Do you know these 1.6 balance changes? | Stardew Valley Showcase

Поділитися
Вставка
  • Опубліковано 21 лис 2024
  • Ігри

КОМЕНТАРІ • 356

  • @SpellThiefGames
    @SpellThiefGames  7 місяців тому +48

    With all these buffs, nerfs, neutrals AND time stamps the video description is too long so I have posted all the nerfs I didn't talk about in depth HERE!
    BUFFS
    43: Harvesting moss now grants 1 foraging exp per moss.
    44: The Junimo Kart Qi quest now rewards 20 Qi gems up from 10.
    45: Added scaling edibility to juice, jellies, wine, and pickles.
    46: The mushroom cave now comes with a free Dehydrator.
    47: Building cabins no longer requires materials, only the 100g price.
    48: Reduced worm bin's hardwood needed 25 to 15.
    49: can buy all brazier recipes in Robin's shop at once
    50: small chance to find cosmetic items while doing random tasks.
    51: Train cars which carry wood can now drop hardwood.
    52: Rare yellow slimes now drop money.
    53: Brown slimes now drop wood
    54: Harvesting berry bushes now grants 1 foraging XP per berry.
    55: Raised insect head's damage 10-20 to 20-30.
    56: Raised kudgel's critical attack power +4 to +50
    57:Added grace jumps in Junimo Kart: when you run off the track, you can still jump for a short time to recover.
    58: Your score is now saved if the minigame forcibly exits while playing endless mode.
    59: Noxious gas emitting mushrooms no longer appear in pairs.
    60: Reduced bubble spawn rate on whale level.
    61: Barrels now spawn on skull cavern levels divisible by 5.
    62: Reduced the maximum possible effect a bad luck day can have on finding a prismatic slime.
    63: Reduced number of bugs to kill for monster slayer goal from 125 to 80.
    64: Made remixed specialty fish bundle and analogues reward 5 Dish O' The Sea, to make it consistent with the classic bundle.
    65: River fish bundle now gives deluxe bait.
    66: Improved some community center rewards.
    67: Quality fertilizer now requires 4 sap instead of 2, but produces 2 per craft - still only requires 1 fish
    68: Spouses now have a seven-day "honeymoon" period after marriage which prevents them from laying in bed all day due to being upset.
    69: Kissing your spouse, and giving them a gift on the previous day, each reduce the "min heart level" for a bed-ridden day by one heart 1 to 10 if you do both.
    70: Rebalanced the crop fairy event: the chance no longer depends on the number of planted crops, it can no longer happen on the last day of the season to avoid growing crops that might die, no longer choose dead crops
    71: Increased the shaving enchantment's effect on giant crops.
    Each giant crop now has a 60% chance of dropping an extra six crops while the shaving enchantment is equipped, spread across the number of hits needed to break it. For example, a base axe which breaks the giant crop in three hits gets three 20% chances of dropping 2 crops.
    72: Spreading weeds can no longer destroy artifact spots.
    73: Increased the number of monsters that daily monster quests will ask you to slay in some cases. Added more custom quantities, for example Dust Spirits will ask for 10-20 kills.
    NEUTRAL
    74: survival burger foraging level 2 to 8;
    75: Treasure chests are now a universally liked gift... except by Linus.
    76: Bombs now affect terrain features like trees and crops within the round explosion radius rather than a square area.
    77: Slightly increased rate at which skeletons throw bones or shoot spells.
    78: speed gro now requires 5 Moss instead of 1 Clam .
    79: deluxe speed-gro now requires 5 bone fragments instead of 1 coral.
    NERFS
    80: Adult mossy green rain trees boost the moss growth rate of nearby trees.
    81: Moss now grows more slowly on sunny summer days, and recovers more slowly after harvest.
    82: Reduced meteorite prismatic shard chance 100% to 25%.
    83: Void egg is now poisonous.
    84: Increased cost of warp totem: farm in casino 500 → 1000
    85: Raised some hat prices from Hat Mouse.
    86: Put limits on some casino stock.
    87: Reduced chance of fishing void mayonnaise at the witch swamp.8:Friendship gain is reduced by 33% for spouses.
    88: You can no longer plant trees in the beach farm tunnel.
    89: Slightly increased time you have to push against farm animals before passing through them.
    90: You can no longer plant trees in town.

    • @FeyFamiliar
      @FeyFamiliar 7 місяців тому +3

      For number 56, is the change supposed to be +4 to +50 or is it supposed to be +4 to +5? I just am not sure and it seems like a random huge jump so I wanted to double check lolol
      edit: grammar haha my bad

    • @Gamer__Panda
      @Gamer__Panda 7 місяців тому

      For 86 - is this a hard limit? As in is it a daily limit? A weekly limit? A forever limit?
      Edit: It appears to refresh daily.

    • @kirbyjoe7484
      @kirbyjoe7484 7 місяців тому

      I think biggest nerf to foraging wasn't the change to the level needed to make tappers but rather the loss of exp from growing wild crops. By far the fastest and most lucrative way to gain foraging exp was to grow large numbers of wild crops in the early game. They were the most valuable spring crop and they allowed you to level up your foraging very quickly when grown by the dozens or even hundreds. This in conjunction with radically slashing the value of the wild crops via the tea sapling nerf really hurts if not completely invalidates this strategy.

    • @princepersona
      @princepersona 6 місяців тому +1

      Concerned Ape took away the ability to Chain Thunder Storm days using Rain Totems. This makes Battery harvesting more difficult. Nerfs Crystalariums.

  • @orngjce223
    @orngjce223 7 місяців тому +512

    For 99% of people, the slime hutch taking up less space is a significant buff that means they will actually try using it now. For example, if someone found the Hutch's aesthetic "ugly" it was impossible to ignore; now trees can be planted in front of it. It will fit in smaller corners of existing layouts. Furthermore, for the profit-per-tile nuts this also makes it a bit more competitive.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +56

      You aren’t wrong, I kind of forgot about profit per tile. If we see more slime hutches in farm tours I’m all for it but I loved the big purple structure:(

    • @Syger
      @Syger 7 місяців тому +23

      It’s still not even close to available until so late that I’m still going to entirely ignore it. Missed opportunity with 1.6 imo to have a farm that starts with one and leans heavily into the more unorthodox labors. Still adore 1.6 and love it but my personal wishlist included having that sort of thing become more accessible

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +21

      I wouldn’t hate a farm in 1.7 (if that becomes a thing) that was slime hutch oriented and started with one 🤩

    • @orngjce223
      @orngjce223 7 місяців тому +12

      wrt profit per tile: In 1.5 they added being able to use sprinklers to water the trough in a slime hutch, which made passive income slime hutches possible: you can neglect the slime hutch for like two weeks and then go collect everything off the floor. With the old slime hutch this wasn't especially good, but with the size of the Hutch now competitive with that of a fish pond, the numbers are better than they used to be.
      Personally though, I don't do slime hutches until I get the slime charmer ring; without some protection from the damage and slow I am (possibly irrationally) afraid of going in.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +11

      Oh you are ABSOLUTELY wise to not go in without the slime charmer ring.. I almost perished because they were perma slowing me and I had a bunch of purple ones draining my health it was shambles I had to restart the day 😭😭

  • @BurningLance2
    @BurningLance2 7 місяців тому +227

    the grass surviving in winter lends well for decorating your farm

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +11

      I didn’t even think of that. Replanting all the grass to make it look aesthetic was also annoying. Big WIN!

    • @neptunekalka1576
      @neptunekalka1576 7 місяців тому +1

      I chopped all green grass on winter 28 and knocked down all my keg fences. I woke spring 1 with like 2 patches of green grass and most of the blank filled in.
      I love this change.

    • @earthbound_one
      @earthbound_one 6 місяців тому

      Wow I asked concernedape for this on Twitter my prayers were answered!

  • @kennycarter5682
    @kennycarter5682 7 місяців тому +257

    without fail, my 1st ancient seed comes from bugs in the mines. i never once saw a ancient seed in the cart.. ever

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +13

      Interesting I feel like I have the most warped experience then. Need to kill more bugs lol

    • @kennycarter5682
      @kennycarter5682 7 місяців тому +14

      @@SpellThiefGames once i got 3 seeds from the bugs in year one before fall.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +9

      Oh wow ok new plan, thank you!

    • @JoshuaRWorkman
      @JoshuaRWorkman 7 місяців тому +9

      Neither have I. Mine have all come from tilling artifact spots, prehistoric levels in the Skull Cavern, or forcing Andy in Stardew Valley Expanded to be my friend in Spring of Year 1 with CJB Cheats Menu, then talking to him after his 8 heart event.

    • @kennycarter5682
      @kennycarter5682 7 місяців тому +3

      @@SpellThiefGames yw! bugs drop more seeds when you use the burgeler's ring. so.

  • @yl861
    @yl861 7 місяців тому +218

    I think the tea sapling nerf was pretty necessary. IK it's a funny perk and whatever, but being able to farm that ammount of money, so early, with common and almost worthless materials, never made sense to me

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +26

      He def didn’t intend it 😭 so he really said that is enough of THAT!

    • @gaberobison680
      @gaberobison680 7 місяців тому +3

      That’s kind of obnoxious. The developer should not be gatekeeping especially since farming is very poorly balanced towards fantasy crops and not crops that are actually culinarily useful

    • @nathanblackburn1193
      @nathanblackburn1193 7 місяців тому +42

      @@gaberobison680 I mean ancient fruit are the only fantasy crop, starfruit technically are real fruits, blueberries, strawberries and cranberries are very popular early money makers and on my beach farm I'm using loads of pineapples in garden pots

    • @Kayaba01
      @Kayaba01 7 місяців тому +39

      @@gaberobison680bruh out side of ancient fruit which is a bitch to get, every money crop for a season is a real crop and a culinary useful one(except maybe star fruit), spring is potato and strawberries, summer is blueberries, melons, and Star fruit, fall is pumpkins and cranberries, not sure what you’re talking about gate keeping

    • @CrowLady0_0
      @CrowLady0_0 7 місяців тому +50

      ⁠@@gaberobison680a game developer fixing exploits is not "gatekeeping" that's balancing the game.

  • @emolgana
    @emolgana 7 місяців тому +94

    man .. i got my traveling cart ancient seeds the DAY before that patch dropped. thank u CA for waiting for me specifically 🙏

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +7

      I think I did see it in the patch notes he was waiting for you to nab that last ancient fruit actually before putting it through 🤪😅

    • @lachouette_et_le_phoque
      @lachouette_et_le_phoque 7 місяців тому +1

      @@SpellThiefGames I just bought an ancient fruit seed in my 1.6 farm at the traveling cart, sooo maybe there's a loophole or something? I was confused too but figured that the short I saw on youtube claiming it's not possible anymore was wrong. Now I really don't know. It was 800 or 900 gold for a single seed.

    • @allanmachado5358
      @allanmachado5358 7 місяців тому

      @@lachouette_et_le_phoque ME TOO, BUT I A HAD THE RECIPE BEFORE THAT HAPPENS

    • @lachouette_et_le_phoque
      @lachouette_et_le_phoque 7 місяців тому

      @@allanmachado5358 having an additional seed is still great!

  • @jackiejonesjefferson
    @jackiejonesjefferson 7 місяців тому +14

    OMG OMG OMG THE GRASS WILL NOT VANISH ON WINTER??? ive always decorate the whole valley with it, only for me to redecorate the whole place again on spring, i swear, such a game changer! i am soooooo gonna decorate more passionately

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +3

      Such a good change hey!!

    • @usernametaken017
      @usernametaken017 2 місяці тому

      we should be able to have grass that doesn't spread and cant be eaten. like plastic grass

  • @seki108
    @seki108 7 місяців тому +46

    I never even knew that the traveling merchant sold Ancient Fruits seeds after 5+ years of playing, so it's definitely a case of "your milage may vary".

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +2

      Yes I am learning that lol

    • @seki108
      @seki108 7 місяців тому +1

      @@SpellThiefGames lol

  • @Rosedragon15
    @Rosedragon15 7 місяців тому +57

    I mean, the Traveling Cart not having the ancient seeds isn't a huge issue imo. You can still pretty easily brute force one early from Grubs and go from there. I don't think we'll see them go anywhere tbh.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +3

      I hope not but my track record with grubs (or rare drops from any monster for that matter) is painfully low 😭

  • @teatree5633
    @teatree5633 7 місяців тому +28

    I LOVE the smaller Slime Hutch. I always hid it in the corner because it’s too loud and purple but now it’s so cute 😂

  • @Amoebatirith
    @Amoebatirith 7 місяців тому +17

    I still think tea saplings are worth it. The reduction was a needed balance because they were too powerful, but 250g is still pretty great considering it's only 5 fiber, 5 wood, and 2 wild seeds. All of those components sell for 85 gold in total. Especially if you're using basic quality forage to make the seeds, in the early game, that is still a lot of money. It's not a long term thing anymore, but still can put some coin into your pocket early game more easily than a lot of other options.

  • @MrFox-tc6tc
    @MrFox-tc6tc 7 місяців тому +32

    Dont sleep on the insect head it got a major buff

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Is the dmg that good?! When I saw the numbers I was like “meh” but maybe it is strong now I’ll look at it!

    • @lachouette_et_le_phoque
      @lachouette_et_le_phoque 7 місяців тому +23

      @@SpellThiefGames It's less that it's strong in absolute terms, it's that it's the best early game weapon you can reliably get (by farming bugs). It's so, so much better than the rusty sword and early game you probably don't have money to waste on the better options. The insect head carried me through until I got the obsidian blade, IMO it's on par with the bone swords you get from skeletons or even a bit better.

    • @galonski64
      @galonski64 7 місяців тому

      I did the random rewards, so the insect head was a big help, in the early area

  • @Johury
    @Johury 7 місяців тому +15

    About the secret notes during festivals. I once fished up a secret note during the ice festival, but when I got back to my farm I didn’t have it.

  • @fink7968
    @fink7968 7 місяців тому +21

    Energy tonic price nerf is probably to make them even more efficient than cheese and salad in terms of health:gold ratio. They were already technically better, but now you lose even money by eating salad instead of energy tonic. (Only applies to energy tonics from skull caverns which are worth 250g, if you buy them from Harvey theyre obviously reslly inefficient at 1000g)

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Ahhh that makes sense. I never personally used them so now maybe I will since they do provide a lot of health. Thanks for the info!

  • @thelucifershimmy
    @thelucifershimmy 6 місяців тому +5

    Spell thief: “I got trolled so hard for saying Q-I quests”
    Also spell thief: *immediately says “Q-I gems” a couple seconds later*

  • @neptunekalka1576
    @neptunekalka1576 7 місяців тому +6

    I found the tea sapling nerf to be fine. They went from op to fair. At 250g each, the money you make is still handy the first month or 2 when selling 10k is difficult. It's only 40 saplings, or 80 seeds, and game start fiber and was real nice. Now that I'm in year 2, it wasn't worth the fiber, I need it for other things, and I have plenty of thingss that make more than 250g.
    I like the change honestly.
    I saw a bug fix for the multiple perfection statue glitch, which is what is currently affecting my new play through 😅

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      Yeah that does make sense 👀 thank you for this!

  • @sealbf55
    @sealbf55 7 місяців тому +32

    huh, i didnt even realise the travelling cart sold ancient seeds, i always got mine from bugs!

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      Bugs seem to the norm apparently haha

    • @gb1reinwald
      @gb1reinwald 7 місяців тому

      I usually get mine from bugs, too, but occasionally I had the travelling cart sell them in spring or summer for 200 or 300 coins.

    • @Soul-ex8gb
      @Soul-ex8gb 7 місяців тому

      @@SpellThiefGames There is also the fishing

  • @Jonesman64
    @Jonesman64 7 місяців тому +2

    Mushrooms and other foragables can now also be put in perserves jars and kegs (well mushrooms don't go into kegs but others can) which bumps the value of some foragables up till you get the always iridium achievement

  • @ShneekeyTheLost
    @ShneekeyTheLost 7 місяців тому +4

    For ancient fruit, there's two ways I get my start. First are bugs on levels 10-20. Each one has a low but not zero chance of dropping the relic ancient seed, and you're killing plenty of them off as you descend. This can be a mid-spring find, meaning you can plant it immediately, harvest multiple fruit in summer and fall, and by the time your greenhouse goes up you don't just have one ancient fruit, you've got multiple. The other is the 0.5% chance from turning any random fruit into seeds in the seed maker. Doing this with blueberries still nets a profit over selling the fruits raw, and with hundreds of blueberries, it's a pretty solid chance.

  • @sampenny4586
    @sampenny4586 7 місяців тому +4

    I am into winter on my second year on the Meadowland Farm which probably doesn't affect mining and I have found that I am consistently getting a lot more coal from mining, chests, even the wormy things. In the past I have had to farm the dust sprites to keep pace with the coal I needed. I still spend a lot of time on those levels because i need iron to build bombs which I usually bought before. There also seems to be a greater range of energy sources in the early game which is making the start much easier. I really like the Meadowland farm and will start a second playthrough on it soon as I now have a much better idea of what I want to do. Thanks for the tips it was a very informative video.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Thanks for watching! I agree for some reason I feel like I have way more coal in this new playthrough

  • @porkeyminch8044
    @porkeyminch8044 5 місяців тому +2

    Ancient seeds are pretty easy to get by using a seed maker on tons of regrowable crops like blueberries, cranberries and hops. Seed makers have a 0.5% (1/200) chance of giving ancient seeds instead of the input crop which makes it easy to get started with your ancient fruit empire, but it'll take a lot of crops if you want to skip the slow startup that ancient fruit has.

    • @SpellThiefGames
      @SpellThiefGames  2 місяці тому +1

      Ahh that is better than my method big time lol

  • @darkwizard4757
    @darkwizard4757 7 місяців тому +9

    I have gotten notes at the Ice Fishing Competition, but they were gone when I got home.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      Ahh so this is a BUFF it seems then 👀

  • @albinkarlsson3574
    @albinkarlsson3574 7 місяців тому +16

    I just wanna tell you that you make great content and it’s a damn wonder you don’t have more subscribers than this, but you earned one right now so I hope that helps!

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Thank you for saying that, that is really kind and I am glad you enjoyed the video. ☺️

  • @ladykupo
    @ladykupo 7 місяців тому +5

    I ALWAYS got ancient seeds from the cart. The first one was my first cart ever in my last playthrough and have had a total of five from the cart on that farm. I believe the ancient fruit seeds on the cart only happens if you click community center completeable by year 1. I'm also with you on the slime hutch. I liked the big size and enjoyed decorating an area for it.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      Another ancient seed car buyer yesss!! Literally me too. Also I realized I hate the bug levels so I would never spend much time in those. Buy 4 slime hutch and make it our farms whole personality challenge 😂

  • @adamletts885
    @adamletts885 6 місяців тому +1

    I've never gotten ancient seeds from the traveling merchant. I've always gotten it from the mine.

  • @donteddy1858
    @donteddy1858 7 місяців тому +14

    The ancient seed seems to be much higher in drop chance now since i got 6 ancient seeds in my first year (and i am still in mid fall) compared to rarely even 1 before the patch.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +2

      Hmm so I am spreading false worry for NOTHING 😂 oh well it was just a first thought anyways but this is encouraging!

    • @donteddy1858
      @donteddy1858 7 місяців тому +1

      @@SpellThiefGames it wasnt mentioned in the update info maybe they increased the luck effectiveness instead since lucky days feel much better in general imo.

    • @weltraumvogel2
      @weltraumvogel2 7 місяців тому

      Same. A shame they are useless and only give 5g :-)

    • @luminechan9066
      @luminechan9066 6 місяців тому

      About the dwarf bomb price, on the volcano on the fifth floor it is that last patch price.
      Ancient seeds isn't basically nerf because just putting a single ancient fruit in a seed maker gives u 1-6 ancient seeds which is practically super OP

  • @PatchyTheP
    @PatchyTheP 7 місяців тому +8

    Salmence actually made a short about the tea sapling "nerf" and basically said that it was actually buffed because now you can just plant a bunch of them on ground and after the first harvest break the tea saplings and sell the tea leaves alongside them for a 600g profit

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +2

      Oh that makes sense I like it !

    • @Jack_Rakan
      @Jack_Rakan 6 місяців тому +1

      That is such a shit take it's laughable. 500g on day 15 of Spring is infinitely better than 1100 gold on the 28th of Summer.

  • @Galarticuno
    @Galarticuno 6 місяців тому +1

    For life elixir and fairy dust, I think it may just have something to do with other aspects of the 1.6 update. Mushroom logs do make it easier to obtain life elixir, so much so that I actually use it now. I’ve also noticed you can trade mystic syrup for fairy dust, so CA probably didn’t want to make it so you can just make additional money for reselling your item

  • @gigaslave
    @gigaslave 7 місяців тому +6

    I usually get my first ancient seeds from the Caves via flies/grubs or from a fishing chest.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      To the caves I go lol I hate the bug levels maybe that is my problem

  • @krystelbeaulieu-thibault3621
    @krystelbeaulieu-thibault3621 7 місяців тому +24

    I never find prismatic shards from iridium nodes....this nerf is making things even worse!

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +3

      Me too! Actually right after the update I found 3 which is ironic since the % went down.. and since then I haven’t got one so I must have been just lucky 🍀 lol

    • @DarkMirria1
      @DarkMirria1 6 місяців тому

      Same. I get them from random slimes in the mines for some odd reason.

  • @kumakuma4859
    @kumakuma4859 7 місяців тому +3

    I needed this so bad!! I’ve been requesting this kind of video on so many peoples channels and nothing! Thanks so so much!!

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Oh I am so glad it was helpful! Not perfect by any means but a good start!

  • @ooppoop4522
    @ooppoop4522 6 місяців тому +2

    I feel like I've been finding things like ancient fruit seeds much much more often now..
    And for things like the snake vertebrae, you could try the treasure totem

    • @SpellThiefGames
      @SpellThiefGames  2 місяці тому

      Yeah that helps now but not in 1.5 crying haha

  • @MageOfGaming3
    @MageOfGaming3 3 місяці тому +1

    Somehow panning suddenly became one of the best activities you can do. Saw some guy on reddit who got 51 omni geodes and 3 artefact troves, decent amount of iridium and other ores and so much more with a enchanted iridium pan with luck buffs, it's actually crazy and it's also less expensive than skull cavern

    • @SpellThiefGames
      @SpellThiefGames  3 місяці тому

      That is good to know I always forget about panning lol

  • @HidingMonkeyCatNinja
    @HidingMonkeyCatNinja 7 місяців тому +1

    honestly before 1.6 dropped I can’t ever remember a time where I got my first ancient fruit seed from the travelling cart. I would just throw wheat into the seed maker and hope for the best if I hadn’t got the artefact. But when 1.6 dropped there were ancient seeds in there almost every single time. It was a great start for my ancient fruit empire this time around, I stored all of the fruit I harvested and then put them into seed makers to plant in the greenhouse😊

  • @CynthiaMcG
    @CynthiaMcG 7 місяців тому +2

    I can't put a staircase in my pants slot anymore. That's a change that saddens me. No more lucky purple shorts with the update.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      I think there is still a way to get them if you put a staircase in mayor Lewis room instead of your pants slot but I’m not sure if that is actually true lol

    • @Azziekins
      @Azziekins 7 місяців тому +1

      Can confirm, it's true!

  • @jenweatherwax7113
    @jenweatherwax7113 7 місяців тому +2

    😮the chest storage on #15 is a work of art

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Thank you 🙏🏻 I spent HOURS doing that haha

  • @Amsayy
    @Amsayy 7 місяців тому +2

    I never knew you could buy an ancient seed from the travelling cart. I almost always get it randomly in spring the first year and am able to get a couple harvests and get enough seeds started for a significant amount by the time I'm in the green house. I have lucky rng I guess but I thought it was a pretty common drop

  • @ShrapnelJoe
    @ShrapnelJoe 7 місяців тому +10

    You forget in the weapon buffs the the Insect Head had is damage buffed and the number of insects needed to kill lowered to 80 (So use the rusty sword till 80 insects and then the incect head till the obsidian blade. second thing the new masteries add a lot to varied gameplay, The farming mastery golden crackers double animal/fishpond output (I have got 6 lava eel roe from one day). The combat trinkets can make some builds way better (+def and lv 4-5 fairy is a beast now). Fishing's new rod can make lots of money (wild bait, quilty bobber, and trap/or cork for pricey fish or challange bait and 2 cork bobbers of med lvl fish). The foraging's treasure totems and gold boxes. The weakest one is the mining one, its just buff each day, double gems for gem rocks and need less coal to smelt.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      Some of those changes are pinned in the comments and Covered those other things like animal crackers and trinkets in my new items video ☺️ so much to cover haha

  • @OneEyedOneHornedGian
    @OneEyedOneHornedGian 7 місяців тому +5

    I'm about to finish year 1 and I've been burning through so much coal with that fish smoker. I imagine that will slow down a good bit in year 2 as the cost of coal increase means fewer fish will be smoked, but it's interesting to see how things are changing.
    With both angler and artisan even many crab pot fish are worth smoking in year 2 so long as they sell for 90+. (Though unless you have it automated through mods, you may prefer to only smoke fish with a higher profit margins)

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Yeah unless you get a lot of natural coal in year 2 it makes it a bit less profitable for sure but year 1 👀

    • @lindaharris-
      @lindaharris- 7 місяців тому +1

      @@SpellThiefGames This makes the Quarry more valuable since it now has Coal nodes. And with the buff to Quarry replenishment, it is a huge help with the smoker.

  • @TaylerBootz
    @TaylerBootz 7 місяців тому +2

    As a casual player (mods to help fishing, walk speed, automation, qol, etc.) I found selling tea sapling still heled in the first year. Now I dont bother though as i get plenty of money from dried good and smoked fish amoung the other things.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      Seems like it is still a good first year strat!

  • @natie331
    @natie331 6 місяців тому +1

    I definitely understand the pain of looking for snake vertebrae😩 I spent three seasons looking for it (not actively but still it was hard to find though)

    • @SpellThiefGames
      @SpellThiefGames  2 місяці тому

      Yeah… it was so annoying luckily easier to get now

  • @InkyCatTV
    @InkyCatTV 6 місяців тому +2

    "now passing out in the mine is a lot less punishing" -Cuts to loosing prismatic shards-

    • @SpellThiefGames
      @SpellThiefGames  2 місяці тому

      LOL this made me laugh out loud

    • @whatafewl7382
      @whatafewl7382 15 днів тому

      at a point in the game, these become dispensable😂

  • @lukaschen3009
    @lukaschen3009 7 місяців тому +1

    Coal nodes doesn’t just appear in volcanoes, also quarry and quarry mine. I no longer need prospector or deliberately hunt dust sprites for them (partially also because you’ll need less preserves jar now that dehydrator is added)

  • @greatgamingendavour
    @greatgamingendavour 7 місяців тому +2

    Am having very hard time getting jellys

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Try on a good luck day and consume any foods or buffs that give you luck it apparently makes it easier :)

  • @GoogleTrendingTopics
    @GoogleTrendingTopics 7 місяців тому +1

    I have really appreciated all of your videos on 1.6! Thank you!

  • @brenda0006
    @brenda0006 7 місяців тому +1

    I found my 1st ancient seed within the 1st few weeks of spring from a bug in the mines, it was actually the earliest I ever found one.

  • @herec0mestheCh33f
    @herec0mestheCh33f 7 місяців тому +2

    I like the innate enchantments on random weapon drops. I found a steel falchion with slime slayer and basically dropped the Obsidian Edge right then and there until i got monies for a lava katana
    Im actually kind of annoyed at the foraging experience being added to cave mushrooms cause im doing a mining/combat only run and i didnt know about that until i tried to set one up.
    Ah well. Still nice for everyone else ^-^

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Me too it makes it feel exciting to get weapon drops!

  • @omegawolfbrony
    @omegawolfbrony 7 місяців тому +4

    When was hopping up-down-left-right while charging the water can added? I don't remember doing that before 1.6.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Yep strafing is a thing now he added in 1.6 (quality of life change I made a vid of all 88 if you want to know some others!)

  • @TheFatPunisher
    @TheFatPunisher 7 місяців тому +3

    the life elixer thing is a buff.
    the amount of money you lose is based on your wealth, and item prices are calculated into that.
    Because it was never viable profit to sell life elixers, you now just lose less money for holding a bunch if you die.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      Ahh that makes sense thank you for this!

    • @TheFatPunisher
      @TheFatPunisher 7 місяців тому

      @@SpellThiefGames Yep, the same logic goes for the fairy dust as well. it was never profitable anyway.
      making them worth less money will probably also increase the chance of people using them instead of just chucking it in the bin for money.

  • @panwamave
    @panwamave 7 місяців тому +2

    You can trade the new mysterious syrup for fairy dust with the new racoon neighbors, so probably that's why the fairy dust sells for less now.

  • @softwaremediaguru
    @softwaremediaguru 5 місяців тому

    I personally didn't notice much about the nerf, except with that mr qi special quest you mention. Maybe because i always do different things, or i wasn't familiar with any exploit. I was just playing normally, and with the added mastery box, i was able to acquire more stuff in the game. And there are other added bonus on each starting maps. I also didn't know about ancient seeds sold by travelling merchants, maybe because i get them anywhere.

  • @theodorethewyvern2640
    @theodorethewyvern2640 7 місяців тому +2

    An iridium quality smoked Legend II with the angler and artisan professions is worth 42000g by itself. And you can catch these more easily now with Legend II bait (surely) and the reenforced iridium rod. This could be a very interesting money maker…

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      That is unreal new meme videos coming soon I bet haha

  • @majesticlunatic4985
    @majesticlunatic4985 6 місяців тому

    I practically exclusively play the fish monger in all my runs so Id definitely love a break down on the new addtions vs what I was doing before.😅

  • @LunarAnimeAngel
    @LunarAnimeAngel 7 місяців тому

    After the update, I found 2 vertebrae almost immediately once I got to ginger island. I am so glad he increased their spawn rate

  • @Zodia195
    @Zodia195 7 місяців тому +1

    I am in Year 2 now (Spring) and for some reason I still haven't gotten that Ancient Seed artifact and in the past I've gotten it during year 1! So now half of my focus is trying to find it when I go mining since that's usually where I get it. Here's the interesting thing though, I've already gotten 3 prismatic shards, and that's rare up to this point, most of the time I am not able to get one until I get to Skull Cavern lol.
    I knew crafting deluxe fertilizer had changed, but it doesn't bother me since I tap Mahogany trees for their sap for that reason.

  • @cloudrise
    @cloudrise 7 місяців тому +3

    The Slime Hutch size decrease is 1000% a plus. The area you dedicated to it was based around its size. So now you just re-decorate to fix that or enjoy the added space you get back. Problem solved.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Yeah when you put it that way… hahaa so true

  • @mistsister
    @mistsister 4 місяці тому +1

    Sorry if this has already been said, but after you start using recipes the Life Elixirs get redundant, so they build up pretty fast if you are diligent about gathering mushrooms from the cave. It was a great source of money. Now that there are more ways to get mushrooms it makes sense that the price would go down.

    • @SpellThiefGames
      @SpellThiefGames  2 місяці тому

      Yeah that’s what I have heard, good point though!

  • @darkbeetlebot
    @darkbeetlebot 21 день тому

    I didn't notice the drop in prismatic shard drop rates. After several trips to the caverns over the course of year 1, I was able to easily gather about 12. Maybe I just got lucky.

  • @ASuddenRose
    @ASuddenRose 6 місяців тому +1

    Dino eggs count as artifacts, so dino egg ranching is buffed now with the treasure appraisal book increasing the sell price. This does not affect the dino mayo price.

    • @SpellThiefGames
      @SpellThiefGames  2 місяці тому

      Ahh that makes sense thank you for sharing

  • @dukeamox4639
    @dukeamox4639 7 місяців тому +1

    Quartz in two or three crystalariums is typically my go-to method for getting bombs from the desert trader, and that has not been nerfed. If that trade didn't exist, then yeah the bomb changes would be rough.
    I think many of these changes try to avoid money being the most viable solution to most gameplay problems and offer more meaningful choices.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      That is smart that might be the new go to for me too

  • @theendofthestart8179
    @theendofthestart8179 7 місяців тому

    I had no idea the ancient fruit was ever in the traveling cart, I have never not gotten it on my way down to 120 before lol

  • @Joesbadatlife
    @Joesbadatlife 7 місяців тому +1

    I got an ancient seed from the bugs in the mines in week 3 of spring. It's only the second time I've ever gotten it that way.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      I need that luck 🍀 coming my way 👀 that is awesome haha

  • @donaldroy4717
    @donaldroy4717 5 місяців тому +1

    Tea saplings: your error is that it is a DELAYED profit/benefit.
    1] make seed packets, make tea saplings (day 1 of season)
    2] PLANT THEM (wait 20 days), harvest tea leaves (day 21 - 28, last week)
    3] make tea/gift the tea leaves,
    4] day 28 harvest the tea saplings to sell them with the tea/tea leaves
    Profit needs more steps (old profit (+ 100 - 300 g)).

  • @kennniiikc3162
    @kennniiikc3162 7 місяців тому

    Very useful video for Stardew valley update! Hope your channel grows bigger 😁

  • @lachouette_et_le_phoque
    @lachouette_et_le_phoque 7 місяців тому +2

    It's really weird because I heard about ancient seed packets not being sold at the traveling cart anymore, but I literally just bought one (for 800 or 900 gold) there so either that wasn't implemented, or implemented wrong? Like a single ancient fruit seed.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      It might have been before it was patched (1.6.3) but not sure 🤔

  • @albertinathompson8933
    @albertinathompson8933 7 місяців тому +2

    I won’t be starting a new save, that’s for sure. The reduction of prismatic shards from (the already rare chance of a meteor strike) from 100% to 25% is just mean. If I do update at all, I’ll use an old save where the only nerf that will hurt is the increased bomb costs.

  • @Theel1t30n3
    @Theel1t30n3 7 місяців тому

    Because the fairy dust
    Can be exchange with the
    Blue sap or smth
    They decrease the price so we cant sell it
    I think

  • @MegaKBang
    @MegaKBang 7 місяців тому

    I never even knew that the travelling cart can give ancient seeds.
    I always got mine year 1 from the mines.

  • @headbanghighway
    @headbanghighway 7 місяців тому +1

    Apiary can be positively impacted by the wild flower seeds!

  • @Worm_Void
    @Worm_Void 5 днів тому

    As much as I love the buff to the quarry. It also sucks because all that extra space will now have to be taken away.

  • @g00bleck
    @g00bleck 7 місяців тому +1

    I can't wait for the update to come to switch!

  • @kirbyjoe7484
    @kirbyjoe7484 7 місяців тому

    I think the change to the life elixir sell price wasn't due to something people were doing but rather to prevent the new mushroom logs from being ridiculously OP.

  • @bluepiercedpixie
    @bluepiercedpixie 7 місяців тому +1

    I think the life elixir price reduction is so it costs less to recover them if you lose your stack of them.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Ahhh that would also makes sense. Thank you for the insight!

  • @notruminari5668
    @notruminari5668 7 місяців тому +1

    Year 1 fishing has become a farming skill due to fish smoker and the ease of getting 15+ super cucumber in 8 in game hours. Farming exp has become really valuable if you dont want to focus on blacksmith+skull cavern

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      No doubt ! The era of fishing but also “farming” who would have guessed lol

  • @flypinkswimmeltedkat4469
    @flypinkswimmeltedkat4469 7 місяців тому +2

    Also iridium wool guarantees 2 cloths! Sheep are worth it now although pigs still better

    • @SpellThiefGames
      @SpellThiefGames  2 місяці тому

      Ahh yes I discovered this after I love this change

  • @plantszaza9002
    @plantszaza9002 6 місяців тому

    I got my first ancient seed from fishing most of the time.
    So I do not miss the traveling merchant Ancient Seed much.

  • @alternis1029
    @alternis1029 7 місяців тому +1

    The ancient fruit „nerf“ is not a really big issue. Grubs, bugs and cave flies drop the artifact versions which you can transform. I got 3 in the first spring and planted them. Later when I needed more copper (after I farmed my iron and gold for sprinklers) I dropped 4 more. Because you need your copper for kegs and tappers you spend some time killing these mobs anyway.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      That’s what I’m hearing! I guess I avoid the bug levels too much lol

  • @jake64royal
    @jake64royal 7 місяців тому

    I found my ancient seed in the 2nd week of spring 1 from an artifact spot, and found a few more later on through fishing and combat. I think on average it's the same amount of seeds. And i hate spending money at the cart when i can avoid it anyway

  • @UltraKaren
    @UltraKaren 7 місяців тому +3

    Grass dissappearing in winter was always my biggest nitpick, as I use a lot of grass starters for decoration purposes
    This might be the best change of the update hahah!

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      I AGREE big time. It was so annoying re decorating with grass starters every spring

  • @thermophile1695
    @thermophile1695 7 місяців тому +2

    You can make 126,000 gold from a single fishing cast.
    Use challenge bait to catch Legend II (with a buffed fishing skill of 17 and two cork bobbers it should be doable).
    Each Legend II is 5,000g, 5,000x3 is 15,000. Since they're iridium with a perfect catch, 15,000x2=30,000
    Fish smoker doubles it again to 60,000. Angler and artisan stack *multiplicatively* for smoked fish, 60,000x1.5*1.4 = 126,000
    On top of that, there's no limit to how many times you can do this in a day.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      That is wild LOL I thought you could only catch one each of the legendary fish though but I could be wrong

    • @thermophile1695
      @thermophile1695 7 місяців тому +4

      @@SpellThiefGames
      Legend II is from the Qi quest. While the quest is active, you can catch an ulimited number of the successors.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      Ohhhhhhh yeah that makes sense ok well that is cool! That is one of the only qi quests I haven’t ever attempted 😂 might be really worth it to do it now

    • @Phnxkon
      @Phnxkon 7 місяців тому +1

      I didn't have artisan but I sold my (gold) smoked legend for a nice chunk in spring 1. I'll have to see if it's remotely possible to perfect catch a legend even with the new max size fishing bar. I'll for sure have to try the successor quest now. I never bothered before

    • @lachouette_et_le_phoque
      @lachouette_et_le_phoque 7 місяців тому

      Props to you if you can catch the Legend 2 with challenge bait and not lose a single fish! Even with all the fishing buffs you can get, that seems wayyyy too hard for me. If you tried it, can you confirm it worked for you? Honestly, even if challenge bait doesn't work, all the changes around fishing are making this quest (and fishing in general) more attractive, I love that.

  • @evanvollbrecht541
    @evanvollbrecht541 7 місяців тому

    I don’t think I’ve ever gotten ancient fruit seeds from the cart, I’ve always gotten the drop from bugs/grubs before even the end of spring. That goes double for 1.6, since the buffed insect head sword incentivizes farming them early anyway

  • @Phnxkon
    @Phnxkon 7 місяців тому +1

    I never sold any bars outside iridium to make money via mining. Gold is completely useless eventually, and i used purely on bombs. I really only bought the tier 2 bombs, but at 1k each you're losing 250 each vs buying the materials from clint in year one.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Ahh thank you for the math!
      I agree I always end up with so much gold later

  • @Mzrenegade
    @Mzrenegade 7 місяців тому +1

    It seems like bugs are dropping ancient seeds more often, I've gotten so many this new playthrough.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      That is awesome! I always try to avoid the bug levels as much as possible I think that is my problem lol

  • @softwaremediaguru
    @softwaremediaguru 5 місяців тому

    Tapper is fine, i don't feel any nerf on that, i was collecting wood a lot in early game, i unlock it pretty quickly.

  • @undeadbob7
    @undeadbob7 6 місяців тому +1

    i immediately lost my tent kits in the volcano

  • @nicomuller3125
    @nicomuller3125 7 місяців тому +1

    playing 1.6 rn, got my second snake vertebrae on the third day on the island 💀

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      💀 my farmer is still looking for the second one on 1.5 🤪 300 years

  • @Gottaculat
    @Gottaculat 7 місяців тому +1

    So, uh... we can have up to 8 wine cellars on a farm now. Expensive af to setup, but the annual earnings are insane, with very little work once you have it going.
    Assuming you go ancient fruit wine instead of the more lucrative-yet-tedious star fruit wine, you're looking at - with optimal cellars of 125 casks, so 1,000 casks total, you're looking at 4,620,000 gold every 2 months, or 9,240,000 gold/year for a handful of days worth of work. I'm making my 7 cabins all trailers, because it's funny af to have a trailer park vineyard. Setup has been quite tedious, though, and like I said, very expensive.
    Also, I had no idea you could get ancient seeds from the traveling cart; I always just dug them up from artifact spots, which I dig up compulsively whenever I see one.

  • @GoalOrientedLifting
    @GoalOrientedLifting 7 місяців тому +1

    Y'all are sleeping on mushrom you can combine mushrom logs with tapper farms then apply dehydration for a fantastic money maker

  • @gb1reinwald
    @gb1reinwald 7 місяців тому

    The fairy dust nerf makes sense when you consider that you will get fairy dust regularly from the ticket machine in the mayor's house.
    Actually, about foraging I think it is pretty neutral. I usually did quite some foraging in the older versions. I got my foraging XP in my 1.6 playthrough even easier because a lot of things that gave no foraging XP (like the salmonberries) now give a little and it accumulates very quickly. I also enjoyed getting a bit of farming XP from using wild seeds. You just don't have the discrepancies of foraging XP anymore because everything you do in that regard gets a little XP reward.
    Because I am not a mines and skull caverns diving adventurer and I also don't like mass producing kegs and wine, with the fishing and dried fruits and mushrooms options (also you can use forage items and mushrooms in preserves jars now, forage items also in kegs) I had a way easier time to get enough money in my 1.6 playthrough. I also love doing quests and the ticket machine spits out quite nice rewards like iridium sprinklers.
    Overall I consider the game more balanced now, with more than one or two viable strategies to improve your farm.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      This is a great insight thank you for sharing!

  • @mythicalskeleton1546
    @mythicalskeleton1546 7 місяців тому

    Even if they didn't nerf the tea saplings prices down, I'd still rather just plant them and harvest them to process them

  • @Braumex1
    @Braumex1 7 місяців тому +1

    sinse wild seeds gives much less forage xp, instead of maxing forage as first skill (mid fall) i maxed it as last (late winter)

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Yeah that checks out I feared that might be the case

  • @lachouette_et_le_phoque
    @lachouette_et_le_phoque 7 місяців тому +1

    I don't get the fairy dust sell nerf, it wasn't profitable to sell even before that. Remember that a single diamond already sells for 750 gold. I didn't even use it before, when do you really need a specific late game item from a keg so urgently that you'd want to waste an expensive item like fairy dust on it? Can't say I'll use it now either, unless there's a quest that it's super useful for. Only thing that comes to mind is maybe Pam's potato juice quest, but with any kind of reasonable planning, that isn't a problem either time-wise, and usually I got that quest before unlocking Ginger Island.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      Someone mentioned it is because there is a bunch of new ways to get fair dust now so it is to prevent people from mega profiting from them which i think makes sense but haven’t gotten far enough in my new play farm to have any yet lol 😂

  • @shawnyofthedead
    @shawnyofthedead 7 місяців тому +1

    Not tested it fully yet but do moss covered trees stop tappers working?

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      They shouldn’t but come to think of it I haven’t harvested a moss covered one and then noticed if it has regrown 👀

  • @konrad3
    @konrad3 7 місяців тому +1

    Can I get all lost items back (or just one?) if I die in the mines with the recovery service?
    It's nice to know that tools are safe since they are irreplacable.
    But what about the (enchanted) fishing rod, the Return Cepter or the horse flute?
    I'm horrified about losing those so I usually restart the day to be safe.
    Would really appreciate an answer from someone

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      I think the recovery service is still just one (but the price of the service is cut in half). Not sure if you can lose the whistle or scepter but at least those you could replace. I have never personally lost them.

    • @konrad3
      @konrad3 7 місяців тому

      @@SpellThiefGames Thanks for the answer!
      So replaying the day is still the safer option.
      It's sad, that you can only get one item back with the recovery service.
      At least dying is something that happens very rarely if you have food on hand

  • @Vlidery13
    @Vlidery13 7 місяців тому +1

    Funny enough the first few farms i had i never in 5 years found a prismatic chart 😂 this 1.6 new farm i found 3 within the first year 😎 galaxy sword let's gooooo

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Haha you beat the odds literally 😂😂

  • @farmerphern
    @farmerphern 7 місяців тому +1

    I just wanna stress how much of a buff Fishing got in this update. The targeted fish bait makes it borderline impossible not to get to fishing, specially if you're playing mods like Stardew Valley Expanded.
    In that mod, there is a fish that can be caught as of level 8 of Fishing in a remote spot called King Salmon. Because of how far the spot is, and how rare the fish is, often times I'd get back with 3, maybe 5/6 King Salmon after a whole day.
    Now, because of the targeted fish bait, I can easily get 12+ King Salmon in a day, which, after being smoked, can give you roughly 30k in a single day (gold quality). And this is a decently rare fish, I can guarantee that with something far more common, and accessible (like the catfish) you might be able get just as much profit, albeit with more coal usage.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      Thanks for the details on this I appreciate it! I really do think fishing can be a good source of money now which is cool. Only deterrent (for some) is the mini game

    • @farmerphern
      @farmerphern 7 місяців тому +1

      @@SpellThiefGames I'm thinking of more applications, and with the targeted fish bait you can get fish for fish ponds a lot faster too. I haven't tested the lava eel rates, but, since you can get cave jelly from their ponds, it might be a good way of using this feature.

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому +1

      That’s true you could stock up a fish pond in no time with just a couple targeted baits look 👀 so many new play types incoming I can’t wait

    • @Phnxkon
      @Phnxkon 7 місяців тому

      I can confirm catfish are now more ridiculous for the early fish boost. You just have to go hard to get to 100 in the mines for the jelly, at least 30 hardwood for the smokers, and the extra 10k for the recipe. Just make sure the fish you throw in there are worth more than 150g unless you somehow have a ton of unused coal.

    • @lachouette_et_le_phoque
      @lachouette_et_le_phoque 7 місяців тому

      @@Phnxkon the jelly spawns at any water level in the mines, no need to get to 100! I got one on level 20

  • @Sumguyinavan_
    @Sumguyinavan_ 7 місяців тому

    Not a fan of dropping the farmable foragables, that was always what I used my tillable tiles for in winter year 1. It basically guaranteed you to hit lv 10 foraging by the end of year 1, didn't make your farm a complete waste of space for 1/4 of the year, and gave you a big boost of money to get anything you needed Spring 1 of a year. The money will still be worth it, but it feels like a big penalty to people who used those seeds to grind early game exp

  • @caiolima3734
    @caiolima3734 7 місяців тому +1

    I loved ur video! Well done

  • @mythicalskeleton1546
    @mythicalskeleton1546 7 місяців тому

    Finally, i won't lose 5 of the most valuable items in skull caverns when i misclick

  • @bubbly_lover
    @bubbly_lover 7 місяців тому +1

    here before you blow up ,, love your content

    • @SpellThiefGames
      @SpellThiefGames  7 місяців тому

      Thank you so much!!! That is kind of you to say about my small little channel 🥲