@@hmroid6884 2.5 including the one that is already there, but they will be pretty squished, if you remove all the other organs you cant fit 4 without the getting too squished and about 7 to 9 depending on how much you can squish them together. If you wanna just remove some temporary and non-immediate-essential organs and just leave the stomach heart and lungs you get about 5 livers of non-immediate-essential organ space not including the one that is already there. That is my estimate, you're welcome and have a good day.
NT is one of those mods I love and hate. I play medic and NT turns me from funny drug man into the one person on the sub who can save lives. The hate comes into play when my crewmates continue to act like morons and don't understand that I can't just poke them with morphine to prevent their insides from falling out.
NT docs draw respect. These are encounters from different servers My encounters: A couple docs saved my ass from being banned (the server banned dead people as it was a hardcore server) after being mauled by a big snake (forgot its name) The second encounter: Funny medicine guy make yur brein abandon le dying body and slap it on a new one Third encounter: Wait where did my organs go?
It would make you feel that way if the outpost doctors actually worked. Since the whole point of a medic is to stabilize so a doctor can actually fix what's wrong. Not to do a Doctor's Job as well..
@@teodorofreiberger2438 here is some tylenol now walk it off. If you have the gold insurance plan however I can give you triple dose of Fent and you OD later
It helps with the knowledge of how to treat injuries, but the system itself is kind of annoying. Like when I was just fixing a broken bone in my friend, had him on a table anesthetized and everything, and after I fix his ribs and patch him up his lung collapses because air got trapped in the chest cavity, ok that’s normal I guess, but that happens 99.9% of the time you do any chest operation in neurotrauma and is basically unavoidable. Plus even after I fixed his collapsed chest cavity he then got inexplicable sicknesses, went into cardiac arrest which was nothing I did to him, went into respiratory arrest, and somehow his liver was failing. I just don’t understand some of the things that go wrong in neurotrauma, all I did was fix a broken bone and a collapsed chest and then suddenly he gets symptoms that I can’t even treat all at once basically guaranteeing his death. When I attempted to do a blood transfusion I successfully drew blood from a donor into a bag, but I didn’t know how to take the needle out. Searched on the steam guide for neurotrauma and everything and it didn’t even tell me how to draw blood properly (which I knew how to do, but I didn’t know how to get the needle out) so my donor had to run around with a needle in his arm the entire time.
My first experience of neurotrauma was when I started a game with some friends. I was medic and I started with some empty blood packs in my locker, so I figured “hey, let’s do some blood donations” so I invited my crew down to medical, and then did what any sensible person would do to draw blood. I used a needle. Now as any experienced neurotrauma doc knows, using a needle on someone is not a great idea unless the have pneumothorax. I however, did not know that. That eventually spiraled into my captain dying to the pneumothorax that I didn’t know how to fix because I didn’t know how to navigate the trello. All the while he’s screaming the whole time things like “what the fuck did you do to me” and “how did you fuck up drawing blood”, all of us laughing the whole time. Honestly great experience all in all. Then you had the sepsis incident because I didn’t know you needed to check for that with the hemo analyzer. And then there was that time that I accidentally harvested our bot’s organs. I suppose they don’t call me Michael Malpractice for nothin.
i once got a cyberlimb, and realized it was dogshit, because for one, it was bugged and was not visible on my player model, for another, it broke super quickly when i went for a swim, even inside of a dive suit. so i asked for it to be removed and to get a regular meat limb again, and the doc didnt know how to remove it, so i looked it up while he dug through his cabinets looking for a replacement limb. and apparently the answer was "apply crowbar to cyberlimb to remove", like, ok.
_"STOP! YOU'RE NOT HELPING BY DOING CPR, ALL YOU'RE DOING IS PUMPING THE BLOOD OUT OF HIS BODY!"_ _"YOU TOOK OUT HIS LUNGS BECAUSE HE WAS HAVING SHORTNESS OF BREATH?!"_ _"Took a round!"_ *Missing an arm and a leg* _"Yeah, he was having a seizure, I thought he was gonna turn into a zombie like outta World War Z or something, so I shot him"_ - Security Officer after killing the Captain _"Why are all of the outpost security missing their limbs and organs?"_ "Bro help, the teenagers at the outpost ganged up on me after I caught them vandalizing and they broke my spinal cord."
for me, playing NT mod as medic is a calming experience: gunshot = foreign body(tweezers) broken bones(bandage and gypsium) pneumothorax(basic surgery procedure+drainage) i dont panic, but i can lose hope when my patient has 200% blood loss and i dont have any bloodpacks *skull emoji*
As someone who just went Neuro trauma with my friends, it is not advised to drink Ethanol in vast amounts. No seriously, 48 ethanol to the head apparently makes you blackout every 5 seconds.
I used to play all the time with neurotrauma with my friends (still sometimes so) You cannot believe how quickly you gain afflictions. To where we dub when we have a whole lot of them we call them "pokemon cards"
One time I lost a guy because he had a leg infection Apparently you need an extremely advanced piece of technology to tell you he has an infection instead of just looking at the wound to see if it has an infection
90% of the time neurotrauma is “treating the problem before the symptom” You’d normally need a medical scanner to see what’s wrong (the Surgeon spawns with a handheld and the doctor spawns with the hud version) both of which can give you a read on what’s really going on with someone, A leg infection can quickly break out into organ failure or such if left untreated but most issues are fixed with simple medication, just be careful not to overuse
That’s stupid, you should be able to diagnose infection in the mod if you don’t have that device by telltale signs like fever, pus oozing from injury etc and if you have a shock triad is hypotension, fever and tachycardia. These afflictions should be present on the body in my opinion so you could diagnose an infection. Simple making an advanced device to diagnose an infection kinda makes the mod actual motive a bit pointless.
My friend to the group of 8 and me: Lets play neurotrauma also my friend to the dying 4, Injured me, and missing 4 during a Let Them All in incident: HOW DO I STOP THE BLEEDING
I think these 3 mods are perfect together: NT Warm-fix medical tweaks Combat Overhaul NT adds new medical stuff WFMT changes vanilla medical stats CO adds new ways of getting fucked Single morphine into the body won't be enough, you need to actually spend lots (and i mean LOTS) of medicamenets to heal severe traumas
Doc liked me when we played with neurotrauma, i was the only security officer who bothered carrying emergency first aid with me, unfortunately we got assaulted by a charybdis before my mechanical ascension was complete.
What exactly was wrong with the patient from neurotrauma anyway? Personally i would have just plaster casted their limb fracture instead of using osteosynthesis implants, but i also noticed that the patient was hyperventilating, had shortness of breath, as well as pale skin- it feels like all of that could be fixed with a blood pack, right?
It looks like what happened was the medic ran out of sutures and left the patient with an incision without using a hemostat to clamp bleeding - causing the low blood pressure and all the symptoms. It could've all been fixed with some ointment for the infected burns and a gypsum cast lol
he also had husk infection lmao. But I agree with you, it was probably just blood loss, although im not entirely sure on that because there was a hemostat applied so it shouldnt be damaging them to that degree. He should've scanned the chest tbh
I played on NT servers a bit before really taking the time to learn it. As long as there's only 1-2 things wrong with a patient, it's pretty easy and only really tense if something happens while you're treating them. Compared to vanilla where you have blood/saline, morphine and bandages to cure literally everything except the things that specifically cure the poisons they're named after, it's considerably more challenging but also more satisfying. Until you realize a few minutes later your patient is dying to sepsis. Again. And then you get the guy that somehow gets shot 6 times, has a leg bitten off and is dying to infections before he finally comes crawling into your med bay and you pause for a second to consider if it's even worth the stress and medical supplies. Usually, the answer is no.
that half-dead scenario becomes even worse when you have the miracle worker perk, you go out on a cave clearing expedition with some guy. it goes horribly but they tank most of the damage so you drag them back into the sub... and then you look at their afflictions.
captain stealing all the morphine to use on theirself because they dont know that morphine in high dosages kills them and isnt as effective as when a medic give it to them
The character didnt even have to open the arm with the surgical tools, he had lacerations, he did have inflammation, so there could have been foreign bodies, but more likely it was just infected, and you had to use the antibiotic cream on it I play too much neurotrauma
It gets so the bad that the damn clown main (me) knows more about NT because of how many times I get put in situations where I need to be healed (All security guards are bastards and won’t let me be silly)
I like this mod because it makes medics even more useful and can be absolutely brutal in combat. One time, I shot a pirate in the chest with a revolver and he fell down vomiting blood (brutal, but so fucking cool).
From what I’m reading in the comments… I’m gonna be one step away from graduating with a medical degree AND it sounds like miracle doctor is gonna come in clutch when I don’t know what TF is going on and everyone around me is dying/on their last leg 🤣
Не сказал бы я - что Neurotrauma слишком сложнее Ванильного лечения. Времени изучения заняло примерно одинаковое время, потому что всё легко и логично как в ванилле, так и в нейротравме. По сложности примерно также.
I had a dislocation has a new in nt, the medic say me that i need a surgery. I got profole injected and im inside 2 crew members that dont even ask where that organs come from
I am terribly sorry if my meme made it look like I was gatekeeping the game. I enjoy both vanilla and NT, and of course everyone should play the game the way they want. I just wanted to humour the huge contrast between them.
@@ToucherOfGrass Bro, gatekeeping is based and necessary if we want the games we love to remain lovable. Don’t apologize for shit like this. It’s pathetic and sad.
Naaaaa That's nothing. That's just a fracture. Heck why did he do surgery? He could have just put a bandage and some gypsum and boom, cast. But anyway I had a guy with all his organs failing, and like 120% neurotrauma and I fixed that bad bitch up. Its was because he got shot by the crew on accident after dealing with 2 raptor swarms and 1 crawler swarms from barotraumatic. Fun time.
Barotrauma style SS13 would be cool as frig, ngl. (NSV13 is set in a space ship, but has a similar type of "work as a crew to desperately try to stop the ship from falling apart while you try to complete your objectives" game mode as Barotrauma.)
Barotrauma: Help, I’ve got organ damage!
Neurotrauma: Which one?
me: my liver hurts a bi- WAIT WHAT THE FUCK ARE YOU DOING AAAAAAAAAAAAAAAAAAAAAAAAAAAAH
How many livers can you fit in someone asking for a friend
@@hmroid6884 2.5 including the one that is already there, but they will be pretty squished, if you remove all the other organs you cant fit 4 without the getting too squished and about 7 to 9 depending on how much you can squish them together. If you wanna just remove some temporary and non-immediate-essential organs and just leave the stomach heart and lungs you get about 5 livers of non-immediate-essential organ space not including the one that is already there. That is my estimate, you're welcome and have a good day.
Modder: which affliction?
@@teodorofreiberger2438 How did you get in my basement
NT is one of those mods I love and hate. I play medic and NT turns me from funny drug man into the one person on the sub who can save lives. The hate comes into play when my crewmates continue to act like morons and don't understand that I can't just poke them with morphine to prevent their insides from falling out.
I think they just wanna get high
NT docs draw respect.
These are encounters from different servers
My encounters:
A couple docs saved my ass from being banned (the server banned dead people as it was a hardcore server) after being mauled by a big snake (forgot its name)
The second encounter:
Funny medicine guy make yur brein abandon le dying body and slap it on a new one
Third encounter:
Wait where did my organs go?
@@Scier357 permadeath server? sounds kinda interesting if a bit frusturating
NT doc is fun I learned it a bit but me and buddies play Baro for the fun part and NT turned doc from a good role to nobody wanted to play it
@@Scier357 "permadeath server"
My reaction to that information: 💣
so makes you feel like an actual medic
Yep, it revamps the entire health system, which makes the medical doctor much more important. Very challenging but fun!
It would make you feel that way if the outpost doctors actually worked. Since the whole point of a medic is to stabilize so a doctor can actually fix what's wrong. Not to do a Doctor's Job as well..
all i know is give opiates and give narcan
@@gabrielnguyen5580 >doctor please, there is a hole in my liver and am bleeding profusely
>take opium
@@teodorofreiberger2438 here is some tylenol now walk it off. If you have the gold insurance plan however I can give you triple dose of Fent and you OD later
İ accidentally removed my heart thinking i removed an outpost security Guard's heart
Haha, same here but with draining blood, it seems like you can't interact with the NPCs that sell things.
that oxygen low noise really gets the heart pumpin
ah, the mod where you may or may not need an actual medical license irl to treat wounds effectively, idk i've never played it
It really helps if you qualified in emergency care
It helps with the knowledge of how to treat injuries, but the system itself is kind of annoying. Like when I was just fixing a broken bone in my friend, had him on a table anesthetized and everything, and after I fix his ribs and patch him up his lung collapses because air got trapped in the chest cavity, ok that’s normal I guess, but that happens 99.9% of the time you do any chest operation in neurotrauma and is basically unavoidable. Plus even after I fixed his collapsed chest cavity he then got inexplicable sicknesses, went into cardiac arrest which was nothing I did to him, went into respiratory arrest, and somehow his liver was failing. I just don’t understand some of the things that go wrong in neurotrauma, all I did was fix a broken bone and a collapsed chest and then suddenly he gets symptoms that I can’t even treat all at once basically guaranteeing his death. When I attempted to do a blood transfusion I successfully drew blood from a donor into a bag, but I didn’t know how to take the needle out. Searched on the steam guide for neurotrauma and everything and it didn’t even tell me how to draw blood properly (which I knew how to do, but I didn’t know how to get the needle out) so my donor had to run around with a needle in his arm the entire time.
@@sniperofgodz3169 ...what steam guide? the steam guide was replaced almost a year ago. and also when you take blood, there's no needle to remove
@@dailyyy5979 played older version, needle status effect would remain permanently then
@@sniperofgodz3169 ah. ive been using neurotrauma for a while but i dont remember the needle affliction staying permanently
one time a person i was playing with didn't realize we had neurotrauma on the server, and overdosed on morphine
you can do that in the the vanilla game
@@grumpy2661 obviously but it takes only 2 to overdose in neurotrauma
@@bruh61782 good to know, I will use this information on "bandits"
@@bruh61782 you just got anesthetic not overdose
@@bruh61782 oh, i see... That's why my last operation... Well, nevermind :P
My first experience of neurotrauma was when I started a game with some friends. I was medic and I started with some empty blood packs in my locker, so I figured “hey, let’s do some blood donations” so I invited my crew down to medical, and then did what any sensible person would do to draw blood. I used a needle.
Now as any experienced neurotrauma doc knows, using a needle on someone is not a great idea unless the have pneumothorax. I however, did not know that. That eventually spiraled into my captain dying to the pneumothorax that I didn’t know how to fix because I didn’t know how to navigate the trello. All the while he’s screaming the whole time things like “what the fuck did you do to me” and “how did you fuck up drawing blood”, all of us laughing the whole time. Honestly great experience all in all. Then you had the sepsis incident because I didn’t know you needed to check for that with the hemo analyzer. And then there was that time that I accidentally harvested our bot’s organs.
I suppose they don’t call me Michael Malpractice for nothin.
Our whole crew was saying sepsis is adorable till i got then it went from laughing to screaming real fast.
How can you accidentally harvest organs
@@Dejsun the organ harvesting was on purpose, the fact that it was our bot was the accident
i once got a cyberlimb, and realized it was dogshit, because for one, it was bugged and was not visible on my player model, for another, it broke super quickly when i went for a swim, even inside of a dive suit. so i asked for it to be removed and to get a regular meat limb again, and the doc didnt know how to remove it, so i looked it up while he dug through his cabinets looking for a replacement limb.
and apparently the answer was "apply crowbar to cyberlimb to remove", like, ok.
"it broke super quickly when i went for a swim, even inside of a dive suit"
it shouldnt be breaking if you had a suit on
Neurotrauma cibernethics is really bad, until you remove the ciber arm from patient and break his skull with it
You wouldn't struggle as much with health ui mod on.
Panzy
Panzy
As somebody who got their EMT-B license recently, Neurotrauma is CRAZY! It’s half the stuff I just learned in school, and more!!
_"STOP! YOU'RE NOT HELPING BY DOING CPR, ALL YOU'RE DOING IS PUMPING THE BLOOD OUT OF HIS BODY!"_
_"YOU TOOK OUT HIS LUNGS BECAUSE HE WAS HAVING SHORTNESS OF BREATH?!"_
_"Took a round!"_ *Missing an arm and a leg*
_"Yeah, he was having a seizure, I thought he was gonna turn into a zombie like outta World War Z or something, so I shot him"_ - Security Officer after killing the Captain
_"Why are all of the outpost security missing their limbs and organs?"_
"Bro help, the teenagers at the outpost ganged up on me after I caught them vandalizing and they broke my spinal cord."
Ahhhh, another day as the ships medic...
for me, playing NT mod as medic is a calming experience: gunshot = foreign body(tweezers) broken bones(bandage and gypsium) pneumothorax(basic surgery procedure+drainage) i dont panic, but i can lose hope when my patient has 200% blood loss and i dont have any bloodpacks *skull emoji*
As someone who just went Neuro trauma with my friends, it is not advised to drink Ethanol in vast amounts. No seriously, 48 ethanol to the head apparently makes you blackout every 5 seconds.
the demoman experience
now with extra PURE ETHANOL
Liver go brrrrr
NT gives me crippling PTSD and depression, especially if you also add all the add ons it has
(NT modders taking notes to add actual PTSD and depression as ailments in the game.)
@@Zantetsu13 Watch your friends die, develop permanent psychosis
@@Zantetsu13 Don't give me ideas....
@@Zantetsu13 We're gonna need therapists too?!
I used to play all the time with neurotrauma with my friends (still sometimes so)
You cannot believe how quickly you gain afflictions. To where we dub when we have a whole lot of them we call them "pokemon cards"
One time I lost a guy because he had a leg infection
Apparently you need an extremely advanced piece of technology to tell you he has an infection instead of just looking at the wound to see if it has an infection
90% of the time neurotrauma is “treating the problem before the symptom”
You’d normally need a medical scanner to see what’s wrong (the Surgeon spawns with a handheld and the doctor spawns with the hud version) both of which can give you a read on what’s really going on with someone, A leg infection can quickly break out into organ failure or such if left untreated but most issues are fixed with simple medication, just be careful not to overuse
then the guy was being stupid.
you know when you get an infection with NT because of the inflammation status effect.
That’s stupid, you should be able to diagnose infection in the mod if you don’t have that device by telltale signs like fever, pus oozing from injury etc and if you have a shock triad is hypotension, fever and tachycardia. These afflictions should be present on the body in my opinion so you could diagnose an infection. Simple making an advanced device to diagnose an infection kinda makes the mod actual motive a bit pointless.
@@Aravon2010 they are.
@@scout360pyroz why your left leg is gone?
Playing this with real sonar and dangerous reactor makes sure everyone is always experiencing pain!
Worst Part? Clowns can no longer heal your broken legs, they can only stall the oncoming death.
laughter no longer is the best medicine i guess.
I just inject what ever i find into my teammates for fun
Europan medical advancements fans watching all their work disappear as the player installs Neurotrama and brings medical technology back to WW1.
Neurotrauma - "Hope you're an actual doctor, or this is about to go South, or to the bottom of the sea, very quickly!"
My friend to the group of 8 and me: Lets play neurotrauma
also my friend to the dying 4, Injured me, and missing 4 during a Let Them All in incident: HOW DO I STOP THE BLEEDING
SUTURES! SUTURES TO STOP THE BLEEDING
I think these 3 mods are perfect together:
NT
Warm-fix medical tweaks
Combat Overhaul
NT adds new medical stuff
WFMT changes vanilla medical stats
CO adds new ways of getting fucked
Single morphine into the body won't be enough, you need to actually spend lots (and i mean LOTS) of medicamenets to heal severe traumas
cool and epic mod (non-biased opinion)
I wish I could even play a campaign with friends 😥
What a beatiful video!
The husk infection is just the cherry on top
Don't worry all we need is just 1000 morphine and everything will be justttt fine
ace medical has prepared me for this
Neutotrauma? Pleae no...
Yesotrauma
>"biodegradable" sutures
>made out of aluminium
Huh, I thought Neurotrauma needed some advanced knowledge from me but it really just looks like it mostly ports SS13's way to do things
Doc liked me when we played with neurotrauma, i was the only security officer who bothered carrying emergency first aid with me, unfortunately we got assaulted by a charybdis before my mechanical ascension was complete.
Ye, the NanoTrasen doctor in a nutshell
What exactly was wrong with the patient from neurotrauma anyway?
Personally i would have just plaster casted their limb fracture instead of using osteosynthesis implants, but i also noticed that the patient was hyperventilating, had shortness of breath, as well as pale skin- it feels like all of that could be fixed with a blood pack, right?
It looks like what happened was the medic ran out of sutures and left the patient with an incision without using a hemostat to clamp bleeding - causing the low blood pressure and all the symptoms. It could've all been fixed with some ointment for the infected burns and a gypsum cast lol
he also had husk infection lmao. But I agree with you, it was probably just blood loss, although im not entirely sure on that because there was a hemostat applied so it shouldnt be damaging them to that degree. He should've scanned the chest tbh
@@schnoon it was traumatic shock causing the low blood pressure. there was no table in the video
The patient wasn’t medicated enough so they got traumatic shock from the surgery and went into panic
I read all those things and just prefer to go medic school and then play nt
All fun and games until the traumatic shock murders your patient (Or Surgical Infection induced Sepsis if you're running surgery plus)
I played on NT servers a bit before really taking the time to learn it. As long as there's only 1-2 things wrong with a patient, it's pretty easy and only really tense if something happens while you're treating them. Compared to vanilla where you have blood/saline, morphine and bandages to cure literally everything except the things that specifically cure the poisons they're named after, it's considerably more challenging but also more satisfying. Until you realize a few minutes later your patient is dying to sepsis. Again.
And then you get the guy that somehow gets shot 6 times, has a leg bitten off and is dying to infections before he finally comes crawling into your med bay and you pause for a second to consider if it's even worth the stress and medical supplies. Usually, the answer is no.
that half-dead scenario becomes even worse when you have the miracle worker perk, you go out on a cave clearing expedition with some guy. it goes horribly but they tank most of the damage so you drag them back into the sub...
and then you look at their afflictions.
captain stealing all the morphine to use on theirself because they dont know that morphine in high dosages kills them and isnt as effective as when a medic give it to them
the fact that morphine is only used for surgery and as pain killers rubs the salt in that stupid captain's wounds.
So do the the AI take well tot he new Medical stuff or do we just suffer?
They don't, the bot medical doctors on your crew are useless for healing.
@@ToucherOfGrass And outpost medics can't heal most wounds even though they take your money for said wounds
you ask this as if they take well to the vanilla medical stuff
"NO- NOOO- COME BACK!!"
The character didnt even have to open the arm with the surgical tools, he had lacerations, he did have inflammation, so there could have been foreign bodies, but more likely it was just infected, and you had to use the antibiotic cream on it
I play too much neurotrauma
It gets so the bad that the damn clown main (me) knows more about NT because of how many times I get put in situations where I need to be healed (All security guards are bastards and won’t let me be silly)
I like this mod because it makes medics even more useful and can be absolutely brutal in combat.
One time, I shot a pirate in the chest with a revolver and he fell down vomiting blood (brutal, but so fucking cool).
I already suffer too much when trying to use the right thing without randomly giving my patient the complete opposite, so no thanks, Neurotrauma
I was in a server with this mod and it was mayhem I got my brain swapped and I met a mod created to :D
From what I’m reading in the comments… I’m gonna be one step away from graduating with a medical degree AND it sounds like miracle doctor is gonna come in clutch when I don’t know what TF is going on and everyone around me is dying/on their last leg 🤣
who ever plays nt without better health ui is a monster
Try being a Space Station 13 doctor. Real fun i promise.
all the 200 hours in this game u have come from NT medic i can confidently say
I'm pretty good at this.
Reading some of the comments. some have no sense of humor
Не сказал бы я - что Neurotrauma слишком сложнее Ванильного лечения. Времени изучения заняло примерно одинаковое время, потому что всё легко и логично как в ванилле, так и в нейротравме. По сложности примерно также.
не могу играть без нейротравмы, чувствую, что что-то не то, неротравма приносит нужный риск и большую аккуратность, да и просто это очень интересно
barotrauma players: morphine is the only thing that heals you
neurotrauma players: how the hell do i heal bruises
either ice pack, or open surgery into tweezer.
I had a dislocation has a new in nt, the medic say me that i need a surgery.
I got profole injected and im inside 2 crew members that dont even ask where that organs come from
..you just need a wrench and good medical skill to fix a dislocation, if you fuck up THEN you MAYBE need surgery
Looks like common ss13 surgery, nothing really hard here
Real surgery? That must suck.
It's stiching time
I respectfully disagree on the grounds that different medics have different tastes
otherwise have fun
I am terribly sorry if my meme made it look like I was gatekeeping the game. I enjoy both vanilla and NT, and of course everyone should play the game the way they want. I just wanted to humour the huge contrast between them.
@@ToucherOfGrass Coolio!
@@ToucherOfGrass 🤓
@@ToucherOfGrass
Bro, gatekeeping is based and necessary if we want the games we love to remain lovable. Don’t apologize for shit like this. It’s pathetic and sad.
@@combativeThinker 14 year old behavior
Naaaaa That's nothing. That's just a fracture. Heck why did he do surgery? He could have just put a bandage and some gypsum and boom, cast. But anyway I had a guy with all his organs failing, and like 120% neurotrauma and I fixed that bad bitch up. Its was because he got shot by the crew on accident after dealing with 2 raptor swarms and 1 crawler swarms from barotraumatic. Fun time.
Its like,
Real hard medicine
Or
mmmmmm morphine... mm
You’d have so much more time if you just put an autopulse on him
did you do surgery not near a medical table?
Hm yes whe the one guy in the discord wants NT but no one else wants it because falling from a ladder kills now
bro if you want neurotrauma just play SS13 lmfao
Yup, I like both games
nah you have to play surgeon simulator VR
Barotrauma style SS13 would be cool as frig, ngl. (NSV13 is set in a space ship, but has a similar type of "work as a crew to desperately try to stop the ship from falling apart while you try to complete your objectives" game mode as Barotrauma.)
I'm actually a CM13 Doc with 5-6 shifts spent in the surgery era APC and I play baro too XD
Sorry can’t got permanently banned from space station 13
honestly neurotrauma isnt even that hard its just you have to remain calm... thats the hard part
Loook how much is on the last one
Yea NT was clearly a mistake. But hilarious