“How many of these things can still be in this city? “ADVENT has been sending purifier squads into these cities for years. Yet somehow the lost survive, even thrive. We do not know why” Wrong level I know, but it fits so damn well with this track.
Got the ressitance order "Between The Eyes" immediately on Legend..so pretty much all I had to do was send in ONE sharpshooter and watch the Lost tumble like dominos.. At that point the SITREPs "The Horde" or "The Lost" would have been a welcomed surprise XD
@@ruslanfattakhov9814 i have had a 100% miss because xcom rounds up display number when close to a solid digit so a 99.87% becomes a 100% without actually being a 100%
..it has already begun years ago when the first human got transformed,and has been getting worse since.. Although the more troubling part is how they "thrive"..
Like the sea, they are endless. Even when you push them back, they regroup, re-number, and re-surge. A living ocean, pulling out before a wave washes over everything. But some things are too stubborn, to enduring for even the sea to wash away. You must be that rock. Their waves will break upon you. They will erode you. But you must not fall.
Probably is a reference to the fact that the lost were once human beings thay were mutated from the inside out by the Abduction Pods residual chemical and raidiological waste to the point they are nothing but a empty husk with not humanity left. And even if they could feel something wich is not the case, the only thing they would feel in endless agony
“How many of these things can still be in this city?
“ADVENT has been sending purifier squads into these cities for years. Yet somehow the lost survive, even thrive. We do not know why”
Wrong level I know, but it fits so damn well with this track.
1:15 That... Right there...
Got the ressitance order "Between The Eyes" immediately on Legend..so pretty much all I had to do was send in ONE sharpshooter and watch the Lost tumble like dominos..
At that point the SITREPs "The Horde" or "The Lost" would have been a welcomed surprise XD
@@ahnthedrunk2983 99% miss could ruin the whole situation.
@@ruslanfattakhov9814 i have had a 100% miss because xcom rounds up display number when close to a solid digit so a 99.87% becomes a 100% without actually being a 100%
Man, I feel ya. My worst case scenario was 99% miss in XCOM 2012. 99,87% miss equals to about 1 out of 769, I was just interested in some math.@@orf2A
Xcom music continue to amazed me 😃
⁰0⁰
I want a mod that plays this whenever the Lost are on screen.
We will always do it because, "Can we?". But, we never ONCE stop to think, "Should we?".
Also works well when you're playing Gears of War 3 and run into the Formers (Lambent Humans).
You must not hesitate to destroy either of them.
the apocalipse has began
..it has already begun years ago when the first human got transformed,and has been getting worse since..
Although the more troubling part is how they "thrive"..
Like the sea, they are endless. Even when you push them back, they regroup, re-number, and re-surge. A living ocean, pulling out before a wave washes over everything. But some things are too stubborn, to enduring for even the sea to wash away. You must be that rock. Their waves will break upon you. They will erode you. But you must not fall.
The horde advances...
We risk all of this for Pratal Mox? If he is not who you say he is shall kill him myself!
Awesome. Could you do an extended version of "Hope is Lost" too?
Anybody else get Mass Effect vibes from this one?
incoming ELIDS
Alien zombinos
Why does this track sound so tragic? lol
Probably is a reference to the fact that the lost were once human beings thay were mutated from the inside out by the Abduction Pods residual chemical and raidiological waste to the point they are nothing but a empty husk with not humanity left. And even if they could feel something wich is not the case, the only thing they would feel in endless agony