Ranking the BEST and WORST Support Weapons in Helldivers 2

Поділитися
Вставка
  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 748

  • @DrPooplove
    @DrPooplove  Місяць тому +238

    Good day Poopdivers. I was just pulled aside by General Brasch for a quick word and spent the last few hours in the reeducation camps. I have relearned that my opinion on the Recoilless Rifle is that it is an S Tier weapon all around. I have also relearned that I do not prefer any other Anti-Tank options. In fact if anyone needs me to hold on to their backpack, I will be happy to follow you around.

    • @theratslapper6655
      @theratslapper6655 Місяць тому +38

      Bullying works

    • @marks3036
      @marks3036 Місяць тому +11

      Liberty Speed, General

    • @jmaster2855
      @jmaster2855 Місяць тому +13

      I definitely disagree with the assessment of it, but I do think it's pretty funny how this feels very in-line with what Super Earth would expect of it's members. I can hear the voice-over now...
      _reminder jingle_ "REMINDER... Group Think, is GOOD Think!"

    • @aurance
      @aurance Місяць тому +2

      I mean, wrong is wrong

    • @MonikerMonkey
      @MonikerMonkey Місяць тому +5

      Tech Tip! You can cut down on RR reload speed by watching the ammo indicator. When it transitions from red and empty to fully white and full, then you can cancel the reload animation and cut down about a second and a half off of the reload animation. 1 second is a lot of time especially for getting of quick consecutive shots back to back or needing that "dear god a bile titan is running my ass down and I need to kill it or I won't clutch the evac with the 35 Rare Samples I need" reload.
      Sincerely
      - A RR user since the their first dive with it.

  • @mochiboot6502
    @mochiboot6502 Місяць тому +1498

    putting recoilless in C tier is mad sus, King

    • @MannyXVIII
      @MannyXVIII Місяць тому +159

      I agree, it is easily A if not S tier for bots. Alone the kill potential for dropships puts it up there.
      And it can be nice to have for bugs, too. One round to the head will down a charger and a bile titan (just like the trailer told us it would), it can destroy shrieker nests on sight and can in a pinch be used to close bug holes and whatnot. A tier for bugs in my eyes.

    • @HoboHunterr1001
      @HoboHunterr1001 Місяць тому +116

      Recoiless in C is silly af

    • @winstonpham4809
      @winstonpham4809 Місяць тому +76

      See that fabricator over there?
      "Pointing at a crater
      good because it never existed

    • @Zackkypoo
      @Zackkypoo Місяць тому +7

      Quasar is 100x better

    • @Z-Mikes00
      @Z-Mikes00 Місяць тому +20

      @@mochiboot6502 on bots I bring the RR and always end up with the highest kill count. Reason being cause I'm just taking down drop ships.

  • @jalontf2
    @jalontf2 Місяць тому +683

    RR in C-tier? Lord have mercy for this man's comment section...

    • @DrPooplove
      @DrPooplove  Місяць тому +98

      I didn't expect this and yeah this one hurts

    • @ScribeLur
      @ScribeLur Місяць тому +27

      @@DrPooploveya got got son

    • @yoderboys1
      @yoderboys1 Місяць тому +1

      It's true though! I'd take the heavy machine gun over it anyday!

    • @blackreign673
      @blackreign673 Місяць тому +6

      @@DrPooplove ive always liked your stuff and will continue to do so, but given the emotional instability of the helldivers community you should've seen this one coming

    • @samwild6630
      @samwild6630 Місяць тому +3

      @@DrPooplove lots of engagement though ;)

  • @combatrobot1443
    @combatrobot1443 Місяць тому +298

    Worth noting Recoilless actually does more damage than EATs and Queso Cannon, and will one-tap certain enemies that those two won’t.

  • @gVert404
    @gVert404 Місяць тому +533

    putting the RR in C is actually clinical, easily S tier for both factions

    • @MasterCheeze1
      @MasterCheeze1 Місяць тому +27

      Maybe not S for bugs, I feel like bug heavies are easier to deal with using other means, and the reload against swarming bugs can be painful. S+ against bots tho i mean come on

    • @bonehed1
      @bonehed1 Місяць тому +35

      @@MasterCheeze1 the reload is like 3 seconds if you know how to do the cancels. RR is legitimately the best support weapon in the game and it's not close

    • @atnguyenquy1331
      @atnguyenquy1331 Місяць тому +2

      @@MasterCheeze1 around 3s if you cancel the animation (press crouch button when the shell just entered the gun)

    • @elliotnemeth
      @elliotnemeth Місяць тому +1

      @@MasterCheeze1 Agreed, not to mention it can one shot fabricators now

    • @momo.netorare898
      @momo.netorare898 Місяць тому

      Definitely not S reload too long for one shot and I can’t use the all mighty jump pack.

  • @Z-Mikes00
    @Z-Mikes00 Місяць тому +295

    you did the MG on bugs and the RR in general dirty my man

    • @koreyb1671
      @koreyb1671 Місяць тому +36

      MG just mows everything down and when my Helldiver starts maniacally laughing after a certain amount of holding down the trigger, it makes it even better!

    • @Z-Mikes00
      @Z-Mikes00 Місяць тому +13

      @@koreyb1671 yes. Love to use the mg on hordes.

    • @atnguyenquy1331
      @atnguyenquy1331 Місяць тому +6

      @@koreyb1671 "FOR SUPER EAAAAATH" *laughs maniacally*

    • @stinkystink9830
      @stinkystink9830 Місяць тому +6

      MG is better than stalwart against the meaty ones like hiveguards and big boy spewies

    • @stinkystink9830
      @stinkystink9830 Місяць тому +5

      5:27 yeah, look at that, stalwart bullets bouncing off a hiveguard, not something mgchads worry about

  • @TheDamnCook
    @TheDamnCook Місяць тому +341

    The recoiless is a far better version of the spear: much more ammo, you don’t to lock on (which can get annoying if you are in a tight situation), it’s the only weapon in the game that can one shot a strider. The only way the spear is better is against turrets but that’s it

    • @Dragonesa_Kel
      @Dragonesa_Kel Місяць тому +9

      Spear also can oneshot Strider!

    • @howardxu8050
      @howardxu8050 Місяць тому +22

      @@Dragonesa_Kelit also have to hit the eye, the issue is that recoiless can aim for the eye specifically but spear can only flat at center mass

    • @TheDamnCook
      @TheDamnCook Місяць тому +1

      @@Dragonesa_Kel as far as I know it takes 2 to the head because you can aim for the eye

    • @rightsideup6304
      @rightsideup6304 Місяць тому +13

      Different use case and play style but yeah the RR is more universal. SPEAR is better used for those that loves to provide support from the back and literally snipe the heavies that's attacking your team or kill them before you could encounter them. This is better in planets with low visibility. RR is good if you're a mid/front liner where a more direct fire support is needed.

    • @perinoid1506
      @perinoid1506 Місяць тому +2

      ​@rightsideup6304 Yeah, I agree with this. They have different use cases. On Gaellivere (or however you spell it) at night in a rainstorm, give me a spear every time. Dropships landing on my team halfway across the map, give me a spear. Dropships landing on my team right next to me? RR all the way. Bug planet? Probably RR. Tons of tanks? Spear. Clear sight lines? RR.
      I generally think the RR is more useful, but I mostly play bots and see too many tanks to not love the spear, also it is just cool.

  • @robertoro4411
    @robertoro4411 Місяць тому +139

    I'll skip the RR tier complaint and just give a little bit of tech. The rocket weapons were tweaked last patch and were essentially divided into three levels: the spear is at the top of damage, followed by the RR, and at level three, we have the queso cannon and ET. The RR is seen by the community as a god-tier weapon because it reaches all the breakpoints for a one-shot kill against all enemies, making that extra 200 damage of the spear not worth three fewer shots. Additionally, to reach those one-shot kill breakpoints, one must make skill shots; the auto-aiming on the spear pretty much prevents you from doing so.
    Furthermore, on the bot front, you can pretty much cut spawners in half before they reach the ground just by soloing with the RR. This is done by placing a shot anywhere on the body of the dropship. Unlike in the video, avoid shooting the thrusters or engines, or else the enemies will still survive.

    • @stephengiannini9667
      @stephengiannini9667 Місяць тому +11

      Thanks for letting me know RR shot to the body but not the thrusters of the drop ship kills enemies. Gotta try that out!

    • @rightsideup6304
      @rightsideup6304 Місяць тому +1

      @@stephengiannini9667 Do it in the defense missions especially! I've had a few times where I was stuck with bots still needing to be disassembled because the game didn't count the ones that died from the dropship falling.

    • @Andaius20
      @Andaius20 Місяць тому

      @@rightsideup6304 The only problem you get with doing it on defense missions is crashing dropships can blowup your doors and or sentries on the walls sometimes. you have to be careful of where you shoot them down.

    • @Bagheera2
      @Bagheera2 Місяць тому +2

      This.
      The anti tanks are honestly a playstyle choice. The queso is supposed to be extremely hood and I WANT to like it but for me? Absolutely poop teir both factions. I've always been more reliable with the RR and autocannon long before the buffs.

    • @rightsideup6304
      @rightsideup6304 Місяць тому +1

      @@Bagheera2 Its the chargeup time that gets me 99% of the time tbh. Hard to use in a clutch but could just be a skill issue on my end.

  • @typhonyx_was_taken
    @typhonyx_was_taken Місяць тому +219

    Clicked on video, saw Recoilless in C tier, now clicking off.
    That’s crazy dawg

  • @henrycastle6584
    @henrycastle6584 Місяць тому +74

    Just one note, you can pair both the heavy and medium MG's with the jetpack and just leap away and start your reloading mid air. Pretty nice ;P

    • @DrPooplove
      @DrPooplove  Місяць тому +18

      Ooh nice tip I need to try this!

    • @AzariusR
      @AzariusR Місяць тому +3

      Reloading!!! *Flies across halfway*

    • @markbeckwith5136
      @markbeckwith5136 25 днів тому

      Wait. Ain't no way?

    • @henrycastle6584
      @henrycastle6584 25 днів тому

      @@markbeckwith5136 yup its a thing :D

    • @404usernotfound8
      @404usernotfound8 23 дні тому

      One of my fav things to do in this game lmao

  • @samwild6630
    @samwild6630 Місяць тому +63

    RR in anything but S tier is just trolling. It has more damage than the quasar and eat, and is more versatile than the spear. The reloading is not really that much of an issue as its staged.
    Something youre not considering is that it can destroy 2 shrieker nests or an entire heavy fabricator base from outside of their engagement range.
    That coupled with the abilty to 1 tap most heavy targets, its just obscene. This goes for other support weapons too
    I'd also swap the stalwart and the mg43 on bugs. The mg43 can 1 tap small bugs and can deal with alpha commanders and spewers quickly, stalwart cant. Alpha commanders are probably the most dangerous bug imo.

    • @stuponfucious7
      @stuponfucious7 Місяць тому +3

      You can also animation cancel the last step of reload for the RR. Hit your crouch/stand button as soon as the ammo indicator goes white. Saves a second or two off the whole process.

    • @Christian-gg8uq
      @Christian-gg8uq 23 дні тому +1

      @@stuponfucious7 Or just switch to your other gun

  • @chips9116
    @chips9116 Місяць тому +25

    Little trick with autocannon: leave one round in the mag, reload, shoot it if you have enemies nearby (or in the air) and just reload once more

  • @Azrael178
    @Azrael178 Місяць тому +94

    You are quite literally insane if the RR placement isn't soley to drive engagement in the comments.

    • @FazeParticles
      @FazeParticles Місяць тому +14

      I agree. This guy thinks he’s slick. Even solo play RR is A+ tier minimum.

    • @stinkystink9830
      @stinkystink9830 Місяць тому

      It is

  • @FletcherCat
    @FletcherCat Місяць тому +19

    Your recoilless ranking is diabolical

  • @zumn12122
    @zumn12122 Місяць тому +33

    RR does 3200 damage vs EAT 2000. Spear does 4000 but the lock-on is a huge hinderance. Putting RR in C tier is INSANE and I don't understand what you were thinking.

  • @OneEyed_
    @OneEyed_ Місяць тому +22

    People are complaining about the recoiless, but I honestly think you've done the commando dirty too. In my experience, it can two shot chargers and bile titans when aiming for the head, and impalers when aiming for the exposed bits when it's attacking (although it can feel somewhat inconsistent at points). On the bot front it can actually one shot hulks when aiming for the head from the front, and I think the heat sink too. Also two shots tanks from the front.
    One commando launcher is basically both EATs at once if you aim properly, which isnt that difficult since you can change trajectory mid flight. And you don't have to reload or run back to the drop to pick up the second launcher. It's not crazy good, but I think in either case it should be in the same tier as EAT.

    • @AsTheStarsFallDown
      @AsTheStarsFallDown Місяць тому

      I think the cooldown is what makes it non-competitive against the EAT. If it had 2 more shots or cooldown faster, it would be competitive. The laser targeting is generally a downside when compared to the EAT, too, IMO. I don't want to have to sit and guide the shot into position to make it competitive.

    • @jsgamerpro2359
      @jsgamerpro2359 Місяць тому +5

      ​@@AsTheStarsFallDown 1- you can move your position as that is the biggest downside of the EAT to use is full potential you need to drop it in the middle of combat and stay close to the drop-pod to use it's full potential
      2- you can turn off the laser

    • @husocc5006
      @husocc5006 14 днів тому +1

      @@jsgamerpro2359 I agree. Commando is distinctly a side grade of the EAT. It is roughly the same/bit less killing power as the eat, and has slower rocket travel. However, being able to keep all 4 rounds on the player means you can pre-plan engagements with it. Whereas the EAT requires you stay near the battle to use both rockets. Granted it is useful to have another player take the second EAT, but odds are that they will have their own support weapon. Both weapons are very "disposable" which means you can trade it out with ally support weapons or find one on the map. Additionally both have very short cooldowns. All in all Commando is a very effective side grade of the EAT.

    • @AlphaWolfShade
      @AlphaWolfShade 9 днів тому +1

      @@AsTheStarsFallDown The Commando is a viable alternative to the EAT because it has a wider use case. It two-taps chargers in their heads, has rapid fire and can be guided which helps with hitting flying targets or changing the trajectory if you messed up a shot. The longer cooldown is a problem but the benefits far outweigh the longer wait period. It's simply capable of a more diverse application than the EAT for nearly no downsides.

  • @dw6nvf
    @dw6nvf Місяць тому +7

    The machine gun in c tier for bug is definitely a bias 😅. I use it all the time to do solo runs on level 9 and it’s amazing paired with the crossbow and a jet pack

  • @Janus1000
    @Janus1000 Місяць тому +4

    This was automatically started after another video while on in the background as I do stuff around the house. I’ve never been to this channel so I hear and unfamiliar but calming voice talking, like a teacher from my youth. I take a sip of my water as I continue my task, ready to relax, only to hear “I’M DOCTOR POOP-LOVE”
    Immediately spit my water out.

  • @justadogobeingdogo5766
    @justadogobeingdogo5766 Місяць тому +19

    What do you mean convince some sucker to carry the backpacks!? Idk what kind of people you've been playing with but some of us just like to help!

  • @baptisten98
    @baptisten98 Місяць тому +71

    the problem is that you seems to juge them as a solo player...
    because there's a lot of disagree with you, all the "C" and "B" support weapons become easily A tier when you play with others, especially the recoilles rifle that is probably an A tier for bugs et a S tier for bots

    • @DrPooplove
      @DrPooplove  Місяць тому +18

      I can understand the critique but its also very hard to judge when playing with others as your team is impacting battle with the stratagems they provide. The best I can try is to weigh which will have the biggest impact versus the toughest dangers you will be facing.

    • @PurpleFlyingLion18
      @PurpleFlyingLion18 Місяць тому +40

      @@DrPooplove Well it’s a co-op game so you should judge them in said environment

    • @PurpleFlyingLion18
      @PurpleFlyingLion18 Місяць тому +13

      @@DrPooplove Since rn it makes it seem you have no idea what youre talking about. RR n Commando shouldn’t be that low and Railgun shouldn’t be that high

    • @Falamee158
      @Falamee158 Місяць тому +9

      @@DrPooploveAgain, for solo diving, which is great if you can pull it off, but the game is meant to be played with others, where you can provide aid to the team between horde clearing or making objectives easier on the whole.
      Your criticism on the Recoiless is way, WAY off point once you factor in that one shot of the Recoilless takes down Spore Towers, Shrieker Nest Towers and Fabricators. All without a lock on. And the reload time is negligible given with enough practice, I’ve downed three dropships in succession in a heavy drop, cutting the op for in half.

    • @spellegren
      @spellegren Місяць тому

      @@DrPooplovethe list is ass. No idea why your channel even popped up, but it won't any more with this list.

  • @rightsideup6304
    @rightsideup6304 Місяць тому +7

    A note on the Commando vs EAT argument in the video as a SPEAR and Commando cultist:
    The Commando isn't a higher capacity alternative to the EAT, but rather a cheaper, no lock-on SPEAR. Yeah it does more or less the same damage as the EAT, but it doesn't have the bullet drop of EAT and you can guide your shots with the laser. Against the bots its genuinely a pretty good and fair tradeoff compared to the lower cooldown EAT (More accuracy vs more uses) and it's basically the bug killing variant of the SPEAR since again, it's a disposable heavy killer and distance isn't as big of a factor.
    Another note is that you won't have to change the way you play too drastically with the Commando compared to the SPEAR. SPEAR is best used as a rear long-range heavy killer for your team so you want long range primaries to be better at the task. It's not flashy, you won't get the most kills, but very rewarding and your team will love you for the support (Heavy sniping, objective sniping, gunship killing, etc) The Commando? You can still be in the front lines and just call it in as needed!

  • @alexsimon4633
    @alexsimon4633 Місяць тому +4

    2:15 “They’re not clips, they’re mags.” *pulls out HMG*

  • @rastordusquick686
    @rastordusquick686 Місяць тому +7

    the lascannon is great paired with the schyte, just beam until you get hot, switch, keep beaming, and so on. add a beam drone and suddently your helldiver is ever moving, always DPSing, never reloading.
    we cleaned level 10 with 4x this loadout, just replace 1 or 2 lascannon with quasar.

    • @ingridmace2530
      @ingridmace2530 8 годин тому

      Lascannon? Spotted the wh40k player lol

  • @raighteous7165
    @raighteous7165 3 дні тому +1

    in my opinion, the Commando is excellent as a secondary support weapon against Automatons for one reason: it can destroy tanks in two shots from any angle. the base you're about to lay siege upon has two Cannon Turrets? call down a Commando and now it has none! bot drop gave you two enemy tanks? one Commando deletes both of 'em! about to fight a Factory Strider? the Commando one-shots the cannon on its back and gives 3,300 more damage to put into whichever body part you like! i wouldn't recommend bringing it as your ONLY support weapon, but treating it like one of your offensive stratagems and calling it down when its use case arrives can allow it to put in some serious work. the OPS and Eagle 500 are really hard to use to take out Cannon Turrets because they're usually on a tall pillar, but the Commando easily takes out at least two per call-down

  • @BETRvids
    @BETRvids Місяць тому +3

    Like you, I tend to test weapons and equipment when playing solo. But when suggesting weapons or equipment to players, I think it's important to specify use in teams. When you're alone, I'd agree that the Spear isn't the best option against Bugs. But with a team, I'd rank it at A or S tier because you can focus on bigger targets like the Titans and Impalers, while your allies use their equipment for chargers and other targets.

  • @lance7909
    @lance7909 Місяць тому +5

    Recoiless is S-Tier both fronts, it can reliably 1-shot literally every terminid enemy except biles sometimes, can even be used to snipe spore speakers and shrieker hotels from across the map.
    Had a mission yesterday where we could see all 6 shrieker hotels from dropzone and I was able to take them all out before we even started the mission.
    On the bottom front this thing is still OP, can 1-shit literally everything except factory striders. Honestly RR is the best anti-tank in the game right now.

    • @LordVader69420
      @LordVader69420 Місяць тому +1

      Shoot factory striders in the eye for a one-shot kill.

  • @DroidFreak36
    @DroidFreak36 Місяць тому +8

    Another thing I noticed, you seem to think impalers are much harder to take out than they actually are if you know their weak spot (which is pretty obscure knowledge, to be fair). Their weak spot is the smooth top part of the exposed flesh when their face is in the ground. If you hit that with pretty much anything they go down very quick. Three shots from the crossbow will do it, and other primaries can all do it as well because it's lightly armored. Although to take them out quickly you can also nail that spot with an anti-tank weapon to one shot them, which can be nice when under tentacle attack.

    • @DrPooplove
      @DrPooplove  Місяць тому

      I know where their weak spot is I am demonstrating which weapons can still take them out well despite that.

    • @DroidFreak36
      @DroidFreak36 Місяць тому +1

      @@DrPooplove It seems like that standard is applied pretty inconsistently, if so. Maybe you could separate tier lists by skill requirement as well, although if you were to separate them based on game knowledge it'd kinda be wasted effort compared to just rating them on the high knowledge version and telling people the knowledge they need to know in the video as well. Like, tell them where to shoot to optimally damage the impaler and then you don't need to rate it for suboptimal hits (unless you want to assume they can't make those skilled hits).

    • @stinkystink9830
      @stinkystink9830 Місяць тому

      ​@@DrPooploverecord footage of you actually hitting it then😅

  • @werty4335
    @werty4335 Місяць тому +30

    Whoever said brown diver needs clinical help.

  • @puffer_frog
    @puffer_frog Місяць тому +5

    Just a protip if you're having trouble reloading the RR. When you see your guy taking off the sabot of the rocket, you can press your strategem button to cancel the animation and when your guy loads in the next rocket, press the strategem button again to cancel that animation too. That way you cut down the animation down by a whole second or more if you get it right.
    The RR is way better than the quasar for me because you can fire it on demand, plus you can very easily get rid of shrieker nests and fabricators. The backpack requirement is not an issue since this just gives me the option to use another better strategem. Sure the manual reload is still ass even with the animation cancel but if you know how to work around it, it provides a fuck ton of advantages.

    • @BILLD4KILL3R
      @BILLD4KILL3R Місяць тому

      just FYI its not a sabot that you take out of it

  • @Saul_Aura_Jester
    @Saul_Aura_Jester Місяць тому +7

    RR in C tier? The whole list might as well be invalid because that's crazy talk right there.

  • @c.f.1833
    @c.f.1833 Місяць тому +7

    Maschine Gun in C tier vs Bugs ?
    No way lol. Ill manage to ALWAYS have the most kills with it combined with the supply backpack and clear the hordes alone, while others can focus on heavys on difficulty 10.
    You also can run thermite against chargers and biles which you can literally spam with the supply backpack. Paired with this combo, its EASY S-Tier. Run a fortifed armor with reduced recoil and you are godlike.

  • @atnguyenquy1331
    @atnguyenquy1331 Місяць тому +12

    RR in C for the bugs is kinda mad though. It oneshot everything, structures as well (Shrieker nests, Spore Spewer, etc), except for maybe Impaler and the Tanks and the Factory Strider. My only problems with RR is the stationary reload.

    • @irishkiwi477
      @irishkiwi477 Місяць тому +3

      Which is why it's insane when someone takes your rocket pack and loads it 3X faster for you while walking, if you have 2 RRs on a team it's an absolute wombo combo that's so underrated

    • @atnguyenquy1331
      @atnguyenquy1331 Місяць тому

      @@irishkiwi477 true. I like the double RR combo on defense missions. And I can get behind the assisted reload being faster, since it makes sense that having someone to reload the round for you is faster. But honestly if you can reload somewhat fast with the RR by yourself than it'll truly be broken.

    • @oscarnevins5188
      @oscarnevins5188 Місяць тому +3

      It 1 taps impaler if you shoot the forehead above the eyespots, it also 1 shots all the tank turrets from any angle now that they reduced the armor, factory strider is 2 shots to the head but I usually shoot 3 times to knock out the turret first

    • @atnguyenquy1331
      @atnguyenquy1331 Місяць тому

      @@oscarnevins5188 cool, I haven't tested the new patch though, those are just from my experience. I said "maybe" with the Ipaler because sometimes I oneshot them, sometimes I don't. Thanks for the info though.

    • @omega8826
      @omega8826 Місяць тому +1

      ​@@oscarnevins5188 RR actually one shots Factory Striders if you shoot directly in the eye

  • @cyclemen
    @cyclemen Місяць тому +7

    Had to stop watching after seeing the RR go into C-Tier. This mans insane.

  • @maekshift5096
    @maekshift5096 22 дні тому

    Fun fact, you can technically move during the machine gun reload if you jump pack immediately before reloading. It lets you reposition really well while shaving half the reload time, which feels great vs bugs

  • @knightmarecx2069
    @knightmarecx2069 Місяць тому +1

    Bro swapping between mag and clip interchangeably gave me whiplash

  • @ghilliecamo222
    @ghilliecamo222 Місяць тому +4

    30:51 Something to know is that there is actually a distinction between the different AT launchers, they don’t all do the same damage. For example, the Recoiless can take out a single Shrieker nest in one shot, whereas the Quasar Cannon takes two shots.

  • @NoAddedWater
    @NoAddedWater Місяць тому +1

    Quick tip with the commando: if you know how many rockets an enemy can take, quick fire them to deal loads of damage very quickly. One shooting hulks is good once you get your aim good

  • @erykprorok2970
    @erykprorok2970 Місяць тому +9

    Stalwart in B is criminal. It opens up so much space for crossbow gameplay, u can take a jetpack. Use crossbow to deal with medium enemies and bug holes, stalwart to clear hordes. Verdict is good as a secondary while running away, helps picking off small bugs that run up

    • @jessepinkman6253
      @jessepinkman6253 25 днів тому

      And for chargers and titans?

    • @jackf.4785
      @jackf.4785 20 днів тому +1

      ​@@jessepinkman6253Orbital Strike, 500, Thermite Grenade, all of these can OHKO

  • @Corium1
    @Corium1 Місяць тому +6

    I disagree with the recoiless rating. It's good and is best with dealing with the chargers and titans. granted its best with team mates. Also the cluster missile does detonate with in range of a enemy. It can be really unpredictable tho

    • @Corium1
      @Corium1 Місяць тому +1

      my reason why I prefer it as oppose to the quasar cannon for bugs is the ability to relocate faster. It's really annoying being attacked by hunters or anything for that matter while waiting for you shot to charge. The recoiless having the reload is better, just to instantly take out all elites is good. And standing around slowly waiting for your shot to charge up will most certainly get you killed. But with bots it's definitely a good pick, long range really does come I'm handy.

  • @jarettspores8535
    @jarettspores8535 Місяць тому +38

    Brown diver

  • @keenanbartlome8153
    @keenanbartlome8153 Місяць тому +3

    Recoilless deserves an s vs the bots. Easily top tier being able to take out factories from any angle at extreme ranges.

  • @icyplatinum1701
    @icyplatinum1701 27 днів тому +1

    The reason I personally prefer the Commando over the EAT is because usually I move around a ton and don't get to use the second launcher you get with the EAT.
    Having what's essentially two EATs in a single launcher I can carry around with me is amazing. Especially as I don't feel the longer cooldown that much considering I have offensive stratagems to take out heavies as well.

  • @PurpleFlyingLion18
    @PurpleFlyingLion18 Місяць тому +10

    RR is literally god tier on bugs

    • @emulation2369
      @emulation2369 29 днів тому

      On bots as-well bc you can shot down their ships so fast

    • @markbeckwith5136
      @markbeckwith5136 25 днів тому +1

      It's a one-shot kill on almost anything. It's gid tier on both

  • @eri4163
    @eri4163 Місяць тому +4

    RR should be high A or even S Tier on bot front no cap.

    • @FazeParticles
      @FazeParticles Місяць тому +1

      Of course. RR is that good. Reload speed ain’t even slow. Not anymore.

  • @rastordusquick686
    @rastordusquick686 Місяць тому +4

    vs bots we love 2 MG 1 RR and 1 AMR
    1 MG will have supply pack and give his 2nd to the other once it's up (saving us 1 strata slot)
    RR dude will give his second backpack to the AMR so he can reload on his own or have assisted reload (taking out 3 dropship out of the sky feels really nice)

    • @FazeParticles
      @FazeParticles Місяць тому

      This guy would rather you all run spears and ACs instead. Boring! One spear is all you need.

  • @5minutenoodles806
    @5minutenoodles806 Місяць тому

    Putting the RR in C is nuts, I’d love to see a side by side comparison of a super helldive bot elimination mission with vs without the RR, it’s a game changer

  • @christianfranck1818
    @christianfranck1818 Місяць тому +12

    Bro is GLAZING the EAT

    • @AsTheStarsFallDown
      @AsTheStarsFallDown Місяць тому +2

      Gotta disagree; A tier is appropriate. I main an MG and the EAT allows me to down the big guys and objectives at range without giving up my MG. It is best as a support-support weapon as it is significantly worse if you are not using another support weapon.

    • @isthissparta1485
      @isthissparta1485 Місяць тому +2

      The EAT has an incredibly useful niche that fits into any loadout. Its a faster burst damage option than a QC, can be ran if you are using other support weapons, you can support your team with it by littering the map, and it can take out Fabricators from any direction unlike the QC. It also doesn't take a backpack slot, so you can still run shields/guard dogs/supply packs/jump packs with it, and when you do get killed, you don't have to trek across the map to get your weapon since the cooldown is so short

    • @FletcherCat
      @FletcherCat Місяць тому +2

      @@AsTheStarsFallDown It's still amazing by itself. It one shots heavies and can be spammed all around the map.
      They're expendable, don't need reloads, don't need to cross the map to retrieve one if you get called in far away, there's another for a friend, and the drop pod makes a funny weapon itself.

    • @dukes4636
      @dukes4636 27 днів тому

      whats not to glaze????????

  • @F4Wildcat
    @F4Wildcat 10 днів тому

    As a main MG-43 user, i have some pro tips. Always reload before your mag is fully empty. The reload is much shorter because you dont need to charge a cartridge in the chamber.
    Another tip is to pair it with either a guard dog (Lib or laser is fine) or the now amazing machine gun sentry. This is to give you to clear some distance while you reload. For me it is an S tier weapon vs the bugs. Loadout is= MG-43, machine gun sentry, eagle airstrike, Railcannon(or something else), Tenderizer or liberator, grenade pistol & thermite grenades

  • @404usernotfound8
    @404usernotfound8 23 дні тому

    Part of what I like with the Machine Gun support weapon is its synergy with the jump pack. By jumping and reloading in mid-air, you can circumvent the issue of being stationary and thus vulnerable to attack.

  • @ardynamberglow3124
    @ardynamberglow3124 Місяць тому +1

    I unironically love the Sterilizer and other gas stratagems vs the bugs. Because they do DOT, and remove the armor, in addition to slow them down, you pair that with the breaker, Gas nades, and the gas strike and you quite literally melt everything.
    It's *Great* crowd control at its finest. Better yet, for maximum DOT pair gas with fire and you get true pyromania.

  • @Elheru42
    @Elheru42 Місяць тому

    I have to agree regarding the grenade launcher against bugs. I bring a supply backpack and can tell my whole team to go take care of one objective while I solo another. It is just unstoppable.

  • @ThatFeelBr0
    @ThatFeelBr0 Місяць тому

    The reload for the Recoilless Rifle, you can cancel it by changing to another weapon (your primary or secondary) the moment the little rocket icon becomes white. when you change back it will be reloaded. That allows you to move as soon as the icon changes without needing to wait for the portion of the animation where you lock the back of the weapon.

  • @dreamingabyss
    @dreamingabyss Місяць тому

    EAT has been my favorite since day one , so insanely useful, and dying doesn’t ruin your day

  • @corvokross434
    @corvokross434 Місяць тому +12

    My only real beef with this vid (or tier lists in general) is you appear to be testing one dimensionally, in this case - solo play.
    For example, the machine gun as a mid or back line team support weapon (bots&bugs) is god tier in ammo efficiency with great burst accuracy and damage (made even better if you roll with Fortified/Engineer/Physique armor perks) emphasizing the weapons main purpose - Sustained Pressure/Field Control. Often, you can solo clear a whole path for your team to get into position saving them from wasting stratagems that are better used on elites or clearing objectives. As mid or back line the down side (reloading) becomes a complete non issue.
    Most of the low tier stuff listed here in a coop (and especially strategically set up) team setting end up being far superior. Our own team comps typically only use one of your A or S tier weapons (usually on the point man) and almost entirely all B and below tier weapon on everyone else as these weapons tend to have high sustained engagement efficiency, which is exactly what high difficulty missions force you into.
    Great tier list for John Helldiver cosplay.

    • @DrPooplove
      @DrPooplove  Місяць тому +3

      I will take this feedback and try to do more group play with these. I definitely kept it in mind the whole time, I don’t think some of my opinions would change much but I can spend more time there to confirm it.

    • @corvokross434
      @corvokross434 Місяць тому +5

      @@DrPooplove Love to hear it, we should be educating our compatriots for the betterment of all Super Earth.

    • @newrecru1t
      @newrecru1t Місяць тому +3

      This puts succinctly why most Helldiver tier lists get some ideas right, but often form strange conclusions on many weapon/stratagem placements; unaccounted bias (particularly from the testing phase) isn't considered or laid out when relaying one's opinion, which as the comment section can be attested to, shows a great disapproval for the RR's overall low grading-justifiably so IMO but I don't feel the need to add more to this pile.
      Not a bad video by any means, it does however demonstrate that DrPoopLove should refamiliarize themselves with a more practical testing environment, which I'm glad to see they're at the very least cognizant of and willing to engage.

  • @ougioshino6940
    @ougioshino6940 Місяць тому +1

    Finally a youtuber that doesn't put the arc thrower in F tier because it doesn't kill bile titans and factory striders

  • @solarknight3942
    @solarknight3942 9 годин тому

    Airbust cluster gets S tier in terms of dumb fun it is really satisfying to point, click, and watch an entire group of enemies pop pop like gapes being stepped on.

  • @ProjectTaker
    @ProjectTaker 2 дні тому

    EATs are also really good for Defence missions.
    Having a stockpile of like a dozen of these are really handy once the later waves start dropping in more heavy enemies

  • @kyleangsuco2973
    @kyleangsuco2973 14 днів тому

    I never knew the recoiless had programmable ammo. I already love it and with it having more options it just gives me more options to love

  • @nateckert2424
    @nateckert2424 Місяць тому

    My man back with another banger

  • @SkyrimRules599
    @SkyrimRules599 6 днів тому

    For fighting Automatons, one of my favorite loadouts is Defender Smg with ballistic shield and theAntil-Material Rifle. The shield on your back can cover you and for fighting the shield devesators, you're near invincible

  • @BungoThePanda
    @BungoThePanda Місяць тому

    I figured out a tech that I haven't seen many people do with the medium machine gun. If you have the jump pack, you can actually buffer the reload of the machine gun mid jump with the jump pack. Doing it too early will make you ragdoll but if you time it just as the pack comes back on to soften your landing you can start the reload and not ragdoll and finish the reload shortly after landing (if you have the reload speed ship module) and spend a lot less time stationary, pretty cool and fun once you get the hang of it. Would probably work with the heavy machine gun as well, and doing this makes it a lot easier for them to keep up with the Stalwart run and gun style.

  • @protonicprotogen6304
    @protonicprotogen6304 Місяць тому

    The Laser Cannon serves a niche case on the bugs side where it can be used to wipe out shriekers quickly. It's basically a giant laser pointer.

  • @CharliMorganMusic
    @CharliMorganMusic Місяць тому

    You know what I wish ppl did more was in pairs of two, one person take a support weapon and another take a backpack. We get two more fire support options.

  • @bretts6127
    @bretts6127 Місяць тому +1

    Wish the RR. had AT / napalm options.
    Team loading is slept on
    The airburst should be an ammo option for the spear or commando

  • @temperededge
    @temperededge Місяць тому

    There is another reason to take commandos over EATs: If you're not carrying any other support weapon. The commando is equivalent to two EATs, so if you carry it and later call another in when heavies show, you functionally have four EATs (versus the three you would otherwise have in the same situation carrying a single EAT).

  • @veselekov
    @veselekov 9 днів тому

    Something worth noting is that the Spear can close holes on bugs

  • @nevaryski
    @nevaryski 11 днів тому

    Totally joining the bowel movement.

  • @North8008
    @North8008 2 дні тому

    2:02 a tip to using the machine gun and the jet pack is that you can reload in the air

  • @garretbernard8174
    @garretbernard8174 Місяць тому +5

    The airburst launcher should leave burning thermite or white phosphorous or something all over the area to make it a lasting area denial support weapon.
    Extra bonus points if it were to stick to heavies and burn them over time. Especially gunships

    • @DrPooplove
      @DrPooplove  Місяць тому +2

      Ooh I love that

    • @FazeParticles
      @FazeParticles Місяць тому

      Now that sounds amazing and Arrowhead will take months to add that in game. So sad. It’s right there for them to add and make the Airburst RL good. A+ tier even.

  • @Eantrin
    @Eantrin Місяць тому

    I’d LOVE to see a booster that boosts reload speeds. Even if it shaved off just 1 second it’d make stationary reload weapons more enjoyable.

  • @PurpleFlyingLion18
    @PurpleFlyingLion18 Місяць тому +6

    commando is easily A tier

  • @DroidFreak36
    @DroidFreak36 Місяць тому +3

    Recoilless rifle is EASILY S-tier (at least vs the bugs). It allows you to handle much more heavy enemies than you can with anything else because you don't have to wait for painfully slow cooldowns. And, also, it does do more damage than the others (besides spear) as well. Which means it can one-hit shrieker spires, which is a huge pain point with the quasar. They should really make the quasar one-hit those.
    On higher difficulties, there are enough elites around that it's very helpful to have a RR on your team. Borderline mandatory with how powerful it is compared to other anti-tank options, unless you compensate for it by stacking more of the other options.

    • @kenethernandez6246
      @kenethernandez6246 Місяць тому

      It's better against bots

    • @DroidFreak36
      @DroidFreak36 Місяць тому

      @@kenethernandez6246 I don't have as much experience with bots (especially at higher levels) because of how un-fun they are to fight by comparison, so my friend group usually avoids them. Maybe after the changes in the new patch they'll be better, though. I'm sure I'll try them at some point.
      When I have played against bots, there were not as many heavy enemies due to the lower difficulty we played at compared to what I fight on the bug side, and I found that I generally preferred the autocannon because countering the medium enemies is much more critical. The bots have some really oppressive medium enemies that the autocannon counters well while also flexing to counter bigger enemies fairly well. But at a higher difficulty with more heavies I might feel differently. The RR definitely did a solid job of countering heavies when I did use it vs bots, though.

    • @kenethernandez6246
      @kenethernandez6246 Місяць тому

      @DroidFreak36 Understandable, but yeah, you get a lot of heavier enemies at difficulty 9 or 10. The thing is that you don't really need the autocanon for medium enemies anymore since the crossbow destroys them easily now and the purifier as well with this new patch. The RR is a better option since if 2 people on the team take them you can destroy a whole bot drop with assisted reload and say goodbye to your problems before they even start and it 1 shots any heavy the bots can throw at you.

    • @DroidFreak36
      @DroidFreak36 Місяць тому

      @@kenethernandez6246 From my experience shooting down bot drops is usually not a good play, because some of the enemies survive and now they're inside the body of the dropship, which makes them hard to finish off. Maybe in the latest patch it's better because of the wallhack fix, though.
      Every time I've tried it, it seems like it would have been easier to just kill all the enemies normally rather than deal with the pain of those survivors.

    • @kenethernandez6246
      @kenethernandez6246 Місяць тому

      @DroidFreak36 That's not a problem because the RR kills all the bots on the ship if you hit the center instead of the engine.

  • @TheJestersDoor
    @TheJestersDoor Місяць тому +4

    Mandalorian jump pack users are best divers

  • @notreal9579
    @notreal9579 Місяць тому

    I think a great buff for the airburst would also be programable ammo. One setting for the current airburst, and another for impact.

  • @donovanjoseph737
    @donovanjoseph737 25 днів тому

    The sterilizer is awesome vs the bugs when you pair it with a flamethrower-weapon and the liberator guard dog.
    The flamethrower (I run the torcher and use the grenade pistol for bug holes and emergency crowd control. Crisper also works obviously) adds another layer of DOT and lets you ignite everything affected by the gas, and the liberator adds even more dps while also acting as a chaff clearer while getting into position (the liberator guard dog has medium penetration, which lets me rely on it more. You’re also already inflicting mass fire DOT, which means the fire from the rover is redundant). I bring thermite grenades for immediate charger removal, but it’s ultimately your choice with a lot of options.
    Combine all this with a machine gun sentry, which adds even more readily-available DPS, and you are a walking war crime. Bug breaches barely function when you’re on the scene with this loadout.

  • @chrisa2058
    @chrisa2058 Місяць тому

    I was wating for this Video since the update yesterday. :)

  • @chrisli3251
    @chrisli3251 Місяць тому

    I think in a group setting the arc thrower is definitely the best stun locking tank mobs in higher difficulties is so clutch

  • @Timo-tt4tn
    @Timo-tt4tn Місяць тому +5

    Something something recoilless rifle

    • @DrPooplove
      @DrPooplove  Місяць тому +1

      it's not for me idk what else to say

  • @T1cksandLeeches
    @T1cksandLeeches Місяць тому +1

    SLEEPING on that airburst cannon. I never used it before this weekend, and you can take out entire patrols pretty easily. Especially against bots. If they change it so you press/hold "fire" to fire, and then release to trigger explosion; it will quite literally be S tier. I've been bringing it into random teams and being very careful not to team kill, and I'm getting a couple hundred more kills than anyone while easily cleaning bot drops out. I'm a believer now....and I never thought I'd say that

  • @AddestVision
    @AddestVision Місяць тому

    Just as a note, you can one shot hulks with the Railgun if you shoot directly into their glowing red eye grill.

  • @Gen.Bread75
    @Gen.Bread75 Місяць тому +4

    FYI flak is an anti air round

    • @gyarados10
      @gyarados10 Місяць тому +1

      Are you referring to it's pure definition, or use case in helldivers? Because in this game, chaff clear is for sure one of it's main purposes.

    • @FazeParticles
      @FazeParticles Місяць тому +1

      @@gyarados10it’s an airburst range triggered round so the flak won’t trigger in close range. Not sure the exact measurements of course. Still very new to this ammo. More testing needed.

    • @Gen.Bread75
      @Gen.Bread75 Місяць тому

      @@gyarados10 no doubt people are using it for that, but let's see how well it works against air! If it was made for ground targets it wouldn't be called flak. Probably shot in that case. But like I said people are probably using it for ground as well.

  • @ubeemac7094
    @ubeemac7094 Місяць тому

    It’s hard to take anything other than AMR + Supply Pack to bot fights. Also great with the jump pack. Find that spot in the middle of the map, lie down and cover everyone from afar, so fun.

  • @JokerPoker5RP
    @JokerPoker5RP 17 днів тому +1

    MAGAZINE!! ITS A MAGAZINE, NOT A CLIP!!!!

  • @alveusdukech4301
    @alveusdukech4301 Місяць тому

    29:01 "You can use this against a factory strider but it's gonna be the most efficient" *proceeds to take it out instantly*

  • @DutchDecalutzy
    @DutchDecalutzy Місяць тому +3

    You should probably state that this tierlist is aimed at solo, and not co-op play.

  • @ballmuncher621
    @ballmuncher621 11 днів тому

    For the autocannon when targetting the doors on the factory strider, target just one door! They have separate health pools, and you should be able to down it within one mag if youre able to get an angle where recoil won't matter much

  • @billascustkp
    @billascustkp Місяць тому +1

    1 day after 2nd part of the big update, we have tier list video that is not outdated. Cheers mate, keep up the good work. 🎉

    • @DrPooplove
      @DrPooplove  Місяць тому +1

      I was working hard on this one and had to delay this so I could test the updates

  • @novikk647
    @novikk647 Місяць тому +1

    Them dropping the sterilizer backpack really made the sterilizer gun useless. I like it but maybe if it was a primary like the flamethrower it would have more value

  • @Unlikely_Hero803
    @Unlikely_Hero803 Місяць тому

    Good list. One things i would say is that a con you missed for the GL would be its susceptible to ammo hogging and may require a supply pack to use effectively. I agree that the airburst is probably the hardest and most inconsistent support to use in the game right now, it is hard to think of a way they can buff it.

  • @hunterseefried936
    @hunterseefried936 Місяць тому

    Everyone is roasting the RR take but also putting the Stalwart for bugs in B tier is definitely underrating it. You can equip thermite grenades and/or run the crossbow, eruptor, or another primary that deals with medium/heavy enemies, and then the Stalwart very nicely rounds out your loadout by providing the best horde clear in the game as well as being the best solution to stop hunters and stalkers that are coming for your cheeks.

  • @stuvhf
    @stuvhf 28 днів тому

    Tip: you can use autocannon flak rounds on drop ships to kill the little guys in them

  • @warlordish
    @warlordish 11 днів тому

    I use the arc thrower for terminids and it takes time to get used to the charge up time between shots. At some point it becomes muscle memory.
    It takes more positioning due to it not liking grass or bushes but it's gotten easier to use. I also tend to jump backwards and fire at whatever bug is jumping towards me due to it not connecting to an enemy up-close.

  • @NyJoanzy
    @NyJoanzy 14 днів тому

    I didn't know HMG got a capacity buff. I'll definitely give it another shot.

  • @saidm0936
    @saidm0936 10 днів тому

    new video title: man ranks support weapons with İGN Journalist gameplay in the background

  • @ilovedemocracyy
    @ilovedemocracyy Місяць тому +1

    MG-43 is literally the defination of anti chaff. It has downsides sure, but once you get used to them it becomes a beast and you will have better timed reloads.
    The amount of damage it can dish out at max rpm and with fast handling peak physique armor can’t be underestimated. ”Strafing run is great way to give your self time to reload and stuns are recommeded”.
    There is no way that MG-43 belongs down in C-tier. It was ”good before 60 day plan”, patch notes further improved on original version.

    • @PlayChaosVoices
      @PlayChaosVoices 12 днів тому

      you can reload it mid air with jet pack

    • @ilovedemocracyy
      @ilovedemocracyy 11 днів тому +1

      @ I love having extra ammo with pack back and not caring about ammo consumption, but jet pack is not a bad pick.

  • @iconboom3302
    @iconboom3302 Місяць тому +1

    Putting the recoilless rifle in C is a crime. It is probably the best anti-tank out there.

  • @ashchain-thelonelycat1879
    @ashchain-thelonelycat1879 12 днів тому

    I love the EAT launcher, my main strategy for it is to litter it all over the map so if me or teammates are caught in a pickle with elites, rockets are a hop-skip away

  • @z_morb
    @z_morb 29 днів тому

    Just a small note that you can actually one hit a hulk with the commando if you directly hit his head

  • @yoderboys1
    @yoderboys1 Місяць тому

    My favorite loadout so far for the bugs is the dominator for primary,mg43 for secondary,500kg,orbital gatling, and mg turret. If you use this correctly, it will shred basically anything in its path.

  • @theteaobsession7381
    @theteaobsession7381 Місяць тому

    Q Cannon at A is criminal, my go to support in solo Lvl10 bug missions, leaving the backpack space clear for ammo, shield or guard dog is so useful. It takes everything out in 1 shot, then throw a 500g while it's cooling, and it'll be recharged before the explosion