From Nomad to Blender

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  • Опубліковано 3 лют 2025

КОМЕНТАРІ • 10

  • @spaceghost9163
    @spaceghost9163 4 місяці тому

    awesome man!

  • @user-di2gw8qj6k
    @user-di2gw8qj6k 4 місяці тому +1

    Awesome work! Can you tell me, hwo's the author of the sketch?

    • @ryad_raba
      @ryad_raba  4 місяці тому +1

      @@user-di2gw8qj6k the name is Joverine on Instagram, the sketch was made in 2017

  • @Jack_______
    @Jack_______ 4 місяці тому

    Oooh bro thats spectacular, even rigged!!

    • @ryad_raba
      @ryad_raba  4 місяці тому +1

      I was going to stop at sculpting but then I saw that the model had a lot of potential, so I rigged it and made a short animation

  • @dayterlum
    @dayterlum 4 місяці тому

    If texture will be saved if i export it to like other engines bec there is nothing on material preview when you paint on sculpt mode

    • @ryad_raba
      @ryad_raba  4 місяці тому

      the texture is mostly purple and black in the mouth, the normal map includes all the sculpting details. that will make exporting it to other engines possible, without it being hard to compute

    • @dayterlum
      @dayterlum 4 місяці тому

      @@ryad_raba i remember one time when i was begginer in blender and i made a glock easy model colored it and import and there was no colors

    • @ryad_raba
      @ryad_raba  4 місяці тому

      @@dayterlum I might have to try it out and see if I'll face the same problem

    • @dayterlum
      @dayterlum 4 місяці тому

      @@ryad_raba it was those basic colors in shading