      @tecnicofwars 4 роки тому

      What? No list of the best games of the decade? :(

    • @milddiffuse
      @milddiffuse 4 роки тому

      How about a Bosskey on Environmental Station Alpha next? The Game's great, didn't expect less from Arvi Teikari after having played Baba first.

  • @T1J
    @T1J 2 роки тому +148

    i got stuck on tiny pond for like an hour bc I didn't realize that the flag would permanently become the key even after you broke the rule

    • @frocco7125
      @frocco7125 2 роки тому +1

      Ayy its you

    • @carrott36
      @carrott36 2 роки тому

      you never turn the key back to the flag

    • @Rodrigo-jd2wg
      @Rodrigo-jd2wg 2 роки тому

      same, I ended up looking for the solution in youtube because I knew I was missing something, and now im stuck in tiny island

    • @leow.2162
      @leow.2162 2 роки тому

      Yeah, that is really unintuitive. Object is object is permanent, object is attribute has to remain intact.

    • @TemporalZack
      @TemporalZack Рік тому +8

      @@leow.2162 I think it makes perfect sense. If you turn Baba into Flag with ''Baba is Flag'', there's no Baba anymore, only flags. Since the sentence was originally supposed to be a statement that affects all the Babas, and now there are no Babas, so of course breaking the sentence doesn't do anything.
      Meanwhile the ''Object is property'' sentences need to be in tact to function, because the object itself was not changed, so breaking the sentence still affects that particular object's property.
      (Also it makes for really cool solutions like ''Baba is Keke is Baba'' so I'm definitely not comlaining.)

  • @DrRadula
    @DrRadula 4 роки тому +66

    What impressed me most about Baba is You was that even though there's over 200 levels, and even though I had to look up some of them online cause I was stumped for a couple days, there was only a single level where the solution felt like unfair bs.
    And that was a hidden level in a secret area inside a secret area in another secret area.

    • @sailsci
      @sailsci 4 роки тому +11

      the text squish solution is used nowhere else. I feel you. Also, the community designed level packs use that technique all the time. gg.

    • @iantaakalla8180
      @iantaakalla8180 3 роки тому +4

      Wait, Return of Scenic Pond?

    • @hdckighfkvhvgmk5769
      @hdckighfkvhvgmk5769 3 роки тому +1

      I thought it was gonna be PARADE but im only slightly surprisec as while text stacking is a requirement in some other levels, it is always a nightmare to figure out.

    • @whatkidsandbabieslike7884
      @whatkidsandbabieslike7884 Рік тому +1

      @@iantaakalla8180 the level "tiny pond" where you got to do flag is key then key is you and open an then open the right water to mak key is you and win to win

  • @cerisskies
    @cerisskies 4 роки тому +141

    This video included the solution to a puzzle I was stuck on. I promised myself I'd not look up solutions, so this worked as a nice loophole

    • @gustavowadaslopes2479
      @gustavowadaslopes2479 3 роки тому +17

      If you are interested in looking for solutions while not doing so, there's a site with a guide called BABA is Hint.
      It's great to put things in perspective, and it always gives multiple levels of hints so you can attempt it with as little help as possible.

    • @personperson3804
      @personperson3804 3 роки тому +10

      @@gustavowadaslopes2479 That site is awesome
      I never want the answer, but sometimes I need a little push

    • @gustavowadaslopes2479
      @gustavowadaslopes2479 3 роки тому +1

      @@personperson3804 Yeah, the concept sounds weird, but it's pefect for puzzle games.

    • @Miju001
      @Miju001 3 роки тому +1

      @@gustavowadaslopes2479 Woa thank you so much for that!!

    • @Keithustus
      @Keithustus Рік тому +2

      Finding a loophole to solve a Baba Is You puzzle = on brand.

  • @BatIgor
    @BatIgor 4 роки тому +334

    After completing 120 levels, my progress has basically slowed down to 1 solved level every few days. Baba is make me feel slow.

    • @sailsci
      @sailsci 4 роки тому +30

      the reward for continuing is worth it. shoot for 225 levels!

    • @thonk7611
      @thonk7611 3 роки тому +13

      baba make me not move

    • @hazer3248
      @hazer3248 3 роки тому +11

      yeah too hard for my liking after a while it just gets too ridiculous

    • @gustavowadaslopes2479
      @gustavowadaslopes2479 3 роки тому +6

      I was stuck for a few months, but decided to take another jab.
      Finally started figured a few solutions per day, and them BOOM, more and more levels and solving more per day than ever.

    • @personperson3804
      @personperson3804 3 роки тому

      How many are in the game? I've done 49

  • @hardbargains
    @hardbargains 4 роки тому +238

    when baba forms "is is is" i feel that

    • @placeholder1308
      @placeholder1308 4 роки тому +33

      Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo

    • @ECL28E
      @ECL28E 3 роки тому +13

      Baba is isis?

    • @_smugmaster_4553
      @_smugmaster_4553 3 роки тому +2

      Isisisisisisisisisisisisisisisisisis

    • @monnamonsta
      @monnamonsta 2 роки тому +1

      @@ECL28E *oh no*

    • @waffles4670
      @waffles4670 2 роки тому +2

      to be honest, if that actually worked, i feel like that would be a programming nightmare. it would set all of the is in that sentence to other is which then change themsevles into themselves, which, in my experience, probably wouldnt go well

  • @40ounces
    @40ounces 3 роки тому +193

    funny you say that you didn’t like the level “prison” (the one where you trap keke under words to push them apart) because that’s actually one of my favorites! I think the solution is really clever and it teaches players how objects become part of the background when they aren’t assigned any properties. to each their own though haha

    • @gustavowadaslopes2479
      @gustavowadaslopes2479 3 роки тому +29

      There are a ton of concepts in Baba which are insane.
      Getting stuff under text or other objects feels so wacky and mind bending.

    • @louiswouters71
      @louiswouters71 Рік тому +10

      I got through a lot of the rest of the game before finally solving 'prison'. It literally took me weeks if not months. It looked impossible to me to beat it with the words given that I was convinced there was some secret shenanigans going on. I really thought: "maybe there's a KEKE so far off screen that I have to hold left for 10 seconds". And once you start thinking like that, you'll never find the solution LOL

    • @Mennenth
      @Mennenth Рік тому

      Prison was fine, if a bit unintuitive at first. Its extra stage "dungeon" I also solved, but I still have no idea why the solution there worked.
      It makes no sense why text can be pushed onto the object that is you if the object that is you cant move. Normally when something is push but cant be pushed any further in a direction, it acts like stop in that direction.
      The only way I can think is maybe when the game is processing the chain of moves in that situation it tries to move things in stages such that somehow the text moves and then the object that is you would move but then the game realizes it cant so it doesnt but by that time the text has already moved hence being able to overlap... But that feels more like a glitch than a mechanic imo.
      Anyway, Prison and Dungeon were really the only two puzzles in the game I felt required concepts that hadnt been introduced prior, which felt odd since they were late puzzles in that area.

    • @louiswouters71
      @louiswouters71 Рік тому +2

      @@Mennenth i don't see a problem there. If an object is push, it can be pushed, it does not say it pushes other objects. In your example, if baba is not push and not stop, that means that you are basically part of the background for objects moving onto your space. Its the same as you overlapping objects that are not push and not stop

    • @WhitePaintbrush
      @WhitePaintbrush Рік тому +4

      @@Mennenth objects are solid only when PUSH or STOP is applied to them (the exception being TEXT which is always PUSH). Even if BABA IS YOU, that does not make Baba solid, so other objects including text can be pushed on top of Baba. You’ve probably pushed text over background objects plenty of times without even giving it a second thought.
      It’s unintuitive at first but makes sense once you mull it over a bit. Brilliant, imo.

  • @odinsplaygrounds
    @odinsplaygrounds 4 роки тому +321

    Never heard about this game, but seeing the inventive concept put a smile on my face. That's so neat / interesting. Gonna get it for sure.

    • @jimmyjohnjoejr.9020
      @jimmyjohnjoejr.9020 4 роки тому +6

      Me hate this game because me dumb.
      But for real though it's a great game. Just not for me. I'm way too stupid to beat any of the later levels.

    • @charlioanimations234
      @charlioanimations234 4 роки тому +3

      @@jimmyjohnjoejr.9020 I can relate

  • @EricBenjamin518
    @EricBenjamin518 4 роки тому +311

    I've never been disappointed by these picks. I pause the video and buy the game the moment he announces it. I have gotten my money's worth every single time and always have a lot to say about the game to my friends too.

    • @snowfloofcathug
      @snowfloofcathug 4 роки тому +7

      Benjamin Uytiepo Enjoy the game! And remember to do all the levels

    • @kuzidas4213
      @kuzidas4213 4 роки тому +6

      I wish you the best of luck! This game is actually mind-breakingly difficult 😅

    • @EricBenjamin518
      @EricBenjamin518 4 роки тому +24

      ​@@kuzidas4213 I've definitely run into a few roadblocks in the couple hours I've played. However, the premise makes it easy to say "I am missing something" where other games leave you feeling "I'm being cheated."

    • @sirprintalot
      @sirprintalot 4 роки тому +2

      All the games listed before are worth it too. I'd have picked Outer Wilds as my innovative game of the year, but hey ho.

    • @mikaxms
      @mikaxms 4 роки тому +6

      @@EricBenjamin518 Oh, the game will definitely make you say "How was I supposed to know that?" for 50% of the solutions.

  • @KNJfan
    @KNJfan 4 роки тому +110

    "whe you are done come back and watch the rest of the video"
    The year is 40532 and am on the verge of finishing the game my great great great...
    just 1 extra secret level and...
    10 more appeared D:

    • @cambac-pro
      @cambac-pro 4 роки тому +12

      oh wait! is that...
      A LEVEL INSIDE A LEVEL INSIDE A LEVEL INSIDE A LEVEL INSIDE A LEVEL??

  • @arielleyva7571
    @arielleyva7571 4 роки тому +78

    9:40 Diving into some deep philosophical territory right there mark

  • @HuffyT266
    @HuffyT266 4 роки тому +29

    I was so afraid when I quickly looked at the thumbnail, and Baba Is You was nowhere to be found! Now I realize it's made of previous year's winners.
    I'm so happy that this game is getting the recognition that it deserves. Absolutely mind blowing game mechanics and a flawless execution. I haven't had so many "ahá!" moments since Portal 2!

  • @sockatume
    @sockatume 4 роки тому +49

    “We need to be open, but we don’t want to disappear when we use ourselves” - I think I read that in a self help book once.

    • @noatrope
      @noatrope 2 місяці тому +2

      One of the best things about the game is that it makes you think sentences like this.
      "I have to have Keke stop before Keke has stop"
      "I can't move and be hot at the same time"
      "I can't figure out how to tell Me what to do because Me is not you, but I can push Me in the right direction"

  • @vizthex
    @vizthex 2 роки тому +7

    I love how all the rules of a level are visible - sometimes being "out of bounds" so you can't change them. It helps reinforce the game's central idea, and lets you literally check the rules if you're stuck.

  • @ItsZender
    @ItsZender 4 роки тому +79

    Never has anything in my life made me feel as dumb as I do while playing this game... every time I beat a level I think ‘hey, I’m getting the hang of this now!’ only to be proven wrong as soon as I start the next one. I love it.

  • @Blackthornprod
    @Blackthornprod 4 роки тому +210

    A wonderful final video, and conclusion to this superb 2019 for GMTK! Have a great holiday Mark!

    • @smolse6854
      @smolse6854 3 роки тому +1

      Yeah, the game is very creative and impressive

    • @williamliu299
      @williamliu299 3 роки тому +1

      cringe

  • @farristhewheel
    @farristhewheel 4 роки тому +150

    I wish I was smart enough for puzzle games. Everything other than Tetris-style games make me feel so stupid.

    • @franciscofarias6385
      @franciscofarias6385 4 роки тому +47

      It's not about being good, it's about liking to solve problems. You get good over time as you play them.

    • @marius5588
      @marius5588 4 роки тому +3

      What part of the puzzle games makes it difficult for you?

    • @PatDaBaker851
      @PatDaBaker851 4 роки тому +15

      I'm pretty dumb at the game myself but with some bullshitting around, some patience, a fist through the wall, and frequent breaks, I end up solving levels that I thought I'd never solve so soon.
      But I can understand if that's not anyone's taste. Especially if you want a relaxing game session. Your brain may melt from overuse. Lol.

    • @parkerargyle4112
      @parkerargyle4112 4 роки тому +3

      Yeah, its definitely not for everyone, and I have to be in the mood (and have the time) to sit down for an hour or two and think.

    • @Darches
      @Darches 4 роки тому +8

      I played a shitload of puzzle games to improve my INT stat and uh... you basically need to A) understand the mechanics (like REALLY understand them) and B) build the solution backwards from the end via logic within the context of the game. You get good at it eventually.
      Example: I see a door in Portal and I'm like what the... That door is too high! And even if those platforms could go up that high they wouldn't reach far enough horizontally; I can't jump that far... The ONLY solution must be to portal the wall with a hardlight bridge AFTER being on top of the platform. But that's impossible unless... The ONLY solution is to get myself on the platform while already having the first portal set............ And this process continues until you have the whole solution.
      Example puzzle was this: steamcommunity.com/sharedfiles/filedetails/?id=68461270

  • @Chadderbox
    @Chadderbox 4 роки тому +94

    Very happy to see Baba here, it is hands down one of my favourite games this year.

  • @cybershockgames1434
    @cybershockgames1434 4 роки тому +31

    I never THOUGHT of using a Jet-pac in Scribblenauts. I solved every problem with a Pterodactyl, Pterosaur, or Archeopteryx

    • @ExeloMinish
      @ExeloMinish 4 роки тому +13

      Same thing, really. The problem is that in a game like Scribblenauts, possibilities are endless but practicality beats it all. Too many stages can be beaten by using rope, glue, something that lets you fly, and other similar "boring" items over using the millions of wacky solutions at your disposal. Probably the main reason why later games moved away from environmental problem-solving and towards helping characters that need something.

  • @ec1ipze918
    @ec1ipze918 2 роки тому +3

    I love how in some levels, you can softlock by doing "Baba Is Rock" or something like that

    • @recognition304
      @recognition304 2 роки тому +1

      is that consciousness uhhh

    • @gameworldjt
      @gameworldjt 2 роки тому +4

      You can do that in almost every level by breaking the "(object) is you" sentence, that's why you can undo and reset levels

  • @pocketglove
    @pocketglove 4 роки тому +157

    I wanted to study, but now I have watch this.

  • @MrHappy4311
    @MrHappy4311 4 роки тому +25

    I'm glad you brought up "tiny pond", because I spent probably 2 hours on that puzzle. It was the first level where I was just completely lost, but when I beat it, i felt like such an idiot because the solution was so simple. The funny part to me is that my solution was more complicated than the one you showed, but was mind blowingly "simple" once I beat it. Seeing you do it now just further made me feel like an idiot though lol

  • @Table53
    @Table53 4 роки тому +2474

    No point even making this when the obvious answer is FIFA 20, what an absolute breath of fresh air, never played anything like it.
    Joking. Just in case.

    • @Table53
      @Table53 4 роки тому +42

      @@WithScienceAsMySheperd Dammit, this is a much better joke

    • @bongobliss5795
      @bongobliss5795 4 роки тому +119

      I disagree, FIFA 20 was too generic and not at all creative. FIFA 19 however, *is* the real game changer especially with the all new default controls.

    • @herbs4135
      @herbs4135 4 роки тому +11

      BEN GRAND lmao my dude

    • @YEs69th420
      @YEs69th420 4 роки тому +12

      wdym, Fifa 20 innovated how scummy a company could possibly be, with the Switch version.

    • @OlafLesniak
      @OlafLesniak 4 роки тому +23

      @@bongobliss5795 I agree. The narrative driven single player mode of Adventures of Alex Hunter had me shook. That ending made me fall from my seat.

  • @SeppelSquirrel
    @SeppelSquirrel 4 роки тому +31

    BABA IS LOVE!
    Absolutely one of my favorite games ever. I love the way you can just mess with all the rules to see what you can get.
    This does, however, have a drawback once you get to more difficult levels. The first being Prison, where you have to realize that TEXT IS PUSH BUT ONLY OVER OTHER TEXT. And other crazy rules that you never get to know.
    I still haven't finished Meta-15. Maybe someday.

    • @Clavus
      @Clavus 4 роки тому +7

      Meta-15 is kind of a gimmick. The level is called "The box". The hint is a common saying related to that...

    • @Rikri
      @Rikri 4 роки тому +4

      That's not the gimmick in Prison - it's that objects that an object that is you can be made to overlap with a pushable object given an object that's stop and a second "you" object.

    • @DrGandW
      @DrGandW 4 роки тому

      What? That’s not how prison works at all? The gimmick is to realize that both You and Text are not Stop and You isn’t inherently Push, so you can push text on top of another instance of yourself to break sentences.

    • @SeppelSquirrel
      @SeppelSquirrel 4 роки тому +1

      @@DrGandW You have to inherently understand that TEXT is always PUSH, even when you're on top of text. Later on you have to learn even more quirks about TEXT that the game doesn't spell out for you. I get that putting the meta rules such as TEXT IS PUSH FOR TEXT, etc. on every level would be ridiculous, but for ones that it's necessary to understand to come to the solution, it would feel a LOT more fair to spell out the meta rules.

    • @kirbwarriork3371
      @kirbwarriork3371 2 роки тому

      Meta-15 is my absolute favorite puzzle in the game. It took the meta of the game to the absolute limit.

  • @Mwrp86
    @Mwrp86 4 роки тому +231

    You know game has to be freaking innovative when it beat Disco elysium

    • @franciscofarias6385
      @franciscofarias6385 4 роки тому +56

      Yep! Although I don't think Disco Elysium's as much innovative as it is well executed.

    • @yashkaushik6116
      @yashkaushik6116 4 роки тому +8

      What about Noita and Slay the Spire?????

    • @dmitriid
      @dmitriid 4 роки тому +53

      @@yashkaushik6116 Noita has only one trick: destructible environments (even though it's executed EXTREMELY well). It doesn't really build on that trick beyond some very simple interactions (oil and wood catch fire, water douses fire).
      Slay the Spire is a deck building game... And... that's about it.
      Baba is you is innovative in how it continuously and nearly infinitely builds upon it's own rules creating newer and better challenges as the game progresses.

    • @fungalcactus8286
      @fungalcactus8286 4 роки тому +33

      @@yashkaushik6116 Funnily enough, Arvi Teikari is a developer on Noita.

    • @jonweisensale227
      @jonweisensale227 4 роки тому +14

      Yash Kaushik those are both great games. Not very innovative. Slay the Spire is probably my indie game of the year.

  • @Renteks-
    @Renteks- 4 роки тому +36

    Actually, prison was a hella easy level for me, as i found it's gimmick by accident while stuffing around in earlier levels. When i saw the level, it instantly clicked and it was one of the easiest but coolest levels for me. Guess everyone else was smart enough to not be stuffing around on the earlier levels.

    • @gustavowadaslopes2479
      @gustavowadaslopes2479 3 роки тому +1

      There's all kinda fun stories to be had when you take a long or a little while figuring a level;
      See the level in 14:09
      I didn't figured making KEKE IS SKULL IS KEKE.
      I spent hours on it not figuring that.
      After turning the BUG into SKULL I figured How to use that to shift the BELTs position and create a clear passage.

    • @hdckighfkvhvgmk5769
      @hdckighfkvhvgmk5769 3 роки тому

      @@gustavowadaslopes2479 yeah that level is my least favorite in the game, made me wonder how it got into the final game when i figured it out.

  • @jay-tbl
    @jay-tbl 4 роки тому +8

    Reminds me of a flash game called changetype by nitrome?
    Basically in that game you have a gun that switches the function of two blocks. Like you have spikes that kill you if you touch them and bricks that you can walk on, but if you shoot both of them with the gun, suddenly bricks kill you and you can walk on spikes. Or if you shoot a coin and a wall, suddenly you can walk on coins and collect walls.

  • @Gilboron
    @Gilboron 4 роки тому +4

    9:40 "We need to be open, but we also don't want to disappear when we use ourselves"
    That's actually kinda deep, man

  • @safe-keeper1042
    @safe-keeper1042 3 роки тому +7

    "But when you're done..."
    I'm on 109 levels in and I'm starting to think you're putting way too much faith in me.

  • @TheGamingAddict531
    @TheGamingAddict531 4 роки тому +142

    I expected it to be Hypnospace Outlaw, as you were listing off previous innovative games, but I think this fits the bill as well. Baba is You is one of my top games of the year, and my #2, if not #1 puzzle game of all time

    • @likesflower
      @likesflower 4 роки тому +5

      Is your #1 puzzle game Portal?

    • @jonny__b
      @jonny__b 4 роки тому +5

      @@likesflower My guess is The Witness! Let's see...

    • @Fitzis
      @Fitzis 4 роки тому +2

      Now I'm curious for your #1. Commenting now to get the notification when you tell us

    • @TheGamingAddict531
      @TheGamingAddict531 4 роки тому +14

      @@Fitzis That would be The Witness. I loved the environment and style of it, and the simplistic look, but engross nature, of the puzzles really pulled it all together for me. I know peopled dislike it, but its my personal favorite

    • @jonny__b
      @jonny__b 4 роки тому +3

      @@TheGamingAddict531 Hey I guessed right! You owe me a coke ;)

  • @PrimitiveOs
    @PrimitiveOs 4 роки тому +73

    Love how these indie games are the ones that bring innovation to the table, thanks for giving exposure to these kind of games Mark!

  • @videoket
    @videoket 3 роки тому +5

    At 13:10 ish, I literally said "Ohhhhh" out loud when I learned that you can use NOT as a prefix. (I.e. "NOT Baba IS you" as opposed to "Baba IS NOT you.") Mind blown. Gotta love this game.

  • @ntdosplat3130
    @ntdosplat3130 3 роки тому +4

    Absolutely adored the game's simplistic art direction. Even when I was away from the pc or the handheld, I would find myself jotting the puzzles onto paper and attempting to solve from there.

  • @shizotypical
    @shizotypical 4 роки тому +1

    The best part about Baba is you is explaining/discussing the rules and solutions. My brother and I would often startle our parents by shouting something like "you can't be Baba because key is you! Make door float and sink! No, Keke is push so we get key is death! And we're dead again! Argh!!"

  • @chase_h.01
    @chase_h.01 2 роки тому +5

    This game is one of the hardest I've ever played while simultaneously making me talk like a baby.

  • @smactork
    @smactork 4 роки тому +16

    I am SO glad you picked this game. The most clever game I've ever played

  • @elecboy5126
    @elecboy5126 4 роки тому +114

    glad I made a “spoilers” playlist.
    I’ll be back after I play this game!

    • @Jackspiring
      @Jackspiring 4 роки тому +2

      Great idea im going to do the same!

    • @Atypical-Abbie
      @Atypical-Abbie 4 роки тому +11

      Having not played much, he doesn't really spoil much, maybe one thing about an unexpected level idea later on. Considering how complex the game is, I doubt I will remember the solution when I play it.

    • @nickfelten5068
      @nickfelten5068 4 роки тому +14

      @Zaziuma he spoils a major twist actually (map screen)

    • @Atypical-Abbie
      @Atypical-Abbie 4 роки тому +11

      @@nickfelten5068 And so did you now, so good job

    • @spanospy
      @spanospy 4 роки тому

      @@Atypical-Abbie He also showed a level I don't remember seeing, and I'm at the stage after the map screen twist.

  • @candyman851
    @candyman851 4 роки тому +1

    This is the first game picked for "most innovative game" that I played beforehand, and it certainly deserves every bit of praise it has gotten. This is the only puzzle game I've ever played where I can sit for hours staring at the screen for one puzzle and not feel annoyed. That's because the "eureka" moments in Baba are unprecedented. The way it builds your knowledge base up and expects you to keep using it in unique ways makes it feel approachable despite the difficulty; you never feel like a level is completely impossible. It's a lot like learning a new language.
    Amazing game, please do yourself a favor and play it without spoilers if you have not.

  • @danielleanderson6371
    @danielleanderson6371 4 роки тому +6

    This is the first one of these I've previously played. I can absolutely 100% say that it is an incredible puzzle game, well worth your time.

  • @blenky5516
    @blenky5516 4 роки тому +15

    Baba is you gave me bloody goose bumbs, what an amazing concept wow! How have I never heard of this game before???

    • @Table53
      @Table53 4 роки тому +5

      No advertising budget means no initial hype, which means no interest from the big games media who need the hype to get enough clicks to justify taking the time to write a review

    • @ShaunDreclin
      @ShaunDreclin 4 роки тому +6

      Yeah it had a pretty quiet launch. I never would have discovered it if I hadn't been watching a twitch stream that changed games in the middle of it.
      I kinda like that though, it feels like I have this precious gem of an awesome game that I get to share with people who never heard of it before

  • @K31R616
    @K31R616 4 роки тому +12

    It's beautiful. Parallels life and the experiential process of learning in many ways.
    What an absolute gem of a game.

  • @lynameep223
    @lynameep223 2 роки тому +2

    My favorite stage was where you're introduced to the really clever concept of stacking more than one rule on the same tile allowing for multiple objects to be given the same exact rules.

    • @noatrope
      @noatrope 2 місяці тому

      I love and hate that level because it felt like such an epiphany to realise that was probably the solution, but it takes so long to figure out if it can be done because it has so many steps and at each one you need to make sure you're not accidentally setting yourself up to permanently delete an element you're going to need fifty steps later to actually solve the level

    • @lynameep223
      @lynameep223 2 місяці тому

      @@noatrope I always felt like that level was a inverted gaming skill check because the more you thought you knew the harder the level generally was as one of my friends who wasn't very familiar with games figured the stage out much faster than me...

    • @noatrope
      @noatrope 2 місяці тому

      @@lynameep223 Maybe? Difficulty is subjective to begin with and my experience has been there's no way to tell how easy or difficult a level will be based on the one that unlocked it, sometimes there's only one key realisation and sometimes there are like seven, but maybe someone else would point out five more realisations that I thought were obvious

  • @unreformable07
    @unreformable07 3 роки тому +4

    The Return of the Obra Dinn soundtrack hits me so hard every time

  • @HolyDeviant1
    @HolyDeviant1 4 роки тому +23

    Was low-key hoping for that emotional moment from Peach Saliva's stream where they get into, like, a five minute argument over how the game works

    • @JakeN482
      @JakeN482 4 роки тому +20

      "Baba doesn't matter! You matter! Baba only matters because Baba is you!"
      That stream was great for high quality quotes. It's inspiring to watch someone with legit brain damage fight against the absolute bullshit premise this game is built on. Amazin'.

  • @Linkzcap
    @Linkzcap 4 роки тому +14

    Can't wait for the level editor to come out

    • @theawesomepanda1lance241
      @theawesomepanda1lance241 3 роки тому +1

      I have good news! (To be specific, the planned release time is early January, but it’s still very soon)

  • @brianlimmy
    @brianlimmy 3 роки тому +1

    The moment you started pushing the rule blocks around I knew where this game was going and I was instantly sold, going to get it right now!

  • @castform57
    @castform57 8 місяців тому +1

    My absolute favorite level in the game, poem:
    Rose is red
    Violet is blue
    Flag is win
    Baba is you

  • @armknock
    @armknock 4 роки тому +21

    From the video title I knew it was Baba is You. Not dissapointed.
    My game of the year.

  • @rarm5899
    @rarm5899 4 роки тому +76

    As much as I agree with the game pic...I suck at it lol. It’s an amazing game but it’s really hard for me.

    • @Zekana0
      @Zekana0 4 роки тому +22

      Ya. Games like this look so good but I always end up brute forcing midway thru and I'm never happy about that

    • @ShehabEllithy
      @ShehabEllithy 4 роки тому +14

      I dont think anyone is good at Baba is you

    • @cloudy772
      @cloudy772 4 роки тому +2

      Nicktendo 1
      Yeah same. I just couldn’t get past the space level

    • @apullcan
      @apullcan 4 роки тому +9

      I've always sucked at puzzle games like this. I can tell that this game is objectively brilliant, but trying to keep up in this video made my brain hurt.

    • @crysanthiumvega
      @crysanthiumvega 4 роки тому +1

      I beat the game in ONE second

  • @Lexyvil
    @Lexyvil 4 роки тому

    Glad you address this game. This is one of the games that wowed me this year, and still play on occasion to finish the levels I've yet solved.

  • @ejnoro8371
    @ejnoro8371 4 роки тому

    Your videos are such high quality. From the 60fps to the amazing audio. I love it. Great work!!

  • @nemui_3680
    @nemui_3680 3 роки тому +49

    When your teacher said that knowing "English" is more efficient than making a game.
    Arvi Teikeri: Haha, Me is win and You is shut :)

    • @waffles4670
      @waffles4670 2 роки тому +5

      knowing how the game works, that means he'd have to walk into himself to win and she can be opened with a "key"

    • @pikchassis
      @pikchassis 2 роки тому

      Me is open

  • @Sergey-wg7ne
    @Sergey-wg7ne 4 роки тому +13

    It's no secret that occasional puzzles in AAA games are usually uninspired and generally meh, whereas indie is the bottomless font of creativity. I wonder if indie puzzle designers ever guest star in AAA games, and if not, why not? Seems such a win-win.

    • @tailez606
      @tailez606 2 роки тому +4

      Indie puzzle games are usually based on some weird abstract mechanics that have the entire game designed around them, whereas AAA games have tight margins and don't usually have time to develop more interesting puzzles. Secondly, Indie games tend to be built "backwards" relative to AAA games. AAA games have an end result in mind and build towards it, meanwhile indie games start with a loose set of whatever mechanics or ideas, then slap them around until something clicks and only then a whole game is built around those mechanics. Lastly, AAA games tend to try to have mass-appeal and weird esoteric puzzles just would not gel well with that goal in mind.
      All those reasons combined mean that it's likely that AAA game puzzles are going to remain uninspired and boring for the foreseeable future. Off the top of my head I can only come up with Portal 2, but that feels like it's treated by everyone more like an Indie game with a AAA budget, so not exactly a AAA game with great puzzles.

    • @Sergey-wg7ne
      @Sergey-wg7ne 2 роки тому +2

      @@tailez606 Can't argue with any of this, but I'm sure there is a way to build a creative puzzle into an AAA game by making it something non-integral. Plus I'm sure that talented indie puzzle makers can think of something that would fit the overall AAA game without shaking it up too much if need be.

  • @cintron3d
    @cintron3d 4 роки тому +8

    A "no brainer" for this year's pick.
    - Nice.

  • @blitheringape5321
    @blitheringape5321 4 роки тому +23

    I wish Snake Pass had stunned people
    instead all these idiots are like "hurr the controls are hard"
    that game deserves to be popular

    • @BFlorry
      @BFlorry 4 роки тому +2

      To me, the game is way too slow. I love it to death and have played it in bits, but it's pacing just makes me so exhausted in just a short while. Same kind of effect happens with Human Fall Flat for me.

    • @CaptainCuttlefish74
      @CaptainCuttlefish74 4 роки тому +1

      @@BFlorry the environments also aren't varied enough for my tastes.

  • @wobwobidou
    @wobwobidou 4 роки тому +3

    I'm really glad you went with Baba is you! I've been blown since I discovered it!
    Another game I would have accepted is Streets of Rogue. It feels a lot less innovative compared to Baba is you, but it still manages to give the player an incredible amount of liberty (the most I've played, to be honest).
    It's like a rogue-lite GTA in which you have to do missions in any way you want. For example, you have to steal from a chest in a bank. You can kill everyone and get the key, put some chemicals in the ventilation system to poison the building, you can befriend the clerk and ask for the key, pay a goon to kill everyone, cut a window and use a lockpick to open the chest and many, many more.
    Well, I've wrote a lot more than I thought, but, to be quick, just go check Streets of Rogue, it will be worth your time

  • @Kirbita22
    @Kirbita22 4 роки тому +19

    "one of my favorite levels, tiny pond" do you love suffering

    • @bhuvaneshrooney4044
      @bhuvaneshrooney4044 4 роки тому +5

      There is an extra level for tiny pond with a minor variation that's even more frustrating

    • @gustavowadaslopes2479
      @gustavowadaslopes2479 3 роки тому

      @@bhuvaneshrooney4044 After playing even more BABA: You call that frustrating? Wait until you get to Level is Push.

    • @hdckighfkvhvgmk5769
      @hdckighfkvhvgmk5769 3 роки тому

      @@gustavowadaslopes2479 wait till you get to parade.

  • @safe-keeper1042
    @safe-keeper1042 4 роки тому

    Thanks for letting me know of this game, I went and got it and I love every second. Such a great idea AND wonderfully creative and diverse level design. Had I known about this earlier it would've been a Christmas present for probably several of my friends for sure.

  • @portwain
    @portwain 4 роки тому +1

    The stage on 13:58 is my favorite. It is much better than “set something to move and find a spot to go”. From this level, you understand that this game has sooo much to explore.

  • @digitalunity
    @digitalunity 4 роки тому +6

    I am constantly amazed by how simple the level solutions i can't figure out are.

    • @Stratelier
      @Stratelier 4 роки тому

      Same. That's part of what makes it amazing -- level solutions are generally actually quite simple in concept, but challenging to actually figure out. An example of one that had me stumped for weeks: if two SHIFT objects overlap, they will shift each other at the same time, essentially functioning like a MOVE object.

  • @averageasian5462
    @averageasian5462 4 роки тому +18

    This literally blew my mind ! It's in several pieces now, I am slowly losing consciousness as of writing this comment.

    • @guyknaan1674
      @guyknaan1674 4 роки тому +3

      GAME IS HOT
      BRAIN IS MELT

    • @runefaustblack
      @runefaustblack 2 роки тому

      *pushes all the flags into your brain*
      FLAG IS BRAIN
      There, fixed.

  • @ryuail
    @ryuail 4 роки тому

    I am so happy you choose to look at BaBa is You! This game has been with me all year long, and I'm still working on some of the levels.

  • @EmperorsNewWardrobe
    @EmperorsNewWardrobe 6 місяців тому +1

    “It is infinitely intelligent and endlessly surprising”
    I guess this is an effect only achievable by Turing Completeness

  • @felipimacedo
    @felipimacedo 4 роки тому +3

    One thing I really wanted to know is how this game is made - technically wise. I can't imagine how he programmed such an open ended, emergent system that works so well as a 2d game.

    • @r033cx
      @r033cx 4 роки тому

      That's actually very easy to program - it's just hard to come up with as a game concept
      You just need to read player input and when arrows or space key is pressed call update function on text tiles. They read surrounding tiles and execute expression. That's about it

    • @felipimacedo
      @felipimacedo 4 роки тому

      @@r033cx this was a very basic explanation, of course you have to read the player input and of course you have to dispatch events and execute something when the state changes, that's the bread and butter of anything in game development. The "execute expression" you cited is what is the mystery for me - what are the data structures that define the entities? Does each object possess every possible property and behaviour and just turns them on/off, or does the system inject and remove these behaviours when needed? How does the system evaluate the expression and dispatch the changes, or does it at all? Maybe each entity is responsible to watch the environment and decide for itself its own rules? What may be the semantics to resolve priorities and collapses in the rules?
      I don't think the system is actually that much complicated, but I don't think it is very simple too. When I was making the powers and passives in the game my team released last year, I started thinking it would be very easy, but them it turned out to be way more complex than what I expected, but very open ended and customizable at the same time.
      Of course I don't expect the developer to just give all of us the Baba source code, but I want to see him giving some talk about the technical aspects of the game (the talk I watched on youtube was very centered on design). Usually these kind of talks leave us with some great insights.

    • @felipimacedo
      @felipimacedo 4 роки тому

      @@r033cx and sorry, I kinda sounded like I was arguing on my reply, but not really. I'm just mind blown by this game.

    • @tetraedri_1834
      @tetraedri_1834 4 роки тому +1

      @@felipimacedo I'd guess there is a hash-table with verbs as keys and objects having those properties (with possible duplocates and not-modifiers) as elements. When player gives an input, game goes through all the verbs in predetermined order and executes their action for the objects having these properties. Whenever a sentence is broken or created, the hash-table is updated immediatly
      I'm guessing this based on some interactions, for example how "X is defeat" has effect only if the rule exists after all the movements are done, whereas "X is tele" has effect only if the rule exists before the movement. Hence, it seems like tele is executed before move, and move is executed before defeat. Also, having "X is move" twice makes X move two blocks at once, hence the list of objects having the verb seems to contain duplicates.
      Interactions between verbs/actions (for example hot and melt, "X is Y" and "X is not Y", death of X and "X has Y) are part of the behavior of said verb/action, and these can be checked using the hash-table.
      Of course, there are also own data structures for "X has Y" and "object1 is object2" type of sentences, but they should work similarly.

    • @felipimacedo
      @felipimacedo 4 роки тому

      I just noticed that all the game's Lua scripts are actually readable on the game folder...

  • @ankorstudio28
    @ankorstudio28 4 роки тому +16

    Hey,
    Any chance on making a video about keeping your scope small for your first couple games ? I know it's somewhat different from what we see in your channel, but I think it's still a relevant theme.

  • @smokeyeo
    @smokeyeo 4 роки тому

    Really glad to see baba is you get some love, nobodys really talked about it since it launched and its still one of my favorite games of the year

  • @grahamwalker2168
    @grahamwalker2168 4 роки тому

    Gosh I remember last year's video like it was yesterday. This year has flown by. Thanks for all the amazing content. This channel has potench

  • @scarletsakuya7137
    @scarletsakuya7137 4 роки тому +38

    This game taught me one thing.
    I COULD BE ANYTHING

  • @MilkManic
    @MilkManic 4 роки тому +4

    when you're done? I ain't never beating Baba

  • @dmvolpezin
    @dmvolpezin 2 роки тому +1

    man i know it's been a while but thank you so much for this, I recently picked up this title and I'M LOVING EVERY SECOND OF IT

  • @samuelsiesjo
    @samuelsiesjo 4 роки тому +1

    YES. Baba needs more love! Amazing concept, and fun puzzles. Had a blast with this one.

  • @wisecrack3461
    @wisecrack3461 4 роки тому +8

    I've talked to Hempuli on the Goonstation discord, he's a great guy and I'm glad he's managed to reach such critical acclaim!

    • @LunamrathP
      @LunamrathP 4 роки тому

      I've never talked to him personally but I got that impression when I was doing the post game content for ESA and looking up things I couldn't figure out myself on the Steam community. The way he interacted with the community was cool. I'm glad he's getting this attention too.

  • @CaptainJeoy
    @CaptainJeoy 4 роки тому +6

    @ 1:02 I knew you weren't gonna say Death Stranding but I thought you were gonna say it at the same time, it was really stressful!

    • @jeromealday614
      @jeromealday614 4 роки тому +2

      It wasn't a game for me. It's an experience

    • @CaptainJeoy
      @CaptainJeoy 4 роки тому +1

      @@jeromealday614 Definitely, bro!

  • @Farlands
    @Farlands 4 роки тому +1

    Oh man, as soon as this game was released it got added to the list of like 500 games in my backlog/wishlist that I still have to check out. Only recently have finally tried, for the first time ever, GTA5, a game from 2013. Someday I will get to you, Baba Is You. SOMEDAY!

  • @RMJ1984
    @RMJ1984 4 роки тому

    As genius as the gameplay is in of itself, for me it would never have worked without the asthetics, the way the pixel art movies, gives it a lot of personality, but more important the music, it's so simple, yet so soothing and it just never gets old to listen to.

  • @nirast2561
    @nirast2561 4 роки тому +7

    OH, COME ON! This is the second year in a row where I can't watch your video because I haven't played the game yet!
    *sigh *See you in the future, Mark!

  • @606hunter1
    @606hunter1 4 роки тому +7

    I saw screenshots of this game but hearing how it plays makes me curious to try it. Too bad my backlog is huge or else I think I'd try it out right away

    • @ShaunDreclin
      @ShaunDreclin 4 роки тому +5

      Play it! It's the kind of game you pick up and put down a lot, taking a break when you get stuck on a puzzle tends to be really helpful

  • @herbert633
    @herbert633 4 роки тому

    Thanks for helping me beat 2.11; I never would have gotten there without you specifically calling it out as an obtuse solution!

  • @zephangreer7487
    @zephangreer7487 2 місяці тому

    that starting sound gave me flash backs to that game.
    The Return of The Obra Dinn.

  • @ty_sylicus
    @ty_sylicus 4 роки тому +3

    "Last video of the year."
    And I can't even with it as I haven't played the game! 😭

  • @Aanzeijar
    @Aanzeijar 4 роки тому +7

    "But they're never red herrings"... have we played the same game? By the end of it pretty much every level starts of with a simple solution that doesn't work.

  • @daftmi9hty327
    @daftmi9hty327 2 роки тому

    I've always wanted to see this game picked apart and see the inner workings great video as always and surprised I didn't see this come out last year

  • @ArvensisAndromeda
    @ArvensisAndromeda 4 роки тому

    I love that you always have a game to show me that i've never heard of and they're always awesome. Thanks

  • @thegreatBarbossa
    @thegreatBarbossa 3 роки тому +5

    So this is a spoiler
    I still remember the first time I got to "Meta" and had to strategically manipulate levels to be keys and baba and both. Then I got to the last level and all I could build was "level near flag is win" and I was completely stumped. Until I realized I could make the level next to it into a flag which would then let me win the last level.

  • @jonnyp1340
    @jonnyp1340 4 роки тому +10

    I wonder if something based off this game could be used to teach people about flaws in coding

    • @federicosilvestri5527
      @federicosilvestri5527 4 роки тому +2

      I was thinking the same. The game mimics actual python syntax

    • @whatkidsandbabieslike7884
      @whatkidsandbabieslike7884 Рік тому +1

      @@federicosilvestri5527 YES THIS GAME I WANTED AND HAVE WILL FINALLY HELP ME WITH CODING CAUSE I GET COMPUTER ONCE ME IS IN NEXT HOUSE
      Game near me make coding
      Coding near me is hard
      Coding near game is easy and not hard
      Me on coding is win

  • @rathors7184
    @rathors7184 4 роки тому

    I'm so happy that Baba is You is getting the attention it deserves because it has been my favorite puzzle game that I've played ever since I picked it up this year.

  • @misha.serduk
    @misha.serduk 4 роки тому +1

    I half expected it to be Death Stranding. I guess there was not enough time to play yet. Hope you’ll enjoy it, Mark. Just do not rush and take your time with it.