How do I export this as FBX? Convertion doesn't work. Edit: Simply right-click the WSM modifier and set it to "collapse to" and have the model set as editable poly/mesh
very nice use of path deform. But your tree does not have realistic look to it. Consider smaller leaves and random generation of the leaves to avoid stupid work.
So many great techniques in such a quick video, this is what I love to see, thanks!
Nicely done man, I love your use of the path deform, very inspiring.
It's like watching somebody paint.
fascinating.
It was really helpful. Thanks a lot.
Very good vid man. Would've been nice to see how to do individual leafs though.
How do I export this as FBX? Convertion doesn't work.
Edit: Simply right-click the WSM modifier and set it to "collapse to" and have the model set as editable poly/mesh
Think you very much it was helpful
❤
Thank you
How do I stop the material from spreading out?
Wow
i love u bro !
can someone translate this to English? thanks
very nice use of path deform. But your tree does not have realistic look to it. Consider smaller leaves and random generation of the leaves to avoid stupid work.