Really cool concept! U are good at making concepts, but ngl i dont see this coming in tds unless the models are a bit remade. But its still rly good. Also sorry but i dont think pianist is a rly good idea. I got a couple ideas: The miner could get a bit different name, because there is already a miner enemy (for example mini miner, Miner Kid or just Miner2.) (even tho act 3 had like 3 actor enemies) Also maybe rename cavalry and husk (same reason). Barrel guy enemy should be like more slower. Also the statue should get a cowboy hat :3 (it looks a bit out of place with the cap)
i think the bartender should be -50% range like some bosses do because yk it is poison, and theres a lot of stunning towers already great concepts though!
Barrel is basically that zombie rolling a barrel in pirate seas and when the barrel destroyed, it spawned 2 imps Pianist is basically that zombie from wild west changing Zombie's lanes Leasher is basically that one freaking annoying dude from NMT who can throw a f*cking Gargantuar PvZ2 reference?
The final boss: MICAH BELL Hp:150,000 Attacks: pulls out gun and kills towers and also once it reaches half hp the boss takes 25 percent less damage Cons: very slow, uses stuns every 40 seconds Pros:stuns, health, ability’s Minions: John marston, Dutch vanderlin and Arthur Morgan John: 15,000 hp, stun attack is gun, walks slightly fast and can make a shield Dutch: has 15,000 hp, has a 80 defense, ability: calls in memebers from the gang Arthur: shoots his gun every 8 seconds has 10,000 hp, very very slow, when dies he gives towers tb, very dangerous gunslinger Arthur’s main ability: to use deadeye to shoot up to 5 towers at a time if fully charged on ability John’s main ability: to use his shield to deflect bullets and the more he gets shot at the more he gets angrier so he starts shooting his gun everywhere Dutch’s main ability: to call in backup which each enemy is 100-200 hp and there are 6 enemy’s ( Dutch calls backup every 50 seconds) Micah’s main ability: to shoot 10 towers stunning them for 5 seconds and whenever he stuns a tower he gains 100 hp back Micah’s ability 1: to use deadeye to stun up to 10 towers Micah’s ability 2: to get angry towards the half mark and calls in his gang Micah’s ability 3: to call in the Pinkertons (each pinkerton has 1000 hp and they can kill towers they also got a 25 defense) Micah’s ability 4: to stun multiple enemy’s around him by stabbing his knife into the ground Ok that’s it for right now! Tell me what else I should add for the future Base hp for base:1000 Reward:1500 cash, xp 1000, and a badge for winning and also an Arthur Morgan tower. Arthur Morgan the tower: Level 0/base level: Dps:8.50 Range:6 Fire rate: 1 second per shot Level 1: Dps:9 Range:8 Fire rate:0.50 Level 2: Wild West armory Damage:15 Dps:45 Reload:6 bullets Range:10 Fire rate:0.75 Level 3: Wild West armory expansion: Unlock a repeater Damage per shot/dps: 20 Fire rate:0.5 seconds Range:25 Level 4: the legend of the wild west Damage:50 Firerate: 0.5 Ability: do 3x the amount of damage and shoot his gun without reloading really fast( ability lasts for 10 seconds) Reloads every 25 bullets Reload time:3 seconds Range:25 Dps:300+ without ability with ability it is 900+
not quite sure wat ur problem is but heres a list of things u have to make sure for u to be able to animate a rig 1. make sure the motor6Ds are set up properly 2. make sure u have a humanoidrootpart 3. set ur primary part (mostly its gonna be the humanoidrootpart) 4. make sure theres a 'humanoid' or a 'animation controller' inside of the model if u dont get it, dw i plan on making a tutorial vid soon
nice, but tds tower cant die, only stun, but what i will say =is that this would be AMAZING in tdx gj!!! (nice models btw, love the pianist death anim)
Omg, Red E is back with another 🔥 TDS event video! I haven't watched your videos in like 10 months nice to see you're back
the animations are so fluid keep up the good work!
Why does this feel like PvZ2 reference
imagine one day we see a pvz x tds collab
yeah the piano and the barrel are from pvz2
Legit pvz2 💀💀💀
can’t wait for another plz event
It is
0:52 bro how the hell is a piano moving💀 great video though
1:00 at "(better view)" if you saw under the piano you will see it have a small wheel under that piano for moving
Pvz 2 reference
Theres a wheel
Bro gets yeeted by his own piano
Finally, we needed this. I also have some ideas for you School event, space event, medieval event.
how ironic, some of those are in my notebook
it will (prob) some out later down the line
when we needed him most, he came back
More motivated
@@luckisrealmotivated! :o
Really cool concept! U are good at making concepts, but ngl i dont see this coming in tds unless the models are a bit remade. But its still rly good. Also sorry but i dont think pianist is a rly good idea.
I got a couple ideas:
The miner could get a bit different name, because there is already a miner enemy (for example mini miner, Miner Kid or just Miner2.) (even tho act 3 had like 3 actor enemies) Also maybe rename cavalry and husk (same reason).
Barrel guy enemy should be like more slower.
Also the statue should get a cowboy hat :3 (it looks a bit out of place with the cap)
badlands: am i a joke to you
@@skittle74 so? why are u responding to me.
Cowboy 0:06
Husk 0:11
Miner 0:15
Pricked 0:25
Barrel 0:30
Bartender 0:41
Pianist 0:51
Better View 1:00
Death Animation 1:04
Explosive Miner 1:08
Horse Rider 1:18
Leasher 1:23
Sheriff 1:34
Cavalry 1:43
Cannon Crew 1:53
Outlaw 2:04
Map View (1) 2:24
Map View (2) 2:28
May Layout 2:33
Map Properties 2:39
Why I feel like some of these enemies got a reference from PvZ2?
It is
If this is successful can you show us the wave structure no one has ever shown the wave structure for fanmade events
The pianist and the barrel giving me some pvz vibe.
Music name please?
Gun slinging madness I think
0:34 0:51 PVZ2?
exactly
And Leasher is basically that annoying dude from NMT who can throw a fucking gargantuar
this would be a good replacement for badlands 2.
FINALLY ANOTHER EVENT
i think the bartender should be -50% range like some bosses do because yk it is poison, and theres a lot of stunning towers already
great concepts though!
Barrel is basically that zombie rolling a barrel in pirate seas and when the barrel destroyed, it spawned 2 imps
Pianist is basically that zombie from wild west changing Zombie's lanes
Leasher is basically that one freaking annoying dude from NMT who can throw a f*cking Gargantuar
PvZ2 reference?
A better Wild West event in tds instead of re skins
Some ENEMIES are badlands ripoffs lol,still great job
D:
D:
@@RedeezI’m okay with it
Outlaw rises out of Gunslingers soul... w video
When the world need him the most, he came back, nice vid btw
The final boss: MICAH BELL
Hp:150,000
Attacks: pulls out gun and kills towers and also once it reaches half hp the boss takes 25 percent less damage
Cons: very slow, uses stuns every 40 seconds
Pros:stuns, health, ability’s
Minions: John marston, Dutch vanderlin and Arthur Morgan
John: 15,000 hp, stun attack is gun, walks slightly fast and can make a shield
Dutch: has 15,000 hp, has a 80 defense, ability: calls in memebers from the gang
Arthur: shoots his gun every 8 seconds has 10,000 hp, very very slow, when dies he gives towers tb, very dangerous gunslinger
Arthur’s main ability: to use deadeye to shoot up to 5 towers at a time if fully charged on ability
John’s main ability: to use his shield to deflect bullets and the more he gets shot at the more he gets angrier so he starts shooting his gun everywhere
Dutch’s main ability: to call in backup which each enemy is 100-200 hp and there are 6 enemy’s ( Dutch calls backup every 50 seconds)
Micah’s main ability: to shoot 10 towers stunning them for 5 seconds and whenever he stuns a tower he gains 100 hp back
Micah’s ability 1: to use deadeye to stun up to 10 towers
Micah’s ability 2: to get angry towards the half mark and calls in his gang
Micah’s ability 3: to call in the Pinkertons (each pinkerton has 1000 hp and they can kill towers they also got a 25 defense)
Micah’s ability 4: to stun multiple enemy’s around him by stabbing his knife into the ground
Ok that’s it for right now! Tell me what else I should add for the future
Base hp for base:1000
Reward:1500 cash, xp 1000, and a badge for winning and also an Arthur Morgan tower.
Arthur Morgan the tower:
Level 0/base level:
Dps:8.50
Range:6
Fire rate: 1 second per shot
Level 1:
Dps:9
Range:8
Fire rate:0.50
Level 2: Wild West armory
Damage:15
Dps:45
Reload:6 bullets
Range:10
Fire rate:0.75
Level 3: Wild West armory expansion:
Unlock a repeater
Damage per shot/dps: 20
Fire rate:0.5 seconds
Range:25
Level 4: the legend of the wild west
Damage:50
Firerate: 0.5
Ability: do 3x the amount of damage and shoot his gun without reloading really fast( ability lasts for 10 seconds)
Reloads every 25 bullets
Reload time:3 seconds
Range:25
Dps:300+ without ability with ability it is 900+
Ya new event vid(how do you make your animation work with your character)
not quite sure wat ur problem is but heres a list of things u have to make sure for u to be able to animate a rig
1. make sure the motor6Ds are set up properly
2. make sure u have a humanoidrootpart
3. set ur primary part (mostly its gonna be the humanoidrootpart)
4. make sure theres a 'humanoid' or a 'animation controller' inside of the model
if u dont get it, dw i plan on making a tutorial vid soon
@@Redeez thank you
I just listened to Virtual Insanity then i saw this
Omg Red E Is back with another fire video I haven't watched his video in like 3 months lol
Wait how pianist move?
NO WAY YOU UPLOADED!
This is basically a badlands V3 I’m excited for it
i am very happy that u made this 10/10 event.
We are so back
Best so far imo
0:51 pvz?
yes
Why it gotta release when im at school brah
tbh this was alr delayed, i jst focused on getting it out as soon as possible
Where have you been?
ded
@@Redeez cool
I think the pianist's piano should move like the girl from A Thousand Miles lol
Medic be like: STOP GETTING STUNED GUYS
TDS fanmade towers
Ally outpost
Unlock cost: 5000 gems
Placement cost: 600 cash
Civilian life cost: 3 cash
Civilian spawnrate: 10s
Archer life cost: 5 cash
Archer Spawnrate: 13s
Pistolian life cost: 4 cash
Pistolian spawnrate: 15s
Placement: Cliff
Placement limit: 1
Civilian
Health: 12
Speed: Average
Archer
Health: 15
Damage: 8
Firerate: 4
Range: 16
DPS: 2
Speed: Average
Pistolian
Health: 16
Damage: 1
Firerate: 0.5
Range: 12
DPS: 3
Speed: Above Average
Level 1
Rally up!
Upgrade cost: 700 cash
Civilian life cost: 3 cash
Civilian spawnrate: 10s
Archer life cost: 5 cash
Archer Spawnrate: 13s
Pistolian life cost: 4 cash
Pistolian spawnrate: 15s
Civilian
Health: 12
Speed: Average
Archer
Health: 15
Damage: 8
Firerate: 4
Range: 16
DPS: 2
Speed: Average
Pistolian
Health: 16
Damage: 1
Firerate: 0.5
Range: 12
DPS: 3
Speed: Above Average
The horse rider should have a ability where the horse kicks a tower stunning them
No fucking way 🔴 is back!
ey, no fuckin' swearin' 'ere!
@@Redeez nuh
🔥
@RandomGuyReturnI still play the game whenever I feel like it, I just dont make content on it anymore
I think that the only problem is that there isnt a type of guardian enemy kinda to balance things out
the cannon crew kinda acts like the 'fallen guardians', although im not 100% sure wat ur definition of a 'guardian' enemy is, i can only assume
Like an enemy with like 10-5% ofmthe boss’s hp kinda like fallen guardians and fallen king
the legend is back
Why is this hidden?
it isn’t real dumbass
Badlands of the 60's its rewind time ahah
Really nice event hope u make more
Yay he is back to making these,I love them
nah bro those enemies are so fire you should model for ma game lol
the goat is back 🔥
nice, but tds tower cant die, only stun, but what i will say =is that this would be AMAZING in tdx
gj!!! (nice models btw, love the pianist death anim)
But I saw in the lunar overture event the hands can kill the towers with a crunch
oh u have no idea wat the raider boss is dont ya
yeah this guy must've not played lunar overture@@Basic_Elf
yeah no...@@Redeez
I am upset with THIS event, not tower fanmade i have some ideas for it: miner tower or cavarly base towers
yoo he back with the events but remember make them at your own will dont make people force you to
Tds vs pvz event is looking sick🤨😳
medic would be needed to be spammed because of the amount of stun
W event but how is the pianist supposed to move?
theres wheels below the piano, i jst never shown it
@@Redeez k
Bro why this concept soo detail
Thats lowkey sick!
New sneak peak for tds 🔥🔥🔥
how did u know :0
Badlands 3
Kill que?
Next make a old Japan style event with samurais n stuff
Bc of.badlands any cowboy like event it aint gonna happen but it looks cool
true but stilll, badlands II is jst a copy and paste of fallen mode
Looks like the Gunslinger has competition. Maybe we could get a sheriff skin for the Cowboy?
'this town aint big enough for the 2 of us', yea ig that could work
is this a pvz2 refrence?@@Redeez
You seriously did not need to go this hard
but i did anyways >:)
HES DOING STUFF AGAIN!
The boss stole the raider boss ability?
yes
2:46. Event tower idea: ua-cam.com/video/SfFl95RbUDY/v-deo.htmlsi=BQjVIylQGxjfLl7S. It looks like cowboy🥴
possibly
Thx@@Redeez i am also waiting for the upcoming fanmade unwavering tides event based on the pirate crate
THE KING IS BACK BOYS
NO ONE TALKING ABOUT UNDERTALE YELLOW? WE NEED A CLOVER SKIN AND A STARLO SKIN! NYEH HEH HEH!
HOLY SHIT HES BACK?
Ima do wave structure:0. Wave 1: 6 cowboy’s wave 2: 8 cowboy’s 5 husk’s wave 3: 5 husk’s 10 cowboy’s wave 4: 10 husk’s 10 cowboy’s wave 5: 5 miner’s 5 cowboy’s wave 6: 8 miner’s 8 cowboy’s wave 7: 8 husk’s 8 cowboy’s 8 miner’s wave 8: 4 pricked 10 miner’s wave 9: 4 barrel’s 4 pricked wave 10: 5 pricked 8 miner’s 2 barrel’s wave 11: 10 cowboy’s 10 barrel’s 2 pricked wave 12: 2 bartender 6 barrel’s wave 13: 2 bartender 5 pricked 10 barrel’s wave 13: 3 bartender 15 miner’s wave 14: 15 pricked 15 miner’s 4 bartender wave 15: 1 pianist 5 bartender wave 16: 15 miner’s 1 bartender 1 pianist wave 17: 5 explosive miner’s 10 miner’s wave 18: 5 explosive miner’s 2 pianist 5 bartender wave 19: 3 pianist 5 miner’s 5 husk’s 5 bartender’s wave 20: 3 horse rider’s 5 barrel’s wave 21: 2 sheriff’s 3 horse rider’s 5 explosive miner’s wave 22: 3 pianist 5 barrel’s 6 horse rider’s wave 23: 2 cavalry 5 horse rider’s 5 explosive miner’s 1 pianist wave 24: 5 cannon crew WAVE 25: 15 barrel’s 25 cowboy’s 25 husk’s 5 horse rider’s 3 cavalry’s 5 sheriff 8 cannon crew and the final boss is outlaw :0000
badlands II's honest reaction:💀
alternative name: Stun Abuse Event
Now, that's good now. This should not be an event. This should replace badlands 2
gunslinger's cousin be like:
THIS IS SO COOL 🔥
HES BACKKKKK
Honestly someone go show this to below. Would be a nice summer event
fr
Bro finally he create event because it’s been 10 months
badland have easy and hard mode now
FIRE OST
husk is already in badlands 2
ik but i shall ignore
I thought we already had the wild west event
huh
The outlaw? The wild West map which is like an event?
Badlands III:
Badlands:
The hps bro☠️☠️☠️
Its awesome
Leasher is crazy
So many stun zombies🤕
Tds: the stun event
Why almost all enemies can stun dude bruh
cuz stun
This is just badlands but cooler
I love miners
Lets go
FINALLY, UR BACK!!!!!!!!
there will never be wild west even because we got badlands
PVZ2 REVERENCE!!!!!
COMEBACK OF THE DEAD
This ain't tds wild west event
This is tds x pvz 2
Wait,he already created slime event concept wth
wrong name sory
Badlands 3 fr
Stun mayhem
yes
bro made it a premiere😭😭😭