I settled in untamed wilds. There was a goat who terrorized my dwarfs for a whole year. Ramming people and kicking thenm, no one could kill him. The dwarves gave him a name and everything. Everyone is mad with broken toes and crushed feet. The final reckoning comes and we end up killing the bastard goat. My craftdwarf got rammed in the head and fell unconscious, no one would play doctor and she stayed in the hospital for 2 months before i noticed she had given birth. The baby sat on its unconscious mothers body thinking about how seeing the goats mangle corpse didnt cause it to feel anything and about how seeing his mother unconscious body didnt cause him to feel anything. From there the fort fell into a downward spiral of depression and goat attacks, apparently the goat had friends.
I gave up my last untamed wilds fort when I couldn't get yaks to stop attacking. I'd kill them off, they'd come back and it would never ever end. I abandoned the fort after I built a pit to drown it in (it was in an aquifer, so I had the water to spare) and I forgot to make the hatch on the stairwell I made for the miner to get out impassable, so the yak just ended up coming up and killing a bunch of people before it could be put down. I decided to go easy mode for my next fort, non-wilds, non-aquifer lands. Much nicer.
Butcher shop goes into more than that. 1) Tanner into a) leatherworks 2) Craftsdwarves workshop (for teeth, horns, and bones) 3) Kitchen into a) soap maker 4) Farmer's workshop into a) loom into ai) clothier The butcher's shop is the source of an entire industrial chain producing clothing, goods, food, and medical supplies. You can dedicate a building or floor entirely to it.
Yeah, definitely. Also just taking animals out of cages. I bought some pets and spent twenty minutes trying to figure out how to get them out. (Pasturing then works, but unsure if there is another way)
Exactly the tutorial i needed. Thank you!!! Also, i get why you are on SUCH A GRIND right now, its your big paypff for being a believer in the community. But man.... you better take one hell of a break, vacation, whatever you need to recharge. Because your pace right now is unbelievably wild. Cannot state how appreciated that is, but take care of yourself too.
As a newcomer to this game this helped greatly. I accidentally embarked pretty close to a necromancer tower and 3 years in a group of like 10 zombies in copper/bronze armor and a necromancer showed up and ... well my 3 marksdwarves in leather armor did what they could. Further insult was that my militia captain got immediately raised as a zombie and continued to slaughter her former friends. I embarked in close proximity to that location again, this time actually building up a hammer-militia in decent armor so I can actually do something against undead who care very little about small pointy sticks getting shot into them. I also embarked with 3 elephants and I will now raise up a force of war-elephants and conquer my old fortress back.
not related, but im not a native english speaker, so i was not fammiliarized with the term 'geld'. so i was assigning all of my available animals for gelding and wasnt understanding WHY my herd wasnt expanding, so i was never realible on meat. now i understand lol
@@AlemaoMEGAReimerWhat was your reasoning in the first place to geld them if you didn't know what that actually is? If you didn't know what "butcher" means you could've killed your entire stock as well.
Thanks for the nice tutorial. I am pretty sure that also mangled animal corpses can be butchered. If you have a standing order to ignore outdoor refuse (the default), then your dwarfs won't collect the corpses of the animals that met a bit of a violent death. Change the order (you can still ignore ourdoor vermin), and your dwarf will collect and butcher all non-rotten animal corpses.
0:47 “…gonna make a nice non-circle because, well, circles are boring” 😂 I know what you meant, I still found this funny. Great tutorials, appreciate the effort and look forward to more!
Get locked in a fortress due to a siege. Most military died trying kill goblins army, while they were divided by half on the map. Lots of dead bodies (yep, I forgot to set someone to bring them water in hospital), spirits, who are appearing after previous just was engraved in memorials. Bodies got rotten and whole lowest floor full of graves, slabs and rotten dead dwarves. Surely it is time for Zom, Forgotten Beast . This little(no) blind spider bringed nothing but friendship, good words for everybody, good musical sense and, of course, death. Love this game
Good to know that assigning a creature to a zone releases them from cages. I shit my pants when a giant cyclops that i captured was released and casually walked with Bomrek to the pit that we were throwing it in. I thought they would haul the cage...
My embark is near mountains, but despite that a group of capybaras would wander in every once in a while So I setup cage traps randomly around the map until I got a few and trained them, and have now been breeding and training them for so long that I've fully domesticated the most recent batch of kids! I treat them like kings tho, with their own safe enclosure and constant feeding, just a shame the wild ones are aggressive still
If I've had watched this tutorial earlier then half my dwarves wouldn't be saddened from see the corpses of so many dead Llamas. I can still turn this sad fortress around!
Thank you for the videos. It seems like as soon as I'm ready for new info on another aspect of the game, you've just released something answering exactly what I need.
Very nice tutorial! I'm also curious about getting started beekeeping for mead and with using the vermin catcher/cages to tame exotic mounts. Loving dwarf fortress for how deep some of these systems can be and how many options the game gives you to accomplish your goals/survive. You and the rest of the dwarf fortress community have been very welcoming for all of us new players with these tutorials.
I would also appreciate a video about Inventory management in general, or for your food supplies. Its always a mess and the new menu's are kind of confusing. I have way too much food, but still too little in important places. What are some good filter settings and how to I ensure I only get willow doors and that sort of stuff. Would be amazing to have, but thanks for your great stuff so far!
Those war dogs are incredible, I was having loads of problems with agitated wildlife flying in through my front entrance, heading straight for the pastures and murdering my animals. Stuck a pack of wardogs in a pasture at the front door, and they murder EVERYTHING. Throwing themselves at cyclops while my crossbowmen riddle it. Goodest of Bois.
Hello! Much appreciate the short tutorials - BUT! On my phone I can't tell what they are actually about before clicking, since title cuts off at "Dwarf Fortress - Quick Tutotial...". "Dwarf Fortress - [Subject] Quick Tutorial" would probably be a better formatting for a fair number of viewers, or putting it in the screenshot.
*About* *using* *eggs* *for* *cooking* / *breeding* -> You do not *have* to manually forbid eggs in the nest-box, in order for them to hatch into young birds, you can forbid the use of eggs as food in the kitchen menu. Additionally, it is smart to remove the storing of eggs in your food stockpile, so they are left in the nestbox. Quickly the bird population will skyrocket, and eggs can again be used for cooking. -> Manually forbidding small stacks of eggs in the nest box, can however be a more controlled way of keeping a reasonable amount of fowls in your fort.
I love the idea of gelding a large animal like an elephant. You see a dwarf running with a knife towards the elephant and the elephant is like; "What are you doing with my balls!?", "I have orders!" - says the dwarf. "Fak you and your orders!" - says the elephant and chucks the dwarf screaming into a river where he drowns...
Lol its a bit late for me learning the fact that you can neuter your pets, I had like 6 dogs that would constantly birth litters of 6 puppies at a time until there was atleast 30 puppies so my only solution was to create a puppy drowning chamber that would drain the corpses down deep into the earth. the worst part was leaving access to the drain so that the kids would watch 15 puppy corpses wash down stairs for an hour
I had a similar problem, in the span of a year (because I forgot to check the animals tab) my fort was literally filled with puppies. Had to geld every male because I don't think I'll ever need more than 40 dogs.
May i have a question? Would you do a quick tutorial about hunting? How does you prepare a dorf for hunting, does he drag the corpse and all the things around hunting? Same as, taming wild animals?
I regret training my elephant as a hunting elephant. I assigned him to a ranger, and he started following the dwarf around in the fortress and got hungry since he wasn't grazing, so I assigned him back to pasture where he did no hunting, and then he was murdered by a passing werehorse. I feel like if I'd trained him as a war elephant he might have at least defended the pasture a bit better.
Can you tame trolls? I have a couple of trolls I caught in cages and I've been thinking about training them for a while. I was told that if I kept wild animals in cages I could train them to be semi-tame, and once you get there, you put them in a pasture and keep training them from there.👹
Finally figured out why all my turkey's died. I don't suppose you could just forbid one of the nest boxes? Another thing I learned in my current fortress, is that Dwarves love to name their pets, which, when your fortress is a deathtrap for cats for some reason... makes it hard to determine who needs memorial stones. So I have a lot of memorialized cats in my fortress, lol.
Can anyone please explain the building icon over the head of certain animals ? (the hammer with cross popup) I know that for egg laying animals it means that they need a nesting box but what about grazers like horses, buffalos and the like ?
Surely you've heard of the Birds, the Bees and the Buffaloes? Birds need nests, Bees need hives and Buffaloes need "... a home where the Buffalo roam, the Deer and the Antelope play ..." 🙂
Pretty sure you can butcher mangled corpses, but that might have been an update since you made the video. (I know there's a descriptor on some of the animals we hunt.)
I was surprised i bought a rabbit from the elves and make it available as a pet. Almost immediately somedwarf ran up to the surface and took it out of the cage and adopted it.
Do you have to cook the meat or prepare it anyway for dwarves to eat it? Also will dwarves automatically eat the meat when available? Sorry I'm completely new to the game, I appreciate the tutorials as well!
Once you assign a manager and give them an office, you can queue a work order to prepare meals that repeats on certain conditions, such as more than 10 unrotten ingredients available. Usually lavish quality is best unless you are actually running out of food. Also make sure you make barrel to store the food in! Prepared meals in barrels will not spoil, and making plenty of lavish prepared meals trade for quite a lot so dont worry about making too many. Also, highly recommend forbidding plump helmets for cooking as it destroys the seeds, use them for drinks instead. and forbid the seeds to be eaten.
The butchered ingredients will also spoil unless they are stored in barrels until the kitchen gets around to cooking them. I believe they spoil quickly if left in the open (like the floor of the butcher shop), slowly is placed in a stock pile, and never when stored in a barrel. If you see entrails in your food stores, it's time to make more barrels or pots.
Why do sometimes my animals decide to go and loiter around my meeting area? I have a perfectly fine pen available (and assigned) to them. It makes no sense. My donkey died from starvation because the chump didn't want to go to his assigned pen.
Can you cover hunting? Or using slaughtered enemy parts? My militia killed some dingoes who ate a puppy, but no one has processed the corpses and I'm worried they'll just rot.
I just caught a 9 headed 324 year old hydra, and I want to train it. Any way to go about this? I can assign a trainer to the creature, but they dont ever do anything with it
What about taming though? Somehow I caught this wild hydra that was announced witha an alert when it entered my map - has a name and all. I just ran straight into one of my cage traps. The wiki says it's trainable, but I'm afraid to just let it loose in a pasture since, you know, it's stille a wild hydra. So what do I need to do to get it to be trained without putting my entire fortress at risk? I have an animal Trainer assigned to it, but nothing seems to have happend within the last two years, so I guess I'm not yet doing it right...
I didnt even know there was a chicken and egg system. I was mindlessly butchering stray dogs for meat because they kept overpopulating.😅 😂 to be fair theyre the only animals I have for some reason. As well as random birds
One question, I want to have rabbits, cows, ducks, separately, and inside. so I should ask, how do I feed them? What do I feed them? for drink? Any tutorial on that would be great.
Is there and easy way to set up automation so dwarves will butcher specific animals? ex. i have yaks, alpacas, and rabbits. and i want them to keep populations at specific levels but i can only find non animal specific tags so they keep killing yaks while the rabbits overpopulate
if cages are full of enemy. Put them in a pit and connect the cage to a lever. when you pull the lever the "person" is free. make a gladiator pit. fun to see if the elf or the goblin win! make sure you disarm them while in the cage. use them as target to train you crossbow dwarfs. (doing this now with a bronze colossus) or let your creativity speak for itself.
Hello, tell me please, how does the trash can work? I want to remove the bed and the trap, but the dwarves are ignoring my order. Although I also have a trash can configured to receive these things and a trash zone.
Is there some grazing area needed per animal? What about winter? Rimworld needed hay stockpile inside fenced animal pen and my farm supporting at least two female and one male muffalos was almost as big as whole base (i slaughtered them in early winter for meat and skins and they provided some wool for making parkas - really useful animals)
in the past animals need an amount of squares if they are grazers. not sure about the steam version. (the size for every animal can be found on the wiki)
The only thing that bothers me really about DF is the inability to prioritize most tasks. I had to check this guide because I checked a caged animal into a pasture AND built the cage and scheduled for the animal to be released, but my Dwarves are too busy hauling the thousands of stones my miners produce to actually do anything else. Same with hauling goods from trade depots, had a kobold steal all the valuables my dwarves left there for three weeks despite having free storage :/
There is actually 1. You could either stop designating mass stone stockpile. 2. Use labor menu properly, locking dwarf into doing only certain task/forbid hauling temporary. 3. Use the ! symbol for urgent task.
@@TheJommy34 the first option is reasonable. But this isn't a thousand dwarf fortress, I got 20 shmucks to do everything and designating a specific hauler would make hauling so slow nothing would ever get hauled, even without a stone stockpile. And there's no ! urgent command for tasks other than crafting that I could find.
Sounds like you're giving your dwarves too much to do. But regardless of that, set your problem (stone?) stockpiles to 1 'max wheelbarrow' so only 1 hauler is assigned to it at a time.
Awesome, Thanks! I could NOT figure out how to train my dogs, turns out I just forgot to make a zone! Would also like to see how to capture and tame wild animals
And actually I figured it out. Because Blind was clicking through some of the extra menus, so I decided to familiarize myself with all of them. On the creatures tab there's dwarfs, then animals, then other. Everything else is listed in other (even the merchants when they come). So the caged giant bat that I want to tame is listed there as well. Now I have a bunch of tamed wild creatures!
@@wanderingintheabyss I managed to catch, and tame, a toad, but cannot for the life of me figure out how to release it. I put it in a cage, and when I unassign it from the cage, it goes straight back into the animal trap, lol.
I've noticed that cows ate all grass on my pasture and the squares on pasture became sand squares. How to deal with that? Where to find new gras for my cows? I don't want to turn lands arround of my fort into a desert(
Is there a way to change Any Trainer into an actual Animal Trainer later if one joins? Or maybe there is no level up of on the training so its just as good no matter how long or who trains a critter?
any time you butcher a larger animal, it's best to also set a render fat into tallow job (once the deed is done, otherwise it'll auto cancel). your soap industry will thank you.
What about building pastures underground? What's the rules on that? The animals seem to starve on sandy ground, even if it's overgrown with dense underlichen.
my fortress has 400 chickens that continually multiply chugging my poor cpu, unfortunately they are guarded by 3 forgotten beasts that now live in my main fort, i have yet to figure out how to kill them without sacrificing my dorfs
I'm having trouble with a breeding pair of grizzlies. One's male one's female, both are tame, both assigned to the same pasture and both are war trained. It's been 2 years and they haven't bred yet. Do some animals take longer to breed than others? In the original Dwarf Fortress I'd use Dwarf Therapist to see if either animal was asexual/homosexual but I can't seem to find a way to check that in the steam version
Oh No... it's an Elephant, quick Dwarves, Flee for your Drinks... and your lives I guess, can't drink if your dead, at least it's not Carp though, that's something
Important addition: cut down all trees in your pasture. Why? The same reason you never allow dwarves to pick fruit with stepladders. Your pastured animals will climb the trees and get stuck there. Your only option will be to cut down the tree and the animal will probably be mangled in the process. I've had sheep and llamas climb trees, and I bet elephants can manage it too. Maybe, someday, the developers will find a way to determine a creature is trapped in a tree and decrease the pathing cost to jump out of it when they start to starve and dehydrate. Extra points if they get bad thoughts that discourage tree climbing in the future.
@@BlindiRL That could be. I started clearing the trees after the second time. It probably only takes a flock of kea passing overhead. I don't know how untamed an area has to be for them to show up.
I’m feeling like my mental safety is at risk … I’m developing an addiction to these DF tutorials…. What do I do if Blind stops making them? … don’t know how to handle that!
I am not locating information on training puppies that were born in the fortress. The parents had the option to choose from either war or hunting; the puppies do not have that option. How to train puppies to war or hunter?
@@Spaztik85 You only really need to enable "corpses" and "body parts" in the refuse pile. Bones, teeth, hooves, hair, wool etc. you can make use of in the crafting and farming workshops, so you can set up another refuse stockpile indoors with the rest of this stuff enabled (and these don't rot away therefore don't cause miasma). This also helps prevent your outside garbage pile from filling up so rapidly it's unmanageable.
They can be tamed by animal handlers, which then makes them potential to be adopted by dwarves, esp those with a fondness for them (as seen in their preferences tab). This gives a happy thought and they should continue to get similar thoughts from interacting with said pet Otherwise, they mostly can wind up eaten as exotic snacks, which tends to give another happy thought, even if things we players generally find disgusting There are a few specific small critters that can be processed in various ways, though these can be finicky. Moghoppers (found in savage biomes with murky pools) can be turned into mog juice for cooking and purring maggots (from deep cavern layers) can be 'milked' for something that claims to be a milk and can even be turned into cheese
I settled in untamed wilds. There was a goat who terrorized my dwarfs for a whole year. Ramming people and kicking thenm, no one could kill him. The dwarves gave him a name and everything. Everyone is mad with broken toes and crushed feet. The final reckoning comes and we end up killing the bastard goat. My craftdwarf got rammed in the head and fell unconscious, no one would play doctor and she stayed in the hospital for 2 months before i noticed she had given birth. The baby sat on its unconscious mothers body thinking about how seeing the goats mangle corpse didnt cause it to feel anything and about how seeing his mother unconscious body didnt cause him to feel anything. From there the fort fell into a downward spiral of depression and goat attacks, apparently the goat had friends.
An undead goat called a "bone goat" and an undead swordfighter attacked my fortress, they refused to die and killed all of us :(
How did an unborn baby witness a goats corpse
I gave up my last untamed wilds fort when I couldn't get yaks to stop attacking. I'd kill them off, they'd come back and it would never ever end. I abandoned the fort after I built a pit to drown it in (it was in an aquifer, so I had the water to spare) and I forgot to make the hatch on the stairwell I made for the miner to get out impassable, so the yak just ended up coming up and killing a bunch of people before it could be put down. I decided to go easy mode for my next fort, non-wilds, non-aquifer lands. Much nicer.
lol, I love when people add in little embellishments to make this game sound more interesting than it is.
@@BobrLovr You know this game has combat logs and lets you see what people are thinking, right?
I don't think it matters how old that male bird is, it will never lay eggs.
As I remember, dwarves can milk PIGS.
They have amazing methodics of animal handling so I think that male bird will surely lay some eggs
@@Мопс_001 Good to know.
@@Bergerons_Review though that was just a joke, don't take it too seriously :p
@@Мопс_001 you never know with df.
@@Bergerons_Review true, true
Butcher shop goes into more than that.
1) Tanner into a) leatherworks
2) Craftsdwarves workshop (for teeth, horns, and bones)
3) Kitchen into a) soap maker
4) Farmer's workshop into a) loom into ai) clothier
The butcher's shop is the source of an entire industrial chain producing clothing, goods, food, and medical supplies.
You can dedicate a building or floor entirely to it.
Yes, the keet is young, but it's also hard for male birds to lay eggs :)
Great videos! Cages deserve explanation like this. Please do traps next! I have no idea where to start with them!
Yeah, definitely. Also just taking animals out of cages. I bought some pets and spent twenty minutes trying to figure out how to get them out. (Pasturing then works, but unsure if there is another way)
Exactly the tutorial i needed. Thank you!!!
Also, i get why you are on SUCH A GRIND right now, its your big paypff for being a believer in the community. But man.... you better take one hell of a break, vacation, whatever you need to recharge. Because your pace right now is unbelievably wild. Cannot state how appreciated that is, but take care of yourself too.
He's streamed full time for some time, putting out youtube videos is on the side. At least I believe that's what he said in other videos.
@@creamnwheat hence my comment lol its a lot
As a newcomer to this game this helped greatly. I accidentally embarked pretty close to a necromancer tower and 3 years in a group of like 10 zombies in copper/bronze armor and a necromancer showed up and ... well my 3 marksdwarves in leather armor did what they could. Further insult was that my militia captain got immediately raised as a zombie and continued to slaughter her former friends.
I embarked in close proximity to that location again, this time actually building up a hammer-militia in decent armor so I can actually do something against undead who care very little about small pointy sticks getting shot into them. I also embarked with 3 elephants and I will now raise up a force of war-elephants and conquer my old fortress back.
have you succeeded in your conquest
not related, but im not a native english speaker, so i was not fammiliarized with the term 'geld'. so i was assigning all of my available animals for gelding and wasnt understanding WHY my herd wasnt expanding, so i was never realible on meat. now i understand lol
@@AlemaoMEGAReimerWhat was your reasoning in the first place to geld them if you didn't know what that actually is? If you didn't know what "butcher" means you could've killed your entire stock as well.
Thanks for the nice tutorial. I am pretty sure that also mangled animal corpses can be butchered. If you have a standing order to ignore outdoor refuse (the default), then your dwarfs won't collect the corpses of the animals that met a bit of a violent death. Change the order (you can still ignore ourdoor vermin), and your dwarf will collect and butcher all non-rotten animal corpses.
0:47 “…gonna make a nice non-circle because, well, circles are boring” 😂
I know what you meant, I still found this funny. Great tutorials, appreciate the effort and look forward to more!
Hands down the best DF quick guides out there!So well made.No Bs commentary,just straight to the point and full of informations.
Get locked in a fortress due to a siege. Most military died trying kill goblins army, while they were divided by half on the map. Lots of dead bodies (yep, I forgot to set someone to bring them water in hospital), spirits, who are appearing after previous just was engraved in memorials. Bodies got rotten and whole lowest floor full of graves, slabs and rotten dead dwarves. Surely it is time for Zom, Forgotten Beast . This little(no) blind spider bringed nothing but friendship, good words for everybody, good musical sense and, of course, death. Love this game
These quick tutorials on specific topics are super useful. Thanks for taking the time to record/edit/post all these videos, it is appreciated.
Good to know that assigning a creature to a zone releases them from cages. I shit my pants when a giant cyclops that i captured was released and casually walked with Bomrek to the pit that we were throwing it in. I thought they would haul the cage...
My embark is near mountains, but despite that a group of capybaras would wander in every once in a while
So I setup cage traps randomly around the map until I got a few and trained them, and have now been breeding and training them for so long that I've fully domesticated the most recent batch of kids! I treat them like kings tho, with their own safe enclosure and constant feeding, just a shame the wild ones are aggressive still
I've avoided training up until now because I figured it was complicated like squads. It's just a button lol. Hunting Elephants go!
If I've had watched this tutorial earlier then half my dwarves wouldn't be saddened from see the corpses of so many dead Llamas. I can still turn this sad fortress around!
These short to the point tutorials are the best,very easy to take the info in.
Thank you for the videos. It seems like as soon as I'm ready for new info on another aspect of the game, you've just released something answering exactly what I need.
Loving these videos. Fingers crossed for traps and of the cage variety
Very nice tutorial! I'm also curious about getting started beekeeping for mead and with using the vermin catcher/cages to tame exotic mounts. Loving dwarf fortress for how deep some of these systems can be and how many options the game gives you to accomplish your goals/survive. You and the rest of the dwarf fortress community have been very welcoming for all of us new players with these tutorials.
I would also appreciate a video about Inventory management in general, or for your food supplies. Its always a mess and the new menu's are kind of confusing. I have way too much food, but still too little in important places. What are some good filter settings and how to I ensure I only get willow doors and that sort of stuff. Would be amazing to have, but thanks for your great stuff so far!
You need a manager, all this options you can add in his menu, for doors: select wood door and click on the magnifier, select the material of the door.
I have 5000 food and 5000 drink yet people starve and thirst to death all the time somehow
Those war dogs are incredible, I was having loads of problems with agitated wildlife flying in through my front entrance, heading straight for the pastures and murdering my animals. Stuck a pack of wardogs in a pasture at the front door, and they murder EVERYTHING. Throwing themselves at cyclops while my crossbowmen riddle it. Goodest of Bois.
Hello! Much appreciate the short tutorials - BUT! On my phone I can't tell what they are actually about before clicking, since title cuts off at "Dwarf Fortress - Quick Tutotial...".
"Dwarf Fortress - [Subject] Quick Tutorial" would probably be a better formatting for a fair number of viewers, or putting it in the screenshot.
Oh my god I’m having the same issue!
Ayyy, great to see this video drop after you mentioned it! Thank you!
*About* *using* *eggs* *for* *cooking* / *breeding*
-> You do not *have* to manually forbid eggs in the nest-box, in order for them to hatch into young birds, you can forbid the use of eggs as food in the kitchen menu. Additionally, it is smart to remove the storing of eggs in your food stockpile, so they are left in the nestbox. Quickly the bird population will skyrocket, and eggs can again be used for cooking.
-> Manually forbidding small stacks of eggs in the nest box, can however be a more controlled way of keeping a reasonable amount of fowls in your fort.
I... Maybe have gotten gelding and shearing mixed up. Those poor llamas
Looks at log: "She feels *satisfied* after gelding a creature"...
I think I understand how the food supply on my fortress jumped so fast.
There used to be many animals around.
I love the idea of gelding a large animal like an elephant. You see a dwarf running with a knife towards the elephant and the elephant is like; "What are you doing with my balls!?", "I have orders!" - says the dwarf. "Fak you and your orders!" - says the elephant and chucks the dwarf screaming into a river where he drowns...
Big fan of keeping all of my birds with a lot of nest boxes around, between caravan visits i acquired about 600eggs which sold biggggg
Could we get a follow up video about taming wild animals?
Lol its a bit late for me learning the fact that you can neuter your pets, I had like 6 dogs that would constantly birth litters of 6 puppies at a time until there was atleast 30 puppies so my only solution was to create a puppy drowning chamber that would drain the corpses down deep into the earth. the worst part was leaving access to the drain so that the kids would watch 15 puppy corpses wash down stairs for an hour
I had a similar problem, in the span of a year (because I forgot to check the animals tab) my fort was literally filled with puppies. Had to geld every male because I don't think I'll ever need more than 40 dogs.
00:01:57 Uh ... This Keet ... It's too male to lay eggs. ♂
sir you are my god thnks to you help i dwarfs suvived now for 5 years and this will help the for more years
no not the nuts !!!!!!!!!!!!!!!!!
May i have a question? Would you do a quick tutorial about hunting?
How does you prepare a dorf for hunting, does he drag the corpse and all the things around hunting?
Same as, taming wild animals?
every time hear and see this; this comes to mind 0:44 (all these squares make a circle)
this video was great timing because i just found out about gelding and I have 15 puppies
Finally the guide I've been waiting for 😭
I regret training my elephant as a hunting elephant. I assigned him to a ranger, and he started following the dwarf around in the fortress and got hungry since he wasn't grazing, so I assigned him back to pasture where he did no hunting, and then he was murdered by a passing werehorse.
I feel like if I'd trained him as a war elephant he might have at least defended the pasture a bit better.
Didn't know that grazers can graze on floor fungus. Thats awesome!
Can you tame trolls? I have a couple of trolls I caught in cages and I've been thinking about training them for a while. I was told that if I kept wild animals in cages I could train them to be semi-tame, and once you get there, you put them in a pasture and keep training them from there.👹
Finally figured out why all my turkey's died. I don't suppose you could just forbid one of the nest boxes?
Another thing I learned in my current fortress, is that Dwarves love to name their pets, which, when your fortress is a deathtrap for cats for some reason... makes it hard to determine who needs memorial stones. So I have a lot of memorialized cats in my fortress, lol.
Can anyone please explain the building icon over the head of certain animals ? (the hammer with cross popup) I know that for egg laying animals it means that they need a nesting box but what about grazers like horses, buffalos and the like ?
Surely you've heard of the Birds, the Bees and the Buffaloes? Birds need nests, Bees need hives and Buffaloes need "... a home where the Buffalo roam, the Deer and the Antelope play ..." 🙂
Sweet learning buchering gonna be good lot of dead anmals non being used time two learn why haha * also a were camal came and killed 6 of my people)
Pretty sure you can butcher mangled corpses, but that might have been an update since you made the video. (I know there's a descriptor on some of the animals we hunt.)
The dwarves have no issues butchering a dragon though. OMG, so much dragon meat...
I was surprised i bought a rabbit from the elves and make it available as a pet. Almost immediately somedwarf ran up to the surface and took it out of the cage and adopted it.
Finally it's time to address the elephant in the cage.
Do you have to cook the meat or prepare it anyway for dwarves to eat it? Also will dwarves automatically eat the meat when available? Sorry I'm completely new to the game, I appreciate the tutorials as well!
Once you assign a manager and give them an office, you can queue a work order to prepare meals that repeats on certain conditions, such as more than 10 unrotten ingredients available. Usually lavish quality is best unless you are actually running out of food. Also make sure you make barrel to store the food in! Prepared meals in barrels will not spoil, and making plenty of lavish prepared meals trade for quite a lot so dont worry about making too many.
Also, highly recommend forbidding plump helmets for cooking as it destroys the seeds, use them for drinks instead.
and forbid the seeds to be eaten.
The butchered ingredients will also spoil unless they are stored in barrels until the kitchen gets around to cooking them. I believe they spoil quickly if left in the open (like the floor of the butcher shop), slowly is placed in a stock pile, and never when stored in a barrel. If you see entrails in your food stores, it's time to make more barrels or pots.
Why do sometimes my animals decide to go and loiter around my meeting area? I have a perfectly fine pen available (and assigned) to them. It makes no sense. My donkey died from starvation because the chump didn't want to go to his assigned pen.
From what I've seen, dwarves need to go to the animal and move it to the pasture. Don't know if that's a Haul job or animal tending or something else.
Can you cover hunting? Or using slaughtered enemy parts? My militia killed some dingoes who ate a puppy, but no one has processed the corpses and I'm worried they'll just rot.
Very much appreciated :)
Awesome! So do battle-dogs require you do make a militia first?
Thanks for all you do brutha!
this helps thanks
I just caught a 9 headed 324 year old hydra, and I want to train it. Any way to go about this? I can assign a trainer to the creature, but they dont ever do anything with it
What about taming though? Somehow I caught this wild hydra that was announced witha an alert when it entered my map - has a name and all. I just ran straight into one of my cage traps. The wiki says it's trainable, but I'm afraid to just let it loose in a pasture since, you know, it's stille a wild hydra. So what do I need to do to get it to be trained without putting my entire fortress at risk? I have an animal Trainer assigned to it, but nothing seems to have happend within the last two years, so I guess I'm not yet doing it right...
I didnt even know there was a chicken and egg system.
I was mindlessly butchering stray dogs for meat because they kept overpopulating.😅
😂 to be fair theyre the only animals I have for some reason. As well as random birds
"sometimes they fight back" 💀
How about hives and making honey?
One question, I want to have rabbits, cows, ducks, separately, and inside. so I should ask, how do I feed them?
What do I feed them? for drink? Any tutorial on that would be great.
Is there and easy way to set up automation so dwarves will butcher specific animals? ex. i have yaks, alpacas, and rabbits. and i want them to keep populations at specific levels but i can only find non animal specific tags so they keep killing yaks while the rabbits overpopulate
Any chance we could get something on the paper industry and libraries?
Currently having trouble getting my dorfs to write more.
Great video! Can you do one about animal hunting and what to do with cages with goblins or intelligent creatures?
if cages are full of enemy. Put them in a pit and connect the cage to a lever. when you pull the lever the "person" is free. make a gladiator pit. fun to see if the elf or the goblin win! make sure you disarm them while in the cage. use them as target to train you crossbow dwarfs. (doing this now with a bronze colossus) or let your creativity speak for itself.
"and snips their nuts off" I dunno why, but this was extremely funny.
I was suddenly reminded of that grisly scene in The Power of the Dog.
Hello, tell me please, how does the trash can work? I want to remove the bed and the trap, but the dwarves are ignoring my order. Although I also have a trash can configured to receive these things and a trash zone.
Is there some grazing area needed per animal? What about winter? Rimworld needed hay stockpile inside fenced animal pen and my farm supporting at least two female and one male muffalos was almost as big as whole base (i slaughtered them in early winter for meat and skins and they provided some wool for making parkas - really useful animals)
in the past animals need an amount of squares if they are grazers. not sure about the steam version. (the size for every animal can be found on the wiki)
The only thing that bothers me really about DF is the inability to prioritize most tasks. I had to check this guide because I checked a caged animal into a pasture AND built the cage and scheduled for the animal to be released, but my Dwarves are too busy hauling the thousands of stones my miners produce to actually do anything else. Same with hauling goods from trade depots, had a kobold steal all the valuables my dwarves left there for three weeks despite having free storage :/
There is actually
1. You could either stop designating mass stone stockpile.
2. Use labor menu properly, locking dwarf into doing only certain task/forbid hauling temporary.
3. Use the ! symbol for urgent task.
@@TheJommy34 the first option is reasonable. But this isn't a thousand dwarf fortress, I got 20 shmucks to do everything and designating a specific hauler would make hauling so slow nothing would ever get hauled, even without a stone stockpile.
And there's no ! urgent command for tasks other than crafting that I could find.
Sounds like you're giving your dwarves too much to do. But regardless of that, set your problem (stone?) stockpiles to 1 'max wheelbarrow' so only 1 hauler is assigned to it at a time.
Hah that Dwarf carried an entire Elephant in a cage, nice.
Awesome, Thanks! I could NOT figure out how to train my dogs, turns out I just forgot to make a zone! Would also like to see how to capture and tame wild animals
Capturing and taming wild animals is the tutorial I need.
And actually I figured it out. Because Blind was clicking through some of the extra menus, so I decided to familiarize myself with all of them. On the creatures tab there's dwarfs, then animals, then other. Everything else is listed in other (even the merchants when they come). So the caged giant bat that I want to tame is listed there as well. Now I have a bunch of tamed wild creatures!
@@wanderingintheabyss I managed to catch, and tame, a toad, but cannot for the life of me figure out how to release it. I put it in a cage, and when I unassign it from the cage, it goes straight back into the animal trap, lol.
@@bullzeye1014 best I've found is to make a pasture zone, assign it to the zone, then you can unassign it from that zone once its been released.
I've noticed that cows ate all grass on my pasture and the squares on pasture became sand squares. How to deal with that? Where to find new gras for my cows? I don't want to turn lands arround of my fort into a desert(
Is there a way to change Any Trainer into an actual Animal Trainer later if one joins? Or maybe there is no level up of on the training so its just as good no matter how long or who trains a critter?
all my animals were starving even though i made a pasture zone. i didn't know i had to assign :c
any time you butcher a larger animal, it's best to also set a render fat into tallow job (once the deed is done, otherwise it'll auto cancel). your soap industry will thank you.
It's done automatically by default as well as tanning hides and some other things. Could be useful instead to remember to toggle it off from cooking
What about building pastures underground? What's the rules on that? The animals seem to starve on sandy ground, even if it's overgrown with dense underlichen.
my fortress has 400 chickens that continually multiply chugging my poor cpu, unfortunately they are guarded by 3 forgotten beasts that now live in my main fort, i have yet to figure out how to kill them without sacrificing my dorfs
I don't seem to have the icons to war train or a hunting animal on the pets/livestock screen.
Anyone know why?
oh yeah, deadly stealthy elephants!
How do bee hives work? Where should I put them?
I'm having trouble with a breeding pair of grizzlies. One's male one's female, both are tame, both assigned to the same pasture and both are war trained. It's been 2 years and they haven't bred yet. Do some animals take longer to breed than others?
In the original Dwarf Fortress I'd use Dwarf Therapist to see if either animal was asexual/homosexual but I can't seem to find a way to check that in the steam version
Oh No... it's an Elephant, quick Dwarves, Flee for your Drinks... and your lives I guess, can't drink if your dead, at least it's not Carp though, that's something
Important addition: cut down all trees in your pasture. Why? The same reason you never allow dwarves to pick fruit with stepladders. Your pastured animals will climb the trees and get stuck there. Your only option will be to cut down the tree and the animal will probably be mangled in the process. I've had sheep and llamas climb trees, and I bet elephants can manage it too.
Maybe, someday, the developers will find a way to determine a creature is trapped in a tree and decrease the pathing cost to jump out of it when they start to starve and dehydrate. Extra points if they get bad thoughts that discourage tree climbing in the future.
I've literally never had this happen. Unless something spooks them. So only needed in untamed wilds areas where creatures can be ran up trees.
@@BlindiRL That could be. I started clearing the trees after the second time. It probably only takes a flock of kea passing overhead. I don't know how untamed an area has to be for them to show up.
Did you have to create a job to tan the hide or do they automatically do it if a hide is available?
it is set up automatically. there is an option in the labor settings to put this off. (I will advise to let this one stay on)
The icons for training doesn't show up for me. Anybody got an idea why that could be?
Sorry for stupid question, but how the heck do I make a nest box?? I cannot find it in the carpentry workshop..
Crafts shop / Stonecutter afik
Bro how do you make your non bird rapidly reproduce ? Also how to shear them sheeps and stuff ? I failed in the latter part unfortunately
How do you access cages in a stockpile?
3 hours into my first fort
didnt know to set a pasture and all my animals starved because they were hanging out in my meeting area
I have some war dogs chained up at the entrance to my fortress, but it looks like their health is wearing down. How do I heal them?
Unfortunately you can't. Gotta breed more.
It seems that cat choose their own owner; so you cannot click "available as a pet"
So when an animal has the No Job thought bubble come up, what does that mean?
I’m feeling like my mental safety is at risk … I’m developing an addiction to these DF tutorials…. What do I do if Blind stops making them? … don’t know how to handle that!
Don't worry I've got a list of like 40 more I can do.
I've killed an otter with a crossbow but still dwarfs ignore corpses even if i have a stockpile zone. I just can't butcher my game.. It sucks ;(
I have a bunch of Animals in Animal Traps? I've tamed them how do I remove them?
I am not locating information on training puppies that were born in the fortress. The parents had the option to choose from either war or hunting; the puppies do not have that option. How to train puppies to war or hunter?
You have to wait for them to be 1 year old then the button appears
danke@@BlindiRL
How do you stop miasma from spreading from butcher table? I assume it's the stuff left in the table...is there something you can do with it?
Sounds like you don't have a refuse stockpile outside, or it's full
@@lockeforeer I did not. I had no idea I needed it. Thanks!
@@Spaztik85 You only really need to enable "corpses" and "body parts" in the refuse pile. Bones, teeth, hooves, hair, wool etc. you can make use of in the crafting and farming workshops, so you can set up another refuse stockpile indoors with the rest of this stuff enabled (and these don't rot away therefore don't cause miasma). This also helps prevent your outside garbage pile from filling up so rapidly it's unmanageable.
be careful with those hunter elephants, I BET THEY MAKE HAMBURGERS OF ALL THEIR PREY
it might also be considered ROAD KILL xD
How does one go about taming untamed animals?
That poor Yak doesn't know how to use his hammer any more :(
Thank you for addressing the elephant in the room.
quick question. What can i do with small animals in cages?
Food and pets
They can be tamed by animal handlers, which then makes them potential to be adopted by dwarves, esp those with a fondness for them (as seen in their preferences tab). This gives a happy thought and they should continue to get similar thoughts from interacting with said pet
Otherwise, they mostly can wind up eaten as exotic snacks, which tends to give another happy thought, even if things we players generally find disgusting
There are a few specific small critters that can be processed in various ways, though these can be finicky. Moghoppers (found in savage biomes with murky pools) can be turned into mog juice for cooking and purring maggots (from deep cavern layers) can be 'milked' for something that claims to be a milk and can even be turned into cheese
@@kalaksed disgusging. Thanks