XCOM 2: Shen's Last Gift OST - Lost Towers Laboratory Combat / The SPARK

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  • Опубліковано 3 жов 2024
  • The combat music that plays at the second stage of Operation Last Gift.

КОМЕНТАРІ • 130

  • @squidking2679
    @squidking2679 4 роки тому +221

    Music: really cool and showing how XCOM escapes a psychotic AI that wants to murder everyone
    Picture: misses stationary turret for 2 feet away

    • @Bazerald777
      @Bazerald777 4 роки тому +32

      That's XCOM 2 in a nutshell

    • @psychomantis7635
      @psychomantis7635 4 роки тому +7

      Great now we will miss at point blank on ipad.

    • @reftu7856
      @reftu7856 3 роки тому +7

      And they are the last hope for humanity.
      Humanity is doomed for all I care.

    • @mustanizmy3678
      @mustanizmy3678 2 роки тому +6

      @@psychomantis7635 android too now! just bought it & worth every dollar (ringgit here in Malaysia)

    • @mustanizmohdyunos2854
      @mustanizmohdyunos2854 Рік тому +2

      @@mustanizmy3678 and i just bought the ipad version, bigger screen, bigger miss shot! :D

  • @ZenZudokai
    @ZenZudokai 7 років тому +310

    "This prototype has been programmed with one, overriding directive. It will *protect* you. In all the years I've worked, the countless projects I've worked on...you, Lily, have been my greatest gift."

    • @aquamon1687
      @aquamon1687 7 років тому +66

      lik if u cri evritim

    • @mannofdober873
      @mannofdober873 7 років тому +36

      At least *sniff* he's not a snek... *sniff* :'(

    • @SenseiRaisen
      @SenseiRaisen 5 років тому +29

      i miss the old man after all my EW playthroughs

    • @DrownedInExile
      @DrownedInExile 3 роки тому +10

      Sounds like something Tony Stark would say.

    • @icer1249
      @icer1249 2 роки тому +8

      @@DrownedInExile it's almost exactly what Howard stark said to Tony in the msg he left him in ironman 2

  • @minneicecube4215
    @minneicecube4215 5 років тому +109

    "Yes, that would be that trap I referenced earlier."

    • @CES_2005
      @CES_2005 4 роки тому +3

      Woah, your profile picture is the Hacknet logo!

    • @ayoubp7689
      @ayoubp7689 2 місяці тому

      XD I love julian

  • @mindshuffler3332
    @mindshuffler3332 4 роки тому +87

    PRIME DIRECTIVES OF ASCENDING ORDER OF IMPORTANCE:
    3. PROTECT AND SUPPORT ALL ALLIED SOLDIER UNITS ON BATTLEFIELD.
    2. ASSIST XCOM IN THE EFFORT TO RID PLANET OF EXTRATERRESTRIAL THREAT.
    1. PROTECT LILY SHEN FROM ANY AND ALL EXTERNAL DANGERS.

    • @Dragonspirit223
      @Dragonspirit223 3 роки тому +26

      Protocol 1: Link to Pilot
      Protocol 2: Uphold the Mission
      Protocol 3: Protect the Pilot

    • @mindshuffler3332
      @mindshuffler3332 3 роки тому +9

      @@Dragonspirit223 Don't you dare bring up Protocol 3!
      That...comes with some _very_ tough memories...

    • @reaverfang377
      @reaverfang377 2 роки тому +1

      @@mindshuffler3332 Whats this a reference to?

    • @peepersleeper3834
      @peepersleeper3834 2 роки тому +7

      @@reaverfang377 Titanfall I think, specifically BT7274

    • @worldofthought8352
      @worldofthought8352 2 роки тому +7

      4: Any attempt to arrest a senior officer of XCOM results in shutdown.

  • @WorldsOfWalsh
    @WorldsOfWalsh 8 років тому +182

    In my humble opinion...
    Hands down, Shen's Last Gift brought the best soundtracks to XCOM 2!
    This piece in particular really stuck with me, long after I finished watching Odd's Let's Play of the DLC mission.
    There's frenetic danger; an urge to run. But there's also hope; a motivation to keep going. That's what I felt from listening to this.

    • @provokingperch3825
      @provokingperch3825 8 років тому +6

      Did alien hunters add soundtrack?

    • @WorldsOfWalsh
      @WorldsOfWalsh 8 років тому +11

      Provoking Perch Yep, it did. It had a nice eerie edge to it.

    • @DrownedInExile
      @DrownedInExile 7 років тому +6

      I got equal senses of thrills and desperation.

    • @albertmasalsky607
      @albertmasalsky607 4 роки тому +2

      I agree

    • @DinnerForkTongue
      @DinnerForkTongue Рік тому +2

      By far, dude. _By _*_far._* Only the classic TLP soundtrack can match it.

  • @okamiman73
    @okamiman73 4 роки тому +107

    I still can't believe a fourth faction and Chosen in War of the Chosen got scrapped due to time constraints. Seeing Julian leading a resistance faction would have been awesome.

    • @xtxownage
      @xtxownage 3 роки тому +8

      Wait, really?

    • @okamiman73
      @okamiman73 3 роки тому +44

      @@xtxownage yeah it was supposed to be a grenadier type Chosen and the faction heroes would have been androids kind of like the ones in Chimera Squad. I'm surprised no one has modded it in

    • @weregamer
      @weregamer 3 роки тому +13

      @@okamiman73 no wonder I feel so weird about it that this is not a faction

    • @du8sman3
      @du8sman3 2 роки тому +2

      is there a source for that?

    • @worldofthought8352
      @worldofthought8352 Рік тому +1

      I remember mention of this, and there was some evidence to support it but I think three was enough, not to mention, cerntinely with the later missions you get more and more Op as you face scripted events (final mission for example) as you have a squad with more abilities than in the original version.

  • @FeCyrineu
    @FeCyrineu 8 років тому +84

    I like this music, it's a combination of the battle music with shen's theme.

  • @grom4games
    @grom4games 4 роки тому +21

    I hope that if they make an XCOM 3 game where humanity travels in space to take the fight to ADVENT on their home-world and liberate planets from the Elders grip. You then encounter various alien races you never heard or encountered before and you're able to recruit them to be a part of your fire-team. Plus with more epic music and DLC's...

    • @jeremyhymes-balsley7233
      @jeremyhymes-balsley7233 4 роки тому +3

      I think we're not going to be looking to outer space in XCOM 3. T'leth rises! :3

    • @eagleclaws1781
      @eagleclaws1781 3 роки тому +4

      @@jeremyhymes-balsley7233 Well, perhaps not the far outer space, but theres still Cydonia :D

  • @Luke_Danger
    @Luke_Danger 8 років тому +39

    That moment when your evac plan is screwed up by Shen evac'ing meaning that her hacked MEC goes back to hostile, forcing you to have to leave the SPARK back with your two rangers to hold the tide, then evacuating one ranger and the SPARK, until finally your last ranger dashes for the elevator to escape as the MECs are closing in in a tide of metal and bullets.

    • @mannofdober873
      @mannofdober873 8 років тому +7

      The turret run was easily the hardest part of the level. The near-constant supply of turrets, followed by the kamikaze MECs later on can really screw you over if you forgot to reload or Shen's abilities are on cooldown.

  • @peterdavis9760
    @peterdavis9760 7 років тому +161

    I hope Julian returns in XCOM 3...
    ...as your chief engineer!

    • @peterdavis9760
      @peterdavis9760 7 років тому +13

      And now, after playing through Mass Effect 2 again as an Infiltrator, I wish there was a mission like this in that game.
      Man, Infiltrator Shepard, Tali, and Legion versus a bunch of poorly armored Ymir mechs? That would be crazy! That would be awesome!
      ...wait...there's no Sectopod equivalent in Mass Effect 2.
      Now I wish this mission was in that game even MORE. I wanna fight a giant robot!

    • @xjerC
      @xjerC 7 років тому +8

      There is, it's the Geth Colossi. Also the Praetorian are close enough too.

    • @peterdavis9760
      @peterdavis9760 7 років тому +2

      Oh, right! I forgot about him.
      ...also, the Praaetorians? I guess they're pretty close, fire-power wise. Those dual particle beams are nasty!

    • @IronnMan35
      @IronnMan35 7 років тому +2

      Perhaps you should consider the Overlord DLC - this might come close. masseffect.wikia.com/wiki/Overlord

    • @mannofdober873
      @mannofdober873 7 років тому +7

      Julian has returned!
      Julian Gollop anyway.
      Wait...
      Oh my god I've only just realised...
      Julian.
      As in Julian Gollop.
      Wow.

  • @Foxtrot86
    @Foxtrot86 8 років тому +57

    Gosh, I've been trying to find this specific track since the first time I heard it in the Spark Mission. Really appreciate what you've done here!!

  • @redwaltz_019
    @redwaltz_019 Рік тому +5

    Funny enough, this theme is a callback of the final battle in enemy unknown. Seriously, listen to this and go back to the final mission.

  • @okamiman73
    @okamiman73 6 років тому +27

    Added to my character pool: SPARK-000 Shen, code name Fenix for all you Starcraft players out there.

  • @Samuel034
    @Samuel034 7 років тому +27

    Just played it a few days ago - it was really early in my campaign and every fight was just a brutal firefight and not knowing what was coming next, and then the realization that the final people going up the elevators meant i wouldn't have the firepower to deal with the MECs for the last 2-3 people.
    This music just made that last turret run absolutely the most epic battle in the game for me, and i managed to kill Viper King in his cave so it really did have an energy well beyond what the rest of the game could convey for me.

    • @hafka77
      @hafka77 7 років тому +4

      Yeah, I played this mission very early while Iron man was enabled. I thought there are only 2 levels in this mission, so I used almost all my special abilities and explosives on turrets. And then the sectopod appeared on the top of the facility roof... :-D With my primitive weaponry, I had almost no chance to penetrate sectopods armor. I don't know how, but all my squad made it. :-D Cool mission.
      ... Few (game) months later... The Berserker queen made me fail couple of missions and killed all my good soldiers. So bye, game over. :-D Next try, I will not start Viper King mission unless I have at least magnetic weapons for all my soldiers.

    • @Samuel034
      @Samuel034 7 років тому +10

      The Berserker Queen didn't give me too much trouble - spamming debuff grenades works very well.
      The Archon King i lucked out on so much i still can't really believe it. It caught me with my entire squad moving between cover on a train hack mission so it SHOULD have absolutely wrecked my best squad. Instead, my secondary Grenadier manages a ONE SHOT EXECUTION with Repeater on overwatch when it lunged at us.
      I retired him immediately after. He was going to survive the war no matter what.
      AH, THIS GAME. So many memories - SO MUCH HAPPEN.

    • @carljohan9265
      @carljohan9265 3 роки тому +2

      @@Samuel034 Perfect example of why repeaters are an abomination that should never have been put in the game. Fuck me I hate those things.

  • @Про100чел-ц2ь
    @Про100чел-ц2ь 4 роки тому +13

    Музыкальное сопровождение шагнуло далеко вперёд в XCOM 2. Спасибо вам господа композиторы кто писал музыку для игры

  • @ryanwilkins4527
    @ryanwilkins4527 8 років тому +23

    This soundtrack plus other map music is literally some of the best tracks I've heard I'm gaming....period!!

  • @jadedragon0100
    @jadedragon0100 2 роки тому +6

    This, you will not forget.

  • @작은뱁새-m8s
    @작은뱁새-m8s 4 роки тому +11

    Its most interesting concepts in xcom. Artificial intelligence made for protect a girl. That ai grow up and learn using own devices for protect other members in squad.

    • @작은뱁새-m8s
      @작은뱁새-m8s 4 роки тому +3

      As like a knight. Still service for mankind.

  • @cesar...0
    @cesar...0 2 роки тому +8

    Playing with shen is awesome

  • @Idontmatter1234
    @Idontmatter1234 5 років тому +9

    If you havent played the long war 2 mod for xcom 2 yet, you're seriously missing out. I hope when they make xcom 3 they implement alot of the elements of the long war.

  • @meenlord6177
    @meenlord6177 7 років тому +11

    This music fits the scene, running through a automated mechafort with your new spark prototype. I did it early and almost didn't get thru, my gunslinger held the line while the others ran to the elevators

  • @DrownedInExile
    @DrownedInExile 7 років тому +7

    Absolutely epic, very fitting for the level.
    Usually I've gone around one of the side paths to get to the lifts, and it's always been a challenge. My most recent playthrough I instead parked my squad at the front of the safe room, and took out the 4 turrets at the far end. Then I blew an Overdrive on the SPARK, and rushed for the vent controls in 1 move. Once the gas was clear I just booked it through the center of the room. I completely ignored the turrets spawning at the sides and back of the safe room, though I had to take out some on one of the side walkways. That strategy seemed to work pretty well.

    • @Kranford
      @Kranford Рік тому +1

      Funny. I did that to begin with. I usually have a psi op packing fortress along for the ride. Bluescreen ammo makes it an absolute romperstomp.

  • @jensenflint-persaud7951
    @jensenflint-persaud7951 2 роки тому +4

    I really like the background music at 5:05or This a bit of the theme called 'Shen's hope' And I actually like it

  • @WorldWalker128
    @WorldWalker128 7 років тому +21

    What I didn't understand about this mission was why XCOM didn't try to install a program of their own to re purpose the (junk but still) robots for their use. If there's thousands or more of those things in storage, even with as weak as they are it'd be an incredible waste to just leave them there!

    • @peterdavis9760
      @peterdavis9760 6 років тому +17

      They don't have enough space for them on the Avenger, and they aren't very well suited for guerilla operations. Too noisy. Also, they have shitty aim.

    • @phoenixmarktwo
      @phoenixmarktwo 4 роки тому +8

      @@peterdavis9760 Diversion. Imagine being an Advent trooper and you just hear a lot of clanking and robot noises. Figuring it's just some of your Mecs, you watch as a whole GODDAMN MEC ARMY comes around the corner, with XCOM logos stensiled onto them. They then open fire on any Advent in the area, in essence creating a reverse terror mission with an endless horde of XCOM commandeered Mecs. Meanwhile, just up the road at the facility, the actual strike team is just waltzing into a facilty and planting X-4.

    • @ricardohernandezr5765
      @ricardohernandezr5765 4 роки тому +3

      @@phoenixmarktwo but you have to repair them and 1 elerium cell power .
      You need to kill one sectopode per robot .
      Still i feel bad for them and Julian.
      He just want to kill aliens.
      So i always use his voice pack.
      And anyways your sparks are broken powerfull.
      No fatigue , heavy weapons, Infinite overwatch, 3 turns. Armor pierce.
      I prefer a full party of sparks than old robots that don even pierce a sectopod armor.

  • @jensenflint-persaud7951
    @jensenflint-persaud7951 2 роки тому +5

    The reason why he's two feet away from the turret is because there's something call glitch-19 (Basically just covid 19 but robots could catch it.) And the spark doesn't want glitch-19 from that decaying turret now does he?

  • @emiljunstrand
    @emiljunstrand Рік тому +1

    Julians corruption aside, as well as being a "no-feelings ai". To me, the music is filled to the brim with pent up frustration and anger. The song being a minor counterpart to Xcom's motif (one example would be the end credits from ew). The lone echoing calling out, kicking in 0:17, clouded in the drum-beats of anger. The abandoned son of xcom. Changing to Julians perspective makes it way more tragic.

  • @ericduan19
    @ericduan19 Місяць тому

    The picture shown here is the peak XCOM experience

  • @ryouzankizeldar7142
    @ryouzankizeldar7142 7 років тому +13

    Epic music with an epic miss wallpaper ?

  • @jirokoshibailey2052
    @jirokoshibailey2052 8 років тому +16

    epic tune is epic, as sad as that meme-speak is

  • @Jacobstx
    @Jacobstx 7 років тому +34

    Do I hear a bit of the Xcom:EU soundtrack in there?

    • @phoenixmarktwo
      @phoenixmarktwo 4 роки тому +9

      Yeah, actually. It sounds quite a bit like the mission prep track, at least at first.

  • @gabrielchan6475
    @gabrielchan6475 8 років тому +51

    Why couldn't this track play when I'm fighting ADVENT?

    • @provokingperch3825
      @provokingperch3825 8 років тому +6

      I hope someday Firaxis adds mod support for music.

    • @SeizureGman
      @SeizureGman 7 років тому +7

      i thought they pretty much opened up all of xcom 2 for modding

    • @Annoyingflyingthing
      @Annoyingflyingthing 7 років тому +15

      Graeme Spence They did it just took awhile for us to figure out how to mod music.

    • @liesdamnlies3372
      @liesdamnlies3372 7 років тому +8

      Yes, for WotC: steamcommunity.com/sharedfiles/filedetails/?id=1137361817

  • @victorcastro3554
    @victorcastro3554 5 років тому +6

    Love that theme

  • @jczlcheeze
    @jczlcheeze 3 роки тому +4

    Ooh some Deus ex human revolution and transformers vibes

  • @Kranford
    @Kranford 7 місяців тому

    Music so badass, I rigged it to play on the final battle with the avatars.

  • @JuroJack
    @JuroJack 5 років тому +3

    Those trombones man.

  • @badassgrunt3916
    @badassgrunt3916 8 років тому +16

    Yes, thank you. Can you do the first stage?

    • @n1ghtwalk3r54
      @n1ghtwalk3r54 4 роки тому +4

      ua-cam.com/video/bda5p--Gz30/v-deo.html

  • @RRizckyNArdhy
    @RRizckyNArdhy 5 років тому +2

    Ah thank you..

  • @cesar...0
    @cesar...0 2 роки тому +2

    Epic

  • @Lemistio123
    @Lemistio123 8 років тому +5

    Why this isn't included in digital soundtrack?!

    • @gundamzphyr7185
      @gundamzphyr7185 8 років тому +2

      Because the soundtrack was compiled for the game's release, not including the DLC they were still developing at the time.

  • @synthdriver8817
    @synthdriver8817 8 років тому +4

    Hey look! It's Chappie.

    • @mannofdober873
      @mannofdober873 8 років тому +1

      XCOM: The resistance band where all the black sheep go.

  • @LukeAvedon
    @LukeAvedon 3 роки тому

    So great

  • @jonathanb1
    @jonathanb1 5 років тому +3

    Is this a remix of the music you hear at base in Enemy Unknown?

    • @jensenflint-persaud7951
      @jensenflint-persaud7951 Рік тому +2

      No I think it's a remix of squad loadout.

    • @jonathanb1
      @jonathanb1 Рік тому

      @@jensenflint-persaud7951 Crap. Can't believe I posted this 3 years ago. That was pre-c0_v1-d when things were normal. I miss normal.

  • @Painkiller9015
    @Painkiller9015 7 років тому +4

    i hate that the console version have no mod support ._. i mean i have the PC version but i cant play it by a friend D: xD

    • @novaseer
      @novaseer 6 років тому

      Why would you need to play XCOM with a friend?

  • @darkdill
    @darkdill 4 роки тому +6

    Now if only I could mod Julian's Sectopod to be a real boss fight instead of being dead easy (I use RPGO, so all of my characters are godlike heroes). Here are some things I'd do:
    - Drastically increase Julian's HP, Armor, and Damage.
    - Give Julian immunity to stun and immunity to being hacked.
    - Give Julian access to Ruler Reactions.
    It's the latter two that I don't know how to do.

    • @tomassmith2088
      @tomassmith2088 4 роки тому +3

      When it's a fight months before you fight a sectopod in the field it is a real boss fight

    • @ricardohernandezr5765
      @ricardohernandezr5765 4 роки тому +4

      Its so hard , even whit the handicap they give him .
      I mean its a sectopode. But him doest do the 18 damage a normal sectopode do.
      I remember he almost killed my spark.
      You can explode the tanks but they do like 8 hp , shen have like 20% to control him. So its an all or nothing accion. Or 50 to 60 stun one turn.
      If you have a team full of 4 guys whit just the secon skill they have so little aim and do like 3 to 5 damage.
      He has like 55 hp at early .
      And almost 90 to 120 hp at full.
      Iff you have a reaper by waiting then ofcourse any enemy its dead.
      You can use reaper and shoot 7 times ( repeater 20% insta kill) puff . and if you have 2 uff easy.
      But that of course its imposible in the first weeks wen this quest appears.

  • @vsrkanzler2726
    @vsrkanzler2726 7 років тому +12

    Reminds me of Warframe a bit

  • @교미왕뻐킹
    @교미왕뻐킹 4 роки тому +1

    *[!빗나감]*

  • @SilverMaxy
    @SilverMaxy 7 років тому +7

    Spark aim is terrible in some way

    • @danielmaster8776
      @danielmaster8776 6 років тому +3

      Maxy Silver I've seen them be pretty reliable in terms of aim. Especially if you have an upgraded gun or overdrive.

    • @SenseiRaisen
      @SenseiRaisen 5 років тому +3

      nothing better than stick a superior scope and pick up the perk who eliminate the aim penalty on the Spark.
      I swear , Sparks are the best on Lost missions if you stick that combo (plus Superior Mag and Superior hairtrigger or autoloaders). Easiy can chew down an entire Sectopod ALONE if its done right.

    • @SenseiRaisen
      @SenseiRaisen 5 років тому +1

      @Michaelle Green indeed , i tested and omg! that mod makes them even more fun to play as well. Top with mods who add % to get one right on Gate Crasher.