Hm. I did some testing along with a spreadsheet on 4 different builds. 4 very different forks: (morph core+array spam, prism spam + arrays, morph core creeps with evolution catalyst, plus this opener). I recorded at 4 mins/6 mins/8 mins, just econ building + Argent spamming Across 8 mins this was the lowest resources collected, and the lowest Argent count. This also got the first Creation Chamber the slowest (though it got a second Creation Chamber sooner). At 4 mins however, this had the most Argents - couple more than the other paths. I think a big thing that holds this back is having to make a power bank so early on? Moneywise you could trade Sov Watch with a Prism essentially, because the cost of Power Bank. You can then kill the camp slightly later. I have a feeling that this idea is very useful but maybe needs a reordering for efficiency Though it might be the most efficient in terms of having early game pressure, as it did get more Argents very early on I think the thing about creep is that it gives you an immediate boost that's great and sometimes critical, but it's sometimes a short term gain in exchange for a long term gain Patches also have lowered some creep rewards
Awesome guide! Have you experimented with building the Creation Chambers from morph cores instead of Q menu? It looked like you wouldn’t start prism production until after two CCs and that might smooth out the power costs.
great video, I have a question unrelated to this but is it still viable to go for princess dagger even though they fixed the log out method under waterfall? ty
Hm. I did some testing along with a spreadsheet on 4 different builds. 4 very different forks: (morph core+array spam, prism spam + arrays, morph core creeps with evolution catalyst, plus this opener). I recorded at 4 mins/6 mins/8 mins, just econ building + Argent spamming
Across 8 mins this was the lowest resources collected, and the lowest Argent count. This also got the first Creation Chamber the slowest (though it got a second Creation Chamber sooner). At 4 mins however, this had the most Argents - couple more than the other paths. I think a big thing that holds this back is having to make a power bank so early on? Moneywise you could trade Sov Watch with a Prism essentially, because the cost of Power Bank. You can then kill the camp slightly later. I have a feeling that this idea is very useful but maybe needs a reordering for efficiency
Though it might be the most efficient in terms of having early game pressure, as it did get more Argents very early on
I think the thing about creep is that it gives you an immediate boost that's great and sometimes critical, but it's sometimes a short term gain in exchange for a long term gain
Patches also have lowered some creep rewards
Awesome guide! Have you experimented with building the Creation Chambers from morph cores instead of Q menu? It looked like you wouldn’t start prism production until after two CCs and that might smooth out the power costs.
This most certainly feels better :) If the meta doesnt shift away from this opener I'll probably do an updated video.
great video, I have a question unrelated to this but is it still viable to go for princess dagger even though they fixed the log out method under waterfall? ty
I haven't done it without logout skips, I would imagine its awful now though. No clue :(
@@KallTorak it is, It's about 6 min run from death run to dungeon, I really hate it