I'm new with Godot and this was super super helpful. I've implemented a moving sprite with animations but I'm wondering how I would implement an attack animation that plays the whole animation on a single press? right now I have to hold down the key for the duration of the whole animation. Just like how I have to hold it down to run left / right (which is what I want for when I'm running, but not for when I'm attacking). Is this possible? i can't seem to find out how to do this correctly.
Where is the next part of this video? I want to know what follows about the topic of the jump script so that we can play multiple animations depending on the time inside the script.
I did get it to work but unfortunately don't remember how I did. I think it was an oversight on my part like I was in the wrong tab or something, possibly loading the wrong file type. Good luck sorry I couldn't be more help
This was great thank you
Why are you making a state machine with nodes ? I think godot already have a StateMachine
I'm new with Godot and this was super super helpful. I've implemented a moving sprite with animations but I'm wondering how I would implement an attack animation that plays the whole animation on a single press? right now I have to hold down the key for the duration of the whole animation. Just like how I have to hold it down to run left / right (which is what I want for when I'm running, but not for when I'm attacking). Is this possible? i can't seem to find out how to do this correctly.
awesome!!!
Cool! Thanks for the tutorial!
Where is the next part of this video? I want to know what follows about the topic of the jump script so that we can play multiple animations depending on the time inside the script.
Thanks!
I didn't do anything, it seems that there is some previous configuration that was not explained in the video. How do I create the "Player node"?
All my png spritesheets import as read only. I have no option in the import window to change to 2Dpixel art for reimport. They import as a texture 2D.
Ever figure out how to make them not read-only? I'm running into that problem now.
I did get it to work but unfortunately don't remember how I did. I think it was an oversight on my part like I was in the wrong tab or something, possibly loading the wrong file type. Good luck sorry I couldn't be more help
Are animation players better?
i think i’m first