Ghost of Tsushima - The Ultimate Critique

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  • Опубліковано 30 вер 2024

КОМЕНТАРІ • 647

  • @LukeStephensTV
    @LukeStephensTV  2 роки тому +63

    I love you all so much. Thank you for watching. It means more than you know.
    💥ALL MY LINKS: linktr.ee/LukeStephens💥

    • @username65585
      @username65585 2 роки тому +5

      Thanks for releasing it in parts. It is easier to get through a shorter video every week than a single long video. As a plus it is probably better for your channel since videos are getting posted more often and the watch through rate is probably better.

    • @RichmenInc
      @RichmenInc 2 роки тому +3

      I just think your mind wasn't present. And probably had mentally reservations for it.Oh yeah. Third person, semi openworld, map markings, protagonist has issue, is the only one who can save the world. And you being Mr I critique everything isn't gonna be on the hype wagon when the rest of the world is. Sure the directors cut added things. Not really improved things. Cause If haptic feedback, 60 fps and things like that change an opinion about a whole game, I think I feel sorry.. there generations of games ps1,2,3,4 all Xbox Nintendo without rumble and 60fps with great stories and impressive worlds.
      Or.. just sometimes. We just don't feel it or see it at a certain time. It doesn't click.
      And time goes by. And all of a sudden it does..
      It like. When we have a discussion. And I'm trying to make a point. But you don't get it. A few days go by.
      All of a sudden it clicks. You call me back and be like. "Yo dude..I see your point. I totally get it now. You're wrong as hell btw but I think I have a solution"
      Judging by your character you are probably the last thought.
      Great video buddy

    • @MyNamesComics
      @MyNamesComics 2 роки тому +3

      @@username65585 just watch the video in 1 section if it’s so hard to finish it my guy☠️ you can watch it in parts

    • @username65585
      @username65585 2 роки тому +1

      @@MyNamesComics Then I need to remember how far into the video I am. With the video is released in sections then I can watch each video all the way through in a single sitting.

    • @MyNamesComics
      @MyNamesComics 2 роки тому +2

      @@username65585 lmao no you don’t , youtube automatically starts the video where you left off. Stop making excuses

  • @YeOldeMachine
    @YeOldeMachine 2 роки тому +406

    One of the greatest moments in any game is after Jin helps Yarikawa hold off the invasion. You get the ghost stance in a super epic way, and then he delivers that speech. Such a sick moment

    • @leonrussell9607
      @leonrussell9607 2 роки тому +20

      The "for yarikawa" rallying cry gives me chills everytime

    • @YeOldeMachine
      @YeOldeMachine 2 роки тому +7

      @@leonrussell9607 ikr. Its a hell of a moment

    • @Foxtrot0265
      @Foxtrot0265 Рік тому +8

      Hell yeah, there are only few games that did these kinda stuff nowadays where you got the chills.

    • @williamstockton5597
      @williamstockton5597 Рік тому +6

      I wish I could rewind to the first time i played through that part. It’s rare to get a feeling like that. I felt powerful af lol

    • @tim.noonan
      @tim.noonan Рік тому +5

      The exchange of ‘We’re not warriors!’ and ‘Then who defended Yarikawa?’ made me want to run through a brick wall 😤

  • @senshai1267
    @senshai1267 2 роки тому +653

    playing this game without using the map, using the wind , natural elements to the quest and other contents, is absolutely beautiful

    • @asadb1990
      @asadb1990 2 роки тому +32

      yes if you have that kind of time. but for me having barely any time after work, i want as much handholding as possible for the objective. but i don't mind the challenge for the combat for any game.

    • @zzodysseuszz
      @zzodysseuszz 2 роки тому +5

      No it’s not. It looks like when the ps4 came out and it made you use things like the touchscreen a lot. Like yeah it’s a cool gimmick for 5 minutes and then it gets excessive.

    • @withoutthejuice7193
      @withoutthejuice7193 2 роки тому +33

      @@asadb1990 I find the game is a lot more enjoyable when your goal isn’t to complete the objective, but to just live in the world and be a samurai

    • @asadb1990
      @asadb1990 2 роки тому +5

      @@withoutthejuice7193 yeah but i lose interest in games that don't have clear markers. like im all about doing fun side content to get better inventory and then at the end complete the main story.

    • @withoutthejuice7193
      @withoutthejuice7193 2 роки тому +10

      @@asadb1990 that’s fair enough. I’ve always been focused on gameplay over story, so I’m the weirdo that will do every single side activity before progressing the story

  • @yackson7293
    @yackson7293 2 роки тому +543

    I personally didn’t mind the Mongol occupied bases because they are most definitely repetitive, for me at least, they were sooooo addictive. Though I definitely wouldn’t mind if it was more diverse with how they present things like more diverse boss fights and what not

    • @dmacfilm
      @dmacfilm 2 роки тому +43

      Same, I loved clearing them - it gave me a real sense of purpose in the game, literally liberating my island from the Mongols. Also weren't they mostly optional?

    • @marcuswalters8093
      @marcuswalters8093 2 роки тому +8

      That element simply never got old for me.
      I've never played a game for as long as I've been playing this game.

    • @gaoxing7699
      @gaoxing7699 2 роки тому +17

      For a casual gamer like myself the camps are really useful as practice for using all the different tools, and generally finding your natural style, which you can then implement in regular missions. Like at first I just used the bow a lot, so I could stay hidden, but that only really works at the begining. Once hostages come into play you're really forced to actually be stealthy, and my overall gameplay has improved considerably as a result. I can see how for high level gamers it could be a bit dull though.

    • @aidanporter7064
      @aidanporter7064 2 роки тому +1

      @@dmacfilm for the most part yeah, only thing is they aren’t optional for some quests and upgrade locations

    • @mr.icyhot5058
      @mr.icyhot5058 Рік тому +1

      ​@Duncan Macaulay they were actually. The only ones that weren't optional were some of the bigger villages (the forge and I'm pretty sure the final temple)

  • @ArchLordXarnor
    @ArchLordXarnor 2 роки тому +338

    This is one of those games where you select the hardest difficulty and just enjoy the challenge (which isn't impossible), but makes it feel even better.

    • @DarkBykeTwitch
      @DarkBykeTwitch 2 роки тому +16

      Nah. Easy mode.

    • @ArcherLium
      @ArcherLium 2 роки тому +4

      Honestly i get pissed off by dying over and over.. It makes me quit the game its better to keep it easy and not die once

    • @negative6442
      @negative6442 2 роки тому +7

      Lethal was fun but by God I could not stand the duels. They fucked up the parry timings or something, idk, but they feel like shit especially when the parries become bafflingly inconsistent and enemies will throw out quick combos full of unblockable attacks that'll kill you immediately.

    • @jacobhayes8324
      @jacobhayes8324 2 роки тому +10

      @@negative6442 yeah lethal is dope and very realistic but duels we're the bane of my existence haha.

    • @noname_noname_
      @noname_noname_ 2 роки тому +3

      @@negative6442 yeah lethal mode has very low perfect parry/dodge windows and if youre playing on a monitor that has any input lag, then dont bother

  • @MyNamesComics
    @MyNamesComics 2 роки тому +192

    yes, a long video. No more parts!

    • @LukeStephensTV
      @LukeStephensTV  2 роки тому +56

      I heard you guys! :D

    • @MyNamesComics
      @MyNamesComics 2 роки тому +31

      @@LukeStephensTV thank you for actually listening! Means a lot

    • @MaxPotatoesLucky
      @MaxPotatoesLucky 2 роки тому

      @@LukeStephensTV idgaf you suck dude and your content is ...... is....good lol just kdding love u mate.

  • @Corrupted
    @Corrupted Рік тому +52

    I REALLY recommended anyone who wants to play it, do it on lethal difficulty - it completely carried the game for me and feels extremely immersive and rewarding. Everything, including you, dies in 1-2 hits. For a game focussed on parrying and super smooth combat animations, this will feel satisfying for the entire playthrough

    • @Barney_rubble983
      @Barney_rubble983 9 місяців тому +5

      I wish I done that. I've just in the last 2 years gotten back into gaming since the 90s. This was one of my first games I played and I finished it quite easily (on standard difficulty). I've realised that games are very easy these days compared to the old days. I've found souls games thankfully and I've been considering replaying this in the near future. I will go that way for sure but I will play it full stealth like assassin's Creed 😂.

    • @TheAferguson381
      @TheAferguson381 6 місяців тому +4

      💯
      Lethal is the only way to go. Makes you better and it's a decent challenge, it's no dark souls but I don't think that's what genre they were going for.

    • @TheAferguson381
      @TheAferguson381 6 місяців тому

      ​@brendane8192 this was the second game I played after getting back into gaming since the 90's, first game was FF7 remake. But this game blew me away with the story and the immersion. 5 star game from a studio who had never been known for open world games and they absolutely nailed it.

    • @Barney_rubble983
      @Barney_rubble983 6 місяців тому

      @@TheAferguson381 I'm happy you liked it. I had a good time with it. The story was fine. I just thought it was a bit easy for my liking. I played it on hard mode for a second playthrough and I ended up deleting it and starting other games. I much prefer sekiro than Ghost of Tsushima. I'm playing evil within now it's just ok. I'm also playing Sifu I highly recommend it. What are you playing/ looking forward to playing?

    • @2yoyoyo1Unplugged
      @2yoyoyo1Unplugged 3 місяці тому

      @@Barney_rubble983try Metal Gear Solid.

  • @shawnlawson79
    @shawnlawson79 2 роки тому +57

    I also think the reason the khan left Jin alive on that post, is because just like Dutch, the khan is arrogant in his ego, he legitimately acknowledged Jin as dangerous, but never s threat. I think he left Jin alive, for the soul purpose of going back to camp with yet another tale of defeat. Hoping to further scare the native people.

    • @goopguy548
      @goopguy548 Рік тому +3

      Yeah, he believed Jin was the same as on the bridge, and believed that he could simply prove to Jin that he can get to him and those he cares about

    • @kevinvolchok14
      @kevinvolchok14 Рік тому +2

      Well, maybe its the same as why he left lord shimura alive too. Recently watched John Wick 4 and they have a great quote. "Kill someone and he'll be a martyr. Let him live and everyone will see him as a traitor"

  • @MrHarry-hx4bo
    @MrHarry-hx4bo Рік тому +5

    I think your problems with this game (repetitive camps and tedious haiku and the sort) stem from you playing it as a job and running through it in a few days. I don't know anybody that explored just by going from one bamboo stand to the next instead of finding them on your way to do something else. I also was so immersed in the story and the conflict of the game that the camps were enjoyable and I felt it was my duty to rid the Mongols from them. That being said this is a great critique.

  • @rhaibi12
    @rhaibi12 2 роки тому +42

    I don't know how anyone could dislike this game. I had my jaw on the floor.... All three playthroughs.

  • @ReadyPlayerDog
    @ReadyPlayerDog 2 роки тому +61

    I absolutely adore this game. I love the use of colour, the way the gameplay can go from having a fast stand off fight with Mongols to sitting quietly to compose a poem, and the minimalistic approach to the HUD. I've played it about 5 times so far, and have a kind of set starting off path to get the most useful charms and gear early on.
    I'm actually in the process of uploading my latest play through onto my UA-cam channel 😉. The Golden Birds are supposed to be the spirit of your mother leading you to things, not just haiku but other things as well, where as the wind is supposed to be your father guiding you.
    You mentioned about it feeling a bit grindy when you ride from hot spring to bamboo stand to hot spring. The reason is that that's not the way it's intended to be done. The idea of the minimalistic HUD is that you can navigate just by looking around. So you explore the area you in and mix things up. For instance, if you visually look around you will see clues. A plume of grey smoke will signify a allied camp or mission; black smoke an enemy base; white smoke will be a hot spring, birds circling with be a haiku; and so on. So the idea is to ride around an area naturally. Do a side mission and spot a bamboo stand, from there you see an enemy camp. We've been so used to hand holding in open world games that the use of maps and tunnel vision has become a habit. Ghost is designed with the idea that you can just explore, and if you pay attention then you will discover all sorts of things. There are a number of side missions that never appear on the map at all, you only discover these by exploring.
    As for stances. You earn points/progression towards unlocking the next stance by either observing an enemy leader or killing him. So if you observe him before you kill him you get 2 points instead of one. But there are enough leaders that you can unlock all stances just by killing them, it just means it takes longer. All of this, plus many more tips, are available to watch on my UA-cam channel!
    But shameless self promotion on somebody else's channel aside, it truly is a wonderful game. I don't think it does anything revolutionary, but what is does do is take all those aspects of an open world game and polish them up. Highly recommended.
    Maybe Luke didn't enjoy it the first time because he was playing it for "work" purposes? When that had passed and a newly polished version is released, the pressure is off and he played it just for the enjoyment? I've played both the original PS4 version and the new PS5 version. The new one is a significant improvement and just irons out some of the wrinkles of the first.

  • @samuelrichards5521
    @samuelrichards5521 2 роки тому +130

    I appreciate getting to have something like this to watch while I spend a few nights in the hospital. Thanks Luke

  • @xerpenta
    @xerpenta Рік тому +37

    Ghost of Tsushima taught me about the Japanese honor system. Not conceptually but emotionally. Thanks to it I could internally understand stories like 47 ronin. The narrative is so good and it basically all serves as thought fuel for the one choice in the game. There is one choice the world doesn't change due to player's decision at all, but this one choice weights 16 tons. For me, this game is a rare occurrence of giving a fair shot at understanding Japan culturally, not just tokenize its most bizzare out of the ordinary elements.

  • @Butter_Warrior99
    @Butter_Warrior99 2 роки тому +54

    In all honesty whenever I play this game at my Aunts and Uncles house, I just completely jive with the gameplay.

    • @SuperRONDALE
      @SuperRONDALE 2 роки тому +8

      Which makes me think that the bit about enjoying the game only after the little directors cut’s upgrade. That’s a goofy ass reason to not enjoy this game. Imagine not enjoying Skyrim because you got it on 360 and not xbox one 😂

  • @heitorvida5260
    @heitorvida5260 2 роки тому +49

    Interesting choice of posting the video in parts but after all, I think it is a smoother experience having the video all at once.
    Anyway, expecting to see the how them both perform in statistics
    Great video Luke!

  • @standuseroreo3954
    @standuseroreo3954 2 роки тому +30

    I feel like part of the combat’s depth is finding more uses to the actual skill set as opposed to the stance. IE don’t just mindlessly swap to water for shield etc but make the decision to use a windstance kick to throw a shield into a halbred user then swap to water’s very high speed attacks to carve up the sword user while they’re mid animation and chain into the stone stance pierce to one shot the brute you stunned with your kunai while doing all that

  • @jacobhayes8324
    @jacobhayes8324 2 роки тому +14

    If I am not mistaken you usually don't play games on their hardest difficulty. And though it may be counter intuitive to you I think that is how they wanted you to play. Maybe not necessarily lethal but they definitely pushed for harder difficulty. Because a lot of the combat issues you speak of are different on harder levels. The AI for combat and stealth is much different when on harder difficulties. It just seems like when you play on easy it is a boring game. But hard gives a challenge but, actually makes it unique

  • @norma8686
    @norma8686 2 роки тому +16

    The golden bird doesn't lead you to only haikus, they lead you to shrines, bamboo cutting places, fox dens and mythic quest givers and sometimes just to some side quests.

  • @saucemaster2
    @saucemaster2 2 роки тому +32

    I would hope and assume for the sequel that they would explore the second mongol invasion that reached the Japanese mainland. It would allow Jins actions on Tsushima to have some more repercussions and could more deeply explore the ways of the Samurai and the government as a whole.

    • @esmariducky114
      @esmariducky114 2 роки тому +2

      yes that would be amazing. It would be cool to see how the Mongols invade after what happened on Tsushima and what they learned from it also as their second invasion was supposedly much bigger then the first invasion so more Mongol warriors and even maybe some Chinese or Korean enemies in the second game. And on the Japanese side it would be cool to see what the Samurai think about the Ghost of Tsushima and how they fight the Mongols and even use some of the Jin’s tactics, as accounts from the Mongols during the second invasion, Samurai would sneak aboard the Mongol at night and take them out demoralizing the Mongols meaning they learned to defend themselves better against a Mongol invasion from what happened at Tsushima

    • @saucemaster2
      @saucemaster2 2 роки тому

      @@esmariducky114 Exactly it would show that some Samurai are willing to bend the code of honor in order to save their home.

  • @whiskeysour1179
    @whiskeysour1179 Рік тому +5

    I really enjoyed lethal difficulty. I like higher difficulties that give global damage buffs rather than leaving the player with nothing or even a penalty. I am happy to die to one or two cuts of I can do the same sort of damage.

  • @GrabaCuppaPodcast
    @GrabaCuppaPodcast 2 роки тому +14

    I really like how op the wind chimes can get cos you have four of them and you can unlock a skill where they release a lethal amount of poison in stealth encounters

  • @lukazmorgan8886
    @lukazmorgan8886 2 роки тому +32

    With the take you made with wanting more swapping of stances during combat, I've made a system that might really fix that problem. I dont use each stance for each type of enemy, I use each stance to use a different attack and use different combos. Like with the wind stance, you can kick the enemy into the air and do an execution while they're on the ground, and it works on all types of enemies other than brutes. I use the water stance for speed, and mostly on grunts, because of the fast flurry of attacks. I never really used the moon stance very often but when I did, the spin attacks were really beneficial. And finally, I used the stone stance mainly for bosses.

    • @forrestcrain3401
      @forrestcrain3401 Рік тому +1

      Moon stance spins work really well when you stagger 3-5 enemies with kunai and then do it. At times it can feel impossible to pull that off without just taking huge amounts of damage, it almost always puts you in a bad position. Can also do this with bombs but for some reason i never got used to using them.

  • @gretasstolendreams2154
    @gretasstolendreams2154 2 роки тому +10

    The wind really is the most innovative thing this game adds to the open world genre. Otherwise it’s a very solid assassin’s creed game. I hope more games integrate similar mechanics so we don’t have to use the map as much

  • @MadkingLeviticus
    @MadkingLeviticus 2 роки тому +14

    I bounced off GoT when it launched too. Specifically because of the combat. After unlocking all the stances. It just became pretty easy and noticeably repetitive, as I just needed to pick the correct stance for the enemy and cut through them with minimal resistance. I want to give it another go on PS5 but I'm waiting for it to go on sale as I already bought the game full price. The game is beautiful and has a lot of cool ideas and moments. Hopefully I'll get possessed by the director's cut like you were

    • @kassaken6521
      @kassaken6521 2 роки тому +1

      Did you ever approach combat using assassination techniques and other gadgets?

    • @MadkingLeviticus
      @MadkingLeviticus 2 роки тому

      @@kassaken6521 oh ya, would stealth to scout and take out as many sentries and elite units as I could until caught. I don't remember the gadgets as much tbh, but I do recall using different arrows and smoke bombs a fair bit. Sometimes I would just ride up to the front gate of the bandit encampment and take them on like the honorable and foolish samurai too. Just depended on how I was feeling

    • @fantasyconnect
      @fantasyconnect 2 роки тому

      Yeah, the combat could use a few tweaks in the sequel.
      I love it, I certainly think it's better than Spider-Man 2018's derivative and simplified combat, but it pushes the rock paper scissors thing too much.

    • @ir-dan8524
      @ir-dan8524 2 роки тому +1

      Were you playing on Hard?

    • @MadkingLeviticus
      @MadkingLeviticus 2 роки тому +1

      @@ir-dan8524 swapped to it about half way through my playtime. Never played on the super hard difficulty they added later

  • @wogboy5607
    @wogboy5607 2 роки тому +1

    your argument about the camps being repetitive i can understand. However, i believe they do have a lot of variety as they are all in different shapes and sizes and have different objectives. Also freeing camps and villages was my favourite thing to do cos i could go in however i wanted and could change my playstyle every time giving that variety.

  • @claytonweaver7335
    @claytonweaver7335 2 роки тому +10

    I think one of the reasons why the game might not have worked for you at the start is that its a game of 'arcs' and you have to trust that the developers know what they're doing. You don't find out what is interesting about many of the characters in Act 1. You might not see your combat potential in Act 1. Act 2 acts as a discovery period. All of the trails of breadcrumbs start leading to interesting places.
    Or at least thats my take.
    I'd also argue that the mountain section with the status effect is better because you dont have a way to deal with the status effect. It makes the mission stand out.

  • @RichmenInc
    @RichmenInc 2 роки тому +2

    I just think your mind wasn't present. And probably had mentally reservations for it.Oh yeah. Third person, semi openworld, map markings, protagonist has issue, is the only one who can save the world. And you being Mr I critique everything isn't gonna be on the hype wagon when the rest of the world is. Sure the directors cut added things. Not really improved things. Cause If haptic feedback, 60 fps and things like that change an opinion about a whole game, I think I feel sorry.. there generations of games ps1,2,3,4 all Xbox Nintendo without rumble and 60fps with great stories and impressive worlds.
    Or.. just sometimes. We just don't feel it or see it at a certain time. It doesn't click.
    And time goes by. And all of a sudden it does..
    It like. When we have a discussion. And I'm trying to make a point. But you don't get it. A few days go by.
    All of a sudden it clicks. You call me back and be like. "Yo dude..I see your point. I totally get it now. You're wrong as hell btw but I think I have a solution"
    Judging by your character you are probably the last thought.
    Great video buddy

  • @lofvers8907
    @lofvers8907 2 роки тому +8

    I experienced the thing you were talking about in the intro, but with Star Wars Jedi: Fallen Order. The first time I played it on
    PS4, with pretty mediocre performance. I didn’t think it was all too great, I rated it a 7/10. Then when I replayed it on PS5 with 60 fps I loved it. I think it has something to do with the framerate. Performance is really important in games, even if we don’t realize it.

  • @MrCaw77
    @MrCaw77 2 роки тому +11

    Im sure someone has mentioned this by now, but in regards to unlocking stances you can actually get 2 unlocks for every Mongel leader by observing them and then killing them, which doubles your unlocks and makes it much faster

    • @Nulify-jc4fs
      @Nulify-jc4fs 9 місяців тому

      Wait how do you “observe” them? Because my whole playthrough I just killed them and assumed that was it, but a lot of people have been saying that you just need to observe them, how? By just looking at them?

    • @destardos
      @destardos 9 місяців тому +1

      @@Nulify-jc4fsyou have to get close to them while undetected and it’ll give you the option to observe them, then after you can kill them to get another point towards unlocking a stance

    • @jasper_the_ghost
      @jasper_the_ghost 6 місяців тому

      @@Nulify-jc4fsUhhh, old comment but the response is wrong. Some places you just can’t because maybe they already got spooked out of their animation. Anyway, camps with leaders, you’ll sometimes see them doing a little attack chain in practice, then backing up. IF they’re doing that, you can stealth up to them and observe them.

  • @dante19890
    @dante19890 2 роки тому +2

    in all honestly Ghost of Tsushima is the same old ubi soft open world formula it just executes it a lil better

  • @zerg6001
    @zerg6001 Рік тому +6

    35:40 the mountain with campfires where you get cold and die without warming Jin up by the fire was one of those things in ghost of Tsushima. When I figured out there was a path to take and not just try to brute force up and figured out there was something at the top I was blown away

  • @Gwyn1stborn
    @Gwyn1stborn 2 роки тому +5

    It took a long time to click for me, and the director cut really helped. It's a masterpiece

  • @wogboy5607
    @wogboy5607 2 роки тому

    i noticed u really didnt use the sakai armour which in my opinion is a big mistake. that armour is my favourite as it looks the coolest and if used in the correct build u can 2 shot enemies in the last zone which is ridiculously cool and op

  • @night1952
    @night1952 2 роки тому +5

    My first impression of this game was the opposite. I had no expectations at all, then i played it at a friend's house on release day and as soon as i did a perfect parry i was in. Not just because the parry felt great (not as good as Sekiro, that parry is too good) but because it wasn't free, it wasn't an Assassin's Creed parry, here you have to earn them.
    The rest of the combat system was great too, not too complex but with enough depth to make it fun through the whole game and with well designed enemies that force the player to use their arsenal.

  • @oliverdavies7917
    @oliverdavies7917 2 роки тому +32

    Mate, just discovered your channel. This is some of the best-delivered gaming content I've found on here. Zero cringe. Instant sub.

  • @leviwuzere07
    @leviwuzere07 2 роки тому +3

    The gold birds lead you to any undiscovered location, not just haikus

  • @marcuswalters8093
    @marcuswalters8093 2 роки тому +1

    Wait, you didn't love Legends?!? I've been playing it for over a year and it was the only multiplayer game I'd ever enjoyed until a couple of months ago.

  • @martyplaysgames949
    @martyplaysgames949 2 роки тому +1

    To me it did feel repetitive I did hunt the platinum trophy and I don’t really know why I did that cause it was such a chore but oh well I did it. That’s like a year ago when they released the ps5 version and also it was my second playtrough since I played it on ps4 when it first released but back then I didn’t bother with platinum however equppped with current gen console and brand new Tv I thought I’ll get the trophy and I did out of persistence not out of joy. I am one of them people who becomes obsessed once I have something in my mind that I’d like to achieve. Oh god I ended up hating the game on my second platinum run on the ps5 oh god was it boring… I was so quickly reminded of how great games like Skyrim, New Vegas, Breath of the Wild and recently Elden ring are…

  • @tombadil64
    @tombadil64 2 роки тому +5

    I played this game a few months after it came out. Maybe more like a year. Whenever the directors cut was released.
    I really enjoyed it.
    But watching this video really startled me, because as I thought of the game I was surprised how much I actually loved it.
    I'm shocked at how emotional I am when I think about it.
    Thanks, great review!!!

  • @PlinyTheWelder
    @PlinyTheWelder Рік тому +1

    Hard hard hard disagree on having puzzles. Most devs are awful at making puzzles. It's important that games know what they do well and stick to those things. How many puzzles do you want in Doom Eternal
    Eternal? Do you want dialogue choices in Sekiro?
    GoT does two things very very well. A pretty map to ride your horse and combat. The entire focus of a sequel should be a pretty map and deeper combat with better enemy variety.
    You're basically asking them to use the Ubisoft shotgun method where you make 3,000 systems and hope 20 are decent.
    Choose two or three systems and make them perfect.
    This is why Sekiro and Doom Eternal are the two best games in recent memory. Focused design that knows what it does well and does those things often.

  • @frantzbleu
    @frantzbleu 2 роки тому +16

    This same thing happened to me with Ghost Tsushima, I wasn’t into it at first and once I got into feel for what I was doing and how it played I really enjoyed it!

  • @Anard10
    @Anard10 2 роки тому +13

    I love Ghost of Tsushima.
    Just imagine if Assassin's Creed would have had this type of combat, overall world and spectacular atmosphere!!

    • @heman2379
      @heman2379 2 роки тому

      Neither of them have a great open world

    • @VaulPianney
      @VaulPianney 2 роки тому

      Valhalla had a great world.. but it’s too big, ui is terrible, messy phasing.

    • @Anard10
      @Anard10 2 роки тому +1

      @@VaulPianney what I hated the most at AC Valhalla was the repetitvness
      Talk for 2 minutes , go from point A to point B and C , talk for 2 minutes , go to point D and fight.
      Rinse repeat for 40 hours and it gets boring

    • @heman2379
      @heman2379 2 роки тому +1

      @@VaulPianney it’s world was super empty

    • @sheriffdraws8789
      @sheriffdraws8789 2 роки тому

      AC >>>>>>> Tsushima which was super boring and overhyped/overrated

  • @rangerghost2474
    @rangerghost2474 2 роки тому +8

    Been waiting for the ultimate critique excited to listen🎉

  • @JDracovia129
    @JDracovia129 2 роки тому +5

    Honestly Dragon's Dogma Dark Arisen was the game that I wasn't really feeling. I picked it up like a year later and it's one of my favorite games in general

    • @jakobrenner2230
      @jakobrenner2230 2 роки тому

      This actually is happening to me right now. I mean it has cool ambience (the dark old anglo-saxon feel is really well portrayed), cool soundtracks and interesting class system. However, I think I suck a bit at the combat: the monsters in the sewers of the fist town killed me three times now, and I don't find the story interesting enough to keep me engaged. Also, the lack of dialogue really turns me off.
      But I can still see it has the bones of a great game. Idk, should I give it another go?

    • @JDracovia129
      @JDracovia129 2 роки тому

      @@jakobrenner2230 You should!! The game is very jank but you should level up your character's vocations and get core skills. These carry on to your other classes.
      Whenever you level up with other classes , each class has a Stat that levels up by a certain value. Plan out your route into what you need to do. When you reach Gran Soren TRY EVERY CLASS within reason.

  • @leeqthe2nd721
    @leeqthe2nd721 5 місяців тому +1

    So many incorrect points regarding the mongol camps.
    1. There are different sized camps. Some are just a few tents. Others are entire occupied mini-villages. A few are large strongholds with generals at the end that force you to duel at the end.
    2. "You have to go all in on stealth or melee" is false. You can go in loud and take cover after the stand-off (for example), or you can stealth around before going loud when there are a few guys left. They're only "all alerted" if someone blows the horn or if you fight using the same tactics as Bomb Voyage.
    3. The game wants you to approach camps in different ways. In the early game, it's better to stealth around a camp until you can observe the leader so you can unlock new stances quicker. The bonus objectives want you to use the different tools and tactics, which you are rewarded for with extra rep towards technique points. Different camps also have different main objectives. For example, going in loud is fine when you are freeing falcons, but iffy during hostage missions.
    *The golden bird leads you to so much more than just Haiku locations. Also, he wants the Haiku's to provide charms but does not mention that the Shinto Shrines do that exact thing?
    Luke has a nice presentation and style but he get's a ton of things wrong in his critiques. Maybe because he plays through these so quickly, but as with most things, trying it out yourself is much better.

  • @zhugeliang2214
    @zhugeliang2214 Рік тому +1

    I can’t believe you compared GoT to fallout. That’s like comparing a fast food restaurant to a 5 Michelin star restaurant. They’re both good, they’re both good but that’s where the similarities stop. There are well made open world games that people take seriously that GoT blows out of the water. By comparing this game to fallout you’re setting the bar way too low.

  • @walterwang4669
    @walterwang4669 2 роки тому +6

    I’d be completely fine if Ghost of Tsushima remained a standalone game, but if they ever do a sequel I think it’d be cool if Jin had set up some sort of clan/organisation in order to maintain his methods after he dies, and then playing as one of these members during another time of strife. Maybe during a civil war that occurred later in Japanese history. It’d be cool to see what they could do with the story and explore new or develop existing themes.

    • @ulrichleukam1068
      @ulrichleukam1068 Рік тому +1

      I think the sequel will have nothing to do with Jin, as his story is pretty much told. They should definitely focus on Tomoe and her journey to mainland Japan

    • @walterwang4669
      @walterwang4669 Рік тому

      @@ulrichleukam1068 Tomoe could work, but I was talking about playing a separate character anyway

  • @trivsaucee6019
    @trivsaucee6019 8 місяців тому +1

    No one has had your experience. What a horrible intro. No bro you are insane and out of your mind. You literally couldn’t play the game because it ran at 30 fps. I’m a year late to this and wow what a way to piss me off. Wonderful job mate.

  • @scroom1202
    @scroom1202 2 роки тому +1

    Luke over here arguing for a mathematically best headband. Listen, fam, most gamers today would be called min-maxing metagamers back in the ps1 era. Any system you tie stats or interactions to will have a majority of us prioritizing what is optimal, not roleplay.

  • @whiskeysour1179
    @whiskeysour1179 Рік тому +1

    I think your ideas with the haiku are dangerous, it would create a min-max element in the haiku mini game that goes against the innate satisfaction of the poetry. If different lines altered the colors of the cosmetics, I would probably be fine with it, but the poems would be corrupted if they took on mechanical value.

  • @abrielrobertsson4160
    @abrielrobertsson4160 2 роки тому +1

    I can see why the game is very good and I don't disagree with that, but I just dislike it. To me it is nothing special. I don't see anything unique. It's just a stealth game like any other stealth game developed by western companies, but set in Japan. It's a bit overrated imo.

  • @zach4968
    @zach4968 Рік тому +1

    The golden birds will actually lead you too more than just haikus, pretty much everything of interest they will lead you too

  • @sleeper6548
    @sleeper6548 11 місяців тому +1

    The game does nothing new, but everything right
    thats why i love suckerpunch (next infamous when)

  • @stevenewsom3269
    @stevenewsom3269 2 роки тому +1

    I found it very boring. Played about 8 hours and bailed. Already sold my copy so I'll likely never try again.

  • @LinusWilson
    @LinusWilson 2 роки тому +2

    “Could not connect with Ghost of Tsushima” OMG. It was a masterpiece and the Director’s Cut was just a nice DLC but no major change.

    • @zzodysseuszz
      @zzodysseuszz 2 роки тому

      No it wasn’t. It’s story was ass and generic and it’s gameplay felt like ac1, or really any early gen console game. People seemed to think they enjoyed it bc it was pretty

    • @chrismoore4724
      @chrismoore4724 2 роки тому +2

      @@zzodysseuszz The story was great what are you on about? The gameplay was some of the best of any game last Gen as well

    • @mono5401
      @mono5401 2 роки тому +1

      @@zzodysseuszz you haven’t finished it have you

    • @mono5401
      @mono5401 2 роки тому

      @@zzodysseuszz the gameplay was amazing the thing I’d like to see improvement on though is diversifying boss fights, and definitely more stealth/ai mechanics

    • @mono5401
      @mono5401 2 роки тому

      @@zzodysseuszz nobody platinums a game or makes a fucking 2 hour review if it was just pretty

  • @RobOngrui
    @RobOngrui 2 роки тому +1

    Me commenting before the video starts: I wonder what he is going to say - I think the game is incredibly boring.

  • @dustinbrown1815
    @dustinbrown1815 Рік тому +1

    Shimura wants Jin fight with honor and when the khan doesn’t that’s not a no win situation and shimura is a fool to think he can win the honorable way

  • @captainziggy82
    @captainziggy82 2 роки тому +3

    ahhhh the big beefy MOVIE is here… looking forward to finishing this when I get home. Thanks as usual for the video.

  • @saurlex1368
    @saurlex1368 2 роки тому +1

    Tsushima gets my bias points. Feudal Japan is the goat. TW3 was that for me, I tried to pick it up several times and always dropped off within like 10hrs or so, then the Netflix show got me to want to dive back jnto the universe and I end up putting over 100hrs into the game.

  • @joker-sh5hv
    @joker-sh5hv 2 роки тому +1

    Dude, you know the yellow birds lead you to the hot springs and bamboo cuts? Not just haikus?

  • @jeanrodriguez5779
    @jeanrodriguez5779 Рік тому +1

    "You basically can't beat Gascoigne without learning how to Parry" 😏😏😏

  • @si_mon_ki2828
    @si_mon_ki2828 2 роки тому +2

    you dont have to be a psicologist to understand that we need time and mood to play things. It happened the same to me with GOT, when i finally had the energy and mood to play it, i loved it. But then i left it trough the end game... so, time, energy, mood.
    PS: i played and hated AC Valhalla too, so that made come back to GOT.

  • @HighonHon
    @HighonHon 2 роки тому +12

    I feel like the stealth is meant to be very easy to show how easy Jin fell from the code and how much more simple it is to attack an enemy when they’re unaware compared to head on like a samurai

    • @josediogo1015
      @josediogo1015 2 роки тому +1

      Xd. Don't justify poor design for the lore. '' Yeah the game was really shit in the begining to show how jin lost the battle and was in the dirt '' .. Like come on man

    • @gabrielolsen2648
      @gabrielolsen2648 Рік тому

      @@josediogo1015 the game wasn’t really shit in the beginning?

    • @josediogo1015
      @josediogo1015 Рік тому

      @@gabrielolsen2648 playing ghost of tsushima is like eating bland rice. I enjoyed some of the duels, the first hour of fighting and the ending. But the game is painfully mediocre

    • @gabrielolsen2648
      @gabrielolsen2648 Рік тому +2

      @@josediogo1015 I’m sorry you feel that way lol. You’re in the vast minority.

  • @Piff_Boogley
    @Piff_Boogley 2 роки тому +2

    6:15 I started to do this with AC Odyssey and Valhalla, realized everything was level capped and they didn't put as much historical research in as I had hoped, and immediately started to watch the game crack at the seams because of how bad the gameplay/gameplay loop was.

  • @Theoarr
    @Theoarr 2 роки тому +8

    This game is like Witcher 3 for me, I played through it on normal difficulty and I definitely enjoyed it but the hardest difficulty really lets all the systems shine.

    • @DissTrackTed
      @DissTrackTed 2 роки тому

      🧢 Ghosts of Tsushima is leagues better.

  • @KnucklesWTD
    @KnucklesWTD 2 роки тому +1

    Easily one of the most overrated games I’ve ever played. Completely carried by Japan and graphics.

  • @tinyspeaker
    @tinyspeaker 2 роки тому +1

    You never showed your face in previous videos, makes it unwatchable for me

  • @katsup_07
    @katsup_07 2 роки тому +4

    I played Skyrim a little when it first came out, but after a couple hours I wasn't interested in it and put it down. 6 months later I came back to it and spent hundreds of hours exploring the world and couldn't stop playing it. Sometimes it takes time to connect with a game, the game starts to grow on you, or maybe the first time you weren't in the mood for it. Over time our interests and perspectives change too, and even little changes can completely reshape the way we look and perceive something.

    • @marinewillis1202
      @marinewillis1202 2 роки тому +3

      For me, it is often something as trivial as watching a TV show or movie etc that gets me in the mood for a game. Take RDR2...wont pick it up for weeks or longer...then find myself watching Tombstone or Deadwood and suddenly boom I am all in.

    • @officialSTR1FE
      @officialSTR1FE Рік тому

      ​@Marine Willis exactly. Whenever I'm playing a game, I also got an ear bud in listening to videos about it, or the theme it's representing.

  • @ArronPeaceXI
    @ArronPeaceXI 2 роки тому +8

    I had a similar experience my first time playing The Witcher 3. Maybe it wasn't what I was expecting, maybe I wasn't in the right head space, or maybe I was just insane. When I first jumped in, the game just could not grip me, so I uninstalled it and let it sit in my steam library. Then like a year later, I gave it another go, and BOOM. Three complete playthroughs, including DLC, in like a month. My eyes were opened and now The Witcher 3 is one of my all-time favorites.

    • @Pientior
      @Pientior 2 роки тому +1

      lol i was the exact same, i bought it on xbox series s, played a few hours, didn't get attached to it at all, then like a year later bought it on ps4 pro, and instantly fell in love with it, and now i've even bought it on pc since getting a good gaming pc, love when this happens

    • @lemuretrain4501
      @lemuretrain4501 2 роки тому

      I was about to comment the exact same thing

  • @marukouga135
    @marukouga135 2 роки тому +3

    Stealth is downright broken after you get the charm that lets your bells act as poison bombs.

  • @sjneow
    @sjneow 2 роки тому +1

    Assassincs Creed has camp clearing too. I remember it as far back as Black Flag.

  • @soothingrainsounds3077
    @soothingrainsounds3077 2 роки тому +10

    Actually my favorite part of the games is that if you’re in a camp, and some of the mongels see you if you either knockout the ones with trumpets or don’t let them get near the bells not the whole camp is gonna find out

  • @darkjaden-fe
    @darkjaden-fe 2 роки тому +3

    I think it would be cool if in a sequel, The Ghost of Tsushima's (as in, the character, Jin's) reputation has begun to spread to the other islands of Japan, and beyond, and as he travels, we get to see how people are reacting to it. Some people think he's a myth, some people sort of treat him the same way we would a superhero like Batman, and some people think he's a menace. We already get to see some of that in the game, but it would be cool to see how it would affect the world as it becomes widespread.

    • @markostriantos7393
      @markostriantos7393 2 роки тому

      It will happen for sure,this game came just 1+ year ago and it's a banger.They can't just finish it like this , there's a lot more to the invasions

  • @riotd.r.8363
    @riotd.r.8363 Рік тому

    I like to believe he doesn't kill his uncle. Jin sacrificed his honor to save his people and his people need their Jito, even if Jin has to hide for the remainder of his life. Just my take.

  • @noah_body_cares
    @noah_body_cares 2 роки тому +2

    1:44:19 another instance I can recall where the controller's vibration was used very well was in A Way Out. I played it recently with my little sister, and when her character died at the end, she said she could feel the controller pulsing slower and slower as her character finally died.

  • @BWFCLVAREY
    @BWFCLVAREY 2 роки тому +2

    I had the same feelings on my first play through. Maybe I should revisit… clearly a brilliant game but for some reason I just can’t fully immerse myself.

  • @theballinguatemalan8221
    @theballinguatemalan8221 2 роки тому +1

    Actually, I picked up the new Horizon game a month or so ago and didn't really vibe with it at first. I tried playing it again last week and I'm absolutely loving it now. I'm just as baffled as you are about not liking it at first and then loving it later, because it's blowing my mind rn!

  • @shadowlizard7830
    @shadowlizard7830 2 роки тому

    For me I had the same experience with The Witcher 3. I played an hour of it on the Xbox One and I just could not get into it. Then 2 years later I try it again on the Series X and I absolutely adore the the game. So weird I didn't like it my first time around.

  • @Pumba424
    @Pumba424 2 роки тому +1

    I couldn’t get into horizon zero dawn until I played it on PS5. Maybe something to that frame rate thing.

  • @noirstyle1989
    @noirstyle1989 2 роки тому +1

    Wtf. I got the same issue like you! First i dont get into the game... than i got nothing to play and all my friends told me to try it again. After this i fell in love with this game.

  • @brennanhughes976
    @brennanhughes976 2 роки тому +3

    These are much better, fuck the smaller parts and waiting!

  • @AlHyckGaemsTAD
    @AlHyckGaemsTAD 2 роки тому +2

    Possible ideas for a sequel could be set in the Sengoku Jidai period. It would be interesting to see a take that considers the social upheavals of an industrializing, de-isolationist, and declining traditional values of a period coupled with the conflicts of the Samurai.
    They could also have important historical figures of the time like Nobunaga and the other unifiers.
    Alternatively, moving to mainland Asia and doing something in China could be interesting. Moving around a couple centuries gives them multiple historical moments.

  • @twomarks94
    @twomarks94 2 роки тому +2

    When I was getting back into gaming after a long layoff, this was still a year from being released. The budget wasn't there to get every console and I went with PlayStation for this game specifically. I wasn't disappointed. You make great points about some redundancy but the good far outweighs the bad for me.

  • @StillHere03
    @StillHere03 2 роки тому +3

    Absolutely epic! 👏🏿I Loved Ghost. Can't wait for the next installment

  • @jamesabernethy7896
    @jamesabernethy7896 2 роки тому +2

    I've only started watching this and will watch the rest when i get back from work. When I first played Mass effect, I couldn't get into the control scheme and what little I had played for didn't make me enthusiastic enough about it to be persistent. I put it down, played a few more games, then maybe 4 or even 6 months later I picked it up again. I started fresh rather than where I left off. Something clicked and I could move and navigate and I fell in love with the game. I barely put it down until I had completed all the achievements. Granted, not the hardest set of achievements, but it takes a few passes of the game which is a lot of hours. I did every planet, every mineral deposit, every container, every dead Salarian laying face down in the dirt, every time. It's a difficult thing to explain or quantify but you're not alone.

  • @chucklesoakley
    @chucklesoakley 2 роки тому +2

    It's the haptic feedback for me

  • @krakenscustoms
    @krakenscustoms 2 роки тому +9

    I’ve been exclusively playing this game at work (radiology) and all of my coworkers have been mesmerized by the sheer beauty of this game. It’s easy on the eyes and heavy on the story and it’s mind blowing how effortlessly it all feels to play.

    • @bruhwhydoesyoutubehavehandles
      @bruhwhydoesyoutubehavehandles 2 роки тому

      fellow work gamer :D i work nights lol

    • @gersonsalinas7960
      @gersonsalinas7960 Рік тому

      I'm curious on how or why you have time to do that at work but that sounds awesome. I bring my switch to mine but only play on breaks

  • @bluedeathbuny77
    @bluedeathbuny77 2 роки тому +1

    You kind of look like a off brand Ben Shapiro.

  • @zakgreen4655
    @zakgreen4655 2 роки тому +1

    One of the best games of all time imo

  • @claymore995
    @claymore995 2 роки тому

    I agree. Ghost of Tushima hits a wonderful middle ground. But. The story railroaded me so hard. I get cutscenes telling me how I’m a disgrace for sneaking up and killing the enemies like a ninja. When the truth is that I stood up. Fought the whole camp in a head to head fight with honor. And that’s all I wanted. There were points where I was screaming at the game to let me fight that guy. But no. Poison arrow or something.

  • @Imad220
    @Imad220 2 роки тому +2

    Greatest game of all time period.

  • @storiesfromtheabyss9808
    @storiesfromtheabyss9808 3 дні тому

    I kind of love that the haikus and dialogue options DON'T have any huge gameplay ramifications. It lets me choose options that feel more personal to me with worrying about it having bad or unintentional consequences later on. Also felt like the combat is much more than "honorable samurai or stealthy ghost". It certainly encourages you to play with both in different circumstances but I think the ideal way to play is using both by blitzing enemies with assassinations, fighting your way to a safe spot while using all your tools to supplement this and then losing your opponents long enough to either finish them off or move onto an area that hasn't been alerted yet. It creates a flow of combat where you're utilizing both sides simultaneously. The game also tells you to use only a single stance for a specific weapon type but you can definitely utilize different stance techniques effectively if you're creative enough, stabbing or flurrying stunned enemies, kicking others to create space, and spinning to move through dense groups or safely past a dangerous opponent.

  • @madkurious
    @madkurious 2 місяці тому

    I had the EXACT same issue with Ghost of Tsushima. I couldn’t connect with it at all. The story didn’t draw me in, the gameplay felt redundant. The details were nice, but a once-over at the beginning was enough for me.
    I DNF’d and still haven’t returned. Thinking about picking it up again before AC Shadows to be able to knowledgeably compare.

  • @WisdomofTheStar
    @WisdomofTheStar 2 роки тому +1

    I'll say for the ac eagle thing, you don't have to use it, like at all

    • @itzJuztThomas
      @itzJuztThomas 2 роки тому

      Exactly dude, never understood players moaning about 'OP' stuff in single player games. Just don't use it then.

  • @vijayanand9028
    @vijayanand9028 2 роки тому +1

    Yup. Happened with me with Mad Max. Played it first when it released, couldn’t get beyond the first hour.
    I picked it up earlier this year, and had a blast! I couldn’t put my controller away.

  • @jeriah4k218
    @jeriah4k218 2 роки тому +1

    I hope they don’t mess up the smooth movement system while trying to implement like parkour or something hopefully they can just build it into the existing engine

  • @bigboybastard7162
    @bigboybastard7162 2 роки тому +8

    In my opinion, i think this game had a decent resolution and it would be hard to continue this specific story. Theres periods of war throughout japans history so i would like to see a new location, new story, and new protagonist. Hell they could even do the fall of the samurai and have a protagonist be fighting against the western influence but slowly come to terms that the age of samurai is ending and he cant stop it.

    • @KM-qt1xk
      @KM-qt1xk 2 роки тому +1

      They could explore the second mongol invasion

  • @zachsheets9033
    @zachsheets9033 2 роки тому +1

    In the settings you can activate armor loadouts and I would have different load outs customized to each playstyle.

  • @Zamibia
    @Zamibia 6 днів тому

    Its basically a prettier version of the witcher 3 with rudimentary stealth mechanics and shitloads with padding. Like enough padding to make Ubisoft jealous.

  • @marcuswalters8093
    @marcuswalters8093 2 роки тому +1

    Wait, you chose the honour path at the end?
    I totally didn't as it showed that Jin had completely left the route of honour behind.