@@get_serious4953 It was all an elaborate plan. The metal that fell off his plane because of Bishop formed a new SU-57 Akula below him. Russia read the famous book "Belkan Superplanes For Dummies"
I really wish that this game had more fun and varied boss fights. Maybe some rival Erusean/Belkan remnant squadrons like in Zero. But instead it goes: >Fight the invincible Arsenal Birb. >Fight invincible Mihaly who can PSM at 2000km/h+ and then accelerate like a bullet. >Fight the annoying ADF-10 mosquito. >Fight the Arsenal Birb again only you just need to shoot two props to kill it. >Fight invincible Mihaly again. >Fight Mihaly again but now you can actually kill him. >Fight the MISSILE Arsenal Birb MISSILE again but MISSILE this time you MISSILE can actually MISSILE kill it MISSILE. >Fight Mihaly again but this time there's two of him and they're drones. >Fight the annoying ADF-10 mosquito again but it's even more annoying this time. So all in all it's 3 bosses repeated over and over.
We are lucky to have another Ace Combat. Try to enjoy the game for what it is. The "boss fights" are built around the games story, which is more belkan espionage and infiltration. The only boss fights AC4 had was Stonehenge and the Yellow Squadron which you fought multiple times. Literally no other boss fights. You don't fight Ace Squadrons in this game but you do have special missions where you fight Ace pilots.
We have to be grateful for have a new game but that doesnt mean we cant say the problems in this game who really should be solved if they want to release other games
In the last arse bird fight I like to disarm it, take out all the drones and then kill it. And yes, Mihaly's PSMs are more annoying than the plot armor. For you they're almost useless because you have to slow down below 450 km/h, but he moves like on rails. And moves at triple your speed even if you have the same plane as him.
I can confirm this as well. My buddy and I both did this on Ace Combat 4. Also on AC5 you can shoot down a fighter jet while using guns before the gun reticle shows up.
just want to say, I managed to soft lock the game when i broke this sequence by destroying all of Sol Squadron before Fencer died with the Nosferatus' ADMM
I know its irrelevant to the strat, which is rly cool, but, no matter what people say about the story and the characters, everytime count has to get himself together, is really touching to me.
@@pkemr4 they had to start over from scratch at some points, and it was a lot of pressure put into the devs, so it kinda did come out rushed in the end
It was quite rushed. Development of the game we have really started in late 2017. And while a year is pretty average for the modern industry Ace Combat has always had a longer development cycle.
It's not necessary for the under 4 hours but it would certainly make it fun. I just tried to cut my times for the early missions by as much as possible, really sped through them
Oh wow, I never knew you could do it this fast. This was honestly one of the longest, hardest fights for me which made me almost hate this mission. And that's a shame, cause I loved the Farbanti mission, both here and way back in AC4.
Very helpful and appreciated. Even though I already completed the speed and gun runs, it will still help with getting the S Rank on other difficulties. Just finished the No Damage run today. 1:09 I couldn't help but imagine this being said by Cpt. Price.
@@TugaAvenger Mihaly also ejected when you destroy his X-02S. Proof? Mihaly makes it to the ending cutscene of the game. If the explosion sound makes you think he died, then maybe Mihaly is so good of an ace that he probably perfectly timed his eject. Maybe right when the plane skimmed the grass. Or maybe he didn't eject & the X-02S had a tub of titanium like an A-10, protecting him from the crash.
I know I've said this over DMs, but I feel like in general AC7 has the best gameplay-story integration of any of the Kono produced ACs. I feel like, Faceless Soldier aside, its rare to be in positions of having literally nothing to do, and the game is pretty good at recognizing player activities; like the radio callouts will sometimes be completely ommitted if you move fast enough.
Well done and for Easy diffulty I ended up downing Sol 5 but for Yellow 13s flight instructor Mihaly had to use QAAM this was using the F/A-18F. Therefore finishing the mission around 30 min.
This actually worked. Spoiler alert but not sorry, I found out that when others and Count say you can take on Mr. X is when you are done. No need to continue, just wait for the screen to stutter and you're good. Also, I liked your video. Happy 1K likes. ;3
So to put everything simple: Hit Mr. X once right away, once after "ok he bit the bait", and once after Count & Huxian's dialogue is over, use all other time to engage SOL?
Hot take, the Yellows were just another way how AC4>AC7. The Yellows were heavily scripted, specially the first time you met them in lifeline and you were forced to flee or fail the mission, but for most of the time you just had to hit them once or twice and they would disappear. Much like in AC5, here we have to wait for the dialogue and it feels like being stuck in a cutscene.
@@strider117aldo9 i considered that maneuverability as plot armor (I personally believe that some move is part of the plot armor). but it is my most replay mission of AC7 playing along with script dive into the story and dialogue. try different plane and manuever step. heart pumping everytime do Jousting in last phase (like AC0)
@@epzilonblue what about that EML charging up? One hit and ur dead, right? THAT is heartpumping. Speaking of movements as plot armor, look up Sol's predecessor, Yellow Squadron. The Yellows were highly maneuverable to the point of being nigh-impossible to hit in their first appearance, a better disguise to their plot armor. Ironic, since Mihaly is Yellow Squad's instructor (AAW 2019). I mean, I know that Sol's first encounter is in a stormy valley, but still.
The more I look at this video, the more I see how much control I lack while "focusing" (however it is called, holding triangle button on Dualshocks) on a target. Grew on AC2 and flying with D-pad so I don't even know if that exist in AC2 but in any case, never used it. Same with AC3. Never really needed it, not even now but it's a skill I want to master because Ace Combat >>> everything.
alternatively if you're using the falken you can drop an FAEB on Mr X while he's flying between the buildings. one should be enough to damage him sufficiently to trigger the end of the mission.
i hate how you can absolutely destroy the arsenal bird and all of it's weapons with an adf 11 raven in the first few missions but when you do that it literally does nothing and the arsenal bird just regenerates somehow
I did something that broke the mission which i have to restart to checkpoint Somehow, if you kill all Sol squadron except Mr.X as soon as they arrive, the mission stuck with a single ai jet against Mr.X while the others are in pursuit but later they just fly above randomly You can destroy them using any jets that have long range insta kill weapon such as EML or Lasers and kill them when they are near altogether at the right moment Or you can use cheats
Mine glitched and X smacked into a building when he first went into the buildings, the building collapsed and everything so I was like "THATS HOW HE DIES??"
Hit him with around 12 missiles maybe more and didn't realise it was plot armor 😂 I regret watching this vid cause now I just feel stupid ... all that time trying to take him down before the story progresses lol
Like the captions said they "THINK" the plot armor wears off when Count gets his shit together. They were probably firing before that because they simply didn't know, but this pretty much proves it. I guess you could say why not make a video showing that without all the missle firing but that'd be extra work for a very niche group of people who care.
In which case "The Best Way To Take On Mister X" is to shoot him down when the game lets you. This is isn't the best way, it's the only way. Very illuminating.
Do you think it is possible to cheese EMLs to hit him down to minimal plot armor before you and/or he has to start getting into a turning fight? Do you know if his spawn location is fixed, if so, then lining up EML shots shouldn't be overly difficult.
I think it is technically possible because someone reported doing it... with cheats, firing 100 EML per second. The plot armor is finite, but well beyond what we can do.
@@TugaAvenger My Trigger always try to save allied force ))) BTW, in mission 19, we can destroy LASER early, but allied fleet still sunk one by one. At last, there will be only 2~3 ship survive.
Take air to ground weapons at the start - I recommend a Rafale with LACM. Focus on the enemy tanks and ships first. Here's an example:ua-cam.com/video/AbRUtgMwOvU/v-deo.html
@@TugaAvenger I already S rank it. Can you teach me mission 19 and 20 instead? It's a huge problem for me. Currently stuck on the death timer where Avril shows up in Mission 17. Trying to S rank it but I don't know how exactly you incorporate guns to destroy ground targets. I usually fail to destroy the target in 1 pass with the guns, the gun aiming is confusing and it's not clear where exactly I'm shooting at. If I bring air to ground, lots of Su-planes will escape once I have killed the bombers. I wonder if I can S rank without points from the Su-planes.
For guns, ignore the gun piper, it floats too much and is rarely accurate. Try to aim by looking at the tracers, and get a feel for it through experience - no replacement for that, sadly. Also, the gun piper shows up at 800 meters but its actual range is 2000: you can start shooting way earlier.
What I did was loaded up an F22 with QAAM and buff the Sp with quicker turn and higher loadout amount. Like you said I just shoot some MSL first to kick start the script. Then, QAAM the way out :) It's a totally noob friendly strategy since buffed QAAM doesn't take much skills.
This Su-30SM had to be modified so that it would be more resistant to damage and hits with missiles. Add artificial intelligence with sensors in the place of the radar operator and weapons.
Hard to say in general, but a few general tips: - Expert controls are critical, you just lose so much freedom with the default - It's critical to maintain energy. Notice how I'm nearly always accelerating so that I can keep on using high-g turns. Speaking of, I prefer having them activate with both triggers on rather than just the brake - it just feels easier and more natural. - Holding Triangle (or Y) locks the camera to your target, which you see me do often here. It's personal preference, btu i feel it gives me a lot more situational awareness than just the radar.
These fight can get very sweaty on the higher difficulty because Mr x can one shot you without even having to lock you in especially the last fight at the shillage castle.
It's even worse if you're using QAAMs or Enhanced Gunplay, then it becomes *_horribly_* obvious he's got plot armor when you dump your entire load on him, and nothing happens.
Not particularly. It takes him out about as fast as the PLSL and TLS. He reqires X amount of damage per stage of script, I believe, and the EML goes way over that, when really one missile will do...
"Plot armor is overrated"
*Akula would like to know your location*
I'm right here, lil' shark. ua-cam.com/video/CfbKBXaspHk/v-deo.html
it's that dogfight over DC all over again
*Breaking news : Russian plane is so determined it refuses to explode*
@@get_serious4953
It was all an elaborate plan. The metal that fell off his plane because of Bishop formed a new SU-57 Akula below him. Russia read the famous book "Belkan Superplanes For Dummies"
ikr its stupid
Tank (with heavy thick armour): takes two missiles
Su30 (a light weight fighter jet): takes about 20
But... but... hes "minimizing the damage from each hit"!!!
30 times.
From an EML
At point blank range.
I blame Belka.
Belka would do NO SUCH THING.
...they'd just build a detaching front half and turn it into a two-phase fight.
And I don't want to think about that.
Komdiv Maklenskov lol too true
@@TayDude
Belka never did anything wrong just saying
@@plague6566
Belka is the cause of all wrong!
Only Trigger can beat MR.X
it means, Trigger real identity is LEON S KENNEDY
X gon' give it to ya!
Oh my god, january was the month of Misters X!
[chris redfield would like to know your location]
The S stands for WarcrimeS
@@ernsthaft8031 *proceeds to bomb all the refugee tents*
I really wish that this game had more fun and varied boss fights.
Maybe some rival Erusean/Belkan remnant squadrons like in Zero.
But instead it goes:
>Fight the invincible Arsenal Birb.
>Fight invincible Mihaly who can PSM at 2000km/h+ and then accelerate like a bullet.
>Fight the annoying ADF-10 mosquito.
>Fight the Arsenal Birb again only you just need to shoot two props to kill it.
>Fight invincible Mihaly again.
>Fight Mihaly again but now you can actually kill him.
>Fight the MISSILE Arsenal Birb MISSILE again but MISSILE this time you MISSILE can actually MISSILE kill it MISSILE.
>Fight Mihaly again but this time there's two of him and they're drones.
>Fight the annoying ADF-10 mosquito again but it's even more annoying this time.
So all in all it's 3 bosses repeated over and over.
We are lucky to have another Ace Combat. Try to enjoy the game for what it is. The "boss fights" are built around the games story, which is more belkan espionage and infiltration. The only boss fights AC4 had was Stonehenge and the Yellow Squadron which you fought multiple times. Literally no other boss fights.
You don't fight Ace Squadrons in this game but you do have special missions where you fight Ace pilots.
Get the DLC. The last mission probably has the best boss fight this game series ever had. :)
We have to be grateful for have a new game but that doesnt mean we cant say the problems in this game who really should be solved if they want to release other games
In the last arse bird fight I like to disarm it, take out all the drones and then kill it.
And yes, Mihaly's PSMs are more annoying than the plot armor. For you they're almost useless because you have to slow down below 450 km/h, but he moves like on rails. And moves at triple your speed even if you have the same plane as him.
Ace combat 5 had a few.
You had the Hrimfaxi the Scinfaxi both belkan squadrons the Solg the Ark bird.
Your instinct is correct, "Wilco Count" is when he loses the plot armor and you can hit him to end the sequence.
"Our Belkan secret plot armor can be deactivate only with one hyper secret sentence!"
*Wilco Count*
"DAMN IT. HOW IS IT POSSIBLE?"
CarlVercetti underrated comment
I just flew right at him, pitched up and dropped a UGB. Skipped all the scripting.
Wait is dat rly work?
Yep. Ace Combat, the game that lets you bomb fighter jets mid air
I can confirm this as well. My buddy and I both did this on Ace Combat 4. Also on AC5 you can shoot down a fighter jet while using guns before the gun reticle shows up.
That is very much possible now as well...
@@blaze6400 A10/FAE vs Aigaion in AC6 was pretty funny.
Post Stall Maneuvers are effective to attack him too. Its pretty hard to use it against him, but when you get it, its another satisfaction level
Not only does Mihaly have infinite plot armor like the shark, his flying is just as scripted.
just want to say, I managed to soft lock the game when i broke this sequence by destroying all of Sol Squadron before Fencer died with the Nosferatus' ADMM
Same, but with the Falken
I’ve been building a speedrun route this last month, I’m curious what all happened to it the soft lock? Would you mind elaborating?
I know its irrelevant to the strat, which is rly cool, but, no matter what people say about the story and the characters, everytime count has to get himself together, is really touching to me.
Benjamin Kim I liked the story, but it’s nothing compared to the Unsung War. That game was on point with the story and characters.
That is true. AC8 will hopefully be a full return to form. After all 7 was abit of a rushed mess but damn did it come out well
They had like 1-2 years, I dont think it was rushed
@@pkemr4 they had to start over from scratch at some points, and it was a lot of pressure put into the devs, so it kinda did come out rushed in the end
It was quite rushed. Development of the game we have really started in late 2017. And while a year is pretty average for the modern industry Ace Combat has always had a longer development cycle.
Who wins
a Normal Battle with Sol
or
a Speedrun TugaAvanger breaking the logic of the game
or shaggy
He isn't breaking it, he just fast forwards it :3
@@Blind_Hawk you like drinking water in parties, right?
TugaAvenger, breaking scripts since... uh... since you started that AH Minimal DFM playthrough! Now that's efficiency!
I tend to use the PLSL on the SU-57. Though Mihaly can eat more light than a black hole.
I like how in real life a missile will basically destroy a fighter jet in one hit but this guy can take infinite missils
special anti missle software update
This should prove useful for those looking to get the 4 hour speed run medal.
That is what i am currently doing, and had the same thought.
The 4 hour speed run is possible without this method but the extra time does help I completed the run without this strat
It's not necessary for the under 4 hours but it would certainly make it fun. I just tried to cut my times for the early missions by as much as possible, really sped through them
If you speed run a ace combat game, you're playing it wrong.
@@snikerz5886 It's a great way to play though, racing to beat personal bests and getting the medal as well
Ah yes, flying the Gripen like a chad
This is absurdly useful :D specially for the 100% run I'm doing, thanks Tuga
Nice job! The Indigo Emblem on the Gripen is the mark of a true Ace!
Dimitri Heinreich...aka the Indigo Heroin
Vs
Mihaly A. Shilage
Too bad they didn't include the skins from the ACZ squadrons as well
@@stemmarb7r751 now they do ;p
I'm think Mister X is Cheating for Plot armor unlimited
You think? He is lol D:
Oh wow, I never knew you could do it this fast. This was honestly one of the longest, hardest fights for me which made me almost hate this mission. And that's a shame, cause I loved the Farbanti mission, both here and way back in AC4.
TugaAvenger : Fuck your plot armor; "Work around the script"
Kotaku/IGN "Games Journalist": THIS GAME NEEDS A VERY VERY EASY MODE
Very helpful and appreciated. Even though I already completed the speed and gun runs, it will still help with getting the S Rank on other difficulties. Just finished the No Damage run today.
1:09 I couldn't help but imagine this being said by Cpt. Price.
Omg I heard it too.
This is actually helpful, I found my own way (just trying to have a good position 24/7 in the fight) but that takes 2 minutes more.
Thank you man!
I like how the battle over Farbanti you can down ever single one of his squad mates and they appear later on like nothing happened.
They all ejected. In the middle of the chaos, it makes sense they managed to quietly slip out of Farbanti.
@@TugaAvenger Mihaly also ejected when you destroy his X-02S. Proof? Mihaly makes it to the ending cutscene of the game. If the explosion sound makes you think he died, then maybe Mihaly is so good of an ace that he probably perfectly timed his eject. Maybe right when the plane skimmed the grass. Or maybe he didn't eject & the X-02S had a tub of titanium like an A-10, protecting him from the crash.
Gripen E is bae. I frikken love the LACM’s, like UGBLs on sticks. And of course the missile spam of the 6AAMs or the chip damage of the SASM
This mission was so fun to get the Whoa Man medal. I did it on Ace and I was pleased to know the EML is still 1 shot on Sol.
I know I've said this over DMs, but I feel like in general AC7 has the best gameplay-story integration of any of the Kono produced ACs. I feel like, Faceless Soldier aside, its rare to be in positions of having literally nothing to do, and the game is pretty good at recognizing player activities; like the radio callouts will sometimes be completely ommitted if you move fast enough.
Jesus, Counts character development was strong in this mission
I did this mission on my second playthrough of the Campaign mode and the game crashed because Mister X can't
Smooth flying, Fox.
Well done and for Easy diffulty I ended up downing Sol 5 but for Yellow 13s flight instructor Mihaly had to use QAAM this was using the F/A-18F. Therefore finishing the mission around 30 min.
This is speedrun material, noice
Noice! We need this. Good job on the video!
Eruseans have caught on...
@@thorn_ike8903 With all of this plot armor around, we still need something against the Belkan wizardry these days...
0:36 how can you turn like that?
Sol's roll? You can't, the AI can pull some crazy stuff we can't.
This actually worked.
Spoiler alert but not sorry, I found out that when others and Count say you can take on Mr. X is when you are done.
No need to continue, just wait for the screen to stutter and you're good.
Also, I liked your video. Happy 1K likes. ;3
Lol dude I hit him over 20 times in that mission before he even got to flight lead.
This is great but It could be possible to get better results if we used the MGP on the Mig 21bis? Gonna try testing it out myself
So to put everything simple:
Hit Mr. X once right away, once after "ok he bit the bait", and once after Count & Huxian's dialogue is over, use all other time to engage SOL?
Yes.
Hot take, the Yellows were just another way how AC4>AC7. The Yellows were heavily scripted, specially the first time you met them in lifeline and you were forced to flee or fail the mission, but for most of the time you just had to hit them once or twice and they would disappear. Much like in AC5, here we have to wait for the dialogue and it feels like being stuck in a cutscene.
Man thank you for this. That fight always ruins an otherwise fun mission for me.
Would you know if there's similar stuff going on in Lost Kingdom?
Nothing other than that Wit and Seymour are scripted not to die. Also, no plot armor to protect Mihaly this time, just extreme X-02 maneuverability.
@@strider117aldo9 i considered that maneuverability as plot armor (I personally believe that some move is part of the plot armor). but it is my most replay mission of AC7
playing along with script dive into the story and dialogue. try different plane and manuever step. heart pumping everytime do Jousting in last phase (like AC0)
@@epzilonblue what about that EML charging up? One hit and ur dead, right? THAT is heartpumping.
Speaking of movements as plot armor, look up Sol's predecessor, Yellow Squadron. The Yellows were highly maneuverable to the point of being nigh-impossible to hit in their first appearance, a better disguise to their plot armor. Ironic, since Mihaly is Yellow Squad's instructor (AAW 2019). I mean, I know that Sol's first encounter is in a stormy valley, but still.
Nope, final fight with Mihaly is still scripted. Can't kill him until he says his felled all aces line, pretty sure.
@@StrikerMk2491 maybe he's just so sturdy.
The more I look at this video, the more I see how much control I lack while "focusing" (however it is called, holding triangle button on Dualshocks) on a target. Grew on AC2 and flying with D-pad so I don't even know if that exist in AC2 but in any case, never used it. Same with AC3. Never really needed it, not even now but it's a skill I want to master because Ace Combat >>> everything.
We need more PSVR content
Even with nukes,mister x plot armor cant be destroyed
That moment, when the mission Ends and the music also ends perfectly, even though you aren't timing
Ace Combat 04 was pretty fun. One of my old child hood games
alternatively if you're using the falken you can drop an FAEB on Mr X while he's flying between the buildings. one should be enough to damage him sufficiently to trigger the end of the mission.
How does ttrigger and mister X have enough armor to survive about 20 missiles but still go at mach 2 and higher
Awesome video, can't wait to get home and try it out!
i hate how you can absolutely destroy the arsenal bird and all of it's weapons with an adf 11 raven in the first few missions but when you do that it literally does nothing and the arsenal bird just regenerates somehow
>
Thanks for posting
When you have a lazer beam that can one shot - and then, there's this guy....
quick question: how do i perform high g turns while using the Thrustmaster 16000M????
I did something that broke the mission which i have to restart to checkpoint
Somehow, if you kill all Sol squadron except Mr.X as soon as they arrive, the mission stuck with a single ai jet against Mr.X while the others are in pursuit but later they just fly above randomly
You can destroy them using any jets that have long range insta kill weapon such as EML or Lasers and kill them when they are near altogether at the right moment
Or you can use cheats
I think i hit him in the ballpark of 20 missiles and 5-6 railgun hits in my 4th run, I was p pissed off
I thought he was gonna launch an airstrike on the one from resident evil using clips from Damnation.
Mine glitched and X smacked into a building when he first went into the buildings, the building collapsed and everything so I was like "THATS HOW HE DIES??"
I just waited till he turned and flew toward me.
Are we just gonna ingnore that plane spinning out at the end
""
- AWACS Long Caster
Hit him with around 12 missiles maybe more and didn't realise it was plot armor 😂
I regret watching this vid cause now I just feel stupid ... all that time trying to take him down before the story progresses lol
I thought you found a way to *actually destroy his Su-30* but uh, I see him still flying.
Anyway, good shooting out there.
i wish i could have a plot armor like this
"X gonna give it to you."
Nicely done!
Hmm Cool . So when are we gonna get updates for Replay mode being more accessible , and more Multiplayer things ?
To be honest it just looks like you keep hitting the missile button until the game lets you hit him. Which I’m fairly certain is what most people do.
Like the captions said they "THINK" the plot armor wears off when Count gets his shit together. They were probably firing before that because they simply didn't know, but this pretty much proves it. I guess you could say why not make a video showing that without all the missle firing but that'd be extra work for a very niche group of people who care.
In which case "The Best Way To Take On Mister X" is to shoot him down when the game lets you. This is isn't the best way, it's the only way. Very illuminating.
wow dude, under 4 minutes!
it took me almost 6 minutes to beat this phase
Mister X : something something, I'm edgy as fuck
Trigger : plot armour this you dusty old coot
Do you think it is possible to cheese EMLs to hit him down to minimal plot armor before you and/or he has to start getting into a turning fight?
Do you know if his spawn location is fixed, if so, then lining up EML shots shouldn't be overly difficult.
I think it is technically possible because someone reported doing it... with cheats, firing 100 EML per second. The plot armor is finite, but well beyond what we can do.
@@TugaAvenger Worth an experiment without cheats?
Im not even gonna watch the video.
Man is using the Gripen E, gets a like.
You had me in the first half, ngl.
Useful for a 4:00:00 run
If Mr.X will stop to attack allied ship after we hit him?
Yeah, but it doesn't matter, you never lose that way.
@@TugaAvenger
My Trigger always try to save allied force )))
BTW, in mission 19, we can destroy LASER early, but allied fleet still sunk one by one. At last, there will be only 2~3 ship survive.
Mister X is the closest we’re gonna get to Trigger vs Trigger
what button did you press at 2:14 to lock your vision at mr x?
I think holding down triangle follows the target you’re locked on
@@stevehagen9804 Exactly. Extremely useful for situational awareness. Some complain I use it too much!
thanks a lot, that is what i looking for
What jet were you using
Wait how do you lock your camera on the the plane you're targeting
Hold triangle/the change target button
How is it possible that you got such a high score? Got any tips to S rank the mission on ACE?
Take air to ground weapons at the start - I recommend a Rafale with LACM. Focus on the enemy tanks and ships first. Here's an example:ua-cam.com/video/AbRUtgMwOvU/v-deo.html
@@TugaAvenger I already S rank it. Can you teach me mission 19 and 20 instead? It's a huge problem for me.
Currently stuck on the death timer where Avril shows up in Mission 17. Trying to S rank it but I don't know how exactly you incorporate guns to destroy ground targets. I usually fail to destroy the target in 1 pass with the guns, the gun aiming is confusing and it's not clear where exactly I'm shooting at.
If I bring air to ground, lots of Su-planes will escape once I have killed the bombers. I wonder if I can S rank without points from the Su-planes.
For guns, ignore the gun piper, it floats too much and is rarely accurate. Try to aim by looking at the tracers, and get a feel for it through experience - no replacement for that, sadly. Also, the gun piper shows up at 800 meters but its actual range is 2000: you can start shooting way earlier.
>this amount of conversation in life-or-death situations
What I did was loaded up an F22 with QAAM and buff the Sp with quicker turn and higher loadout amount. Like you said I just shoot some MSL first to kick start the script. Then, QAAM the way out :) It's a totally noob friendly strategy since buffed QAAM doesn't take much skills.
What plane is that
This Su-30SM had to be modified so that it would be more resistant to damage and hits with missiles. Add artificial intelligence with sensors in the place of the radar operator and weapons.
I don't understand what you did exactly here
So how do you break a script? Don't do what you are told?
How do you do that manuevers? Sorry if it s dumb question but I dont really know these kind of pro moves
Hard to say in general, but a few general tips:
- Expert controls are critical, you just lose so much freedom with the default
- It's critical to maintain energy. Notice how I'm nearly always accelerating so that I can keep on using high-g turns. Speaking of, I prefer having them activate with both triggers on rather than just the brake - it just feels easier and more natural.
- Holding Triangle (or Y) locks the camera to your target, which you see me do often here. It's personal preference, btu i feel it gives me a lot more situational awareness than just the radar.
@@TugaAvenger thank you mister
Cam you prevent mr x from destroying allied units in the water or on the ground. I like saving the units
Well, if you hit him quick he won't have much time to.
These fight can get very sweaty on the higher difficulty because Mr x can one shot you without even having to lock you in especially the last fight at the shillage castle.
Wtf? The best part is to try to stay on his tail while flying between those buildings... why would you want to skip that?
That's actually the worst part.
what plane and skin is that? looks good!
That's the Special paint for the Gripen, unlocked by killing the Gripen ace in Mission 10.
3:16 hit him with the railgun right there and he didnt die
God bless you for this...
Thanks for this video !!! Such great help!
It's even worse if you're using QAAMs or Enhanced Gunplay, then it becomes *_horribly_* obvious he's got plot armor when you dump your entire load on him, and nothing happens.
great video. nice flying
I love this fight so much, most of my videos are this, just in different planes lol
Mhmm,does that mean the devs lefted that as a possibiltly or was it totally a bug?
I wonder if the EML will take him out faster
Not particularly. It takes him out about as fast as the PLSL and TLS. He reqires X amount of damage per stage of script, I believe, and the EML goes way over that, when really one missile will do...
@@TheHengeProphet I tried to take him out with the EML and kept missing or at least the game said I was missing. I knew that was bulshit
The best plane to use the super hornet the Su 33 flanker
So does this lead to an alternative ending, or simply end the game faster?
Just faster, although for me the main purpose is just not having to deal with plot armor.
@@TugaAvenger Ok I understand. Thank you and good job!
Now, if only we could do this with Ass horizon...
Strike wyvern with railgun vs strike wyvern with railgun