How To Render Bubbles in Liquid with KeyShot

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  • Опубліковано 7 лис 2024

КОМЕНТАРІ • 94

  • @sanketyadav3702
    @sanketyadav3702 4 роки тому +2

    Your process makes you stand out from other tutorials. Please keep your videos like this in which we get to know your thinking process while you talk with us rather than speeding up which literally makes the tutorial emotionless. I hope you keep on making such insightful videos!

    • @WillGibbons
      @WillGibbons  4 роки тому

      Thanks for the feedback! I always want to be conscious of my viewers' time. I think this is why many other tutorials try to keep things fast. I'll try to keep things thorough for those who prefer to understand the reasoning behind such decisions. :)

  • @knox9798
    @knox9798 Рік тому

    Most of the overseas rendering videos are fast in English, so I can't understand them well. Will, you are the best teacher and professor. The appropriate speed and diction embody a good situation for me to listen to while working on the computer. I hope you are always happy. Thank you.

    • @WillGibbons
      @WillGibbons  Рік тому +1

      You are welcome! Thanks for the compliment.

  • @gmhparaloid6757
    @gmhparaloid6757 3 роки тому +1

    Will, you are the best person ever. I have searched for information on many places and channels but there is no one explaining and teaching better than you do. You share free contents and studios and you explain everything so pure and clear. I am so thankful to see your channel and you taught me a lot and thanks for everything again.

    • @WillGibbons
      @WillGibbons  3 роки тому +1

      My pleasure! Thank for the compliment.

  • @HoundDogRock
    @HoundDogRock 4 роки тому +1

    Rad tutorial again! Thank you! Looking forward to your Keyshot webinar tomorrow! Enjoy!

  • @sharvil38
    @sharvil38 4 роки тому +2

    I feel it’s better that the videos aren’t cut down, you can really see the process. I feel it is really important to understand how the final result was made!

  • @rafaelr.selhorst8483
    @rafaelr.selhorst8483 2 роки тому

    Great tip about the ray bounces! Thanks!

  • @midhungeorgev
    @midhungeorgev 4 роки тому +1

    Hey Will..Really like the way you are thinking out loud! :) Looking forward for more... :)

  • @ericvauwee4923
    @ericvauwee4923 4 роки тому

    I started learnign Keyshot about a month ago and your videos are incredible for that. Thanks and looking forward for more!

  • @jonnieclayton
    @jonnieclayton 4 роки тому +1

    Perfect for the kind of stuff I'm having to render out. Keep them coming. Thanks.

  • @MartinPunchev
    @MartinPunchev 4 роки тому +2

    Great tutorial, thank you!
    The long raw format is great - it shows your thought process and how you overcome problems.
    And you can always make an edited shorter version if you decide in the future.

  • @parthsoni369
    @parthsoni369 4 роки тому +1

    Thank you so much for these Great tutorials , Easy to understand and apply!

  • @martinapi713
    @martinapi713 4 роки тому +1

    best tutorial ever. Thank you very much for sharing your knowledge!

  • @SteveJohnstoneNG3D
    @SteveJohnstoneNG3D 4 роки тому +1

    Another great tutorial! Keep them coming, thanks

    • @WillGibbons
      @WillGibbons  4 роки тому

      Will do my best! It takes a lot of time to prepare and produce each video, but I'm glad everyone's enjoying them.

  • @KrishnaSingh-bw8bn
    @KrishnaSingh-bw8bn 2 роки тому

    Your Tutorial's Are Very Helpful ✨💯

  • @tanvirkhan81
    @tanvirkhan81 4 роки тому +1

    can't thank you enough...looking forward to more tutorials like this in the future...subscribed liked and hit bell icon :)

  • @simklem6749
    @simklem6749 4 роки тому

    I like to See the hole process. That helps me! Thank you very much 😀👍

  • @j.b4342
    @j.b4342 4 роки тому +1

    Thanks will !! Very helpful

  • @markbolick7224
    @markbolick7224 4 роки тому +1

    Like the slightly slower pace w explanations! Do more on lighting, environment and camera?! Thx Will

    • @WillGibbons
      @WillGibbons  4 роки тому

      Thanks Mark! I appreciate your comment and suggestions!

  • @RVMCAD_Innovate
    @RVMCAD_Innovate 3 роки тому +1

    Wow very good thanks

  • @eclairesrhapsodos5496
    @eclairesrhapsodos5496 2 роки тому

    this material nodes like bubbles/packaging foam etc is great, I usually end up using particle system simulation + making instances real/inverting normals to make it.

    • @WillGibbons
      @WillGibbons  2 роки тому +1

      Right, but most CAD tools AFAIK don't have such features.

  • @mukeshsuthar3266
    @mukeshsuthar3266 4 роки тому +1

    Great tutorial 💯👍🏼

  • @yankot2911
    @yankot2911 4 роки тому +3

    Wow! Its interesting! Can you do a detailed lesson on staging lighting and highlights? To look like an expensive commercial product:)

    • @WillGibbons
      @WillGibbons  4 роки тому +1

      Great suggestion! I know it can be tough to direct detailed, accurate highlights. I'll try to do something on that at some point.

    • @yankot2911
      @yankot2911 4 роки тому +1

      @@WillGibbons Thanks in advance! That would be great!

  • @adarshmalpeddiwar8297
    @adarshmalpeddiwar8297 4 роки тому +1

    Awesome tutorial Will, please make a video on "how to render burnt wood"

  • @Andre01177
    @Andre01177 4 роки тому +1

    this is dope thanks

  • @shravanmadhyasta3269
    @shravanmadhyasta3269 3 роки тому

    loved it

  • @keithyakouboff8755
    @keithyakouboff8755 3 роки тому

    Learned a lot. I think you went off the handle a bit (as you confessed in your little text blurbs LOL), but there's plenty in here to digest for someone who's new to Keyshot.
    Thanks.

    • @WillGibbons
      @WillGibbons  3 роки тому +1

      Weeeelllll, yes. Sometimes that happens. :) Glad you made it through the other end alive!

  • @dhwanilchudgar5786
    @dhwanilchudgar5786 4 роки тому +1

    This was quite helpful. Thank you. Can you do a lesson on rendering a translucent PP cap? Where the cap is actually see through, but a bit of translucent and you could see the threads from the outside. The real struggle for me to achieve that is the fact that I cant achieve that just with cloudiness/cloudy plastic. Its a bit tricky and I am struggling a lot. Thanks again!

    • @WillGibbons
      @WillGibbons  4 роки тому +1

      Hi Dhwanil, I'd still recommend checking out my cloudy plastic tutorial. However, if you've seen that and tried those methods and still don't like the results, you could try KeyShot's newer material called 'translucent medium'. It does help achieve this more 'glassy' effect but with some SSS which should give you what you're after. I haven't played with it too much, but it should behave a bit like cloudy plastic and a bit like the translucent material. I should do a tutorial on that at some point, but have to play with it a bit first.

    • @dhwanilchudgar5786
      @dhwanilchudgar5786 4 роки тому

      @@WillGibbons I will surely check it out (your other video and the material suggested). Thanks a ton. And will also keep an eye on your upcoming videos. Your videos does help a lot.

  • @GabrielKnightz
    @GabrielKnightz 4 роки тому +1

    How about "Will it Render Mondays" eeeeh? :D
    Keep up the good work bud.

    • @WillGibbons
      @WillGibbons  4 роки тому +1

      lol, thanks for the comment :)

  • @mcabxom
    @mcabxom 4 роки тому +1

    Hi Will! first of all, great tutorial! Thank you so much. I have a question, I will take the liberty to ask it here. I am doing the same thing with a soda bottle and I want to show bubbles in it. I have the geometry for the soda inside the plastic bottle but it seems like the bubbles do not function on my geometry. Anything you would like to mention on the modeling part of this? I used Rhino 6 for the model. I have joined the surface, I capped the surface too. It would be great if you can help me out!

    • @WillGibbons
      @WillGibbons  4 роки тому

      It might be due to scale. I'd make sure the bubbles are small enough to fit within the liquid volume. Or, maybe they're too small? Make sure they're big enough to see? That's my first guess.

  • @rg3dart778
    @rg3dart778 4 роки тому +1

    Thanks sir 👍

  • @fatemejarkani6682
    @fatemejarkani6682 Рік тому

    Hi Will, thanks, all the posts are great. Is it possible to teach how to make animation of water movement with bubbles? (For example, water is poured into a glass and bubbles are created at the same time

    • @WillGibbons
      @WillGibbons  Рік тому +1

      I appreciate your suggestion. This however is not something that can be done with KeyShot. You'd need to find a way to simulate those in another software. Then, you would have to be able to export either an FBX sequence or Alembic sequence and import it into KeyShot.

  • @eclairesrhapsodos5496
    @eclairesrhapsodos5496 2 роки тому

    By the way what is that option for CAD models - render as nurbs. Like its render it as actual cad without tessellation into triangles?

    • @WillGibbons
      @WillGibbons  2 роки тому

      Yes... infinite smoothness/resolution. (slower to render)

  • @sagihaviv5675
    @sagihaviv5675 3 роки тому

    hello will, nice tutorial. may I know if your client will provide the picture and product specifications?

  • @AhmadAteek
    @AhmadAteek 4 роки тому +1

    OMG! I was just working on a plastic hand sanitizer bottle with a pump cap and, I was about to render it but first I had to know how to make bubbles and the first thing I see when I open UA-cam is THIS video Wooow,
    .
    But I still have one question if you could answer me I'd be more than grateful, I need to add one more flakes geometry to my liquid in addition to the bubbles put I can't find a way to add two geometries to the same one material, i had to duplicate the liquid layer and add new material with flake geometry this time instead of bubbles so now I have two liquids with two different materials,
    .
    is there a way to do it (add two geometries [Bubbles+Flakes]) into the same one material ? ??

    • @WillGibbons
      @WillGibbons  4 роки тому +1

      Sure. Just duplicate the liquid model. Then, edit its material graph. Use the flakes node and plug it into geometry socket and adjust the flakes as needed. Then, you'll have both flakes and bubbles.

    • @AhmadAteek
      @AhmadAteek 4 роки тому

      @@WillGibbons Yes thats excatly what I did, and this was the result imgur.com/8TenhSD , But I guess for now there's no way to do it without duplicating the model, Anyway if you figured out a way to do it (I mean to add multiple geometries to a single material) I hope you post a video of the process and I'll get notified, and thanks for your answer I appreciate it.

  • @protein.planet-uae
    @protein.planet-uae 2 роки тому

    Great video as always. When i am applying a label to the bottle its reflected more then 3 times.

    • @WillGibbons
      @WillGibbons  2 роки тому +1

      That's going to happen for each surface.

    • @protein.planet-uae
      @protein.planet-uae 2 роки тому

      @@WillGibbonsthank you bro.. how can i get rid of it..?

  • @Indonesia01ian
    @Indonesia01ian 4 роки тому +1

    Hi could you give me a sugestion to make an animation about liquid flow in my design,
    I am a mechanical engineering and really strugle the way I have to show the system
    thank you

    • @WillGibbons
      @WillGibbons  4 роки тому

      Hey. Most of the tools often used in the visual effects industry have fluid simulation capabilities. Blender is the only free tool that can do this. Otherwise, there's a standalone tool called realflow (quite costly, but very good). Otherwise, each too like 3ds max, maya, c4d etc. will have fluid sim tools in them. You'd then have to export the sim as an alembic file format which can be imported into KS. In short, it's quite involved.

  • @nicksushkevich
    @nicksushkevich 4 роки тому +1

    Just a week ago I cracked a code of how to render a shampoo bottle with double sided label and now this )

  • @wakeelahmed5225
    @wakeelahmed5225 4 роки тому +1

    first your videos r nice and second, i got some problems in animation.. plz make a tutorial that drone cam up & down moving & left-right too. i got axis problem to rotate cam..

    • @WillGibbons
      @WillGibbons  4 роки тому

      Thanks. Really, it's just a simple rotation animation. You can choose to a pivot to rotate around which might help you out.

  • @eclairesrhapsodos5496
    @eclairesrhapsodos5496 2 роки тому

    11:33 can I have infinite depth of ray (adaptive bounces until light gets entirely absorbed)?

    • @WillGibbons
      @WillGibbons  2 роки тому +1

      Nope. You set your ray bounces. That's it.

    • @eclairesrhapsodos5496
      @eclairesrhapsodos5496 2 роки тому

      @@WillGibbons Ok, thanks. I really like to use -1 depth of ray in Mitsuba/Maxwell. I wonder if its be set to 64-128 but light gets absorbed in some parts sooner - did it be taking more time and still calculating all of bounces? Like for final render I technically can without fear set up 64+ bunces right?

  • @manojr5257
    @manojr5257 4 роки тому +1

    😍

  • @yayansyah6964
    @yayansyah6964 3 роки тому

    how to change the resolution to round how master

    • @WillGibbons
      @WillGibbons  3 роки тому

      I'm not sure what you mean

    • @yayansyah6964
      @yayansyah6964 3 роки тому

      @@WillGibbons hard to express because there are no pictures that help

  • @josephdouglas6154
    @josephdouglas6154 4 роки тому

    SUUUUUUUBBBBBBBBBBED!!!!!

  • @daz7960
    @daz7960 3 роки тому +1

    жалко что русского нет ( но спасибо за урок

    • @WillGibbons
      @WillGibbons  2 роки тому

      True, I don't know how to do Russian tutorials

  • @patarakindo1844
    @patarakindo1844 4 роки тому

    ...