Dynamic White World effect in stages
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- Опубліковано 22 сер 2024
- This is just a quick mod I did today since I wanted to mess around with the shaders a bit, and I had seen this request/idea multiple times since the game released.
Download: drive.google.c...
WARNING: THIS MOD DOES NOT WORK WITH THE FXPIPELINE EXE AT THE MOMENT. IF YOU SEE RED INGAME, UNCHECK THE "ENABLE FXPIPELINE RENDERER" BOX IN SONICGMI. DISABLE THE FXPIPELINE SHADERS MOD AS WELL.
Apart from that, this mod should be compatible with any other mods you want to use (that includes level mods, it works with the Unleashed levels).
I'm not sure if I'll work on this more or not, there's just more materials that I'd have to fix. I'm happy with the results for just messing with it on a Sunday tho.
Look forward to the Classic Sonic in S4E2 mod at the hacking contest! (Hopefully)
Music - "Tee Lopes - Green Hill Zone '12": www.youtube.com....
Music imported and looped by Chimera. - Ігри
"Looks like we're gonna have to run like there's no tomorrow, or there won't BE a tomorrow!" - Sonic T. Hedgehog.
that scene is actually what this makes me think of
Um, dude there is no tomorrow or today in that game, clearly sonic and his friends are in a dimention where time does not exist, if you said "what" in that dimention and later you said "how" it's the same time as when you said "what", K?
@@yellowdude9425 They don't know that, only Eggman and his past self.
@@fanunion913 Try saying that to Charriii 5 (He made Everything Wrong With Sonic Generations)
Wow. This simple effect alone could have made the game even more interesting, especially for first time players. It looks as if you're returning the color and life to the world just by running through it. Not that the game was bad, I liked it, but this would have just made it even more enjoyable :D
Totally agree :D
Amen
yeah if only sega was more smart and creative
As long as it didn't happen every time you play through the level
yoyoyoshio267 mabye it couldve been a mode to toggle on and off after you play it.
"When the Sonics accelerate through time, they fix space, restoring colour and life!" I wish this was in the vanilla game. It really feels like the Sonics are actually doing just that.
Comet12864 you mean Sonic M. Hedgehog
cosmicspace crew wrong comment
This is honestly, how the game should look, or at least the first time you play a stage. It would make more sense in the story.
They should put this FX when you play the level in the first time.
I know right?
They would see it in color
+The Animator Robot SEGA could fix that.
Even better, have an option to enable it every time once you beat the level.
Nightwing gamer short for Effects.
this is what it should have been in the first place until u like beat the hgame then it goes back to full color
or at least beat the level
lol yea that's what I meant typo
#SEGAHIREME
*#SEGAHIREDARIO
Trollhog ikr
*It would be cool if this was in the real game, and you would need to get this whiteness away from every level passing on each route, each shortcut. And when you finish you get a reward :D*
Dalmnolk Ukans it would also be cool if the music didn't distort when you boosted
Emeraldmaniac1390 I don't see why that's a problem? It was like that in Unleashed and Colors, and it's just a simple audio effect that tries to simulate going really fast
Emeraldmaniac1390 I personally enjoy the distortion in the music. I dislike changing the music as only certain tracks get the effect
Dalmnolk Ukans Fuck genious better then those annoying red coins and more cinematic.
That would've made too much sense and required just a little more effort. Generations was already pretty effort intensive for Sonic Team as it is.
I'm guessing Sonic Team didn't put in something like this because the all-white landscape might've been difficult for some people to look ahead and maneuver around quickly. Sadly, not everyone has good vision in certain situations D:
At least someone was thoughtful enough to make it into a mod, though! Looks great!
Estevan Garcia Sonic Team probably didn't want the stages to look like this, also the consoles may not be able to this and have the game run well
Ps3, Xbox 360 and 3ds
SuperEpicYoshi but they could have added that as an effect for the first time you played them, just as when you get ??? before every not yet played stage
"Sonic Colours" lol
that pun was terrible
EvanAsht Different spelling for different places, man. "Colors" and "Colours" can go ether way.
EvanAsht It depends on the region. Colours is European, Colors is American.
EvanAsht what do you mean I don't understand your question lmfao
EvanAsht that part was pretty obvious.
White worlds effects: HEY SONIC, YOU'RE TOO SLOW!!!!!!!!!!!!
"Green hill's looking a lot more like arctic hill right now."
This is what Sonic Generations should have been like
sure
This should of least be a mission or something in generations
...Something that Sega could make. Could be when visiting a level for the 1st time.
What a missed opportunity on Sega's end.
At least you can actually see the stage in the final game
holy shit sonic fans are the fucking worst
@kimarnic he isnt ridiculing them stop being a tool. its just that they could of added it. even though they didn't, the game is still good.
This is how the game needed to be, now you have completed the game :D
I wish SEGA would have done this, instead of just having the stages like they normally look and then once you finish the stage its back to its color. This makes it feel like that you are actually giving color back to the world :)
Now THIS is Generations gameplay! The creators should have done this in the FIRST place! :D
Ikr its more realistic
I actually really like this idea. I just wish the stage would slowly regain its color the further Sonic gets, not just in any area near Sonic. That leaves everything far away from Sonic white. It would have been a pretty cool feature if it had actually been put in the game during the first playthrough of a stage.
Why didn't SEGA do this in the original?
+Alzter S (Alex) Probably because it'd make the stages a bit unfair. The White World effect makes telling what's on the horizon more difficult since everything is coated in a shroud of white.
+Ninetails2000 True, but they could had made a difference - if that's your first time ever playing the state, it will be white and work like this mod... But if you already beat the stage, it is already colored... Hm...
jorgekorke
But...that would still be unfair. Even if it's your first run through, it'd be BS to not be able to see anything. Maybe if the effect had a further away fade radius, but even then...
Alzter S Because of how jarring it is it'd be difficult for people to pay attention to the white background and manuever at the same time, which'd cause many unneeded deaths. There's also the fact that I'm not sure if this would run as well on consoles, being that the PC has higher horsepower.
an option in the options menu?
See if this was Generations now except named "Sonic Colors"(ignoring that its already a game),everything would have been amazing! The idea that your going with sonic on an epic quest to return the color to Green hill zone and restore time itself would have been the best plot to experience if the "white world effect" was apart the game naturally for the first time going through the adventure. I'm not saying that Generations wasn't already cool with how it is not but it just shows you how a simple change can make a significant impact to the players experiences!
00:57 holy shit this part looks so much better with white collors
Oh that's such a cool and appropriate effect!!
This is how the game should have been with the whole both sonic's restoring time by running fast plot.
if this happened first time you enter a stage, generations will be WAY better!
THEY SHOULD HAVE ADDED THIS IN THE GAME! THIS WOULD BE *AMAZING*!!!
It should also change the background colors too, not just stage colors
Woah. These effects make some of the portions of this stage look really breathtaking.
Pause at 1:14 sonic does a trick where he does his sonic adventure pose. 👏👏
Ooohh
That's always been in the game.
Tails: As sonic travels with speed of sound, he restores time and colors!
When I saw first teaser of Sonic Generations, I thought that such effect of recovering colours will be in stages. Hopefully, you made my dream come true :D
I love this because I had always wondered how the worlds were colored before Sonic made them colored. This is perfect! C:
This is pretty cool and it's good to see players who can actually boost through the levels and keep the speed up with messing it alot of people be jumping in mid boost and it slows them down tremendously
This is what it should of been! They say that running through the world brings back the life and colour, but it just kind of shines up and fades in. This is great, awesome job
1:50 when the loop-de-loop reforms, AND it reforms as a loop! THAT'S AMAZING!!!!
"As the Sonic's blast through time, they fix space! Restoring light and colo(u)r!"
This mod just completed the game.
Sega should've done this. They should've done this when you're first playing the level. And when you're finished with the level and you want to play it again, or when you finish the game and you want to play the level again, it won't do it. Makes sense, doesn't it?
And if there was parts of the level you hadn't explored, they were still white.
It also would have been interesting to see this based on score. Simply clearing the level and getting a "D" would only have the path you traveled colored the next time you play the level. But with each increase in rank, more and more background objects would be colored in.
I was hoping that would be the case according to the first trailer but...
OMG, this is so cool. In this game it would've been awesome if when you go to a level for the first time you get this effect and when you've completed the level you can chose to have the white world effect on or not. That would've been SOOOOOOO cool. AWESOME JOB!
Great job sonic! You brought life back into some of parts the city! *now* *do* *the* *rest*
Sonic mods are normally diabolically crap but you've done a really simple but cool and effective thing here. Bravo.
This is what is should have been Sonic Team. If you first take all the stages it will be white at first and while Sonic runs through the stages the colors and life will come back.
That is pretty cool :D
and the cave in green hill looks even better like that at 0:56 looks like a crystal cave area :D You did pretty awesome with this mod
This makes every design in this game much better
Had this been how the shaders worked in-game, it would have been great! Nice to see that someone worked at that, though it's no surprise it was you!
Keep up the great work!
Awesome! Makes it look like Sonic is creating life and color to the stage as he moves on! :D
A few questions about this...
1:Does the whiteness fade in a radius near Sonic or does it fade by itself and after around a certain time the whole stage is normal?
2:Does the restoration stay or does it become white again after Sonic zips by?
3:Is classic Sonic and super Sonic affected with this too?
The whiteness does fade and come back as Sonic passes. Like a set radius.
It looks like it is by distance from the Camera.
If this were official, imagine the cinematic scenes they could pull off with this effect. Like imagine seeing color spill over the waterfall at 0:35, color spiralling through the loop at 1:55 (I know it technically happens, but it'd be so much cooler if you could see it happen from a distance), or seeing splotches of color return to the city at 3:19
Holy crap, now the plot is actually in the gameplay? What a concept! Also nice use of Tee Lopes' GHZ '12.
"When the Sonic's accelerate though time, they fix space returning colour and life" Tails quote
Generations should've had this and in the cutscene when he finds green hill he color suddenly appears when he was going closer If this was in the actual game
Green Hill’s looking more like White Hill now
Thanks Eggman
This is why we count on modders to bring the coolest stuff into a game instead of the big companies
This is just awesome! it makes some levels hard to see but still great idea!!!
O.O I ACTUALLY HAD THIS IDEA! So happy somebody who could do it thought of it!
beautiful is an understatement to what I just saw. Words cannot describe how awesome this is.
So this is what the Sonics been doing in each stage to bring the color back. Awesome!!!!!
This feels like the true concept of sonic generations, racing through time to bring back time and space to normal as well as bringing colour back to the world....i think i shed a tear
WHAT WAS THE DEV TEAM THINKING?
As i love the gorgeous high res environments of the game itself. This idea was, well..GENIUS! I would love to blast through my favorite stages and returning life and color to it, whilst it still a lil white ad bland around the edges of the background. This is amazing. Yet another fantastic adaptation.
if you connect this with the story mode it really feels as if you restore life to the levels^^ well done samothethief :D
I also wanted the game to do this. And after you restored the stage you would be able to see secret paths or collectables. So you were rewarded for fixing stages.
only 1-2 hours?! O.o I'd expect a lot more! It's amazingly done!
I feel that this feature should have been in the game in the first place, but for when players played a level for the first time.
That is friggin amazing! Its like how the game WAS but wasnt at the same time!
That's so cool it matches just right with the plot
Sonic:
Bringing color 2 our lives since the 90's
omg i cant belive how clean these runs are
Now THIS is bringing the color and life back by accelerating through time :D
This actually fits in this game. Both Classic Sonic and Modern Sonic running around bring color and life back to the worlds.
I was talking to one of the Sega Devs the other day and they said "This Was our original intent (make it white at first then go back to normal) but because of time constraints, they never had the time
This would be a pretty interesting comment with some actual proof. Do you have anything to back that up?
This makes more sense than you might think since in the game sonic is running through the level and fixing time
I think this is what they should of done with the stages, at least the first time you play them. This is really cool.
it gives it a strange, winter-like fell.
I love it.
Cool mod. I'd make the "line of color" more curved if you can, but it's well done. Props.
I think this is how it should have been in the first place. After you complete the level and re enter the color is restored fully! I gotta say amazing.
In 20 years, Sonic Generations 2 will come, and this should be in it. Great job!
And thus with the power of running aimlessly anywhere he freakin' felt like going, Sonic brought color back to the world.
Sega should've thought of this! Sonic cleaning up the white by running through the level! Awesome idea!
It looks like "After beating the boss, for last time Sonics are saving world again!" this could be AWESOME final stage.
When the SANIKS GO FAST though time and time, they fix SPAAACE, returning colour and life!
This makes sense since the stage was still white when Sonic entered it and running through the stage restores color and life as stated by Tails in a cutscene of this game.
This is what I was thinking sonic generations was going to be like at first glances
THIS IS FUCKING BRILLIANT
THIS SHOULD'VE BEEN IN THE GAME
If this was in the game it would have probably been even better, I think. If it had this white world effect when you firstly entered a stage and then was fully colored when you finished restoring it, I guess it would give you a much more rewarding feeling to restore everything than just seeing it from the outside. (Hub world) This mod is great (:
Dude when you're going down the clock on spagonia and everything is white it looks really cool. If this was better executed so that the background also changes color it would have been amazing.
기억을 되찾는다는설정과 너무도잘맞아떨어지고 백색배경들이 색깔을 찾아간다는게 너무나도아름답고 감동적이다 뭐라형용할수없을정도로아름답다 모드개발자분께 감사와 존경의찬사를!
*INSERT COMMENT SAYING THAT IT SHOULD LOOK LIKE THAT IN THE DINAL GAME HERE*
really cool effect. would have been even cooler if the game was made with this in mind, so objects in the distance could color up accordingly. would totally fit and enhance the story too.
This game is awesome. Its so fun to play and also to watch someone play. Really fast paced. I wish they ported Sonic Colors to PC.
Wow, this would actually have been a really cool effect for the first time you played a level.
Sega makes games.
You finish them.
This is why SEGA is hiring fans left and right to their development teams for Sonic Mania and Sonic Project '17. The fans are so passionate about the franchise, they cook up things their own staff would never even imagine!
Sonic 17 is by Sonic Team who have been made up of younger fans for awhile now
Cool effect that should have been there whenever you played an area for the first time. It would increase replayability as you'd want to see how the colored areas looked
This should've been the original look for the first time doing the stage and then you can turn the effect on and off for stages you've already beaten
When the Sonics accelerate through time they fix space, returning color and life!
White Effect: "Hey, Sonic, missed a spot!
Makes it more like what we see outside the levels!
I like to think the reason sonic's running brings the worlds back to life has to do with the energy over the years he absorbed from the chaos emeralds: seeing as time eater has an aversion to them, perhaps they negate its power, and, as previously mentioned, sonic can use the power he absorbed (think about how many techniques from his super forms in the past that are now staples of his moveset: boosting over water from adventure, the homing attack from hyper sonic, etc. heck, the supersonic physics in sonic 2 give of a massive mordern sonic vibe to me, including the in air acceleration of his jump (aka, the jump dash in its most basic state)
The Raposa should've just asked Sonic to return color to the land. He seems pretty good at it.
I agree that this should have been how the levels were the first time you played through them. What I think would have been really cool is if areas of the level that you didn't visit remained white, encouraging exploration and making it easier to find hidden paths.
Pretty neat. Makes it seem almost dreamlike.
It's a nice job you've added in Tee Lopes' green hill Zone remix!