How to make Marvelous Designer fabric look more realistic

Поділитися
Вставка
  • Опубліковано 5 жов 2024
  • Download the 5 Brushes demo:
    drive.google.c...
    Download Base bed model: drive.google.c...
    Access all 78 brushes on Poliigon:
    www.poliigon.c...
    Watch tutorials on how to use in Substance & Blender:
    help.poliigon.c...
    Read the full blog post:
    blog.poliigon....
    -----------------
    Follow us:
    / poliigon
    / poliigonhq
    www.poliigon.com

КОМЕНТАРІ • 225

  • @fafafafafafafa
    @fafafafafafafa 6 років тому +165

    I'm not even an active 3D artist. But I'm always so hyped for new Poligon content because it's simply mindblowing what you guys put out!

  • @Shades_of_White
    @Shades_of_White 6 років тому +1

    You are a god. I've only just found your videos but after watching 3 or 4 I've learnt more about CAD than I did from my time at university.

  • @bhavinb.artstation
    @bhavinb.artstation 5 років тому +6

    It's good for a artist who's already had the basics

  • @tattooedgeekgirl
    @tattooedgeekgirl 6 років тому +30

    Every time I'm struggling with how to model something i get a notification from either Blender Guru or Poliigon that instantly solves my problem. How is that even possible? You got a spycam in my house?! 😂😜

    • @poliigonofficial
      @poliigonofficial  6 років тому +28

      We can neither confirm nor deny any tapping

    • @kendarr
      @kendarr 5 років тому +1

      Also yes

  • @coolbrotherf127
    @coolbrotherf127 6 років тому +15

    That's a really cool idea. I don't really work with fabric much, but this could in handy some day.

  • @liscarscott
    @liscarscott 6 років тому +7

    you could also scale up your base meshes before bringing into MD, or set your object scale to 1000% on export. Try it! MD's simulation seems to kick out much smaller folding details on a larger mesh than it does when you simply reduce the pixel distance.

    • @MoogieSRO
      @MoogieSRO 9 місяців тому

      This works, but don't make the mistake I made thinking 10 is a safe particle distance at this scale. Hoo boy, that took a while to unfreeze. Start at 30 and work down if you need to, but 30 is already like a 5 at regular scale.

    • @liscarscott
      @liscarscott 9 місяців тому

      @@MoogieSRO what, you don't have a quantum computer?

  • @Kcimor78
    @Kcimor78 6 років тому

    WOW!!!! That realtime cloth moving on the bed is CRAZY!!! What the hell!! So, thats a reason to use marvelous designer, seems like you can use a big combination of sotware, damn.

  • @theprofessor392
    @theprofessor392 5 років тому +15

    I absolutely love your poliigon content... keep it up guru 👌🏼

  • @JordanSullivanadventures
    @JordanSullivanadventures 6 років тому +6

    I'm totally not the audience this is meant for, but somehow I am totally fascinated by this?

    • @michno4323
      @michno4323 6 років тому

      Maybe it's time to pick it up as a hobby then ;)

  • @cgmaster
    @cgmaster 6 років тому +23

    Good presentation of the product. But it actually quite possible to get small detailed wrinkles in Marvelous! All it takes is adjusting a few parameters, such as pressure, wreft, particle density and fabric presets...

    • @Cloganart
      @Cloganart 4 роки тому +1

      But you can still enhance it even further by sculpting.

    • @pineapplepen3542
      @pineapplepen3542 4 роки тому +1

      @@Cloganart Yeah but once you have enough wrinkles that make the model look realistic, why would you go futher, you know?

    • @Cloganart
      @Cloganart 4 роки тому +2

      @@pineapplepen3542 Going the extra mile to make it realistic?

  • @gvuprise1465
    @gvuprise1465 2 роки тому +1

    very smart you are the coolest human ever Andrew.

  • @kofskie1146
    @kofskie1146 6 років тому

    Got these the second they came out. Love them.

  • @minhaj_khan
    @minhaj_khan 6 років тому

    This makes life so much easier.
    Poliigon never dissappoints :D

  • @hypersapien
    @hypersapien 6 років тому

    You're making cool stuff faster than I'm learning how to use them, I need to work harder!

  • @mag.alenhodzic7424
    @mag.alenhodzic7424 4 роки тому

    You are the best. As always. Its such a pleasure following you

  • @The_Last_of_K
    @The_Last_of_K Рік тому +1

    Oh my god is that Marvelous Guru?

  • @jesseb4923
    @jesseb4923 6 років тому +1

    Just bought my subscription tonight have to give these a try soon!

  • @RunTheTape
    @RunTheTape 3 роки тому

    That’s mind blowing.

  • @Kharazm4th
    @Kharazm4th 6 років тому

    Thanks man for sharing these valuable stuff, so important for improving the portfolio of people. Congrats

  • @gnightrow4020
    @gnightrow4020 6 років тому +13

    *I love this ad !!*

    • @johnroberts8088
      @johnroberts8088 6 років тому +1

      ah ha ha ha ha ha ha ha, you said it man!!!

  • @Dumbanana00
    @Dumbanana00 6 років тому +5

    Wish you guys had a GumRoad pack for this instead of a weird credit system to download individual "brushes"

  • @itsWVLID
    @itsWVLID 6 років тому

    I really love to see this , You working really hard as always hope your success .

  • @JoHnWxNoW98
    @JoHnWxNoW98 3 роки тому

    Thank you so much for the brushes

  • @human-room
    @human-room 2 роки тому

    Lifesaver

  • @emiliobuono
    @emiliobuono 6 років тому

    oh my dear lord THIS is incredible!

  • @carmeng.2496
    @carmeng.2496 6 років тому

    Thank you very much for these brushes, this is amazing !

  • @MsMidnightStories
    @MsMidnightStories 6 років тому

    Just fantastic guys well done !!!

  • @mikerusby
    @mikerusby Рік тому

    TBH you can get pretty fine detail if you max out the settings, just need a beefy computer
    just depends how much patience you have

  • @FaunoDufaux
    @FaunoDufaux 5 років тому

    Finally, I can sculpt bed sheets

  • @anuragthakur4341
    @anuragthakur4341 5 років тому +6

    R u from blender guru?
    BTW u really helped me 😄

    • @Zi7ar21
      @Zi7ar21 5 років тому +3

      Lava Dasher yes, he’s Andrew Price. He’s Blender Guru, now go back to making your donuts in Blender

    • @natsunwtk
      @natsunwtk 5 років тому +5

      @@Zi7ar21 Nah, Don't make people confuse. Andrew Price is the blender guy. this is another person. His name as Anderson Cost.

  • @adam3d851
    @adam3d851 4 роки тому +4

    Should change title to "How to make Marvelous Designer fabric look more realistic in Zbrush"

  • @tondann
    @tondann 6 років тому

    Now someone needs to buy me Marvellous Designer

  • @chrisk5833
    @chrisk5833 5 років тому +1

    Great stuff, thank you!

  • @1DInciner
    @1DInciner 6 років тому +6

    A very nice set!
    Thank you)

  • @danagaming6648
    @danagaming6648 6 років тому +1

    Kind a wished it would be a bundle.. could not be bothered to hand pick one at the time to purchase them all.. will pass...

  • @mathisxy5792
    @mathisxy5792 6 років тому

    This is so great! Thank you very much!

  • @panduwinarga7814
    @panduwinarga7814 6 років тому

    Andrew Price Always Great!

  • @keylupveintisiete7552
    @keylupveintisiete7552 5 років тому +1

    Poliigon has the best ads B)

  • @nathalielauffenburger
    @nathalielauffenburger 4 роки тому

    Andrew, you're awesome

  • @isaiascarvalho6787
    @isaiascarvalho6787 6 років тому

    Great work once again.
    That's amazing.

  • @jamesbrady1930
    @jamesbrady1930 6 років тому

    wow nice....i will be getting this. :) great work.

  • @animbhaskar
    @animbhaskar 5 років тому

    Can you make a video on how realistic 3d clothes are being made eagerly waiting.

  • @IGarrettI
    @IGarrettI 6 років тому +4

    I see you
    Got used to the “terrible” zbrush interface , Andrew ;)

  • @chlbrn
    @chlbrn 6 років тому

    This will help arch viz greatly. Manually sculpting folds and creases is tedious and takes a long time to complete.

  • @motcenothman8247
    @motcenothman8247 6 років тому

    Hey Andrew, what if I want to animate to cloth I mean won't the brushes just make look just funny. Big fan

  • @shayan-gg
    @shayan-gg 5 років тому

    Thanks for the free brush

  • @Shorkiedokey
    @Shorkiedokey 6 років тому +4

    Amazing work!

  • @robojackmu
    @robojackmu 4 роки тому +1

    why not just decrease the particle distance??

  • @DilshodundFazilat
    @DilshodundFazilat 3 роки тому

    full course about rendering please

  • @danecustance2734
    @danecustance2734 5 років тому

    Thanks great tips, and product.

  • @massivetree7937
    @massivetree7937 5 років тому

    Of course now Marvelous has their own sculpting brushes.

  • @imgestudyo4399
    @imgestudyo4399 5 років тому

    very good idea

  • @Kevin_Eder
    @Kevin_Eder 6 років тому

    Wow that's really cool!

  • @popooey
    @popooey 6 років тому

    Thank you for sharing this cool stuff...

  • @Kcimor78
    @Kcimor78 6 років тому

    Oh he also does zbrush work? know him from blender guru, used to make his blender tutorials.

  • @ukkusu
    @ukkusu 6 років тому

    crazy dude thank you..

  • @josune78
    @josune78 5 років тому

    Thanks, really nice!

  • @eggibot
    @eggibot 5 років тому +10

    why are the top 3 comments just a few days/hours old?

    • @RevCQ7
      @RevCQ7 5 років тому

      Maybe reupload?

    • @eggibot
      @eggibot 5 років тому

      @@RevCQ7 No, then the original comments wouldn't exist and the upload date would display the video's reuploaded date

    • @ModernDayGunSlinger
      @ModernDayGunSlinger 5 років тому

      @@eggibot Probably people coming in from a combination of BlenderGuru's new 2.8 donut tutorial and the UA-cam algorithm recommending this.

  • @julinators2156
    @julinators2156 6 років тому

    Thank you!

  • @jiehao2894
    @jiehao2894 6 років тому

    Good job

  • @Posh_Poise
    @Posh_Poise 3 роки тому

    Thanks for sharing

  • @neelambikadhan
    @neelambikadhan 6 років тому

    Wonderful.

  • @dh1871
    @dh1871 6 років тому

    Good video, tho your link to the tutorials on installing them in Substance and Blender seem to be missing.

  • @adambernath
    @adambernath 4 роки тому +1

    or just lower the particle distance...

  • @guillermofreytes2400
    @guillermofreytes2400 6 років тому

    in the object browser go to default fabric and change srtrech-weft: 47 strech-warp:47 shear:99 and particle distance: 5 , more info here's the link www.marvelousdesigner.com/community/forum/ShowoffandLearn/5227

  • @barthoogstraten697
    @barthoogstraten697 3 роки тому

    thanks~!!!

  • @ipi223
    @ipi223 6 років тому

    useful thanks!

  • @etamika
    @etamika 6 років тому

    Genius!

  • @Yarogor
    @Yarogor 6 років тому

    If you increase polygon density in MD - you'll get more realictic result.

  • @Shardey
    @Shardey 6 років тому +1

    Can you make a tutorial on how to set up all Mats from the website on unity please :D

  • @raol635
    @raol635 4 роки тому

    thank you

  • @NiteshKumar-cs4wo
    @NiteshKumar-cs4wo 5 років тому

    Can you make a tutorial of these brushes in 3D coat.

  • @Zeus8YT
    @Zeus8YT 5 років тому

    Hey blender guru 😁

  • @NadirWhitelaw
    @NadirWhitelaw 6 років тому

    AWesome!

  • @jhanzebali3277
    @jhanzebali3277 3 місяці тому

    The link to the full set of brushes isn't working. It says page not found😢. Help plz i need those brushes

  • @mohammadsadra8325
    @mohammadsadra8325 6 років тому

    Please teach me how to combine city textures thanks

  • @Ofdensen
    @Ofdensen 6 років тому

    I've been looking at some of the textures at Poliigon.com. I just subscribed yesterday. I was interested in downloading the grass blade textures but I'm not sure how to apply them. Are you able to make a tutorial video for textures like that, or have you already? lol

  • @showreel4021
    @showreel4021 6 років тому +1

    Andrew, what about fabric folder directory on mac?

  • @b-rodd
    @b-rodd 6 років тому

    I only get the stitches brushes to work. The other ones, like arms, legs, armpit etc just gives me an error because it failed to load the brush

  • @Sandra-hc4vo
    @Sandra-hc4vo 6 років тому

    Cool!

  • @brayanrjerez
    @brayanrjerez 5 років тому

    ty bro

  • @jeanclaudethedarklord6205
    @jeanclaudethedarklord6205 2 роки тому

    mayaguru. Jokes aside, amazing work as always

  • @Nemmy72
    @Nemmy72 5 років тому

    I think youre suppose to put a Map on youre marvellous model to add texture, still cool though!

    • @maximilianschaffler9981
      @maximilianschaffler9981 5 років тому

      Displacement Maps causes some issues, soo thats basicly the best option

    • @Nemmy72
      @Nemmy72 5 років тому

      @@maximilianschaffler9981 Oh, when I went further in the video, I saw what he ment.

  • @ArgoBeats
    @ArgoBeats 6 років тому

    nice one, man, can you also use these inside C4D sculpting tools?

  • @RomboutVersluijs
    @RomboutVersluijs 6 років тому

    IT really looks "Marvelous' but very tedious work, also we need zbrush. Can zbrush core even load brushes? I tend to use a wringle or fold map in the as normal map. This helps quite a lot and is 10-100 times faster setting up. But having these brushes available is AWESOME

    • @RomboutVersluijs
      @RomboutVersluijs 6 років тому

      PS thanks for the samples, the preview vid does look really great!

    • @poliigonofficial
      @poliigonofficial  6 років тому +1

      Actually, you can use these in Blender as well. poliigon.helpscoutdocs.com/article/68-using-brushes-in-zbrush-blender-or-substance
      -Reynante Martinez, staff and artist

    • @RomboutVersluijs
      @RomboutVersluijs 6 років тому

      Yes, i noticed after watching the full video :) I tend to head over to the comment section quite fast, to fast most of the time. Thanks!

    • @RomboutVersluijs
      @RomboutVersluijs 6 років тому

      Damn the quality and realism which Andrew outputs is so much better then his old days. I was always a bit freaked out that he used to model every like a bit like so and so, not taking real measurements into account. Though ive learned so much from his tuts, thanks again Andrew!!! Keep it up!!!!

  • @BlenderDumbass
    @BlenderDumbass 5 років тому +1

    Cannot wait when Marveous designer either goes open source and merges with blender. And there is no more marvelous designer but only blender. Or when somebody develops this stuff for blender. And we no longer need Marvlous designer. The thing is. All of it's functionality is in blender. Appart from one. Dragging the damn cloth in real time. PLEASE DO IT.

    • @XDinky
      @XDinky 5 років тому

      There is already cloth simulation on blender and there is an addon that does garment like Marvellous designer if you need to dress up characters.

  • @viktoriiak.528
    @viktoriiak.528 4 місяці тому

    The link to all 78 brushes on Poliigon does not work 😒

  • @juliandarley
    @juliandarley 5 років тому

    now that Marvelous Designer 8 has sculpting, is there any chance that these brushes might be able to work directly in MD8? MD also has a python API, which may increase this possibility.

  • @andrewmorris9499
    @andrewmorris9499 6 років тому

    This is awesome! As a soft goods designer (sofas, furniture, etc) my pipeline was getting rather long. 3DSMax, MD, Zbrush and on and on. My question for you Mr. Andrew Poliigon. Look at a video of Artem Gogolov on UA-cam. He is modelling and producing incredible sofa product models and renders. Can I do the same quality in Blender?

  • @yassinabubakar7413
    @yassinabubakar7413 6 років тому +3

    Can you make it tutorial, how to use it in blender. Thanks

    • @abdulmukit4420
      @abdulmukit4420 5 років тому

      Hi did you solve this? If yes, can you please share?

    • @XDinky
      @XDinky 5 років тому

      Just export as obj and import it to blender

  • @MattiasReyes
    @MattiasReyes 3 роки тому

    ok yes but how do i install them in blender

  • @johangarcia9916
    @johangarcia9916 8 місяців тому

    Greetings, where can I buy them? the link is broken.

  • @claudiot110
    @claudiot110 6 років тому +1

    Can u suggest good tutorials to learn zbrush for archviz? thx

    • @adamross2208
      @adamross2208 6 років тому +1

      Look up classes by Paul Gaboury, his courses are insanely informative and complete. zbrushworkshops.com has some of his classes on it.

  • @SixPapayas
    @SixPapayas 4 роки тому

    I have a question. What do you do when you have a animated character with cloth. If you brush all the smaller detail in there afterwards and use it as a normal map. All the smaller detail are going to stay the same true out the animation. Witch makes it look unrealistic. How do work around that problem. Thanks for this video!!

    • @MikeCauchiArt
      @MikeCauchiArt 2 роки тому

      So I know you posted this two years ago, but just in case you never found a solution here's how I would approach that :)
      - create 2 or 3 variations of the cloth detail normal map, trying to keep them consistent for scale.
      - if you are making the maps for a specific animation (like a run cycle), make sure to factor in how the fabric will stretch during the animation and sculpt details accordingly. If it is for a variety of animations keep your sculpting generic.
      - now in the shader, blend the normal maps together and animate the blend amounts. You can either do this by hand, or by "set driven keys" connected to your rig which can automate this for you

  • @shikoruyasu
    @shikoruyasu 5 років тому

    Gets recommended this.
    "What the... What?"
    Watching the video
    "OH IT'S 3D"

  • @alphabetabot1534
    @alphabetabot1534 3 роки тому

    Blender days are over ? Why using zbrush

  • @mariacchi89
    @mariacchi89 6 років тому

    How'd you like them apples?

  • @MikhailShablin
    @MikhailShablin 6 років тому +53

    But how to do the same in Blender?! )

    • @mrmensje1
      @mrmensje1 6 років тому +23

      you don't :)

    • @street_grapher
      @street_grapher 6 років тому +12

      why you what do this in blender, blender is for regular 3d poligon modeling, sculpting in blender is very bad. Don't use one software for all. I know, free, popular but not full profesional for some tasks. You can editing video in blender, but why? ;)

    • @mrmensje1
      @mrmensje1 6 років тому +23

      I wouldn't say the sculpting in Blender is bad, once you get used to the tools and such you'll be able to sculpt nice characters/objects, etc. Look up Yann Sculpts for example. Adding the brushes to Blender is possible too I think, I don't know how though.

    • @aliamirdivan8333
      @aliamirdivan8333 6 років тому +15

      Michal , Sculpting is actually Really good in Blender , and forget about the video editing , it's there but it doesn't slow anything down , I'm not saying you should try blender or anything , but I just wanted to let you know it's really really good in every aspect , I do Professional 3D works of all kind , all inside blender , and I also use marvelous , it's just that it breaks my heart when I see someone doesn't quite know blender yet , checkout the art station of the blender artists , have fun there btw friend

    • @poliigonofficial
      @poliigonofficial  6 років тому +34

      These work just as well in Blender! We created a tutorial on loading them in here: poliigon.helpscoutdocs.com/article/68-using-brushes-in-zbrush-blender-or-substance
      Just know that they work best with a highly detailed mesh (which is where Zbrush has the advantage). So I'd recommend using Dynamic Topology.

  • @mdmobinakhtar6818
    @mdmobinakhtar6818 6 років тому

    How to snap or angle settings in marvellous for rotation

  • @trophyfish2
    @trophyfish2 6 років тому

    Oh, my gosh! Now we're talking!