I'm from Poland and I learn English only from school but that is enough to understand this guide. It's amazing - simple, understandable and it's working! You get my subscribe for that. Thank You so much! Love ya
Great tutorial! Now I have one thousand ideas. The goal is to convert a drawing I make into a 3D model, get that 3D printed in high temp media, take that physical piece and put it into a rubber spincast mold, then make the item out of pewter. And now I've learned the basics of converting a drawing into a model thanks to you!
@@gamemakergameprogrammingco4786 pardon me sir i have a question. imagine that we have a 3d collada file model and we want to rig it for unity project.but it s from a ps1 game (it s old)and the faces are triangle and also blender cant convert it to quad..what is the best way for rigging and make it to quad face model?
this method is better that many other you tube videos ... i found the curve converted to mesh better after it was extruded, then it could be boolean union on to my other mesh
If you import your .jpg into Cura and slice it with 2.5mm height, then save the project as an .3mf file, you can open with Microsoft 3D Builder and save it as an .stl. Now all you do is import it into Blender and you have a true 3D object to work with.
I know it's been 4 years, but this video got almost exactly what I need, except... how do I fill the inside of the curve with vertices? I wanted to use Blender to make a normal map for an image (that has no model and I'm not only too green to make it, but controls in Blender are, quire frankly, blood boiling bad), but the end result here is either a loop of otherwise unconnected vertices (if the curve is set to 3D) or quads that connect edges of the shape as horizontal lines (if the curve is 2D, which is the default), which makes sculpting essentially impossible. - In the first case Grid Fill is a thing, but that option is completely unhelpful with more elaborate shapes. I could separate the areas by pairing vertices, but it'd take me forever. - In the second case Subdivide would eventually make the mesh complex enough for sculpting, but either my PC would run out of RAM or it'd take me 3 days to generate.
Awesome thank you! 1 think... If the image I have in incscape has colours, blue white etc whatever.. And I trace it like you did.. the colours are not coming with ?? please help ?
You can try adjusting levels or contrast or turning to black and white first. Basically you get all shades or colors to become black and white stays white.
Is there any way to stop it from extruding in both directions along the axis? I just want it to extrude in one direction. Z North in other words. Not Z North and South at the same time.
AT LAST someone who explains brilliantly and clearly not too fast - and speaks good english --- GOOD WORK MY MAN !!!
I'm from Poland and I learn English only from school but that is enough to understand this guide. It's amazing - simple, understandable and it's working! You get my subscribe for that. Thank You so much! Love ya
Great no nonsense approach to tutorials.
Hero mode, also, you'd make a great sports caster with that delivery and vocal tone.
splending! I've had issues finding any programme that could trace objects corners ever since and this preview helped me understand what I need.
Yes. Nice to know how to do this.
You just saved me time. I was looking for python scripts to learn how to MAKE this a plugin. Now I know it already exists.
Yes, it's nice to be to do this. A plugin would be great.
Great tutorial! Now I have one thousand ideas. The goal is to convert a drawing I make into a 3D model, get that 3D printed in high temp media, take that physical piece and put it into a rubber spincast mold, then make the item out of pewter. And now I've learned the basics of converting a drawing into a model thanks to you!
Sounds like a great project.
@@gamemakergameprogrammingco4786 pardon me sir i have a question. imagine that we have a 3d collada file model and we want to rig it for unity project.but it s from a ps1 game (it s old)and the faces are triangle and also blender cant convert it to quad..what is the best way for rigging and make it to quad face model?
Thank you so much! Wasn't quite sure how to get a result like this in Blender! You're the best.
Please update this to the new Blender since the menus and navigation changed significantly.
@@goldengold8568 huh?
@@goldengold8568 huh ?
@@goldengold8568 huh ?
Thank you! I was going to make a lego brick (high poly) but I didnt know how to make the "lego" text! This really helped me!
Фига. Спасибо)
Precisely what I needed! Thanks.
this method is better that many other you tube videos ... i found the curve converted to mesh better after it was extruded, then it could be boolean union on to my other mesh
Great video! Love your teaching style
My fav teach at it again
thanks man this was helpful ^^ and it's gonna make me save a lot of time
thank u so much for this!
wow this is so much quicker than doing by hand thank you so much
Excellent! thank's
If you import your .jpg into Cura and slice it with 2.5mm height, then save the project as an .3mf file, you can open with Microsoft 3D Builder and save it as an .stl. Now all you do is import it into Blender and you have a true 3D object to work with.
Thanks
THANKS...
Splendid! Thank you sooo much! I dont even know how to thank you!!
Thanks Very Much!!! by shared this!
Very informative thank you
You just earned a subscriber! Thank you!
I know it's been 4 years, but this video got almost exactly what I need, except... how do I fill the inside of the curve with vertices?
I wanted to use Blender to make a normal map for an image (that has no model and I'm not only too green to make it, but controls in Blender are, quire frankly, blood boiling bad), but the end result here is either a loop of otherwise unconnected vertices (if the curve is set to 3D) or quads that connect edges of the shape as horizontal lines (if the curve is 2D, which is the default), which makes sculpting essentially impossible.
- In the first case Grid Fill is a thing, but that option is completely unhelpful with more elaborate shapes. I could separate the areas by pairing vertices, but it'd take me forever.
- In the second case Subdivide would eventually make the mesh complex enough for sculpting, but either my PC would run out of RAM or it'd take me 3 days to generate.
you've saved me thanks
awesome workflow and tutorial
OMG THANK YOU SO MUCHHHHHHHHHHHHHH
Thank you so much!
hey. im using the latest version of inkscape and i dont get the remove background option. help
Thank you .
Very funny but knowledgeable.
Thank You so much it's a great help.
Instead of showing smooth stack scene or remove background it is showing Speckles smooth corner and optimize
Yeah looks like inkscape has been updated.
Thanks alot it works
Thank you, it did worked.
Thank you for the tutorial ! you earned a new subscriber !! Cheers !! 😷🔥
Very helpful, thanks a bunch. :)
thank you, you a best !
Thank you for this!
thank you
thanks dude
GRACIAS THANKYOU MERCY GRATZIE YOU REALLY HELP ME
Note: Sanic does not work(properly), has too many curves, in case any one was wondering
Umm i am in blender v2.83.3
and i got stuck from 4:34
Help i can't scale it
Tomplayzy Press S and use your mouse to scale it.
@@Grim-dq9ol ok ty
I may recreate a 3D model of Lori Loud (from The Loud House) using Inkscape and Blender
thank you !
Awesome thank you! 1 think... If the image I have in incscape has colours, blue white etc whatever.. And I trace it like you did.. the colours are not coming with ?? please help ?
You can try adjusting levels or contrast or turning to black and white first. Basically you get all shades or colors to become black and white stays white.
ty! i'll subscribe :D
thanks a lot bro
wow thank you !!!
Can i transfer this to 3d printer or do i need to do more editing ? Tired of buying design lol thanks
How would you do this if the original picture has multiple colors? Do you just texture it?
Turn black and white then full contrast. Or just select outer border of image with selection tool and fill black.
Can you make this tutorial again with the updated inkscape? They changed it up since and Im confused now :(
its pretty much the same thing. Just press file, save as..., SVG, then boom.
i have a problem, it is always part of the picture in the blender nit whole
mine updated
nice! how color?
i want to know if this works in the new blender versions like 2.9.1
Is there any way to stop it from extruding in both directions along the axis? I just want it to extrude in one direction. Z North in other words. Not Z North and South at the same time.
you can always remove it after extrusion
Where we can get blender for free, how we download it. And can I put the 3d image on book, cards...?
can you do colored ones?
tell me please, this action can be done with a sequence/video? if there is a lesson, give me a link please
It is cad format
how to get rid of flat image????? is why i came here in first place
YOU REALL HALP ME THANK YOU
im a little late, ive followed your steps a few times and can not seem to be able to locate the saved image when I get on blender......help pls!
Hey how to get the model tab?
What would happen if image is little blurry
Why is Blender looking so weird. What version is this? Will this be the same in 2020 v2.91?
I can't save an image, it says image name not found and please try again, then I tried again and it says the image couldn't be saved.
how do you turn it vertical?
Hey! Mine never shows up, no matter how much I resize it, any tips?
I'm having a problem with it not showing up in blender. But it also doesn't show up as a curve, it appears as the file name. Any help is appreciated
same
Same
Can i convert the image with Adobe illustrator or corel draw?
Sorry, I dont use those so I dont know. But a google search asking if they can convert to these formats should tell you.
Thank you for the tutorial!
All the time I try it, that kind of makes the image transparent, is there a way to fix this?
I can't find my file. What do I do?
I can creat this with only photoshop
TURN YOUR VIDEO'S SOUND UP IT'S SO QUIET!
Does it have to be black and white?
Haven't tried. I just full contrast or levels to make black and white. Free to try, go for it and let us know. If it works it saves a step.
@@gamemakergameprogrammingco4786 I did thebandred logo in Red It works just as well
Rong don’t scale it
really low volume!
it opens nothing when i import it into blender
Sometimes the scale can be very small. Is a new object showing up in the outliner?
gawd I just hate inkscape.. its interface is even worse than gimp.
Don't put only Blender in the title if you use more than Blender to do that.
SPEAK UP!
png is not pronounced "ping" its pronounced "p n g"
Thank you
Thanks