What is PBR? Physically-Based Rendering Explained
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- Опубліковано 25 сер 2024
- This video introduces a pair of CryEngine developers to assist in the definition of PBR, or Physically-Based Rendering, a bit of a buzz-word in the industry right now. Star Citizen and Ryse both use PBR.
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Too many right question he asked cry engine team , this is type of guy need to be in the interview with game engine conference as he will make them cry by his knowledge . thanks for the great video mate .
Hair game is strong here.
a lot of amazing hair going on here
The roughness is pretty amazing though we need a bit of translucency 😂
Huh, cool video, kinda cleared up what I thought pbr was. Thanks for posting!
Googled what PBR was. Right questions and right answers cleared the concept. Thanks for the quick vid
Realistic deep facial skinning...
and they show a guy wearing a helmet designed to cover his face... oh thanks very helpful in showing the awesome facial skinning right there.
look, this is pagan min irl
3:20
Exactly what I wanted to hear!
Good stuff! Always love learning new things.
Fuckin' Xena. Good thing she didn't do that 30 second throat poke she does.
That guy looks dope
I just compared my scene from non-PBR to PBR (In Unity)...oh oh my! That is what I call triple AAA graphics from a hobbyist.
If you really want AAA use mega scan assets if it fits your art style
Scott, are you a human anymore? O.o
+Martenus Prince No he's an npc powered by CryEngine.
+Portal Freak stupid as fuck, but not glitching?
Sorry if this is a stupid question. I still don't understand. Why there are others "physically based" terms beside "rendering" such as physically based shader, lighting, and even for animation. What's the meaning of those? What's the difference? Sorry if my English is terrible.
Thank you!
Cool to see a female game creator here.
Richard Turgeon *two
she's probably there because of the hiring quotas
don't be fooled thinking any women can work with computers
Respectfully, what a beau-ti-ful girl!
he looks like someone out of elite dangerous or star citizen
What program/engine is used to create this? Is it Unity or perhaps Unreal?
those three humans talking about pbr were a lot realistic
Cool!
I'm surprised there were no jokes about drinking PBR
Any book about the subject>
please recommend software to start with PBR.
Upped solely for the hair!
Do I need an special monitor to see PBR?
No, not at all. PBR just means that the programmers based their graphics code more on actual world physics so artists don't need to worry about assets starting to look out of place when they tweak material settings. In earlier games objects could appear brighter than the moon lighting them etc.
You need a new monitor if you want to use: high (10 bit) color depth in supported games/apps if you ever see what's called "color banding"; any of the competing HDR standards to better capture high contrasts between sunlight and shadows etc.; FreeSync or GSync to have less stuttering in gameplay.
interviewer talks like a robot.
What is the dinosaur game on the poster?
CryEngine's VR demo
haircards vs xgen
Anyone not mad that this isn't going to be implemented? It got completely abandoned. Just like Chris' VR promises.
Unless you just learned about SC yesterday it's a little to late to be mad about anything at this point. Especially since I think the last revision of SC's TOS forbids it now. lol
lol laughing now when not a single game has come out in the past year without PBR likely
Is he wearing a witcher medallion?
That's a chaos signet, not a witcher medallion
If you get PBR right, the common gamer won't notice that it's PBR ;)
That lady was hot!
Peanut Butter Reality!
Her accent sounds German, very attractive
hair making me really uncomfortable
Oh look,an interviewer who knows what the fuck is he talking about.we need more of this guy and less of greg miller and other candy ass maggots
Want to hear a joke?
CryEngine.
haahahhhaha!!!
Wanna hear a joke? Graphics in most games compared to Crysis xD
How that guy is having kiss with girl? he has nail on his mouth.
Realistic light rendering is too hardware demanding for games