The mining town in the background of Wario's Goldmine is inspired directly by the mining town at the beginning of the famous Japanese animated film "Laputa: Castle In The Sky". There's even a chase scene on top of a huge track, just like the one you race on in the game!
I'm not fond of the idea of there being literally *nothing* of an afterlife, simply because that's boring, so if I found out *I in particular* could not have been whatever type of ghost... I'd hope my rage forced me somewhere anyway
@@fabiosonhandogrande1697 Becoming a ghost but not in a ghastly way. Haunting nothing more than everything itself; present at all times without being there; Dead yet living and living yet dead, not in unlife or in the afterlife but in some strange and terrible third way. An empty space that's not there and was never there; who can't breath, or touch, or see, yet who's breath is still felt on the back of your neck when you're alone, yet who's hands are still felt grasping when you're asleep, yet who's eyes are still drilled through the back of your skull when you're forgetting; a dreadful thing that is no longer whole, who will never be nor not be again, and who perhaps was never neither- not that you could ever recall.
I assume it probably is a warning to other cars that there's constantly lunatics driving around in karts throwing bombs and squids at each other so watch out for flying squids.
My favorite thing about the green pipe smokestacks is that you'd think they're really tall so the smoke isn't spewing so close to the ground, but some of them have the end of the pipe right near someone else's dang window. You're all gonna get blacklung
Theory: the houses on Wario's Gold Mine aren’t connected in order to prevent the workers from unionizing. Can’t have class solidarity if you never get to talk to anyone else.
The weird Bombomb sign that says "danger" is meant to warn players about the random bombomb car that drives through the map like the other cars, it does not appear on time trial mode. BTW I just got done replaying this game with my kids and unlocking all characters and vehicles. Good times!
Wii's rainbow road specifically struck out to me as a wild lil' track. Anytime you fall off the track, the devs specifically put an animation of your character heating up to a gazillion degrees and burning in the atmosphere. In the other games, you're either too close to the ground or every wall is guard railed. In 8, Lakitu picks you up quickly enough to spare you from a swift but painful death. Wii just has Earth, meaning every single time some poor old sap slipped and tripped and burned their way down the atmosphere, whatever remained of them once they got down to Earth is still out there somewhere. Do the people down there know what actually fell? If so, do they bury them? Cremate them? How many driver deaths has the MKA covered up? These are the questions Nintendo will never, sadly, answer.
My favorite unremarkable spot in mario kart wii is the weird alt path in coconut mall where you can drive through a shop. There’s carpet on the ground to slow you down, and everything about it is delightfully odd.
2:00 "Night 90" is likely a speed limit that only applies at night. If I recall correctly, a few states in America have signs like that. And I'm pretty sure that the thing at 3:49 is supposed to be either Yoshi or Petey Piranha with a random Mii head slapped on top.
That's interesting, I've never seen those "Night" speed limits. How is that a good idea, especially in a city? Sure, traffic is lower at night, but so is visibility―I guess this is why we don't see any pedestrians in that map at all lol. Having said that, 90 kph is about 56 mph, which is only a little faster than posted highway speeds on certain urban roads. But speeding up at night still sounds like a bad idea
@@chompythebeast You assume the night speed limit is greater than the day speed limit. 90kmph is nothing for a highway like that (the straighter wider part I mean, not the part that's over the cliff). I'm surprised that's faster than the posted highway speeds you've seen.
Love this kind of content man. It's oddly relaxing. There's a weird feeling when you are just exploring a game vs playing a game that I can only really equate to pressing pause on life. It's a great escape from regular life stress.
It's interesting that you said the scenery in Moon View is thoughtless at the exact moment I was marveling that they bothered with *any* kind of detail on these posters nobody was ever supposed to look at.
Indeed, I hear he was cut from the game, so he may have been either put there as a minor easter egg, or if he was already in the level when he was cut, maybe they just darkened him out like that rather than cutting him entirely, again, as some sort of little easter egg
@@antehman2912 Wasn’t Galaxy the last one before MKW? I mean Rosalina is in the game, she debuted in Galaxy. I know some games don’t add content cause they’re late in development like how Brawl has no Galaxy content but MKW has Rosalina, therefore that was the latest main Mario game.
One strange thing I wished you would have mentioned was at 9:35. You can see one of the houses on the right with a door that leads to a sheer drop into the water. Nobody is realistically going in or out of that door.
@@BassLiberators That might be true, but it'd have to be a pretty nice tall boat to not have to climb up or down from the door. Maybe they are out on a trip on a nice little yacht or something?
Old cities have a lot of doors like that. Its very fascinating to see what used to exist and was either removed or was rendered non-functional, like bricked up windows or doorways, half of a bricked up window weirdly clipping into an inclined road that obviously wasn't there when the house was built, or even a door to nothing. Sometimes these doors still exist, but the inside of the house is just a wall with no access to the door anymore. Maybe there used to be a pathway to that door but it was demolished for some reason in the past. Or like Bass Liberators said it may have been used for a larger ship to pull up and offload cargo like coal via a chute into a basement storage bin.
I'm 95% sure that shadowy silhouette in Moon View Highway is a cutout of Petey Piranha. You can barely make out his open mouth and the frills on the top of his head. And as others pointed out, the squid Caution sign is warning for blind turns (similar to how the squid ink item blinds players) and the Bombomb with wheels Danger sign warns of the Bombomb cars on the non-Time Trial version of the track.
literally one of my favorite things to do as a kid was boot up mario kart wii & 8, go in time trial and look at everything outside of the track. it really creates a sense of scale that reminds me of looking at the sky in mario galaxy
100% agree with the comment about newer a lot of newer mario games feeling a bit too sterilized and "intentional" if that makes sense. I have a lot of nostalgia for the weird aesthetic of these older games, especially from the late 90s through the 2000s.
What makes the t-shirt even more interresting is that they probably had to remodel them for the Wii version, because they also are in the DS game. So they they didn´t think about adding Pianta clothing there twice.
They also animated them this time, so they gave them more attention this time and still decided to stick with the original T-shirt and towel design of the original map.
It makes some sense to have t-shirts and towels. Everything in Mario Kart is observed quickly so it has to read as *laundry* Skirts wouldn’t make sense, they’d probably look like flags. This rushed design style actually works well for rushed viewers.
austin, you have such unqiue content and i love it. its extremely refreshing to see a new chill upload from you, and it really feels like you enjoy making these videos to share to the general populace. thank you so much and keep it up! you deserve more credit than you get.
Delfino Plaza has a spiked portcullis because it used to be a Spanish colony and they had to defend themselves against the violent Piantas trying to push them back into the sea
I haven’t watched this video yet but.. When I was younger we didn’t have cable, we had a PlayStation 2 (also a DVD player of course) and video games. After we beat our games we would throughly go back through and play them, trying to squeeze every bit of entertainment out of them. Mario kart wii was one of the first where I remember doing this. My sister and I would run the races backwards, looking at every single thing we could. The cheering crowds were always fun to stop and look at.
I never realized how realistic of a style this game went for was. I feel like that had a play in how they made these details in the background, I couldn't imagine cliffside houses with pipe smokestacks in Double dash or 8.
Doesn't really count but there's a title screen with just Mario that for whatever reason has an extremely rare chance to appear, like abnormally so. So much so it has a mention on tcrf. So I guess it's something you never see even if it's not a tiny little detail. :) Also that's Petey Piranha on the skyscraper. It's interesting because he's a cut character from the game.
man i love this series so much, i remember just playing mario kart wii as a kid spending an hour trying to land on one of the yellow arches in coconut mall (i did succeed!) and otherwise just driving around looking at things. it's so nostalgic and your humor makes it so much better
I'm pretty sure that the "Caution, Bloopers!" Signs refer to watching out for Bloopers, especially on tight corners or Rush Hour Traffic. When you can't see in front of you, driving is a shitty idea.
These videos kind of remind me of Cybershell's Sonic Generations "slowrun" where he just walked and appreciated all of the random things the devs put in the level that you just run past
This is oddly nostalgic. When I was 7, playing Mario Kart Wii, sometimes I would just explore for ages trying to find secrets. I guess I thought that every track was part of a larger world, and that if I could bypass the boundaries it meant I could go exploring further, lol.
Kirby Air Ride has some of the most bizarre and surreal background stuff happening that you wouldn't really think to look at. There's weird sky whales and giant tar monsters in test tubes and stuff. Worth checking out
I feel like you surely knew this so maybe I misunderstood, but the bomb sign in Moonview Highway indicates the bomb cars that drive around the track. It's a warning for those, but you seemed a little confused as if it was a warning for bombs in general? Apologies if I am wrong lol
If you ever do Super Mario Sunshine, there's a little area in the Harbor level when you race on the back of colorful squids in an underground track but if you explore the little track before you get on the squids it definitely has the weird feeling you like.
The Peach musical poster (and the surrounding advertisements) give me strong Odyssey vibes. You've got Mario in a city, you've got Moon Bank, you've got a musical SET in a city (Jump Up Superstar), and Moon imagery everywhere. To me, the "thing" immediately looked like Bowser's claw, but what if it's a silhouette of the Odyssey? And those are many small balloons, instead of one big one. The base looks like an airship. I'm probably just filling in the gaps with my own imagination, but that's what I see.
6:50 - I think the most obnoxious thing about the gorilla experiment is that they always (always, I say) mention a gorilla, just like that: "have you seen the gorilla!?" * smiling * And when they put the video back on, you expect to see a gorilla, for real, the animal. And you see a man disguised as a gorilla, disappointing all your expectations. I guess they do it on purpose. I mean, mentioning "a gorilla" instead of asking "have you seen the man disguised as a gorilla?" at the storyline's core of the experiment makes you accept later the humbling lesson that follows much more jokingly. Because in the back of your mind you are feeling (not thinking, but feeling) that you have been let down, they own you. You were waiting for a gorilla, a primate. A gorilla in the flesh, maybe trained for that purpose or on the run or something, a thrilling or enigmatic story behind those two guys passing the ball. And no, he's just a guy disguised as a gorilla, who neither uses his fists to walk nor tries in any way to emulate the way a gorilla moves.
I know you've always appreciated things like skyboxes and the small details in games but the additional focus you've been putting on things like that has been awesome. I've been trying to be more mindful/observant/appreciative in life recently and having this content correspond with my mental developments has been really nice and serves as a good reminder (particularly when I'm on the internet which tends to be antithetical to all the things I'm working on). If only specifically for me, keep it up!
I'm genuinely impressed with your content. I tend to play totally focused on gains, have a hard time noticing details. Hope to see more videos like this.
Hey, I liked this. Make more content like this. P.S. I like the weird seemingly unfinished, empty spaces episodes as well. It takes a very observant mind to really notice the spots you've mentioned so far.
I remember driving on the opposite roads of Moonview Highway in ghost mode of mario wii. This video reinvokes that feeling in me, I like the vibe of your videos!
Something that always blew my mind as a kid is that in toads factory if you get lakitu below of one of the crushing thingies he gets flattened just like your character would
my sister and i spent hours messing around moonview highway as kids driving backwards and stuff, it's nice to see someone else take an interest in just looking around it
A random detail I noticed when looking at the Models Resource page for MK Wii: the luxury yachts you see in Daisy Circuit and Koopa Cape have shine sprites and a Daisy flower as decoration. I don’t think I’ve ever heard anyone bring that up before, so let it be known.
Smoke stacks could be tall to get the smoke above the canyon line, so the smoke doesn't linger in the houses. The lower the house, the longer the smoke stack
I love your channel a lot, and I love the idea of just cruising through games and pointing out fun and beautiful little details. Also something about your voice and the way you speak is so calming
I'm glad I discovered your channel. You explore and talk about exactly what fascinated and captured me as a child playing those games, looking through the details the textures sometimes the little easter eggs.. I love this content!!
That thing on the poster is definitely Petey Piranha! Ringo! I wonder what the goal with those posters was. Also, Austin, generally, big cities have more than two banks. I liked this video! I like this series. I'd love to see the next episode.
3:45 I believe that's a yellow piranha plant, maybe clinging to the building like King Kong? You'd think they'd use Donkey Kong for that reference lmao Oh, this video is a year old dammit
I got this in my recommended feed, it seemed neat so I clicked through. It takes a full sixty seconds before I go "Oh my god, is this the _Eggbusters guy?!"_ I haven't seen your stuff in ages! Glad to see you're still creating!
I'd love to see a whole series on advertisements in games. I spent so much time looking at the ones in Gravity Rush 2, they have so much actual thought put into them. Also Kingdom Hearts 3 especially the secret last boss in the DLC and GTA games always had funny ones. I think there were more too but I forget. I suggest Gravity Rush 2 to you or anyone who likes this stuff it's so underrated.
Il Piantissimo wears a white wife beater. Also, I had no idea who you were but stumbled upon these videos and they're fantastic, I've enjoyed them even for games I've never considered playing. Vaguely relaxing and entertaining at the same time.
I found your videos three days ago and I have deep respect to your commitment. I am watching your vids from like 9 yrs ago and sharing stuff. keep it up
Friend showed me your stuff and I'm really enjoying these videos! Binged a whole bunch of em! Really like the music you play at the end, and was wondering if there were any plans to make them available on places like spotify in the future?
This is a perfect game for this series. So many small areas that you pass by in the blink of an eye and don’t give a second thought. I remember spending a lot of time just looking at background elements when I was a kid, and this brought me back. I think you could genuinely make a multiple-part series on just this game.
You were one of my favorite UA-camrs ever and somehow you just stopped coming up on my feed years ago. I’m so glad you came up on a suggested video because I absolutely love your content. Keep up the good work 💯
I know everyone already said that 3:45 is most definitely Petey Piranha but to me its super shocking that they're even in this game and I spent my whole childhood not knowing that.
I-90 terminates in Seattle just south of Redmond, where Nintendo of America is headquartered. Not a ton of bloopers/squids on the road itself, nor that many bombs (usually). But there are definitely too many cops, and they've got more than sirens, they've got military-grade LRADs
'I was thinking of the fictional game Resident Evil 4' is such a vibe lmao I do stuff like that all the time, one time I was debating whether to get a new phone and I was like idk if I should I've already made a big purchase recently that was a lot of money. then I was rubbing my 2 brain cells together trying to think of what that purchase actually was and I realised I was actually thinking of this really big bounty I'd just paid off in Red Dead 2 lmao. Fictional money
when playing this game when i was younger i was always fascinated by the segment in koopa cape when you go beneath the water through the tubes, and i wanted to explore the ocean freely outside of them, but i never could because lakitu always took me back up when i'd try to fall into the water. i remember trying to find a way to "glitch" lakitu away by falling in inconspicuous spots but to no avail. one day i'll be able to swim with those fishies...one day.
More please. Also, I wonder if the bomb on wheels sign was a call back to the bomb cars from Mario Kart on the Game Cube, or maybe the little flashing bomb karts from Mario 64.
Really enjoy this style of video and content, super relaxing and reflective in a nostalgic way. Totally perfect to watch before bed too! And I totally agree about the white shirts making the space feel a lil off but in a cute funky way. It's a detail that should make the world feel more lived in and thus real buuuut ends up putting emphasis on the fact it's a created world. It's kinda charming!
The mining town in the background of Wario's Goldmine is inspired directly by the mining town at the beginning of the famous Japanese animated film "Laputa: Castle In The Sky". There's even a chase scene on top of a huge track, just like the one you race on in the game!
brooo fr that's also what i thought
aahhhh i knew it!!
Dude I never knew that, that's such a cool piece of trivia
Yeah, they always looked way too similar for it to be a coincidence. Awesome reference!
I was just about to comment that
Imagine you're dying and, right before you pass, in the lower left corner of your vision you see "Unable to create a ghost"
Finding at the last moment that the afterlife was lost to me because of an unknown error, I would cuss god with every remaining breath.
I'm not fond of the idea of there being literally *nothing* of an afterlife, simply because that's boring, so if I found out *I in particular* could not have been whatever type of ghost... I'd hope my rage forced me somewhere anyway
@@fabiosonhandogrande1697 Becoming a ghost but not in a ghastly way. Haunting nothing more than everything itself; present at all times without being there; Dead yet living and living yet dead, not in unlife or in the afterlife but in some strange and terrible third way.
An empty space that's not there and was never there; who can't breath, or touch, or see, yet who's breath is still felt on the back of your neck when you're alone, yet who's hands are still felt grasping when you're asleep, yet who's eyes are still drilled through the back of your skull when you're forgetting; a dreadful thing that is no longer whole, who will never be nor not be again, and who perhaps was never neither- not that you could ever recall.
Funniest comment I read in a while thank you
I think the squid was in moonview highway to indicate a blind turn, as the squid item in the game obscures your vision
Came to the comments to say just this!
I assume it probably is a warning to other cars that there's constantly lunatics driving around in karts throwing bombs and squids at each other so watch out for flying squids.
Good observation!
"Unable to create a ghost." is a creepier phrase than I was expecting it to be.
usually it's because there is not enough ectoplasm
We require more Vespene gas.
My favorite thing about the green pipe smokestacks is that you'd think they're really tall so the smoke isn't spewing so close to the ground, but some of them have the end of the pipe right near someone else's dang window. You're all gonna get blacklung
Theory: the houses on Wario's Gold Mine aren’t connected in order to prevent the workers from unionizing. Can’t have class solidarity if you never get to talk to anyone else.
Honestly, a very Wario move
People would still find ways to communicate. Signal flags. Rise up.
That's why they have such big and noticeable chimney pipes, to send smoke signals
driving through peach city, you always lock your kart doors.
Plot twist: the delphino island makes it's income from importing dirty laundry, and exporting clean laundry. It paid for the roads and buildings
The weird Bombomb sign that says "danger" is meant to warn players about the random bombomb car that drives through the map like the other cars, it does not appear on time trial mode. BTW I just got done replaying this game with my kids and unlocking all characters and vehicles. Good times!
It looks like the bomb kart from balloon battle mode
Wii's rainbow road specifically struck out to me as a wild lil' track. Anytime you fall off the track, the devs specifically put an animation of your character heating up to a gazillion degrees and burning in the atmosphere. In the other games, you're either too close to the ground or every wall is guard railed. In 8, Lakitu picks you up quickly enough to spare you from a swift but painful death. Wii just has Earth, meaning every single time some poor old sap slipped and tripped and burned their way down the atmosphere, whatever remained of them once they got down to Earth is still out there somewhere. Do the people down there know what actually fell? If so, do they bury them? Cremate them? How many driver deaths has the MKA covered up? These are the questions Nintendo will never, sadly, answer.
Or worse, how many people think it's just shooting star season, unaware every star is the gruesome death of a racer?
@@Pilachio wish upon a soul
Cremate them? Aren't they already cremated?
My favorite unremarkable spot in mario kart wii is the weird alt path in coconut mall where you can drive through a shop. There’s carpet on the ground to slow you down, and everything about it is delightfully odd.
2:00 "Night 90" is likely a speed limit that only applies at night. If I recall correctly, a few states in America have signs like that. And I'm pretty sure that the thing at 3:49 is supposed to be either Yoshi or Petey Piranha with a random Mii head slapped on top.
I really hope that isn’t 90 in miles per hour. If it is, hey, another point for the urban hellscape idea!
that is indeed a shadowy Petey
That's interesting, I've never seen those "Night" speed limits. How is that a good idea, especially in a city? Sure, traffic is lower at night, but so is visibility―I guess this is why we don't see any pedestrians in that map at all lol. Having said that, 90 kph is about 56 mph, which is only a little faster than posted highway speeds on certain urban roads. But speeding up at night still sounds like a bad idea
@@chompythebeast I think most of the time the night speed limit is lower than the day speed limit, because of decreased visibility.
@@chompythebeast You assume the night speed limit is greater than the day speed limit.
90kmph is nothing for a highway like that (the straighter wider part I mean, not the part that's over the cliff). I'm surprised that's faster than the posted highway speeds you've seen.
Love this kind of content man. It's oddly relaxing. There's a weird feeling when you are just exploring a game vs playing a game that I can only really equate to pressing pause on life. It's a great escape from regular life stress.
Welcome to the fam
It's interesting that you said the scenery in Moon View is thoughtless at the exact moment I was marveling that they bothered with *any* kind of detail on these posters nobody was ever supposed to look at.
"Unable to create a ghost" is an extraordinarily unsettling sentence. Paired with the sirens it's truely nightmarish.
3:45 Looking at the model data for Moonview Highway, that thing is still very pixellated, but I believe it is Petey Piranha!
the last Mario game before this was sunshine so it would make sense, (there’s also the piranha prowler so it’s not like they forgot about him)
Indeed, I hear he was cut from the game, so he may have been either put there as a minor easter egg, or if he was already in the level when he was cut, maybe they just darkened him out like that rather than cutting him entirely, again, as some sort of little easter egg
@@antehman2912 Wasn’t Galaxy the last one before MKW? I mean Rosalina is in the game, she debuted in Galaxy. I know some games don’t add content cause they’re late in development like how Brawl has no Galaxy content but MKW has Rosalina, therefore that was the latest main Mario game.
same, it looks like the backside of it, you can sorta make out the lips, the spotted bottom side of it, and the pedals.
Wtf you’re right
One strange thing I wished you would have mentioned was at 9:35. You can see one of the houses on the right with a door that leads to a sheer drop into the water. Nobody is realistically going in or out of that door.
I guess it's meant to let you pull a boat up to it.
@@BassLiberators That might be true, but it'd have to be a pretty nice tall boat to not have to climb up or down from the door. Maybe they are out on a trip on a nice little yacht or something?
Old cities have a lot of doors like that. Its very fascinating to see what used to exist and was either removed or was rendered non-functional, like bricked up windows or doorways, half of a bricked up window weirdly clipping into an inclined road that obviously wasn't there when the house was built, or even a door to nothing. Sometimes these doors still exist, but the inside of the house is just a wall with no access to the door anymore.
Maybe there used to be a pathway to that door but it was demolished for some reason in the past. Or like Bass Liberators said it may have been used for a larger ship to pull up and offload cargo like coal via a chute into a basement storage bin.
The thing on the building in the Peach advertisement is Petey Piranha
I wasn't sure about this at first but I looked up the texture and it is definitely Petey Piranha
I'm 95% sure that shadowy silhouette in Moon View Highway is a cutout of Petey Piranha. You can barely make out his open mouth and the frills on the top of his head. And as others pointed out, the squid Caution sign is warning for blind turns (similar to how the squid ink item blinds players) and the Bombomb with wheels Danger sign warns of the Bombomb cars on the non-Time Trial version of the track.
Someone rendered all of Warios Gold Mine in VR, so I really got to explore that map. Cool seeing further recognition of the oddly placed houses
Do you remember where you saw it?
@@adambicak6637 VRchat
yoshi???? with that thin plant body?? 💀
I like this kind of content a lot plz make more kthx
eyyy! nice seeing you here!
literally one of my favorite things to do as a kid was boot up mario kart wii & 8, go in time trial and look at everything outside of the track. it really creates a sense of scale that reminds me of looking at the sky in mario galaxy
100% agree with the comment about newer a lot of newer mario games feeling a bit too sterilized and "intentional" if that makes sense. I have a lot of nostalgia for the weird aesthetic of these older games, especially from the late 90s through the 2000s.
I love the fact Lakitu is a physical object in the world. Never thought about that, blew my mind a little bit.
The bomb sign is probably referencing the Bob-Omb car in some other traffic courses. If you touch it, it exploded.
I think those were from mario 64 battle courses too?
those bob-omb cars are also present in moonview highway!
What makes the t-shirt even more interresting is that they probably had to remodel them for the Wii version, because they also are in the DS game. So they they didn´t think about adding Pianta clothing there twice.
They also animated them this time, so they gave them more attention this time and still decided to stick with the original T-shirt and towel design of the original map.
It makes some sense to have t-shirts and towels. Everything in Mario Kart is observed quickly so it has to read as *laundry*
Skirts wouldn’t make sense, they’d probably look like flags.
This rushed design style actually works well for rushed viewers.
when i was a little kid i didnt care avout racing and i just stared at the bulletin boards in luigis raceway for like half an hour
3:47 Petey Piranha
The lower body seems too large, but the head shape with the yellow petals and huge lips just screams Petey to me.
The unshelled koopas in Super Mario World wear a white undershirt. Not exactly a t-shirt but it's close!
Wario-branded subsidized housing for mine workers is an uncomfortable thought
austin, you have such unqiue content and i love it. its extremely refreshing to see a new chill upload from you, and it really feels like you enjoy making these videos to share to the general populace. thank you so much and keep it up! you deserve more credit than you get.
Delfino Plaza has a spiked portcullis because it used to be a Spanish colony and they had to defend themselves against the violent Piantas trying to push them back into the sea
I haven’t watched this video yet but..
When I was younger we didn’t have cable, we had a PlayStation 2 (also a DVD player of course) and video games. After we beat our games we would throughly go back through and play them, trying to squeeze every bit of entertainment out of them.
Mario kart wii was one of the first where I remember doing this. My sister and I would run the races backwards, looking at every single thing we could. The cheering crowds were always fun to stop and look at.
Same and we didn’t have internet either so all i did was play twilight princess Over and over and run around hyrule. I had a maddening childhood.
Another interesting thing about Wario’s Gold Mine is that you can anctually drive on some of the wooden beams in the big cave area.
I never realized how realistic of a style this game went for was. I feel like that had a play in how they made these details in the background, I couldn't imagine cliffside houses with pipe smokestacks in Double dash or 8.
No you did
MK8 goes for a rather realistic style too, but it's not likely to do something as absurdist as the smokestacks, even for an obscure reference
@@ayo.2022 what did you say?
@@TheScotsmanTechReview Mario Kart 8 also has a realistic style but it keeps background decorations simple compared to Mario Kart Wii
@@ayo.2022 ok thanks 👍
wario's goldmine is the best mario kart track of all time and it's not close. I am so glad it's in 8
Peoples opinions on best mk tracks are wild
Doesn't really count but there's a title screen with just Mario that for whatever reason has an extremely rare chance to appear, like abnormally so. So much so it has a mention on tcrf. So I guess it's something you never see even if it's not a tiny little detail. :)
Also that's Petey Piranha on the skyscraper. It's interesting because he's a cut character from the game.
I thought that you just get the characters randomly on the title screen after getting all gold trophies?
@@why3994 You do but for whatever reason that one like never spawns.
Koopas have been known to wear white shirts under their shells, if I recall.
man i love this series so much, i remember just playing mario kart wii as a kid spending an hour trying to land on one of the yellow arches in coconut mall (i did succeed!) and otherwise just driving around looking at things. it's so nostalgic and your humor makes it so much better
6:03 if the pipes were short, the canyon would overflow with smoke
I'm pretty sure that the "Caution, Bloopers!" Signs refer to watching out for Bloopers, especially on tight corners or Rush Hour Traffic.
When you can't see in front of you, driving is a shitty idea.
"Danger Bob-omb" might be a reference to the Super Mario Brothers movie. wow!
These videos kind of remind me of Cybershell's Sonic Generations "slowrun" where he just walked and appreciated all of the random things the devs put in the level that you just run past
The large smoke pipes are probably to keep air clean for the houses up higher
This is oddly nostalgic. When I was 7, playing Mario Kart Wii, sometimes I would just explore for ages trying to find secrets. I guess I thought that every track was part of a larger world, and that if I could bypass the boundaries it meant I could go exploring further, lol.
Kirby Air Ride has some of the most bizarre and surreal background stuff happening that you wouldn't really think to look at. There's weird sky whales and giant tar monsters in test tubes and stuff. Worth checking out
8:09 Koopas are usually depicted as wearing white t-shirts under their shells, but I don't think they live here
7:21 Lakitu can also be flattened by Thwomps
That thing on Moonview Highway is Petey Piranha. There are bomb-ombs on the course in regular racesm which is what the sign means
I feel like you surely knew this so maybe I misunderstood, but the bomb sign in Moonview Highway indicates the bomb cars that drive around the track. It's a warning for those, but you seemed a little confused as if it was a warning for bombs in general? Apologies if I am wrong lol
The bomb only appears when you are in a race. He was in time trial mode
@@anthonyouellet98 that makes sense
The Great Piantissimo wears a white shirt but it's a tank.
The mining town is clearly based on Laputa: Castle in the sky
the thing with Piantas is that they do wear shirts in Sunshine, clearly none of them in this game...or any game after Sunshine for that matter.🤔
i believe the silhouette on the princess peach musical poster in the city is supposed to be petey piranha
Ah yes, Green Fuel. We've finally figured out what the "G" in G-Fuel stands for.
If you ever do Super Mario Sunshine, there's a little area in the Harbor level when you race on the back of colorful squids in an underground track but if you explore the little track before you get on the squids it definitely has the weird feeling you like.
Was I the only one who went on time trial mode and just explored the map?
That character on Peach’s musical is Petey Piranha climbing the empire mush building like King Kong.
wow, had no clue they ever made a cyberpunk city
I think slowing down to appreciate the locations in Mariokart courses was integral in the development of me becoming a functional member of society.
This series changes the way I play video games
The Peach musical poster (and the surrounding advertisements) give me strong Odyssey vibes. You've got Mario in a city, you've got Moon Bank, you've got a musical SET in a city (Jump Up Superstar), and Moon imagery everywhere. To me, the "thing" immediately looked like Bowser's claw, but what if it's a silhouette of the Odyssey? And those are many small balloons, instead of one big one. The base looks like an airship.
I'm probably just filling in the gaps with my own imagination, but that's what I see.
nah it's petey piranha, you can see the orange petals and a stumpy leg in the air.
That door at 9:35 on the right is leading straight to water haha
Yeah, a nice door for when you want to go swimming.
6:50 - I think the most obnoxious thing about the gorilla experiment is that they always (always, I say) mention a gorilla, just like that: "have you seen the gorilla!?" * smiling *
And when they put the video back on, you expect to see a gorilla, for real, the animal. And you see a man disguised as a gorilla, disappointing all your expectations. I guess they do it on purpose. I mean, mentioning "a gorilla" instead of asking "have you seen the man disguised as a gorilla?" at the storyline's core of the experiment makes you accept later the humbling lesson that follows much more jokingly.
Because in the back of your mind you are feeling (not thinking, but feeling) that you have been let down, they own you. You were waiting for a gorilla, a primate. A gorilla in the flesh, maybe trained for that purpose or on the run or something, a thrilling or enigmatic story behind those two guys passing the ball. And no, he's just a guy disguised as a gorilla, who neither uses his fists to walk nor tries in any way to emulate the way a gorilla moves.
I know you've always appreciated things like skyboxes and the small details in games but the additional focus you've been putting on things like that has been awesome. I've been trying to be more mindful/observant/appreciative in life recently and having this content correspond with my mental developments has been really nice and serves as a good reminder (particularly when I'm on the internet which tends to be antithetical to all the things I'm working on). If only specifically for me, keep it up!
I'm genuinely impressed with your content. I tend to play totally focused on gains, have a hard time noticing details. Hope to see more videos like this.
Hey, I liked this. Make more content like this.
P.S. I like the weird seemingly unfinished, empty spaces episodes as well. It takes a very observant mind to really notice the spots you've mentioned so far.
I remember driving on the opposite roads of Moonview Highway in ghost mode of mario wii. This video reinvokes that feeling in me, I like the vibe of your videos!
Something that always blew my mind as a kid is that in toads factory if you get lakitu below of one of the crushing thingies he gets flattened just like your character would
my sister and i spent hours messing around moonview highway as kids driving backwards and stuff, it's nice to see someone else take an interest in just looking around it
the warning signs in moonview highway are probably referencing items being thrown by your competitors
A random detail I noticed when looking at the Models Resource page for MK Wii: the luxury yachts you see in Daisy Circuit and Koopa Cape have shine sprites and a Daisy flower as decoration. I don’t think I’ve ever heard anyone bring that up before, so let it be known.
Smoke stacks could be tall to get the smoke above the canyon line, so the smoke doesn't linger in the houses. The lower the house, the longer the smoke stack
I like this kind of video. Please keep making them!
Also, maybe all that laundry is Il Piantissimo's. All that running has gotta build up a sweat!
I love your channel a lot, and I love the idea of just cruising through games and pointing out fun and beautiful little details. Also something about your voice and the way you speak is so calming
Koopa Troopas wear white T-shirts! Underneath their shells.
the Koopa Troopa wears nothing but a white shirt under the shell! they're not in the town as far as I know but they could be inside 👀
I'm glad I discovered your channel. You explore and talk about exactly what fascinated and captured me as a child playing those games, looking through the details the textures sometimes the little easter eggs.. I love this content!!
That thing on the poster is definitely Petey Piranha!
Ringo!
I wonder what the goal with those posters was.
Also, Austin, generally, big cities have more than two banks.
I liked this video! I like this series. I'd love to see the next episode.
3:45 I believe that's a yellow piranha plant, maybe clinging to the building like King Kong?
You'd think they'd use Donkey Kong for that reference lmao
Oh, this video is a year old dammit
I got this in my recommended feed, it seemed neat so I clicked through. It takes a full sixty seconds before I go "Oh my god, is this the _Eggbusters guy?!"_
I haven't seen your stuff in ages! Glad to see you're still creating!
4:44 that car literally swerved to run you over
I'd love to see a whole series on advertisements in games. I spent so much time looking at the ones in Gravity Rush 2, they have so much actual thought put into them. Also Kingdom Hearts 3 especially the secret last boss in the DLC and GTA games always had funny ones. I think there were more too but I forget. I suggest Gravity Rush 2 to you or anyone who likes this stuff it's so underrated.
GORBINO'S QUEST
Il Piantissimo wears a white wife beater. Also, I had no idea who you were but stumbled upon these videos and they're fantastic, I've enjoyed them even for games I've never considered playing. Vaguely relaxing and entertaining at the same time.
I found your videos three days ago and I have deep respect to your commitment. I am watching your vids from like 9 yrs ago and sharing stuff. keep it up
The real fun of the Time Trial mode is being able to explore the courses.
Friend showed me your stuff and I'm really enjoying these videos! Binged a whole bunch of em!
Really like the music you play at the end, and was wondering if there were any plans to make them available on places like spotify in the future?
They are available! The Excellent Man from Minneapolis.
@@any_austin thx!!
This is a perfect game for this series. So many small areas that you pass by in the blink of an eye and don’t give a second thought. I remember spending a lot of time just looking at background elements when I was a kid, and this brought me back. I think you could genuinely make a multiple-part series on just this game.
You were one of my favorite UA-camrs ever and somehow you just stopped coming up on my feed years ago. I’m so glad you came up on a suggested video because I absolutely love your content. Keep up the good work 💯
Since finding these videos I’ve started to look at the way random things are modeled and placed in games. It’s definitely enhanced my appreciation
4:42 he was being a good citizen and got out of the cars way and the car went out of its way to flatten him
Yoshi has several hospital bills to pay
I know everyone already said that 3:45 is most definitely Petey Piranha but to me its super shocking that they're even in this game and I spent my whole childhood not knowing that.
I-90 terminates in Seattle just south of Redmond, where Nintendo of America is headquartered.
Not a ton of bloopers/squids on the road itself, nor that many bombs (usually). But there are definitely too many cops, and they've got more than sirens, they've got military-grade LRADs
'I was thinking of the fictional game Resident Evil 4' is such a vibe lmao I do stuff like that all the time, one time I was debating whether to get a new phone and I was like idk if I should I've already made a big purchase recently that was a lot of money. then I was rubbing my 2 brain cells together trying to think of what that purchase actually was and I realised I was actually thinking of this really big bounty I'd just paid off in Red Dead 2 lmao. Fictional money
when playing this game when i was younger i was always fascinated by the segment in koopa cape when you go beneath the water through the tubes, and i wanted to explore the ocean freely outside of them, but i never could because lakitu always took me back up when i'd try to fall into the water. i remember trying to find a way to "glitch" lakitu away by falling in inconspicuous spots but to no avail. one day i'll be able to swim with those fishies...one day.
More please.
Also, I wonder if the bomb on wheels sign was a call back to the bomb cars from Mario Kart on the Game Cube, or maybe the little flashing bomb karts from Mario 64.
Stuff like this is literally why I love games and why I loved them in the first place. Graphics have always been interesting to me. PLZ MAKE MORE!!
My prayers have been answered. Thanks for keeping em coming
Really enjoy this style of video and content, super relaxing and reflective in a nostalgic way. Totally perfect to watch before bed too!
And I totally agree about the white shirts making the space feel a lil off but in a cute funky way. It's a detail that should make the world feel more lived in and thus real buuuut ends up putting emphasis on the fact it's a created world. It's kinda charming!