Dynamic Materials in Unreal Engine 5.5

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  • Опубліковано 17 січ 2025

КОМЕНТАРІ • 12

  • @musashidanmcgrath
    @musashidanmcgrath Місяць тому +2

    1:13 I don't have the 'create dynamic material' button exposed, I only have the 'create with material designer' button?

    • @PixelProf
      @PixelProf  Місяць тому +1

      This works with meshes (static and skeletal) but not for procedural geometry and motion design shapes.

    • @PixelProf
      @PixelProf  Місяць тому +1

      UPDATE! ...
      Activate the "Virtual Production Utilities" plugin (included in UE 5.4 & 5.5) if you're not seeing this option. (I didn't realize this was being activated on my new projects )

    • @musashidanmcgrath
      @musashidanmcgrath Місяць тому +1

      @@PixelProf Thanks for letting me know! 👍

  • @rozgoo
    @rozgoo 3 місяці тому

    Awesome, how to use transition logic and layers

  • @leafar77
    @leafar77 Місяць тому +1

    wich plugin is needed for that ?
    thats not Vanilla Unreal

    • @PixelProf
      @PixelProf  Місяць тому

      No plugin needed. It's "vanilla Unreal" in at least versions 5.4 and 5.5. It works with Static Meshes and Skeletal meshes, but it the button doesn't appear for Motion Design dynamic shapes/geo and may not appear for other dynamic assets and actors.

    • @leafar77
      @leafar77 Місяць тому +1

      @@PixelProf weird , dont have that in 5.5 - no matter what static mesh /material inst

    • @PixelProf
      @PixelProf  Місяць тому +1

      UPDATE! ...
      Activate the "Virtual Production Utilities" plugin (included in UE 5.4 & 5.5) if you're not seeing this option. (I didn't realize this was being activated on my new projects )

    • @leafar77
      @leafar77 Місяць тому +1

      @@PixelProf Ahhh ! now it works - thanks

    • @Geminiwoods-m9i
      @Geminiwoods-m9i Місяць тому +1

      @@PixelProf or add the virtual camera plugin

  • @alhusseinali
    @alhusseinali Місяць тому

    Is it healthy for game performance (optimized)?