Packing Geometry onto Meshes - Houdini Tutorial

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  • Опубліковано 5 січ 2025

КОМЕНТАРІ • 16

  • @MitzuTa
    @MitzuTa 8 місяців тому

    Thank you! great tutorial, extremly helpful and simple explained:)

  • @rohandalvi
    @rohandalvi 5 років тому +2

    This is a really nice idea. Thanks for the tutorial. :)

    • @KonstantinMagnus
      @KonstantinMagnus  5 років тому +1

      It's an honour. I've learned a lot from your tutorials!

  • @mouhammadwasseemshaabani47
    @mouhammadwasseemshaabani47 5 років тому

    Thank you very much , great as always, please Konstantin make an architectural scene by houdini as you did in c4d it will be a great tutorial to help architects use houdini in their work

  • @gt_kenny
    @gt_kenny 5 років тому

    Great tutorial Magnus! 👍

  • @Carteblanchefx
    @Carteblanchefx 5 років тому +1

    Very interesting. Thanks!

  • @антоншестериков-я8ю

    WOOOW!!!!! This is what I was looking for !!!!!!! COOL! Thank you)

  • @антоншестериков-я8ю

    And another question) maybe you know some kind of system for tracing images that can be used inside the hoodini? or a way how can I use an external program, let's say inskape - to get a good tracing!!, with a corner detection and other settings? I did not like the internal goody tracer, maybe just because I'm still quite new to the Houdini))))

  • @andrewdrogin
    @andrewdrogin 3 роки тому

    Thank you a lot! Very useful!

  • @rickedeckard2006
    @rickedeckard2006 3 роки тому

    very clever!

  • @RusticRaver
    @RusticRaver 3 роки тому

    Yes. that is the method for anaconda pattern! thx

  • @woodlandcritterpunch
    @woodlandcritterpunch 4 роки тому

    Did you record this in a cave