ReConnect 2022 | Simon Holmedal
Вставка
- Опубліковано 10 вер 2024
- "Staying Curious" -- recorded session from Reconnect 2022:
Simon Holmedal is a Digital Artist and Creator of Worlds. He is also Director and Partner at Panoply, based out of the UK. In his talk 'Staying Curious', he will talk about some of Panoply's passion projects aka curiosities and possibly some art projects.
Simon you're the reason I ever started to use houdini 5+ years ago! Thank you for always sharing your amazing work.
Yep, he's a legend! :D
The LORD of Motion Graphics is here!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Thanks for sharing ,Simon Holmedal,The only light of God
I seriously can't believe how little vex is used. Super impressive stuff!
Have to add annoying clarification: VOPs is the same thing as VEX, just in a visual way, the backbone for both is exactly the same. And some people find it harder to use visual style, sometimes it is harder. So it's not about complexity or difficulty it's just about personal preference, he is using the same principles as all VEX heavy people do. So, to summarize: you can do without typing the code, but not without code at all.
the trippy 90 degrees looping ones are so cool, would love to see that at a film/animation festival compiled together into one short
Great material, thanks! 04:00 - Just quick tip: Instead of this loop you can just: Expandgroup SOP: 'outside' (with 'flood fill to connected geo') and then delete this new group.
Very handy tip, thank you!
Always a pleasure to see your process Simon.
More Simon H content please!
so excited to see this. Thank you !
Right on Time!
SideFX why do you prioritize Vimeo that much? This was released 3months ago there....
From a user perspective Vimeo is worst on every level (I was a huge advocate in their first years but what is has become is very sad)
True. UA-cam is much more fluid.
It was just an oversight - we typically publish to both channels at the same time. If we had to choose one over the other we'd go with YT - agree it's better.
Thanks you, very cool!
Brilliant.
Nice work guys !
Derealization made me take on houdini more seriously after repeatedly attempting it for 2 years. Thank you Simon!
Houdini rules!
too smart for me
Daaaamn that for each loop around 5:00 is fat haha I love Houdini
They're all huuge😂, I've never seen a setup with for loops this thick. Humbling really. 😂
that viewport background tricked me when i hovered on the video I thoought he was used maya lol
and using windows task bar on the top like osx that was a nice trick I used to do back in the days in win2000
Interior lake = BioDome lol