@@TiresAreForCars Poliwrath in Gen 1 OU runs Submission solely for Chansey, it still hits harder than +2 Hydro Pump. Thus it's not only the best Fighting type in Gen 1, it's also pretty relevant to the discussion.
How do you calculate this btw? I've never really gotten how the raw numbers correlate to base stats. I read the Bulbapedia page on it but I might just be stupid
@@bluegum6438 on Bulbapedia go to Stat -> Determination of Stats -> Formula (Generation III onward) But here's how you can do it for Medicham as an example: Medicham's Base attack is 60 so we double that to 120. Every 1 Base stat is 2 stat points at level 100. However! Pure power doubles stats from IV's, EV's and the +5 that's inherently in the formula. Max for those is 63+31+5 = 99. That's 99 stat points aka 49,5 Base points. So 120+49,5 = 169,5 (For clarity: This is for non-HP stats. The +5 effectively works as a minimum stat for level 1 Pokemon. And again 1 Base point = 2 stat points. So when we get our max 99 from other sources we need to divide by 2 to get how many Base points would be necessary.)
Yeah honestly I’d argue that poliwrath is better than machamp in gen 1. It’s the best fighting type because it’s the only one that can pretend to not be a fighting type lol
@@glitchedoom Was about to say the same thing before i saw this lol. But also Poliwrath has always been NU BL, but now you just won't likely see it in UU anymore which is a shame since I am pretty sure it was the highest ranking non UU mon on the UU viability rankings before the UU sleep ban. Now the honor of highest ranking non UU mon in UU is Raichu I think. Also I haven't looked in a while but I assume that Venusaur has fallen off p hard in UU because of the sleep ban.
@@ItsSpies Having Charizard, Blastoise, Venusaur cores in NU was awesome. I hope they're possible again. (+ Raichu was also pretty funny, but Raichu is hilariously broken in Gen 1 NU)
The crazy thing with Gen 1 Machamp is, if Karate Chop were a Fighting move as it should have been to begin with (and became in gen 2) it probably would have been pretty solid. 50BP almost guaranteed crit.
It would help but it doesn't even come close to fix any of its primary issues. Too many things eat Fighting STAB with ease, 50 BP is still not too great even with the near-guaranteed crit, and it still has to contend with its low speed tier.
@@the_bookworm8281 With a STAB Karate Chop it 2HKOs anything weak to Fighting outside Rhydon (assuming both crit) really easily, which is a surprising amount of the metagame, as well as a lot of the more frail options like Jynx. Karate Chop into Hyper Beam is pretty likely to KO Alakazam as well. It would need a lot of paralysis support and it'd need to be kept healthy, which would be pretty hard and it'd probably be a gimmick, but it would be a genuine OU Pokemon for its lategame cleaning ability. Exeggutor would still shut it down hard, as well as Zapdos to an extent, so it certainly wouldn't be busted or anything. I just think it's a shame we didn't get that is all.
I could've sworn people started to use machamp as a late game cleaner with paralysis support because of low kick's flinch rate and the 2hko on chansey.
@@refreshinglemonade3426 Yeah but it sucks, you have to bank on paraflinch to do the job, and if the enemy isn't paralyzed you just don't do much damage unless you're crazy enough to click Submission. Low kick just is a bad move.
Dude your videos have been helping me improve at an insanely rapid pace, always been a below average/average player and I can feel myself getting better game by game
BKC's Netflix renewal must be coming up with all these uploads lately. Appreciate the content, it's good to listen to in the background while I'm cleaning or doing stuff 👍
clefs were almost all wish protect teleport which was frankly quite bad into urshifu because you're put on the back foot switching a clef into wicked blow. You try to heal and they can kill you in 2 more, you try to moonblast and they can get a huge momentum swing by swtiching into a weak moonblast. It was a counter but you couldnt actually gain a certain advantage from switching in
As oppressive as the fighting and dragon types were in gen 5, I feel like they kinda earned it after the early generations, particularly RBY when dragon had no real moves and fighting had to rely on *submission* as their STAB. Looking back on it, it almost feels like a training montage to finally get to the top.
Urshifu Single-Strike was beyond broken when paired with Future Sight, Future Sight + Teleport traps forced you to switch into Wicked Blow + 120 BP psychic move, nothing liked doing that. Urshifu Rapid-Strike is very solid in a similar way but is more balanced because you can exploit Surging Strikes triple hit through contact punishes like Static, Rough Skin/Iron Barbs, Rocky Helmet too, not to mention there are so many good switch-ins to it's dual STAB like Slowbro, Toxapex, Tapu Fini, Tangrowth, etc.
History of Ground types when? Would love to hear about Gen 1 Rhydon, Gen 2 Steelix/Nidoking, Gen 3 Swampert, Gen 4 Garchomp, Tyranny of Landorus-T since introduction. Gliscor's path of pain. Rise of Great Tusk. Every gen needs a good ground type as focal point to its metagame.
24:09 this part made me think of a video where you could talk about the competitive 'identity' of each type, it would be really interesting to see a breakdown of that kind of thing and your thoughts!
gen1 machamp is even worse than you explained, because every normal type beats it. Submission 2HKOs nothing without getting 1HKOed back by your enemy + recoil damage. When you play Machamp you go for the Low kick flinch chance. So, getting Machamp out of the way, there is one fighting type which is generally better, and thats poliwrath, just because it has access to Amnesia and Hypnosis. Its sucks in OU too because its stats are poor, but it is a NUBL (last time I looked, poliwrath was the best not-UU-mon) pokemon and thats much more than Machamp has to offer.
Hey guys, have you heard? BKC is doing a real, actual, honest to god movie. The trailer comes out in May, get the hype and wallets ready. There, video fixed.
Mega Medicham is the literal definition of a nuke/KO button. its absolutely insane how neigh impossible it is to wall, you need some of the most niche of the niche walls just to stand a chance against it. Fortunately, you can offensively check it and scare it out with something that can take a priority and ko it see tornadus therian(until it misses hurricane)
I think the Ghost type would also make for a fun retrospective, from a typing with insane potential but that felt undercooked to something that ..... well, let's just say that Ghost as a type became better and better basically every gen as they finally started getting the tools unavailable at the beginning, because the inherent traits of Ghost type are already to *die for* . Removing Pursuit just made a type that already was really good into a broken af one
Just a thought, like obviously set up moves are very strong. But how much of some mons viability depends on it? Nasty Plot, SD, DD are all already good And we got some mons that gained new or first viability through shell smash only (suspect move honestly) Like I'm personally still of the opinion that even with it's terrible defensive typing Yanmega for example could straight be very good is only it got a boosting move. Doesn't even have to be nasty plot. Calm mind or something wacky like growth could still make it reach necessary threshold. The movepool ain't bad on that mon, flying is a good offensive type as well. Bug not the greatest but it has some value and giga drain is real good ofc
I recently had a thought about that sometimes I dislike that gyarados gets dragon dance. It has such a colorful movepool and could do so many different things, but DD is so strong, most of the time it's the best and only thing it can do.
If we are talking about boosting moves that dictate a Pokemon's viability: Quiver Dance. Literally every single one that gets access to it uses it more often than not (except for Ribombee since it competes with Sticky Webs for the role of "Pokemon defining move", and Pheromosa has such pitiful bulk that it's really hard to find opportunities to set it up so most of the time it's not worth it, but when it is used BOY is it terrifying), it's just THAT strong. I am glad that it's distribution is so limited honestly when you see all the rampage this move causes not just in OU in Volcarona but just ...... look at the depth of the lower tiers of how many garbage mons are actually threats almost solely because of this move
One thing we really came to appreciate about Fighting in Gen 4-5 was resilience. No sand immune but the trifecta of SR resist, Pursuit Resist, U-Turn resist… I mean BKC mentioned how Fighting was able to abuse those things offensively themselves or on teammates, but the type’s resilience to all 3 of those progress-forcing mechanics was huge. And with Gen 4-5’s relative lack of good Flying STAB and the relatively poor coverage of Psychic and steel prominence- we’d joke that there was almost no cost to being a Fighting type, almost any non-fighting mono-type would be better if it had fighting added onto it. Think about Tornadus, Haxorus, Suicune, Azumarril, Jolteon, Alakazam, Politoed, Ninetales, Gorbyss, etc etc hard to argue that any of these mons wouldn’t be better in Gen 5 if they had added fighting type and fighting STAB moves. And you can make almost any Mon better by replacing one of its types with fighting. Lati@s replace Psychic, Gengar replace poison, Dragonite replace Flying, Volcarona replace Bug, etc etc.
It's really a testament to the strength of gen 1 psychics that a super physically strong fighting type can't find a niche in any tier, in an ou meta where 3 physically weak normal types are on almost every team.
Well it wasn't just Psychics, but any special attacker. Every pure Fighting type had a terrible Special stat. Poliwrath got carried by Amnesia but the Fighting typing still screwed it over more than it helped.
Pheromosa had basically Deoxys-Attack tier defenses but actually having some okay resists like Ground and whatnot made that relatively negligible for getting it in, and once it did get in it was free to do whatever. And priority moves could get blocked by Psychic Terrain from Lele. Scarfers I suppose could check it but I think Pheromosa was a good Scarfer itself when it was around cause of how fast AND strong it was + STAB U-turn. In regards to Gen 9, so far the Fighters are crazy good, at least things like Iron Valiant, Great Tusk (which is basically the new Lando), and the banned Annihilape proving to be nuts as well. Annihilape does bring up Marshadow too, was actually allowed in OU when it first came out, but was kicked out almost immediately. To my knowledge its an unresisted type combo outside of Normal/Ghost-types, and added to that was Technician Shadow Sneak and a broken signature move that could steal stat boosts. It was a top mon in Ubers too. Same thing goes for Mega Lucario in Gens 6 and 7. Mega Luke was so dumb in very early Gen 6 OU. Adaptability Close Combat especially with SD in the picture? Good luck switching into that. Plus you have STAB Bullet Punch so Fairies can't switch in either.
honestly Guts Machamp in gen 4 OU is actually pretty good if you build it right people always expect no gaurd a lotta the time. Payback, Close Combat/Cross Chop Bulk up Stone Edge/Ice Punch/Fire Punch are really nice to have catches a lot of switches off gaurd.
Gen 1 Machamp is like what if Luxray was the only real offensive threat against Chansey Like I guess that's a niche (and this comparison isn't perfect) but like. Not enough, don't even have team preview to instantly eq gengar on a switch And as I haven't played OU, I have more fun with vanilla runs and randbats I'm not even sure it 100% ohkoes chansey if it hits with max bulk. Like 80 bp is terrible and chansey eats many hyperbeams from full unless set up or a crit.
this videos easy to predict bad in gen 1 useful in gen 2 situational in gen 3 but focus punch is good coverage Close Combat is one of the best attacking moves and was introduced in gen 4 Keldeo, Keldeo, Keldeo, Keldeo (Terrakion) Gen 5 Would be ridiculous in gen 6 if not for Fairy type Even Stronger in gen 7 and barely held back by fairy types Gen 8 was alright until the introduction of the busted Shifus Everything gets Close Combat in gen 9
One thing about Gen 6 is the end of Will-o-Miss. 85 acc made burn a more consistent physical fighting check. And my man Buzzwole didn’t even get a mention :(
I knew that fairy was mainly a check to dragons but I always seemed to think that fighting types were strong in gen 5 too so I'm glad to find I was correct.
I think medicham has something like an effective 168 base attack? Adamant medicham has 480 attack, while Adamant rampardos has 471 with a base 165 attack stat
I feel like not talking about psuedo fighting types in early gens is a mistake because that's the fighting types real niche then (poliwrath and heracross)
Cool thing in gen 8 fighter is buzzswole, which is the 1 true check to the menace that is weavile In gen 9, quaquaval is pretty good, it's either been fit into hyper offense as an all or nothing sweeper or as a very unique bulky win condition in balance, but that's not very common. There was also the 2 days Marshadow was in gen 7 OU, that thing made Blaziken look like sunskirt
Hey there just a random viewer here, I’m not a huge competitive guy so when you use a lot of move shorthand and Pokémon/moveset lingo a lot of it goer over my head.
nothing to do with the video but I wish there was a format that made sense where Poison is super-effective against Water (BP entered the chat) and Zangoose learns Extreme Speed, it's a mongoose, y'know, those animals that hunt snakes using their *literal extreme speed?*
I don't understand the comments about running pursuit on a fighting type. Why would a psychic type switch out against a fighting type? Pursuit works on Dark types because Psychic and Ghost doesn't hurt them, and the supplement the weak base power with STAB.
Fighting types break through opposing walls like Tangrowth and Gen 7 Toxapex, but fall to fast special attackers (mainly Alakazam, and literally any fast pokemon with access to Moonblast and/or Psychic). Pure Fighting is a bad single type because of that. Single Strike Urshifu loses its Psychic Weakness, but has a 4x weakness to Fairy. Plus the gen 4 change making the elemental punches physical (because they were special attacks prior to gen 4), just gives some good coverage against hyper-offensive mons, like Ice Punch to hit Salamence and Garchomp.
Lately I can't stop thinking about how machamp would be more stable if it walked on it's hands
Why did you say this... now i can't stop thinking about this
Machamp is an insect 🤔
what the fuck.
And yet Hitmontop chooses to be less stable upside down. Ironic.
Paradox Machamp inbound
Bentucky: “Machamp is the best Gen 1 Fighting type, and it’s in PU”
Poliwrath: *Is in NUBL*
poliwrath doesn't utilize its fighting type and would be better without its fighting type though.. kinda irrelevant for the discussion imo
@@TiresAreForCars Poliwrath in Gen 1 OU runs Submission solely for Chansey, it still hits harder than +2 Hydro Pump. Thus it's not only the best Fighting type in Gen 1, it's also pretty relevant to the discussion.
@@CaioXG002but the reason it's the best is because its part water type and would be better if it wasn't held back by the fighting type in gen 1
@@TiresAreForCars Still a fighting type
@Cristiano Testa yes but not worth much discussion in the context of Fighting type's history
19:14 Medicham's effective base Attack is 169, in case anyone was wondering
edit: and Mega Medicham's is effective base 249
Nice
How do you calculate this btw? I've never really gotten how the raw numbers correlate to base stats. I read the Bulbapedia page on it but I might just be stupid
@@bluegum6438you figure out it’s final attack stat, double it, then do algebra to find the attack stat if it wasn’t doubled.
@@bluegum6438 on Bulbapedia go to Stat -> Determination of Stats -> Formula (Generation III onward)
But here's how you can do it for Medicham as an example:
Medicham's Base attack is 60 so we double that to 120. Every 1 Base stat is 2 stat points at level 100. However! Pure power doubles stats from IV's, EV's and the +5 that's inherently in the formula. Max for those is 63+31+5 = 99. That's 99 stat points aka 49,5 Base points. So 120+49,5 = 169,5
(For clarity:
This is for non-HP stats. The +5 effectively works as a minimum stat for level 1 Pokemon. And again 1 Base point = 2 stat points. So when we get our max 99 from other sources we need to divide by 2 to get how many Base points would be necessary.)
Your bathroom breaks are kinda like the intermissions of an older movie like Lawrence of Arabia. Got the music on point and everything
I always knew I was making films on par with the godfather
that moment was honestly a legendary meme, even better than editing it out honestly
Glad to see my boy Breloom constantly being a threat.
Praise Kek
Been crushing it with the content output lately. 💪
worth mentioning gen 1 poliwrath that can sorta maybe do something in lower levels with amnesia and hypnosis
Yeah honestly I’d argue that poliwrath is better than machamp in gen 1. It’s the best fighting type because it’s the only one that can pretend to not be a fighting type lol
Not anymore since he's on the NUBL and sleep was banned in UU. Poor guy.
@@glitchedoom Was about to say the same thing before i saw this lol. But also Poliwrath has always been NU BL, but now you just won't likely see it in UU anymore which is a shame since I am pretty sure it was the highest ranking non UU mon on the UU viability rankings before the UU sleep ban. Now the honor of highest ranking non UU mon in UU is Raichu I think. Also I haven't looked in a while but I assume that Venusaur has fallen off p hard in UU because of the sleep ban.
@@ItsSpies Having Charizard, Blastoise, Venusaur cores in NU was awesome. I hope they're possible again.
(+ Raichu was also pretty funny, but Raichu is hilariously broken in Gen 1 NU)
it was good enough to be banned from NU and it sorta had a niche pre-sleep ban in UU, as well as that, Poliwhirl happens to be a top 5 mon in NU
I can hear you holding back your laughter when talking about fighting types in RBY
lol
BKC casually making the FSG Ice-type follow up vid the people need.
> +6 Choice Band Close Combat
what did he mean by this
The crazy thing with Gen 1 Machamp is, if Karate Chop were a Fighting move as it should have been to begin with (and became in gen 2) it probably would have been pretty solid. 50BP almost guaranteed crit.
It would help but it doesn't even come close to fix any of its primary issues. Too many things eat Fighting STAB with ease, 50 BP is still not too great even with the near-guaranteed crit, and it still has to contend with its low speed tier.
@@the_bookworm8281 With a STAB Karate Chop it 2HKOs anything weak to Fighting outside Rhydon (assuming both crit) really easily, which is a surprising amount of the metagame, as well as a lot of the more frail options like Jynx. Karate Chop into Hyper Beam is pretty likely to KO Alakazam as well.
It would need a lot of paralysis support and it'd need to be kept healthy, which would be pretty hard and it'd probably be a gimmick, but it would be a genuine OU Pokemon for its lategame cleaning ability. Exeggutor would still shut it down hard, as well as Zapdos to an extent, so it certainly wouldn't be busted or anything.
I just think it's a shame we didn't get that is all.
would have been an interesting an more viable check to the big 3 + rhydon, for sure
I could've sworn people started to use machamp as a late game cleaner with paralysis support because of low kick's flinch rate and the 2hko on chansey.
@@refreshinglemonade3426 Yeah but it sucks, you have to bank on paraflinch to do the job, and if the enemy isn't paralyzed you just don't do much damage unless you're crazy enough to click Submission. Low kick just is a bad move.
Dude your videos have been helping me improve at an insanely rapid pace, always been a below average/average player and I can feel myself getting better game by game
BKC's Netflix renewal must be coming up with all these uploads lately. Appreciate the content, it's good to listen to in the background while I'm cleaning or doing stuff 👍
It's insane how good urshifu single strike was despite how common physdef clef was
Tbf poison jab did way too much, future sight + 2 wicked blows killed, and it had plenty of strong teammates.
clefs were almost all wish protect teleport which was frankly quite bad into urshifu because you're put on the back foot switching a clef into wicked blow. You try to heal and they can kill you in 2 more, you try to moonblast and they can get a huge momentum swing by swtiching into a weak moonblast. It was a counter but you couldnt actually gain a certain advantage from switching in
Clef’s 73 phys def? Lmao
*Phys Def Clef was very common BECAUSE Urshifu was running around
Notice how the usage of Phys Def Clef dropped of a cliff once Urshifu was banned ?
As oppressive as the fighting and dragon types were in gen 5, I feel like they kinda earned it after the early generations, particularly RBY when dragon had no real moves and fighting had to rely on *submission* as their STAB. Looking back on it, it almost feels like a training montage to finally get to the top.
I be thinking that was intentional at least for the fighting types
@@chrisrozier3123 true, they deliberately added some monstrous fighting types like mienshao, conkelldur, terrakion and keldeo
That's the Fighting type is one of my favorite types
Yeah I like BKC.
Binging
Kevin’s
Content
Urshifu Single-Strike was beyond broken when paired with Future Sight, Future Sight + Teleport traps forced you to switch into Wicked Blow + 120 BP psychic move, nothing liked doing that.
Urshifu Rapid-Strike is very solid in a similar way but is more balanced because you can exploit Surging Strikes triple hit through contact punishes like Static, Rough Skin/Iron Barbs, Rocky Helmet too, not to mention there are so many good switch-ins to it's dual STAB like Slowbro, Toxapex, Tapu Fini, Tangrowth, etc.
Technically, dark mons don't mind that at all. Issue is, dark mons have to deal with close combat instead, which is also really threatening.
History of Ground types when?
Would love to hear about Gen 1 Rhydon, Gen 2 Steelix/Nidoking, Gen 3 Swampert, Gen 4 Garchomp, Tyranny of Landorus-T since introduction. Gliscor's path of pain. Rise of Great Tusk. Every gen needs a good ground type as focal point to its metagame.
24:09 this part made me think of a video where you could talk about the competitive 'identity' of each type, it would be really interesting to see a breakdown of that kind of thing and your thoughts!
this video would be 18 hours long and I wouldn’t have a problem with that
just one more video before bed
gen1 machamp is even worse than you explained, because every normal type beats it. Submission 2HKOs nothing without getting 1HKOed back by your enemy + recoil damage. When you play Machamp you go for the Low kick flinch chance. So, getting Machamp out of the way, there is one fighting type which is generally better, and thats poliwrath, just because it has access to Amnesia and Hypnosis. Its sucks in OU too because its stats are poor, but it is a NUBL (last time I looked, poliwrath was the best not-UU-mon) pokemon and thats much more than Machamp has to offer.
Damn BKC is on fire these days, I'm having a blast! Keep up the good work brother
Yeah I’m loving this renaissance, it reminds me of the days when freezai was uploading daily.
Hey guys, have you heard? BKC is doing a real, actual, honest to god movie. The trailer comes out in May, get the hype and wallets ready.
There, video fixed.
this guy really just goes to have a bathroom break in the middle of a recording lmfaooo
These are my favorite kind of videos focusing on history of a type
Is this going to be the new bkc 30 day daily upload arc?? I'm liking it
Mega Medicham is the literal definition of a nuke/KO button. its absolutely insane how neigh impossible it is to wall, you need some of the most niche of the niche walls just to stand a chance against it.
Fortunately, you can offensively check it and scare it out with something that can take a priority and ko it
see tornadus therian(until it misses hurricane)
I think the Ghost type would also make for a fun retrospective, from a typing with insane potential but that felt undercooked to something that ..... well, let's just say that Ghost as a type became better and better basically every gen as they finally started getting the tools unavailable at the beginning, because the inherent traits of Ghost type are already to *die for* .
Removing Pursuit just made a type that already was really good into a broken af one
Just a thought, like obviously set up moves are very strong.
But how much of some mons viability depends on it? Nasty Plot, SD, DD are all already good
And we got some mons that gained new or first viability through shell smash only (suspect move honestly)
Like I'm personally still of the opinion that even with it's terrible defensive typing Yanmega for example could straight be very good is only it got a boosting move. Doesn't even have to be nasty plot. Calm mind or something wacky like growth could still make it reach necessary threshold.
The movepool ain't bad on that mon, flying is a good offensive type as well. Bug not the greatest but it has some value and giga drain is real good ofc
I recently had a thought about that sometimes I dislike that gyarados gets dragon dance. It has such a colorful movepool and could do so many different things, but DD is so strong, most of the time it's the best and only thing it can do.
If we are talking about boosting moves that dictate a Pokemon's viability: Quiver Dance.
Literally every single one that gets access to it uses it more often than not (except for Ribombee since it competes with Sticky Webs for the role of "Pokemon defining move", and Pheromosa has such pitiful bulk that it's really hard to find opportunities to set it up so most of the time it's not worth it, but when it is used BOY is it terrifying), it's just THAT strong. I am glad that it's distribution is so limited honestly when you see all the rampage this move causes not just in OU in Volcarona but just ...... look at the depth of the lower tiers of how many garbage mons are actually threats almost solely because of this move
I hear the Night Shade song in the background but slowed and keyed down in a very specific way and I love that I know the background.
One thing we really came to appreciate about Fighting in Gen 4-5 was resilience. No sand immune but the trifecta of SR resist, Pursuit Resist, U-Turn resist… I mean BKC mentioned how Fighting was able to abuse those things offensively themselves or on teammates, but the type’s resilience to all 3 of those progress-forcing mechanics was huge. And with Gen 4-5’s relative lack of good Flying STAB and the relatively poor coverage of Psychic and steel prominence- we’d joke that there was almost no cost to being a Fighting type, almost any non-fighting mono-type would be better if it had fighting added onto it. Think about Tornadus, Haxorus, Suicune, Azumarril, Jolteon, Alakazam, Politoed, Ninetales, Gorbyss, etc etc hard to argue that any of these mons wouldn’t be better in Gen 5 if they had added fighting type and fighting STAB moves. And you can make almost any Mon better by replacing one of its types with fighting. Lati@s replace Psychic, Gengar replace poison, Dragonite replace Flying, Volcarona replace Bug, etc etc.
Also, you missed Iron Valiant in Gen 9
absolutely loving how many videos have been put out this week oh my gosh
It's really a testament to the strength of gen 1 psychics that a super physically strong fighting type can't find a niche in any tier, in an ou meta where 3 physically weak normal types are on almost every team.
Mostly a testament on how dogshit Low Kick/Submission were, but yeah. Doesn't machamp get 1v1'd by Rhydon due to submission recoil?
Well it wasn't just Psychics, but any special attacker. Every pure Fighting type had a terrible Special stat. Poliwrath got carried by Amnesia but the Fighting typing still screwed it over more than it helped.
Goodness is it Christmas already?
Love how those thumbnails look
The GOAT is on an upload streak! Haven’t needed my sleep meds all week!
I'd love to see a history of Flying types someday 😀
Fighting types are pretty cool 😎
Pheromosa had basically Deoxys-Attack tier defenses but actually having some okay resists like Ground and whatnot made that relatively negligible for getting it in, and once it did get in it was free to do whatever. And priority moves could get blocked by Psychic Terrain from Lele. Scarfers I suppose could check it but I think Pheromosa was a good Scarfer itself when it was around cause of how fast AND strong it was + STAB U-turn.
In regards to Gen 9, so far the Fighters are crazy good, at least things like Iron Valiant, Great Tusk (which is basically the new Lando), and the banned Annihilape proving to be nuts as well. Annihilape does bring up Marshadow too, was actually allowed in OU when it first came out, but was kicked out almost immediately. To my knowledge its an unresisted type combo outside of Normal/Ghost-types, and added to that was Technician Shadow Sneak and a broken signature move that could steal stat boosts. It was a top mon in Ubers too. Same thing goes for Mega Lucario in Gens 6 and 7. Mega Luke was so dumb in very early Gen 6 OU. Adaptability Close Combat especially with SD in the picture? Good luck switching into that. Plus you have STAB Bullet Punch so Fairies can't switch in either.
Great videos. I've always thought the fighting type was a dope offensive type honestly.
I'll have to check out the movie recommendations as well
close combat type is very good
Mans really taking a bathroom break in the middle of a video. Absolutely love that.
He did that multiple times lol
BKC: I'm going to the bathroom.
- Ethereal, imposing orchestra begins playing -
honestly Guts Machamp in gen 4 OU is actually pretty good if you build it right people always expect no gaurd a lotta the time. Payback, Close Combat/Cross Chop Bulk up Stone Edge/Ice Punch/Fire Punch are really nice to have catches a lot of switches off gaurd.
This was a nice listen. These are chill videos, cool to see you making content like this.
Your videos is getting me through the process of making my own romhack I would’ve lost my damn mind without you keeping me sane my eyes burn
Gen 1 Machamp is like what if Luxray was the only real offensive threat against Chansey
Like I guess that's a niche (and this comparison isn't perfect) but like. Not enough, don't even have team preview to instantly eq gengar on a switch
And as I haven't played OU, I have more fun with vanilla runs and randbats I'm not even sure it 100% ohkoes chansey if it hits with max bulk. Like 80 bp is terrible and chansey eats many hyperbeams from full unless set up or a crit.
It does that even in randbats with a level disadvantage so
this videos easy to predict
bad in gen 1
useful in gen 2
situational in gen 3 but focus punch is good coverage
Close Combat is one of the best attacking moves and was introduced in gen 4
Keldeo, Keldeo, Keldeo, Keldeo (Terrakion) Gen 5
Would be ridiculous in gen 6 if not for Fairy type
Even Stronger in gen 7 and barely held back by fairy types
Gen 8 was alright until the introduction of the busted Shifus
Everything gets Close Combat in gen 9
Tbf everything gets CC since gen 8
i didn't know scarf loom was a thing in gen 4, i should try that out. was running a bunch of scarf loom at the start of gen 9 and it was a blast
Been trying to make an adv ou team with regice blaziken and p2 thanks to your video ❤
I hate adv
Why play it then? It's a learning curve from newer gens but is very rewarding, perhaps rivaling gen 4
Don't forget how great of a coverage option fighting is too
Other content creator "I should cut out silent pee time"
BKC 27:25 "unmissable"
I kinda forgot about the bathroom brakes, I missed it :)
Imagine if Close Combat and Brick Break existed in gen 1
Or, even Cross Chop.
just in time for my break 🤩
With the power of spore sub punch breloom sometimes I wonder what ADV OU would look like without sleep clause
Interesting that this really didn’t end up mattering in OU, but the knock off buff in gen 6 was a massive boon for fighting types in the lower tiers
Love the content brother.
if submission had no recoil, I could see gen 1 machamp being at least mediocre
One thing about Gen 6 is the end of Will-o-Miss. 85 acc made burn a more consistent physical fighting check.
And my man Buzzwole didn’t even get a mention :(
Fighting types are my Favorites mons.
Also BKC you never does gen 9 impresion!!
I knew that fairy was mainly a check to dragons but I always seemed to think that fighting types were strong in gen 5 too so I'm glad to find I was correct.
I think medicham has something like an effective 168 base attack? Adamant medicham has 480 attack, while Adamant rampardos has 471 with a base 165 attack stat
god i love breloom she’s so omnipresent the goat
she?
Machamp should get double turns for encore
Bkc did a whole video on the Gen 3 fighting types a while back
When did Charizard become a proper OU mon in ADV?
Fighting types good, roll credits
Gen 8 Mienfoo is the worst mon in existence
GSC Champ is one of my fav mons
6:39 deez nuts
I feel like not talking about psuedo fighting types in early gens is a mistake because that's the fighting types real niche then (poliwrath and heracross)
BKC is like the modern day Brian Griffin
Cool thing in gen 8 fighter is buzzswole, which is the 1 true check to the menace that is weavile
In gen 9, quaquaval is pretty good, it's either been fit into hyper offense as an all or nothing sweeper or as a very unique bulky win condition in balance, but that's not very common.
There was also the 2 days Marshadow was in gen 7 OU, that thing made Blaziken look like sunskirt
BKC, VERY important question:
Do you prefer Red/Blue sprites or Yellow sprites?
I love yellow but nothing like original rb
@@BKCplaysPokemon Good man, totally agree. There are a few horror shows but the overall aesthetic feel I think is a lot better for the RB.
Hey there just a random viewer here, I’m not a huge competitive guy so when you use a lot of move shorthand and Pokémon/moveset lingo a lot of it goer over my head.
Great video! Thanks for the content.
great video
BKC trying to not make a Gen 5 video but still makes a Gen 5 video
Quaquaval is an honorary pure water type, you just wanna spam aqua step and sweep lol
Love the history videos.
nothing to do with the video but I wish there was a format that made sense where Poison is super-effective against Water (BP entered the chat) and Zangoose learns Extreme Speed, it's a mongoose, y'know, those animals that hunt snakes using their *literal extreme speed?*
47:55 doesn't he already have a video on bw sleep ban? The BW Sleep Ban, One Year Later (& The Subsequent Rise of Breloom)
Do a History of Ghost types
Pokemon Prism music for the win
If we simplify, we could just say fighting types got scary when close combat was created xD
I wonder how long the vid on water types would be
whats with the bathroom break, was this a livestream?
I don't understand the comments about running pursuit on a fighting type. Why would a psychic type switch out against a fighting type? Pursuit works on Dark types because Psychic and Ghost doesn't hurt them, and the supplement the weak base power with STAB.
what's the website you using?
play.pokemonshowdown.com/
arguably the best fighting type in RBY competitive is Poliwrath
But not because it's fighting type,it because it has amnesia and hypnosis,and fighting type makes it worse.
Fighting types break through opposing walls like Tangrowth and Gen 7 Toxapex, but fall to fast special attackers (mainly Alakazam, and literally any fast pokemon with access to Moonblast and/or Psychic). Pure Fighting is a bad single type because of that. Single Strike Urshifu loses its Psychic Weakness, but has a 4x weakness to Fairy. Plus the gen 4 change making the elemental punches physical (because they were special attacks prior to gen 4), just gives some good coverage against hyper-offensive mons, like Ice Punch to hit Salamence and Garchomp.
Ah thought I had be the first comment