@@kevinwestermann1001 and for the black decks its "read ahead to directly lose the game on cruelty of gix's second ability while u could have taken the 3rd one and saved the day of ur dumbass, loses the game." Reading is definitely not for magic players.
My favorite game as a mono red player was when I went against a mono blue player and he countered every single spell and won with a single delver of secrets
"It doesn't matter if all of your creatures have 1 attack...as long as you have like 40 of 'em." Noah is one of the funniest mtg content creators on the platform.
Alchemy is such a fun format. For example: goblin morale sergeant has a hidden mechsnic where when it hits the table on turn two, half the time your opponent immediately concedes. It's these intricate synergies that really make me a genius magic player.
And that means a full 20 turn 3, you won't actually have 20 life by turn 3, but I'll still be making you take 20 because negative life is what you deserve
This is hilarious to me. Back in HS I was learning how to play with a friend who had been playing for like 10 years. Long story short my red starter half deck thing(the one nerd stores use to give away to get people into magic) wiped his black white like stacked deck(he would buy individual cards and he told me some of them were a little pricy. At least to us hs kids lmao)and he almost lost it. He was still nice but you can see the look in his eyes and he was like “wtf let me try” and I wiped him with his own shit. So that’s why I’m an undefeated champion 2-0 baby let’s gooooooooooo!
To be fair, you have to have a very high IQ to play Mono Red. The strategy is extremely complex, and without a solid grasp of statistics most of the choices will go over a typical player's head. There's also Red's "carpe diem" outlook, which is deftly woven into it's playstyle- it's color philosophy draws heavily from Aldous Huxley literature, for instance. The players understand this stuff; they have the intellectual capacity to truly appreciate the depths of these stratagems, to realise that they're not just chance- they say something deep about the GAME ITSELF. As a consequence people who dislike Mono Red truly ARE idiots- of course they wouldn't appreciate, for instance, the intelligence in the catchphrase "I Bolt the Bird," which itself is a cryptic reference to one of the earliest metas in MtG history. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as John Ormerod's genius wit unfolds itself on their play mats. What fools.. how I pity them. joy And yes, by the way, i DO have a Chandra tattoo. And no, you cannot see it. It's for the ladies' eyes only- and even then they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand. Nothin personnel kid sunglasses
To be fair, you have to have a very high IQ to play Mono Red. The strategy is extremely complex, and without a solid grasp of statistics most of the choices will go over a typical player's head. There's also Red's "carpe diem" outlook, which is deftly woven into it's playstyle- it's color philosophy draws heavily from Aldous Huxley literature, for instance. The players understand this stuff; they have the intellectual capacity to truly appreciate the depths of these stratagems, to realise that they're not just chance- they say something deep about the GAME ITSELF. As a consequence people who dislike Mono Red truly ARE idiots- of course they wouldn't appreciate, for instance, the intelligence in the catchphrase "I Bolt the Bird," which itself is a cryptic reference to one of the earliest metas in MtG history. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as John Ormerod's genius wit unfolds itself on their play mats. What fools.. how I pity them. joy And yes, by the way, i DO have a Chandra tattoo. And no, you cannot see it. It's for the ladies' eyes only- and even then they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand.
Only thing dumber then Mono Red players are Mono Blue players. That archetypes main wincon is to basically make your opponent concede. At least Red kills you properly.
Those are colours not archetypes, there are so many ways to play either. Mono-red could be, burn, prison, painter, blitz, 8-whack or turbo Muxus for example. Mono-blue could be merfolk, omnitell, spirits, faeries, spiral tide or solitude for example.
@@colgatelampinen2501 You are wrong. All red players are the same. All blue players are the same. And you can't even spell "color", shows what you know about the MtG color pie.
"Don't let people play when it's their turn" is the least fun game mechanic you could add to a game. I don't play blue or play against blue when I want to have a casual, fun game.
Still more IQ than the avg blue player taking 5 minutes to decide "do I counter the spell that will kill me?" While having 5 of the exact same option, all while still having to do no math. I'd rather be 65 IQ and aware of it, than 1IQ while thinking NOT being able to do basic math makes me a hyper genius
As a Neheb commander player I find great pleasure in the brain power to keep it going. Its not much, and thats what counts. Do damage, get mana, use mana for more damage. Simple as.
I have a Grand Warlord Radha deck and it's the same thing. If you're not swinging every turn, you're losing, so the deck is built to always have something to swing with, and if you are swinging every turn you just drop haymaker after haymaker. It's so vital to keep swinging that I have several Fogs in the deck partly so I can swing with everything and then Fog myself so my creatures stay alive and I generated the mana I needed.
The intelligence of red comes from it's strategy and deckbuilding. It's simple but it works; it's not neccesary for something to be overcomplicated to be good (glares at blue).
Created a boros deck which was meant to be a spell deck. But it every game, I have somehow gotten krenko, tin Street kingpin and other cards and ended up generating like 30 tokens. I called it 'the red army'
Same. I had this great infinite combo all about copying my copy spells and killing my enemies with Ral Storm Conduit but I just ended up goblinating everyone.
@@grantsbb8459 yeah, loads more goblins. Sadly the only krenko I have is the tin Street kingpin one but otherwise yeah. MY GOBLIN ARMY WILL BLOT OUT THE SUN, MEUHAHAHAH.
@@mysticturtle997 lol. I think I have that Ral as well. Imagine getting some copying spells and somehow creating a loop where you cast a spell that lets you copy a spell, then you cast a spell that lets you do the same. So you could copy the spell that would let you copy a spell that would let you copy a spell. You could create an infinite army with that.
@@hepic2874 I normally cast Opt or Shock then copy it with Narset's reversal then copy my Narset's reversal with Expansion/Explosion, use the Narset's reversal copy to copy Expansion/Explosion and bounce them off each other, using Ral's passive to deal infinite damage.
I play Burn at Modern Tournaments so I can finish with upwards of half an hour left on the clock so I can go get a sandwich in between rounds. Burn players are the smartest players in existence.
I once made my brother cry by using a moon red deck. One of my proudest moments. Best part is, he was playing a control deck, but you can’t control a non existent board. And you can only counter so many lightning bolts
You do know you can use cavalcade of calamity in historic if you’re running mono-red 1/1 full swing… it’s a 2 mana enchantment that says whenever a creature you control with 1 power attacks, deal 1 damage to the defending player. So even if they have blockers you deal damage and if they don’t block your 1/1 is like a 2/2
@@reverie02 yeah but if they didn't block toughness doesn't matter... so it could be a 2/27 as far as anyone's concerned... it makes it so your 1 power creatures effectively deal 2 damage.
@@anthonycannet1305 put that on top of Raid Bombardment (2🔴; Enchantment with- When a creature with power two or less attacks, deal one damage to the defending player/planeswalker depending on which you attack)
When I was younger I played control decks because I thought I had as much time as I wanted Now that I'm older I play mono red because I value my time more and I don't want to be taken hostage for half an hour cause of my own deck
I do wanna see one of these for each of the colors. Also as a red player I love the sound of a double sleeved lightning bolt hitting a playmat. It's my favorite thing to do before full swinging
I only now notice how much Konami was inspired by "Magic: The Gathering Arena" to make "Yu-Gi-Oh! Master Duel" (in terms of graphics and video game design). Then the fact that the equivalent of each Master Duel deck are "Blue Players" of different flavors is something else...
Hey, my first deck ever was mono-red goblins! I was 6, sure, and I never won a single game, but we're super wicked smart and I definitely didn't switch to zombie tribal asap
I still have a red deck I started building back in 2007. It's a lot of fun, revolves around charging a Quest for Pure Flame to four counters and then hitting for 14+ on turn 4.
I believe mono red deck players are the most intelligent they've come to the realization that 5 minutes or less for a hand of magic compared to 10 and over allows them to do other things in their life and yet still get their dailies done.
Played mono R in a local pioneer tournament on Wednesday. I feel you. I full swang 99% and faked having every burn spell to make the trades all the time😂😂
It's hilarious how your wake internal monologue matches up with my actual Red Deck Wins thought process. Not swinging with the board!? Coward! That's the only thought to have.
As a mono-black player, I get where the Cruelty of Gix guy's head was at. Never do a raw concede over just ending yourself manually in a goofy way if you can help it.
could combine red with green to have a monster ramp up. could combine red with blue if you want to sin and also want to put half your deck into your hand so you can summon all the things
ngl mono red does more calculations/math than any other archetype it's funny how red players coined the phrase "math is for blockers" when they probably have to do the most math and their "lines" to win tend to be incredibly narrow mathematically and without room for miscalculation of damage
My goal is to make it to grandmaster with: 4 melt through 4 gold doggos 4 tiefling outcast 4 weather light completed 4 big spenders 4 of those guys that punch you for treasure (professional facebreaker) 4 devilish valets 4 urabrasks forge 4 burn down the houses Koth, Chandra dressed to kill, tibalt, and a brotherhoods end 18 mountains, 2 blast zones
I think I finally understand mono red well enough to give it a try. Thanks Noah! I subscribed and am now harassing you, please upload the video of my push up
All i gotta do is count to 10...twice! It's funny how this is the case for a lot of players but back in the day RDW is what lead to the creation of "the mana curve" and legit math major's brewed it up. All the blue players were too busy drinking the ink that was needed to print the cards.
Funny thing is the idea for RDW was designed in a linear algebra class. The idea was to do a bunch of math so the deck would always curve out and be the most consistent deck in the format.
The thumbnail triggered my future ptsd. Friend of mine plays omnath with moraug. Brothers war releases a new artifact (staff of Titania) that makes moraug go infinite
I like that he's playing mono red like a mono green player. Most mono reds I've fought essentially use nothing but instant damage cards with the forge to make the progressively bigger (almost green) tokens
I totally forgot about magic existance so i just thought it was going to be a video about random color wars and expect at some point some "everybody want to be the red power ranger for a reason" or something.
Bro I got this goblin agro deck that is so fast and so effective that every time I play with it, the game just becomes kill me first and who's going to drown in goblin shit. But for real, a Ritalin addled crayon addict can play mono-red.
Red/White player here, it's still "swing every turn" but I actually choose which creature is going to be my champion, then have two attack phases because of Raiyuu, Storm's Edge
Red Deck wins until they come up against a person who doesn't care if you have fun, or even get to play. I once took 6 turns in a row and controlled their next 3. On my last turn I played Felidar Sovereign and I had about 36,000 life. (I have the ability to double my life total 14 times.) I used my last MindSlaver to just tap all his lands for no reason and end turn.
I'd rather deal with ANY number of mono red decks than ever have to deal with ONE mono green 'Tooth and Nail' deck. At least I can mitigate a bunch of 1/1s but turn 4 Tooth and Nail dropping TWO 11/11 INDESTRUCTABLE TRAMPLERS that never die (only get shuffled back into the deck if 'removed') can go duck itself right off into the sun.
As a mono red player I would be offended if I could read.
LIFE HAPPENS IN THE BATTLEFIELD AND IF YOU WIN AT 1 YOU STILL WON
It's Red Deck Wins and not Read Deck Wins for a reason.
@@kevinwestermann1001 and for the black decks its "read ahead to directly lose the game on cruelty of gix's second ability while u could have taken the 3rd one and saved the day of ur dumbass, loses the game." Reading is definitely not for magic players.
@@kevinwestermann1001 holy fuck i audibly laughed at that
@@kevinwestermann1001 That's 24karat gold right there
There's a reason why it's "red deck wins" and not "red deck looses due to lack of tempo and card advantage."
Unfortunately, that's what its called in EDH
@@The_Natalist You've been playing against the non decent red decks. It's not that hard to shove 80 1/1s into your deck...
@@livedandletdie you can win an EDH game with 80 1/1s ? Lol, i have to try this
@@The_Natalist beating 120 vs 20 if a big difference... but also never underestimate the torbran player. Bitch will fuck you up
@@The_Natalist play Krenko
as a red player, i can't read those graphs but my massive iq is telling me ive been insulted
lol underrated comment😂
My favorite game as a mono red player was when I went against a mono blue player and he countered every single spell and won with a single delver of secrets
honestly after years of monored stomping the ladder its about time blue gets its due.
remember embercleave?
@@davidsantiago7808 Bro remember embercleave? As if it ever went away.
@@smtmonke as if i don't use it to stomp niggas everyday
@@smtmonke well it did in standard
@@davidsantiago7808 Ah fair enough. I'm a casual and only play modern and on rare occasion commander.
"It doesn't matter if all of your creatures have 1 attack...as long as you have like 40 of 'em." Noah is one of the funniest mtg content creators on the platform.
As a token player I agree
I don't play MTGA. I play Krenko
@@mattegecko6578 Krenko and Muxus are on MTGA!
Well in all fairness that is pretty correct if no.one can stop the 40 1/1's then yes it doesn't matter
It doesnt matter If u dont have creatures when you are a mono red burn 😎
Alchemy is such a fun format. For example: goblin morale sergeant has a hidden mechsnic where when it hits the table on turn two, half the time your opponent immediately concedes. It's these intricate synergies that really make me a genius magic player.
Typed like a true one 😂
Playing monored doesn't take a lot of thought, but choosing to play monored is a high IQ choice
“It seems my superiority has led to some controversy” - Krenko Mob Boss
Mono Blue is pretty darn simple, basically every baby's first words are "No"
Consent is important, even in mtg
all the creatures you have are attacking if you have none
hence its still a full swing
As a UW player, Green scares me.
However when I see Red being played, I'm not so much scared as I am curious about how I am going to lose.
Too bad Boros can deal 20 damage turn 3
And that means a full 20 turn 3, you won't actually have 20 life by turn 3, but I'll still be making you take 20 because negative life is what you deserve
@187btokes I see your 20 damage
And... I don't concede. I just die, because that's what polite players do.
This is hilarious to me. Back in HS I was learning how to play with a friend who had been playing for like 10 years. Long story short my red starter half deck thing(the one nerd stores use to give away to get people into magic) wiped his black white like stacked deck(he would buy individual cards and he told me some of them were a little pricy. At least to us hs kids lmao)and he almost lost it. He was still nice but you can see the look in his eyes and he was like “wtf let me try” and I wiped him with his own shit. So that’s why I’m an undefeated champion 2-0 baby let’s gooooooooooo!
"Wiped him with his own shit"
That’s cause black white sucks
@@JustZhekai that's a sentence
I had an insane match against an eldrazi sneak attack fling deck
He simply didn’t know how to pilot it, or he was shit at building decks. I say this because you were inexperienced and he was more “experienced”.
Let's see those 45k push-ups.
every subscriber gained
Let's see them push-ups
Jokes on you, he'll just do one push up and loop it 45k times
As a mono-blue player, I demand a "full counter" button that uses every counter spell in my hand on one target.
To be fair, you have to have a very high IQ to play Mono Red. The strategy is extremely complex, and without a solid grasp of statistics most of the choices will go over a typical player's head. There's also Red's "carpe diem" outlook, which is deftly woven into it's playstyle- it's color philosophy draws heavily from Aldous Huxley literature, for instance. The players understand this stuff; they have the intellectual capacity to truly appreciate the depths of these stratagems, to realise that they're not just chance- they say something deep about the GAME ITSELF. As a consequence people who dislike Mono Red truly ARE idiots- of course they wouldn't appreciate, for instance, the intelligence in the catchphrase "I Bolt the Bird," which itself is a cryptic reference to one of the earliest metas in MtG history. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as John Ormerod's genius wit unfolds itself on their play mats. What fools.. how I pity them. joy
And yes, by the way, i DO have a Chandra tattoo. And no, you cannot see it. It's for the ladies' eyes only- and even then they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand. Nothin personnel kid sunglasses
I got bored reading this
Anyways i got a 3/2 i can attack with, so it should be ok
Uhhhhhhh
Life gain effects usually outstrip burn and I have phat walls, so I win, right?
We finally have a MTG version Rick and mortal copy pasta. That's hilarious haha
To be fair, you have to have a very high IQ to play Mono Red. The strategy is extremely complex, and without a solid grasp of statistics most of the choices will go over a typical player's head. There's also Red's "carpe diem" outlook, which is deftly woven into it's playstyle- it's color philosophy draws heavily from Aldous Huxley literature, for instance. The players understand this stuff; they have the intellectual capacity to truly appreciate the depths of these stratagems, to realise that they're not just chance- they say something deep about the GAME ITSELF. As a consequence people who dislike Mono Red truly ARE idiots- of course they wouldn't appreciate, for instance, the intelligence in the catchphrase "I Bolt the Bird," which itself is a cryptic reference to one of the earliest metas in MtG history. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as John Ormerod's genius wit unfolds itself on their play mats. What fools.. how I pity them. joy
And yes, by the way, i DO have a Chandra tattoo. And no, you cannot see it. It's for the ladies' eyes only- and even then they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand.
@@frostyblade8842 it actually does take more thought that control tho. Control is “will that kill me?” If not do nothing. If yes, counter it.
Only thing dumber then Mono Red players are Mono Blue players. That archetypes main wincon is to basically make your opponent concede. At least Red kills you properly.
Red mono will bash their head against a wall till you die
Blue mono will sit their snickering and laughing why'll getting the shit kicked out of them
Those are colours not archetypes, there are so many ways to play either. Mono-red could be, burn, prison, painter, blitz, 8-whack or turbo Muxus for example. Mono-blue could be merfolk, omnitell, spirits, faeries, spiral tide or solitude for example.
@@colgatelampinen2501 You are wrong. All red players are the same. All blue players are the same. And you can't even spell "color", shows what you know about the MtG color pie.
@@dantallionmccrews3822 he prolly added the "u" to "color" because he's a blue player, ew!
"Don't let people play when it's their turn" is the least fun game mechanic you could add to a game. I don't play blue or play against blue when I want to have a casual, fun game.
Mono red mentality is literally "head empty. Fire go brrrrrr"
As a Mono Red player, I can confirm. Fire also win 🔥
Still more IQ than the avg blue player taking 5 minutes to decide "do I counter the spell that will kill me?" While having 5 of the exact same option, all while still having to do no math. I'd rather be 65 IQ and aware of it, than 1IQ while thinking NOT being able to do basic math makes me a hyper genius
lol i play blue like this guy plays red. if i have a counter i am going to use that counter. i will counter you 1 cost 1/1 just because i can.
i love monoblue, but i sympathize, slow blue players are the worst, hurry tf up and make a decision
As a blue player, I'm well aware that I'm an idiot. I just like countering things :D
Yeah they think they are some special breed of intellectual while what they truly are is a bunch of smurf lovers
I counter that claim. You take it back.
Hahahaha goblin hahahaha aggro
This is the story of my entire career in magic
Krenko approved
Same
As a Rakdos player, seeing you end games with a life total higher than 1 is making me break out in hives.
As a Neheb commander player I find great pleasure in the brain power to keep it going.
Its not much, and thats what counts. Do damage, get mana, use mana for more damage. Simple as.
As a Prismatic Bridge commander player I'm just happy to be involved
I have a Grand Warlord Radha deck and it's the same thing. If you're not swinging every turn, you're losing, so the deck is built to always have something to swing with, and if you are swinging every turn you just drop haymaker after haymaker.
It's so vital to keep swinging that I have several Fogs in the deck partly so I can swing with everything and then Fog myself so my creatures stay alive and I generated the mana I needed.
The intelligence of red comes from it's strategy and deckbuilding. It's simple but it works; it's not neccesary for something to be overcomplicated to be good (glares at blue).
30 lightning bolts, 10 mountains. WOW, THAT WAS HARD
@@Timorio It's almost like you didn't read my comment.
@@Timorio kinda hard if your opponent starts placing creatures... You'll probably die first than killing him with thunders
@@npsantagada It wins in 4 turns lol
@@0th_Lawas a Mon Red player, that sounds too slow
I like this channel, I think you should make more videos
Chant started
I like this channel too. I click every video
more puch ups*
I too enjoy this channel
@@tin-slayer-3368 I translated your comment to English, now I understand
"Its fine if your creatures have 1 attack as long as you have 40 of um" Sir are you sure you arn't secretly a white player?
Old green deck rapid spawn.
My entire board of goblins would like to have a word with your life total.
Created a boros deck which was meant to be a spell deck. But it every game, I have somehow gotten krenko, tin Street kingpin and other cards and ended up generating like 30 tokens. I called it 'the red army'
Same. I had this great infinite combo all about copying my copy spells and killing my enemies with Ral Storm Conduit but I just ended up goblinating everyone.
wait until you find out about krenko, mob boss
@@grantsbb8459 yeah, loads more goblins. Sadly the only krenko I have is the tin Street kingpin one but otherwise yeah.
MY GOBLIN ARMY WILL BLOT OUT THE SUN, MEUHAHAHAH.
@@mysticturtle997 lol. I think I have that Ral as well. Imagine getting some copying spells and somehow creating a loop where you cast a spell that lets you copy a spell, then you cast a spell that lets you do the same. So you could copy the spell that would let you copy a spell that would let you copy a spell. You could create an infinite army with that.
@@hepic2874 I normally cast Opt or Shock then copy it with Narset's reversal then copy my Narset's reversal with Expansion/Explosion, use the Narset's reversal copy to copy Expansion/Explosion and bounce them off each other, using Ral's passive to deal infinite damage.
I play Burn at Modern Tournaments so I can finish with upwards of half an hour left on the clock so I can go get a sandwich in between rounds. Burn players are the smartest players in existence.
Was literally trying out a mono red deck for the first time ever maybe two hours ago.
I once made my brother cry by using a moon red deck. One of my proudest moments. Best part is, he was playing a control deck, but you can’t control a non existent board. And you can only counter so many lightning bolts
You do know you can use cavalcade of calamity in historic if you’re running mono-red 1/1 full swing… it’s a 2 mana enchantment that says whenever a creature you control with 1 power attacks, deal 1 damage to the defending player. So even if they have blockers you deal damage and if they don’t block your 1/1 is like a 2/2
@@reverie02 yeah but if they didn't block toughness doesn't matter... so it could be a 2/27 as far as anyone's concerned... it makes it so your 1 power creatures effectively deal 2 damage.
@@anthonycannet1305 put that on top of Raid Bombardment (2🔴; Enchantment with- When a creature with power two or less attacks, deal one damage to the defending player/planeswalker depending on which you attack)
When I was younger I played control decks because I thought I had as much time as I wanted
Now that I'm older I play mono red because I value my time more and I don't want to be taken hostage for half an hour cause of my own deck
The Red ones do indeed, go faster.
@@patrickbuckley7259 the Orks were right it seems
@@imurt3417 In this regard.
Bro played cruelty of gix at 3, then went on to read ahead to death
Astonishing
people keep telling us that we are unintelligent and salty but they can't figure out why countering a 2 mana spell with 3 mana is a bad idea.
As an 11 time R, R/W LGS Champion, I can say; that red deck need's at least 3 more Lightning Bolt, Chain Lightning and Chandra.
I do wanna see one of these for each of the colors. Also as a red player I love the sound of a double sleeved lightning bolt hitting a playmat. It's my favorite thing to do before full swinging
I only now notice how much Konami was inspired by "Magic: The Gathering Arena" to make "Yu-Gi-Oh! Master Duel" (in terms of graphics and video game design). Then the fact that the equivalent of each Master Duel deck are "Blue Players" of different flavors is something else...
Hey, my first deck ever was mono-red goblins! I was 6, sure, and I never won a single game, but we're super wicked smart and I definitely didn't switch to zombie tribal asap
mono red land destruction is the best deck
I still have a red deck I started building back in 2007. It's a lot of fun, revolves around charging a Quest for Pure Flame to four counters and then hitting for 14+ on turn 4.
Red deck is unironically and ironically the thinking man's deck
I usually play mono black, but I do like me some full swings
I believe mono red deck players are the most intelligent they've come to the realization that 5 minutes or less for a hand of magic compared to 10 and over allows them to do other things in their life and yet still get their dailies done.
Yep you need to have very high IQ to treat a game as a chore
I lost to my friend using a green deck but then I tried using mountain grasslands to play a red deck, then we just pretended my green lands were red
Mensa is full of mono red players.
"I can't fullswing anymore. I'll have to topdeck." Those are the two redmage skills.
Played mono R in a local pioneer tournament on Wednesday. I feel you. I full swang 99% and faked having every burn spell to make the trades all the time😂😂
Amateurs talk strategy, professionals talk logistics. Noah is a true professional.
Started playing mtg arena, after 18 years of not touching cards , this month . Reached mythic rank with mono red easily as ftp .
It's hilarious how your wake internal monologue matches up with my actual Red Deck Wins thought process.
Not swinging with the board!?
Coward!
That's the only thought to have.
I unsubscribed and then resubscribed like 50 times so you have to do more pushups. That's my red-player IQ in action there.
I love seeing those life totals melt.
I don't know how you managed to make 3 mins feel like 30 but the brain power required must be immense
As a mono-black player, I get where the Cruelty of Gix guy's head was at. Never do a raw concede over just ending yourself manually in a goofy way if you can help it.
When all his hard work was wiped away i felt that
Monored theme playing in my head
I always knew I was smart. Everyone else just didnt believe me
this is a healthy way of channelling all the vile emotions gathered in a game of magic. that's right, that IS what is being gathered.
0:46 thats exactly what it feels like
could combine red with green to have a monster ramp up. could combine red with blue if you want to sin and also want to put half your deck into your hand so you can summon all the things
Earlier today I watched Day 9 pilot a monored landsmash deck that was ostensibly intelectually difficult but also mostly just came down to gambling.
ngl mono red does more calculations/math than any other archetype
it's funny how red players coined the phrase "math is for blockers" when they probably have to do the most math and their "lines" to win tend to be incredibly narrow mathematically and without room for miscalculation of damage
Shhhhh… Let the other colors think we’re dumb
Erm, I mean… what’s math bruh? I just full swing every turn! 🧐
My goal is to make it to grandmaster with:
4 melt through
4 gold doggos
4 tiefling outcast
4 weather light completed
4 big spenders
4 of those guys that punch you for treasure (professional facebreaker)
4 devilish valets
4 urabrasks forge
4 burn down the houses
Koth, Chandra dressed to kill, tibalt, and a brotherhoods end
18 mountains, 2 blast zones
I think I finally understand mono red well enough to give it a try. Thanks Noah!
I subscribed and am now harassing you, please upload the video of my push up
All i gotta do is count to 10...twice!
It's funny how this is the case for a lot of players but back in the day RDW is what lead to the creation of "the mana curve" and legit math major's brewed it up.
All the blue players were too busy drinking the ink that was needed to print the cards.
This is actually hilarious, so addicted to this guys humor
i cannot emphasize enough how much i love mono red
Noah's favorite form of music that emerged in the late 1920s?
Full Swing
Funny thing is the idea for RDW was designed in a linear algebra class. The idea was to do a bunch of math so the deck would always curve out and be the most consistent deck in the format.
The dude killing himself with cruelty is an instant classic
It takes intelligence, forethought, and cunning to *build* a RDW.
Piloting it, though, is a less subtle affair.
Red and white is great because white ensures you have vigilance so full swing is even more viable.
The thumbnail triggered my future ptsd. Friend of mine plays omnath with moraug. Brothers war releases a new artifact (staff of Titania) that makes moraug go infinite
Started playing magix for the first time three days ago and I'm diamond thanks to the full swing button. Always full swing.
I like that he's playing mono red like a mono green player. Most mono reds I've fought essentially use nothing but instant damage cards with the forge to make the progressively bigger (almost green) tokens
i feel like this is actually more accurate for mono white life gain players
I totally forgot about magic existance so i just thought it was going to be a video about random color wars and expect at some point some "everybody want to be the red power ranger for a reason" or something.
You almost convince me but then I remembered mono black exists and is superior to everything
did u not see him expertly destroy a mono black deck
You forgot to mention ....
Wait for the rope then play the card on the right. All the really good mono red guys know that.
As a mono red player, I hereby approve of this message.
Red Deck Wins players work hard to teach how to count down from 20 to 0.
If anything we should get an atta boy.
Mono Red gives my nine lives+solemnity deck life
Bro I got this goblin agro deck that is so fast and so effective that every time I play with it, the game just becomes kill me first and who's going to drown in goblin shit. But for real, a Ritalin addled crayon addict can play mono-red.
100 < 59, that is definitely some red player math right there
I play red and green a lot, and I absolutely see myself in this video
The thumbnail said it all.
The average Red Player: "1 + 1 = 20! REEEEEE!"
Nothing else needs to be said.
If those Red players could read, they'd be very upset.
"Nothing says unga bunga more than playing Mono Red" :)))
I play mono red and love this video XD
the two most inspiring mtg videos
Rhystic Studies' RED DECK WINS
and
Magic The Noah's Inside The Mind Of A Red Player
Monored is big brained, but you know what's even more big brained? Using gruul to beat people down with trample elementals :)
I bow before your intelmagance. its majestic
Red/White player here, it's still "swing every turn" but I actually choose which creature is going to be my champion, then have two attack phases because of Raiyuu, Storm's Edge
Red Deck wins until they come up against a person who doesn't care if you have fun, or even get to play. I once took 6 turns in a row and controlled their next 3. On my last turn I played Felidar Sovereign and I had about 36,000 life. (I have the ability to double my life total 14 times.) I used my last MindSlaver to just tap all his lands for no reason and end turn.
Ok and now play with the most costing creatures, Explosive Singularity and restraint on creatures without haste.
The key to red deck intelligence is mastering the skill of thinking with body parts other than your brain.
I always love to punish mono red with a portal to Phyrexia.
….because it rarely happens.
I subscribed because of this video. I expect that video of all those pushups by the end of the year.
Seeing how malding the man is I may actually pick up a mono red.
Remember the red player’s motto: “Math is for blockers!”
Number of consecutive pushups without resting = Mono red IQ
I'd rather deal with ANY number of mono red decks than ever have to deal with ONE mono green 'Tooth and Nail' deck. At least I can mitigate a bunch of 1/1s but turn 4 Tooth and Nail dropping TWO 11/11 INDESTRUCTABLE TRAMPLERS that never die (only get shuffled back into the deck if 'removed') can go duck itself right off into the sun.
Will Mr. Noah be so kind as to share the decklist?