getting attacked while building wouldn't be a problem if you could place buildings reliably, instead you have to fight every piece of your base until it's somewhat tight and not easily overrun by inf. Fighting the game as much as the base invaders makes it infuriating for me.
You know, these "builders" can be seem like completely harmless players, they can barely fight back and all. BUT, if you actually fell for this mask, they will fuck you with Orbital strikes, Flairs and god knows what else. They are a fucking menace. So never fall for this mask of them being harmless. They are the worst. Destroy their base no matter what. They can change battles by multitude of actions sitting in stalker “Never Saw Me Coming” mod and you are virtually helpless when this shit hit's the fan during alert. No mercy for them.
Great video! I'm thinking maybe you can use a titile and cover that appeal to more audience (not just Planetside fans) and get more views. It can help planetside 2 potentially since your videos are so entertaining!
i prefer mobility on my stalker, i use catlike, deep operative and adrenaline pump, you can uncloak do your ninja kill and comfortably move around in crowded rooms picking enemies 1 by 1 or tossing your mines at enemies when they bundle up.
the catlike also lets you easily climb on top of silo or sundy garage too. Unfortunately, I became too accustomed to the luxury of running avoidance and not needing to be careful for mines
First 0:55 LOL oh my god why don't we have that Second this is not a problem with the play style but with the construction system controls itself as well as cort bombs are just free kills with how they are designed. Lastly I am one of a hand full of PS2's Master Builders with over 1,000 hrs invested into construction. Furthermore I have also done base hunting so I know both sides and their tactics. This helps a lot when designing a base as you have to make bases that are easy to clear out and B defend-able from large zergs. This is mostly done by restricking the number of enterances to the base then placing a pain spire that covers most of the base interior to restrict possible location enemy players could be hiding then use landmines to narrow it down more and a good radar mod or deliverer ant + scout radar will make it fairly easy to find 97% of cloaker. Also when you play this game of cat and mouse a lot you get cat eyes for finding cloaks even at night. Though the number of people that are to this level of anti cloakers/player in the game is like 10 to 20 top. Heck we can build a full base in 5-6 minutes while most players take 20 to 30 minutes.
that is how I discovered the horror of this playstyle too, by being a builder. I think against infils, keeping spawn tubes actually on the line of sight of a turret helps, as well as having pain spire nearby. I've seen countless spawn tubes and modules get blown up at the same time inside a sundy garage
@@chinoYochino If you ever want I can show you around construction with a few tricks like taking a infantry tower and glowing it's entrance to that of a pillbox then put your spawn tube into the tower at the base of the stairs finish it off with 2 landmines 1 for each of the 2 games and infils can't sneak in they have to die first of bring the avoidance implant with them. Also spreading out mods helps fight against cort bombs.
You destroyed HouseRoach's planetside career though, I checked he was last online in February. I hope it wasn't because of your presentation (humiliation).
currently friendly bunkers can be placed in the proximity of enemy silos, and the enemy silos will power the freindly bunker, infinite cortium bombs if done right
i will never understand ps2 content. these bases are practically empty and would roll over to almost any type of attack but using stalker and doing it slow af somehow makes it entertaining? someone help me here
May be irritating , but c'mon , if u choose place where enemy don't give you to build base , fight back or change place. What next , maybe full outfits have to wait utill players calmy set up base on imporatant roads , till they say "OK AM READY , WE CAN FIGHT ". I saying this as base builder , when i typing place , i looking for good spot , thinking what i want to build and i start building base , if enemys defeat me , good for them , its all , then i looking for better spot. Ps. This bases have matter as military object , u can spawn aircraft,armor,OS etc. so this is in good interest of enemy to take down your base , logical and natural, u need keep in mind that think. o.o
These poor guys should consider unlocking Alarm module to atleast be aware of enemy presense. Also, if this base is deep in your faction territory you can just press H and figure out (via pop indicator) - youre not alone))) You go near to your base but not inside of it and deploy your ANT and redeploy into stalker yourself xD That is how you will force your opponent to make his move FIRST or force him redeploy... Also, proxy-radar on ANT (on top of this deliverer module) might be useful too. I often play stalker myself and i'm also base-builder too so when i get invaded - it's usally takes minimum few people to take me down...
Theres also few ways to build your base in certain way that will make impossible for ANY Infil to plant cortium bomb next to key modules unless they equipped with decoy grenade which is quite rare case... I never seen anyone except me using decoy grenades while invading enemy base... UPD: In this video dude, btw, equipped with decoy grenade so i finally seen someone except me using this xDD
Pathetic for vet to do this. I sentence you to escorting ally ANTs, protect friendly bases and spare enemy ANTs that do not shoot you first, for next 2000 hours of gameplay in Planetside 2 Upload everything and stream live. Then, the PAPAVANU will maybe forgive you. Personally as prowler main I suggest sparing ANTs that do not attack and spot you (for vehicle players).
Imagine if they add a big ass dark light reflector as a construction item. It would be a game changer for these poor souls.
this isn't an apology video... it's a call to action.
Im sorry for the circumstances that turned you into such a monster :(
getting attacked while building wouldn't be a problem if you could place buildings reliably, instead you have to fight every piece of your base until it's somewhat tight and not easily overrun by inf. Fighting the game as much as the base invaders makes it infuriating for me.
This video is golden! Great work sir!
Thanks, I will continue to film the atrocities of Soltech game metas
your only crime is not using empire-specific colors for your HUD
Yeah this is pretty annoying but what feels good is when your whole faction is defending your base from these kind of people
Damn I am guilty of this playstyle when I'm bored of normal ps2 gameplay
So very sorry, thanks for the tips!
This whole video was a planetside war crime and i love it!
You know, these "builders" can be seem like completely harmless players, they can barely fight back and all. BUT, if you actually fell for this mask, they will fuck you with Orbital strikes, Flairs and god knows what else. They are a fucking menace. So never fall for this mask of them being harmless. They are the worst. Destroy their base no matter what. They can change battles by multitude of actions sitting in stalker “Never Saw Me Coming” mod and you are virtually helpless when this shit hit's the fan during alert. No mercy for them.
Anyone know if stomper is any good at destroying modules?
When I tested the cortium bomb it took me around 10 bombs to kill a silo not 4.
that should be because of repair modules reparing the silo
This is exactly, precisely, my play style. The only difference is I use the Emissary with silencer and extended mag. Vanu on Emerald server.
Great video! I'm thinking maybe you can use a titile and cover that appeal to more audience (not just Planetside fans) and get more views. It can help planetside 2 potentially since your videos are so entertaining!
maybe ill give it a try someday. Gonna have to cut all the sarcasm out though
@@chinoYochino don't cut a sarcasm, otherwise what is the point? :D
Still better than flying MAXes shooting everyone down in spawn room
So is darksight not a thing in PS2? That used to be the counter to infiltrators in PS1.
its still around. A lot of people just too lazy to equip it when they respawn
Darklight won't show any cloaked infil with low graphic & low particle setting.
i prefer mobility on my stalker, i use catlike, deep operative and adrenaline pump, you can uncloak do your ninja kill and comfortably move around in crowded rooms picking enemies 1 by 1 or tossing your mines at enemies when they bundle up.
the catlike also lets you easily climb on top of silo or sundy garage too. Unfortunately, I became too accustomed to the luxury of running avoidance and not needing to be careful for mines
First 0:55 LOL oh my god why don't we have that
Second this is not a problem with the play style but with the construction system controls itself as well as cort bombs are just free kills with how they are designed.
Lastly I am one of a hand full of PS2's Master Builders with over 1,000 hrs invested into construction. Furthermore I have also done base hunting so I know both sides and their tactics. This helps a lot when designing a base as you have to make bases that are easy to clear out and B defend-able from large zergs. This is mostly done by restricking the number of enterances to the base then placing a pain spire that covers most of the base interior to restrict possible location enemy players could be hiding then use landmines to narrow it down more and a good radar mod or deliverer ant + scout radar will make it fairly easy to find 97% of cloaker. Also when you play this game of cat and mouse a lot you get cat eyes for finding cloaks even at night. Though the number of people that are to this level of anti cloakers/player in the game is like 10 to 20 top. Heck we can build a full base in 5-6 minutes while most players take 20 to 30 minutes.
that is how I discovered the horror of this playstyle too, by being a builder.
I think against infils, keeping spawn tubes actually on the line of sight of a turret helps, as well as having pain spire nearby. I've seen countless spawn tubes and modules get blown up at the same time inside a sundy garage
@@chinoYochino If you ever want I can show you around construction with a few tricks like taking a infantry tower and glowing it's entrance to that of a pillbox then put your spawn tube into the tower at the base of the stairs finish it off with 2 landmines 1 for each of the 2 games and infils can't sneak in they have to die first of bring the avoidance implant with them. Also spreading out mods helps fight against cort bombs.
Super secret strategy: get a friend to help out.
a forbidden technology
@@chinoYochino rare, even among the Vanu tech vaults
don't cry for me, I'm already bread
was that a last minute tea bag I saw there? lol
you saw nothing!
love the videos!!! another banger!!!
You destroyed HouseRoach's planetside career though, I checked he was last online in February. I hope it wasn't because of your presentation (humiliation).
We need a return of houseroach video
He'll be back, stronger!
WHY YOU SENT THE APOLOGY VIDEO NOWWW!!!! I ALREADY FOUND YOUR ADDRESS GODDAMITTTT
As a builder, I am sure the video is true
Ah, so Painful
You either die as a builder, or live long enough to become a base camper
This is so sad
thank you for making the video on how to do it
so i would (not) do it accidentally ;)
Absolutely! the reason I made this apology is so you wouldnt do it
Another masterpiece, im not sorry
nah that's fine, but camping those drills for the daily missions.... even when you dont need it.... now thats villainy
you forgot about deploying a friendly bunker so that you can resupply cortium bombs and that decoy grenades distract AI turrets
currently friendly bunkers can be placed in the proximity of enemy silos, and the enemy silos will power the freindly bunker, infinite cortium bombs if done right
That was an awesome vid. Houseroach is a fellow Raven. The Last Ravens play as Vanu on Wednesday nights so don't go too hard on us.
yeah i see you guys rocking on ops nights
Beautiful
i support this playstyle till they fix the infinate esfs you can pull from these bases
Honestly if you aren't griefing with the stalker cloak, you aren't using it correctly. I'm needing to go buy a banana-knife now.
gg fun to watch
Thank god they removed the cortium bomb from the infiltrator 🙏
Lol im a DayZ main. 10 mins is Nothing. Going to try this.
Base busting is fun tho. Getting nasty DMs is what keeps me going, knowing the person is upset lol.
league is too tryhard. just played Smite and league. while being a planetman
I love your channel funniest ps2 shitpost
Nice episode
i will never understand ps2 content. these bases are practically empty and would roll over to almost any type of attack but using stalker and doing it slow af somehow makes it entertaining? someone help me here
What can I say?
*_BASE_** D*
Keep up the good work! Hilarious!!
We will!
So toxic but sooo good lmao. Sometimes you just gotta be a rat. You should make a "SOLTECH player guide" GGEZ
lmao id be sorry for not ggiving a fuck
im gonna do this for lolz
May be irritating , but c'mon , if u choose place where enemy don't give you to build base , fight back or change place. What next , maybe full outfits have to wait utill players calmy set up base on imporatant roads , till they say "OK AM READY , WE CAN FIGHT ". I saying this as base builder , when i typing place , i looking for good spot , thinking what i want to build and i start building base , if enemys defeat me , good for them , its all , then i looking for better spot. Ps. This bases have matter as military object , u can spawn aircraft,armor,OS etc. so this is in good interest of enemy to take down your base , logical and natural, u need keep in mind that think. o.o
Most evil and Much fun.
I do this to the TR all the time lmao
Are you sure this is an apology video???? LOL
No
Turdfurgeson
These poor guys should consider unlocking Alarm module to atleast be aware of enemy presense. Also, if this base is deep in your faction territory you can just press H and figure out (via pop indicator) - youre not alone)))
You go near to your base but not inside of it and deploy your ANT and redeploy into stalker yourself xD That is how you will force your opponent to make his move FIRST or force him redeploy...
Also, proxy-radar on ANT (on top of this deliverer module) might be useful too.
I often play stalker myself and i'm also base-builder too so when i get invaded - it's usally takes minimum few people to take me down...
Theres also few ways to build your base in certain way that will make impossible for ANY Infil to plant cortium bomb next to key modules unless they equipped with decoy grenade which is quite rare case... I never seen anyone except me using decoy grenades while invading enemy base...
UPD: In this video dude, btw, equipped with decoy grenade so i finally seen someone except me using this xDD
Quality video lol
Pathetic for vet to do this. I sentence you to escorting ally ANTs, protect friendly bases and spare enemy ANTs that do not shoot you first, for next 2000 hours of gameplay in Planetside 2
Upload everything and stream live.
Then, the PAPAVANU will maybe forgive you.
Personally as prowler main I suggest sparing ANTs that do not attack and spot you (for vehicle players).
that is disgusting xD
too funny XD
Basic guide how to be pathetic in PS2
lmao they are mad
Lol the chinese
Who Hurt You?
lmao they are mad