Thanks FCP for the rendering error that made the Flashbomb slide just "F". LOL "F" indeed. Another tip is if you use sleep weapons, make a shoutout for "it's asleep!" because as some mentioned, they play with sound off or low.
@@jet-blackjo2455 True, but the timing for that scenario is a bit tighter because (although I haven't actually tested it) you can insta-block repeatedly if needed.
On Sandy Plains, there's a handful of giant ant hills that you can ram into or destroy, and then open up quicksand traps that essentially work like a pitfall trap. It's anywhere on the map that shows a spiral.
@@drowningin Its the racoons. I count them as enviroment because they can deal a decent amount of damage like the fish on floody forest. If you fight a Monster and there are racons then smack them into the Monster they do around 50 explosion damage depending on the Monster. I once launched 3 of those guys at once at the monsters head and they ko him XD this was hilarious.
Another thing to include: There are 4 sets of items in the starting box for a reason! Don't take more than your fair share, save some for people who might join after you.
Yes but also, those same people that MIGHT join after you might never come. Saving some for someone who might or might no come is a waste of healing opportunities.
@D. H. First come first serve. Get out of here if you have to worry about potions that they should have on thier person to begin with. You join late you don't get extra supplies, I think that's fair not greedy. 2 players start quest get 2 each 3 players start quest, 1 lucky person gets to have 2. 4 players equal share 1 random player who joins 1 minute later gets 1 if they are luck or nothing.
@@MonoDree If you have join request on, all players get 1, plain and simple. Especially the rations. It’s really easy to make those 3 rations last an entire hunt, so I tend not to take meat. If I get into a map and there’s no meat, I’m immediately offput. Potions are a little more acceptable but it’s absolutely still scummy.
@@MonoDree By that logic, I could take everything at the beginning of the hunt and leave nothing for the others. You can't limit the number of players in the quest. If you SOS, 4 people can join the quest and if you create a lobby, people can still join the lobby and hunts. It's not a matter of waste. It's a matter of etiquette.
Here's the real hidden tech: If you wirebug hang when the quest timer runs out after completing the hunt, you skip the animation where your character poses and go straight into the quest complete screen.
It's really interesting to me that people care about this. For me after a hunt I'm usually ready for a short break or to just kinda relax. Definitely not trying to save 60 seconds. It's a game, not a job :)
I have 270 hours, only play online and i can count the amount of times people let everyone put bombs and let the strongest hitter wake them up on one hand... literally.
Even tonight specifically hunting in an expedition with a friend who was using sleep weapon, just the two of us, throughout ten monsters, 1/4th of the time he got sleeps, I already had a move in progress, which would wake the monster. It's not entirely people ignoring, very frequently there's just something already in progress that wakes a monster right away. I was using Gunlance, this could be Hailcutter, Wyvernstake, Wyverns Fire, I also use Horn and my Magnificent Trio or Infernal Song may be the culprit, I also use SNS, my Perfect Rush may break it, my Shoryugeki, or any other of my falling attacks may break it. This was just me and my friend, and I knew he was using sleep, now add two more hunters, and assume all three don't know the 4th hunter is using sleep. It's just not always easy to stop an attack, and sometimes you get lucky and the monster doesn't wake, but I've had the exact same attacks both wake up and not wake up monsters who are in progress of falling asleep while being bashed upon.
@@ino_mation I've notice it too but tend to be forgiving for stuff like that or especially stickies because those last long enough that they will go off after sleep. Unless I'm mistaken is annoying the game doesn't have auto translate for sleep and "don't capture" Most bad sleep etiquette tends to be LS from my experience.
@@RPGeater There are just some Palico playing the music while watching u Hunt the Monster, to help u realise when the monster is put to sleep. But fighting Khezu the palicos wait the whole hunt for Khezu to "wake up" and open its eyes. They probably have they notes preparded but we will never hear it .
I've always wondered do they have an audio file filled with silence and dead air or do they just not play any song at all... Only the Dataminers would know for sure
Once i got stuck between a GL spamming shells and a LS spamming spiritual attacks while using a SNS on the belly of a diablos... I never reached my combo finisher and took the diablos hipcheck in the face. This decoration can save lives.
Or people just waking it up after half the party has just put down all their bombs. Because apparently dual blades are better than heavy weapons hitting the monster then barrel bombs.
For the firs tip: If you don't care about the other monster's materials, you can slam the head 2-3 times depending on how much wirebugs you have then slam against the other monster. It doesn't drop extra materials but you did more damage to your target monster this way.
You can do both! Hit it until the shinies drop, then do the 1-2-SLAM! It's better to use light attacks for this as heavy attacks generate too much gauge and you'll accidentally unlock the Finisher (putting you on a time limit)
Wow, I totally didn't know that there are some interactive environments like the lava burst and water burst spots in Lava Cavern! That's one of the features which I really like from MHW and wish it was in Rise. While it's not as dramatic as in World, it's still really neat and I wish they would include more of these interactive spots, especially in the other maps.
In the desert zone you have quicksand you have first to burst the rock pillar above it and the monster fall in it immobilising it a moment. I don't see other terrain interaction after that.
@@Exoneos I did notice the pits under the rock pillars in Sandy Plains look like quicksand, but I've never seen it in action. I'll have to check that one out, too. Thanks for pointing that out! I wish they would at least include one stage gimmick per map. Though speaking of which...the Gighanas could be counted as one, even though they're not exactly an environmental hazard.
As a newbie, these are a ton of helpful tips, thank you! Also, I think it's super cool how you play this game with your daughter. My dad was never a gamer, but he bought us various consoles and games over the years. It really means a lot when a parent takes an interest in your hobbies, no matter how indirectly.
Here’s a written guide, I’ll link a short video of this afterwards. (ua-cam.com/video/TGlVCbHPC9I/v-deo.html < me making the first emote, you can use a different greeting) 1. Get to the editing screen (minus, x button) and choose a sticker 2. Write out the message in english (read tip below to emulate return key) 3. Switch to the 日本語 ローマ字入力 keyboard 4. Type in the romanized version of the Japanese (list at the bottom of this comment) 5. Click on the first autosuggestion thing, it’ll change some characters into chinese characters if necessary 6. Done! Tip: Because there’s no return/enter key, to emulate it press space until you reach the next line. Press delete once, and then the next word will be written on the next line. (This is necessary for spacing out the words “don’t/let’s capture” too) (eng ; jp ; romanized) Hiya! ; よろしく ; *yoroshiku* thanks! ; ありがとう ; *arigatou* let’s capture ; 捕獲しよう!; *hokakushiyou* Don’t capture ; 討伐しよう!; *toubatsushiyou*
The monster never seems to fall asleep unless I'm in the middle of Blade Dance using Dual Blades and I always feel bad because I always end up waking them up.
Yeah, random, uncoordinated sleeps are going to get that from time to time. Even happens solo if your buddies are rocking sleep. I wouldn't feel too bad about it. It's the knuckle heads who give it a small tickle to wake it up who should feel bad.
You are, by far, the best person to watch for monster hunter stuff. You are kinda like a father to the MH Community. It is good to have you back making videos. Thank you for your effort!
When he said "take the fall" he meant "stay down". While you're lying on the ground after taking a hit you're invincible for a while until you get up. You either get up after telling your character to move or after a certain time limit has expired. You can often avoid some high damage combos simply by getting knocked over by the first hit and not moving until the monster's finished.
@@Gaehhn adding to that, he kinda gives a surface General Rule but as time goes on and you get used to the monsters, it's more a question of using wirefall CORRECTLY rather than avoiding using it at all. against the Nargacuga double tail swipe for example, you can wirefall to the left or right and be relatively safe but pulling yourself TOWARDS narga is a death sentence.
Who the fuck wire falls directly back at the monster after getting their shit slapped? I always wirefall backwards and judge if its safe to take a sippy
I customized 3 stickers just for that. First one says "Using sleep coating", second one says "Stop hitting" and third one says "Why did you wake him up?". This last one uses the sticker with the angry dog.
I remember a hunt where a Barioth went to sleep and I started working towards my true charge slash. Just as I was about to land it, somebody placed a bomb and blew it up, waking the monster.
Bringing a sleep weapon is the problem in the first place. No one likes randomly having to stop attacking and wait around for people to find and place their bombs.
Another tip: Use felvine command to increase the skill usage of palicoes it has a 1Min and 30 duration with a 5min cooldown PS. Doesn't work on palamutes
Excellent video ! I've seen so many random players not knowing about some of the hidden mechanics, which makes sense since there're so many who are biginners to MH, but still a bit annoying tbh. You even taught me about the water breakable wall in Lava Caverns, i only knew about the lava one. One thing you should have added imo is the multiplier on the first hit when a monster sleeps. For those not aware, the very first hit on a sleeping monster has a damage multiplier. So if no one has bombs, but it there's a great sword, a gunlance or a charge blade in the party, let them wake up the monster with one of their powerful single hits (charge, SAED, wyvern fire, you name it) for big damage. Don't just throw dual blades combo randomly on the monster, because only the very first hit has that sweet multiplier.
Does seem like a vast difference between those who are veterans, those coming from world and those just starting. Not to say there should be shame on those who try, but it can be a bit of an “oh dear,” when you see someone try it. At least for my hunt with the apex, I tossed down a trap while going solo just to confirm an apex wouldn’t spring the traps. But online? It tends to happen more times than I like to admit. More so those same people getting shortly carted because they thought the trap would have saved them... But elders? Everyone should know traps don’t work on those guys (but I see that happen a lot too sadly enough). That and people who try and trap a really pissed off Rajang. Kind of funny to see the reaction when it just punches itself out of a trap.
Man in here early! Staying up till about 4:00 am was worth it! And another thing, I’ve noticed that the etiquette for waking up a sleeping monster has basically taken a nose dive in Rise, so many people just smack the monster even though there’s a GS or Hammer in the group, like today I had a lbg user (of course because their everywhere) just shoot the monster to wake it up. Dude even stopped attacking for a second but then just shot it.
No one cares to understand the mechanics of sleep, but when it comes to capture mechanics? Oh boy they're experts at trying to capture every monster and its mother, to the extreme point of trying to catch Elder Dragons too.
To be fair, A LOT of players never respected sleep. I used to play bow on MHGU and I basically gave up on sleeping a monster at one point because no one understood the concept of sleep bombing lol.
@@WreckitRai Can't blame them sadly, most of the playerbase are Fivers due to how World blew up, was on PC and consoles. So massive influx of new players, sadly World is at fault for encouraging caps only as it heavily rewarded you in that game. So when they came to Rise they're suddenly confused as to people telling them not to cap cause for 2-3 years that's all they were taught to do. I hate it too trust me, I've been hunting since 3U but it is World's fault for heavily rewarding caps.
i think it's because the game is new and there is still a lot of players who are not part of the "fanbase". In the end of the iceborne people were respecting sleep etc because if they play till fatalis came out then it's obvious they are for the long run. i bet that in the summer there will be more people that will respect those kind of stuff
Always wholesome and helpful! Thanks for more tips dude, this is easily my favorite monhun title so far, and it warms my heart every time I think about you and your daughter clearing content and making these vids for the community.
@@quentingreen3954 My perfect situation is ramming the target monster in to a wall 3 times and using the 4th to ram it into another monster. It can be tough but it really pays off
I love your suggestions to help the community, dear! Thank you so much! Something I always hate is when other hunters do not have life powders. When you put it as one of the suggestions, I was full of hearts! Thank you!
Great video - Here's my 2 cents You can craft demon drug and armor skin (or the mega versions), they give you attack and defense boosts that last the entire hunt (or till you cart). There are other craft craftables that give you temporary boosts too that are worth checking out.
Man I love this video. How cool must it be to get to experience and go on this journey with Yuna with something like Monster Hunter. Really brings me a lot of joy vicariously, thanks for all the great content over the years Gaijin
I keep hearing "use the A button attack" when wyvern riding, but a good tip is that there are 2 A button attacks - a standard one and one if you hold Back+A. Sometimes the Back+A one is better in the situation or does more damage.
When a monster is asleep, aim to do a wake up attack on specific parts that have not, yet, been broken or severed. I find it funny sometimes when I severed off the monster’s tail while it was asleep to then wake up abruptly do the “aah my tail!” animation.
Couple of trap tips: Pitfalls only work on Nargacuga when he's raged. Shock traps only work on Rajang when he's got Black Fur and Pitfalls only work when he's Super Saiyan.
Honestly help out other hunters is one of the best thing to do in any mh game. This can be just giving advice, watch their back, or just having fun. Also don't be afraid to try out weapons or make set that fit your playstyle.
Good tips. For someone that has been playing Monster Hunter for generations it common sense, but not everyone has the same experience, so it is appreciated to spread the information to newcomers.
Thank you GH for making this video, I already shared it in the Chilean MH community for all the new hunters, I personally knew and apply almost all of this already thanks to all the time since I started playing MH, but even I didn't knew the lava caverns gimmick spots, I've sure to take advantage of them in my next hunts
I'm super proud of myself that I do all of this intuitively as if it were just 2nd nature.. I started with World and dove very far into learning as much as I possibly could about this franchise (and I still learn more all the time!). I love Monster Hunter so much! Very cool that you and Yuna have a bond over MH, I'm trying to get my 12yr old brother into it more and whenever I listen to the podcast and he hears you talk about Yuna doing something he is very interested because they're similarly aged. He thinks she is a great hunter :) Thanks for the content Gajin! 🙂
I absolutely love how every monster has some sort of wirefall trap. It feels good when you try to abuse the feature just to get checked by an intentional follow up attack.
Also, when wyvern riding use evade right after an attack to cancel the rest of the animation and almost immediately attack again. Back and Strong attack does a different attack as well
Also, when a monster is sleeping, give everyone a chance to sharpen, reload, or craft coatings/ammo before setting off the bombs or going for the big wake-up hit.
I generally watch this type of videos with useful tips just for entertainment because most of of the times they say things I already know. MOST of the times, I did not know about the gimmiks in the lava map! Thanks for sharing your knowledge!
Extra tip: If you are a Greatsword user, when a monster goes into the mountable state- instead of just pressing a or doing a normal attack to get on the monster quickly, charge up a level 3 charge and smack it on the head (or another part you're trying to break) this will let you get in some more damage while initiating wyvern riding. If you are feeling really spicy you can use Power Sheathe > redraw your weapon (don't hit yet) > then Adamant charge for a really beefy smack to a weakspot. You instantly regenerate all your wirebugs when you start the wyvern riding so don't worry about the wirebug usage. Thanks for all the great tips Gaijin Hunter!
There has been so many sad sad times where I’ll see a monster be put to sleep but I’m in the middle of some super long combo and I’ll always accidentally wake it back up from that T^T
Gaijin, the reason lots of people dont use the stickers or gestures is because the setup for the radial menu is a nightmare...most people dont know there 4 loadouts with up left right down... Let alone set up radial menus other than the basics. Good thing atleast we have the Minus menu option.
Also some players especially those coming from GU who might turn that menu off. I found I was accidentally using items or things by mistake in the middle of hunts with it so I turned the function off and using the shout outs in your blue menu doesn't allow more than one and one sticker giving you a limited choice between using your shouts.
Great tips as usual thanks! One tip I figured is that the game have touch feature! Indeed, it is possible to select the icon of a monster by touching it on the screen insteed of pressing the R joystick.
2 Tips : 1. If you have in the item list in the bottom right corner choosed a bomb and you start wyvernriding use your hunter a bomb, it's a bit free damage so use it if you can. 2. Use the time in that you can start the wyvern ride to sharpen your weapon and then ride the monster. And you have during the sharpen time to choose the bomb in the item list to use tip 1 without need extra time for choose bombs .
When you headbang one monster into another, you have enough time to do a combo on the one you dismount before hopping onto the second one. Hammer users can do an entire impact crater on monster 1's head before mounting monster 2! And LS users can land then do drawn double slash into a spirit combo to go up a level before mounting monster 2. I keep seeing people rush to mount the second monster instead of taking advantage of the several free seconds to either sharpen and eat or get some big damage.
Yo wtf i still remember when it was a bad idea to flash a narga because he would just jump around everywhere. And soundbombs would make him instantly enraged. What happened to that?
Wow. Thank you so much on that tip of the geyser. I was so confused when I saw those symbols, and could not for the life of me figure out what they meant
This is the exact video I needed when my daughter was playing yesterday. I've never played online multiplayer games so I have no sense of etiquette. She was watching me play for the last month not really interested in playing for herself until she realized you could hunt with other people. Now I have to watch her play.
@@stripedrajang3571 Yep otherwise they wouldn't really have a purpose considering whetstones are infinite now and whetfish/great whetfish are something you have to go out of your way to get.
I love the part when your beating each other showing the flinch. Was enjoyable to watch. Me and my brother do that to each other after we finish a hunt.
@@RADIOKNIF3 Most of the ones I've played with were fine except the guy who triple carted on Teostra. It seems that players in general are better due to better information being available.
Here's another tip for sleeping. If you're using Palicos or Palimutes while hunting and the monster goes to sleep, make sure to have them wait. They love smacking a sleeping monster awake, either because they want to or because a small monster is under them. To make them wait: sheath your weapon, press left or right on the d-pad until you get to the wait command, then press up or down on the d-pad while still sheathed. Your pet will go into a sitting position until you issue another command. If the only pet you brought was a Palimute, you could also ride it for a similar effect, you just can't place bombs or traps while riding.
Adding to the video advice. You should always have one wirebug available to do a wirefall when fighting some monsters. If magnamalo catches you it will throw you up in the air and, when you fall, you will received by the explosión of his purple gas clouds which will probably cart you. Don't let that happen. Wirefall away!
if they cap without a reason.. i just use the NO! sticker. and i don't like the hunters. because we should not reward people for cutting the hunt short and get less rewards unless there is a good reason.. like ran out of carts.
The last tip can be really fun! When I beat my last elder online was playing with randoms from Japan, China, and all over and we had a great hunt with no carts and all sent a bunch of stickers at the end it felt really cool!
I'm probably the only one who's upset with this, but I miss the times when strangers could manage to play together, and work around each other, resulting in an actually pleasant time. You really shouldn't be encouraging the use of brace. You should be encouraging people learning to play around their team mates. At the moment it's just resulting in a mindless stabbing at monsters, where your party just doesn't really have anything to do with it anymore. It's laziness like this that just encourages a degradation in engagement with fellow hunters, and that makes me sad. I miss games where engagement was at the forefront. Be it engagement in person, or engagement in the halls. Folk are probably gonna disagree with my assessment, and fair enough, but I'm really not looking forward to the future of MH if this is how we're encouraging playing with others. You probably won't change the recommendation, but I'd really love if you started encouraging people to think of their party and engage with their party, instead of putting a band aid in the form of a brace jewel over a lack of communication or understanding. I get there are new players, and they might not know their position, or how to work with their party, but it's people like you who could help with that, by creating guides on it, instead of just going "Use brace because it stops you being tripped". I can't remember a time where I was tripped noticeably in the older games, but since world released and brought it to the main stream (not necessarily bad overall, but it has definitely had some harmful effects on the game in a few areas (like community in halls)) I've been tripped constantly, even when going out of my way to stick to my position. Would really appreciate it if you started trying to address it properly, instead of teaching people its okay to trip party mates because they should have been running brace.
This is definitely a nice different perspectives I have not seen someone said yet. I can see it being a huge problem but not necessarily a deal breaker (for now). Though it's really hard to chat in the game and the hunt seems to go way too fast in the online that I found the temporary solution from flinch is the brace itself since you can't communicate fast enough with others (thanks to my chubby thumbs lol). But like you said, I think creators should start showing a way how to counter or an etiquette in a hunt about who is who should do their dmg or repositioning, etc. so that we don't get flinch in the team instead of saying to get brace. I only knew about these because I have actual friends who are a monhun veterans which not everyone has. New players wouldn't know this unless someone like their friend, a veteran or youtubers starts teaching them these. I don't use braces myself because I already learned how to position myself but I do put them on when doing solo online because *sweats* I hope these hunters will learn to manage their weapons soon.
I was literally thinking about the first one today. So many times do I see people wall slaming monsters when they could have easily mounted another monster. Thank you Gaijin Dad
Honestly, about my favorite thing to do in a hunt when a second monster shows up is to just go straight for launching both monsters into each other, which nails down both of them for a bit.
Good vid and good points. First one on the mounting was a big one for me. Was so frustrated to see some hunters just wall bang a monster once when another monster was so close. I was so frustrated that I even thought to put out my own video or something as a PSA even without followers
In regards to wyvern riding, it’s important to know how the various ways to finish a fight influence who stays and who leaves after it’s over. It basically comes down to who ends up bound up by silkbind threads when the fight is over. Toppling a monster into a wall will end up with them being the one tethered up, and doing the mounted finisher will tether up the monster that is the victim of the finisher. So if you want to the quest monsters to be the one to stick around, make sure that if you’re riding it last, that you topple it into a wall after getting the shines from the other monster (IE Do NOT use mounted finisher with the quest monster), and if you’re riding the non-quest target last make sure to use the mounted finisher at the end, as it will bind the quest monster and the non-quest one will leave after the fight is over. Also, pay attention to how much bar you are gaining from each attack, and when attacking the quest monster with a random one, try to stop before the final attack that will put you into mounted finisher state. Use that time to run away and wait for all your wirebugs to refresh, then trigger the finisher. This will allow you to use the wirebug dodge to cancel 2-3 more heavy A attacks on the quest monster before doing the finisher, thus increasing the amount of damage (and downed time) against the quest monster.
Oh yeah, also, don't always capture monsters is a big thing I want more people to know. Capturing may increase drop chance on some materials, but it straight up locks you out of others that can only be carved.
Regarding the wirefall tip at 1:37, I've noticed that Goss Harag has an attack that seems to go past the invulnerability you get while laying on the ground. The move where he slams the ground with a fist first once, then does it a second time a bit later. If you get his by the first attack, he can and will combo you unless you get out. There might be other monsters that have moves like this, but I only remember Goss since I grinded out 50 for his titles. In cases like this, trying to get out is preferable to laying on the ground!
About using Flinch Free level 1: keep in mind that while having it equipped you can still be knocked back by big attacks such as Switch Axe's Compressed Finishing Discharge, Greatsword's backslice (X+A), Hunting Horn's Earthshaker (ZL+A unless you use Bead), Gunlance's Wyvern Fire, blue stance Hammer level 2 charge and if I'm not mistaken even Sword and Shield' Shoryugeki, these moves can kill/save your teammates in many scenarios (except for paralysis, that I'm not so sure of as we almost never get paralyzed), I hope this info can be helpful in your future hunts!
Evade Extender is a super useful skill. Not only does it increase the range of your roll/dodge, it will increase the range of the evasive dive you do by pressing B after clinging to a wirebug mid-air (A Button). Also you can cling to a wirebug in mid-air. Does not cost a wirebug it's just free real estate. So, a speedy way to get around is while sliding down a slope, roll so that you do a little hop, hit A mid-air, then hit B to use that evasive dive. Again, Evade Extender helps this be a quicker way to get around.
i'd add one thing to the slamming the monster into another monster bit - if you are mindful of your positioning when putting the "other" monster down you can not only ram into him but do a ricochet-ram. step 1- ram the monster you're riding into a wall step 2- dodge as usual (optional step - repeat if you're comfortable with a double/tripple ricochet) step 3- target the other monster step 4- ram the other monster not only it does more damage in total but looks aewsome as well
Thanks FCP for the rendering error that made the Flashbomb slide just "F". LOL "F" indeed.
Another tip is if you use sleep weapons, make a shoutout for "it's asleep!" because as some mentioned, they play with sound off or low.
F is for flash anyway
indeed 😂
F
F
Let's get some F's in chat for that monster's eyesight.
2:35 The tips is to always pay respect whenever someone carted
F
Hey you’re one of my subs! Nice to see you here Gaijin Hunter is awesome
Oh hey there, I didn't expect that someone I sub to, replied to me here.
fancy seeing you here aswell lol
Couldn't agree more,gotta keep them motivated 👍
Oh, thanks. I didn't knew what to write in a cart message. Gonna put that F
"Dad stop killing yourself with wirebug recoveries you're embarrassing me in front of the other hunters"
It's almost like some monsters perform double attacks _specifically_ to hit you out of a Wirefall recovery...
@@Stratelier but if you use fpr example the lance insta guard to block the first one, you'll be wide open for the second hit
@@jet-blackjo2455 True, but the timing for that scenario is a bit tighter because (although I haven't actually tested it) you can insta-block repeatedly if needed.
On Sandy Plains, there's a handful of giant ant hills that you can ram into or destroy, and then open up quicksand traps that essentially work like a pitfall trap. It's anywhere on the map that shows a spiral.
Every map have an enviroment interaction ;)
@@noahbernstein5536 what are the shrines?
I couldn't figure out what those Lava Cavern symbols meant. I couldn't even see what I was supposed to be looking for
@@drowningin Its the racoons. I count them as enviroment because they can deal a decent amount of damage like the fish on floody forest. If you fight a Monster and there are racons then smack them into the Monster they do around 50 explosion damage depending on the Monster. I once launched 3 of those guys at once at the monsters head and they ko him XD this was hilarious.
@@noahbernstein5536 cool, I didn't know that. I love those guys. My hunter profile picture is one sitting smiling real cutely
honestly the best part of this video is the wholesome father and daughter bond of playing monster hunter
exactly
True
Another thing to include: There are 4 sets of items in the starting box for a reason! Don't take more than your fair share, save some for people who might join after you.
Yes but also, those same people that MIGHT join after you might never come. Saving some for someone who might or might no come is a waste of healing opportunities.
@D. H. First come first serve. Get out of here if you have to worry about potions that they should have on thier person to begin with. You join late you don't get extra supplies, I think that's fair not greedy.
2 players start quest get 2 each
3 players start quest, 1 lucky person gets to have 2.
4 players equal share
1 random player who joins 1 minute later gets 1 if they are luck or nothing.
@@MonoDree If you have join request on, all players get 1, plain and simple. Especially the rations. It’s really easy to make those 3 rations last an entire hunt, so I tend not to take meat. If I get into a map and there’s no meat, I’m immediately offput. Potions are a little more acceptable but it’s absolutely still scummy.
@@MonoDree By that logic, I could take everything at the beginning of the hunt and leave nothing for the others. You can't limit the number of players in the quest. If you SOS, 4 people can join the quest and if you create a lobby, people can still join the lobby and hunts.
It's not a matter of waste. It's a matter of etiquette.
@D. H. whatever floats your boat. All I know is that if you join late it doesn't matter since its the hosts quest. If you don't like it leave.
Here's the real hidden tech: If you wirebug hang when the quest timer runs out after completing the hunt, you skip the animation where your character poses and go straight into the quest complete screen.
Also happens if you're standing in a space too small for the ending animations, like on top of the columns in lava caverns.
It's really interesting to me that people care about this. For me after a hunt I'm usually ready for a short break or to just kinda relax. Definitely not trying to save 60 seconds. It's a game, not a job :)
Also works if you’re on the air in general, such as climbing a wall.
@@BigYabai Or when you are falling and haven't touched the ground.
Or when you climbing. And at the rampage just mount the weapons and it will skip the animation too.
Monster: *Goes to sleep*
Me, a Gunlance Main: *"So that's when I started blastin'."*
The lack of sleep etiquette is the biggest problem I've encountered in almost all my online hunts
Yeah as someone who plays great sword frequently watching those guys with dual blades literally wait for it to fall asleep then just slap it....
I have 270 hours, only play online and i can count the amount of times people let everyone put bombs and let the strongest hitter wake them up on one hand... literally.
Even tonight specifically hunting in an expedition with a friend who was using sleep weapon, just the two of us, throughout ten monsters, 1/4th of the time he got sleeps, I already had a move in progress, which would wake the monster.
It's not entirely people ignoring, very frequently there's just something already in progress that wakes a monster right away. I was using Gunlance, this could be Hailcutter, Wyvernstake, Wyverns Fire, I also use Horn and my Magnificent Trio or Infernal Song may be the culprit, I also use SNS, my Perfect Rush may break it, my Shoryugeki, or any other of my falling attacks may break it.
This was just me and my friend, and I knew he was using sleep, now add two more hunters, and assume all three don't know the 4th hunter is using sleep. It's just not always easy to stop an attack, and sometimes you get lucky and the monster doesn't wake, but I've had the exact same attacks both wake up and not wake up monsters who are in progress of falling asleep while being bashed upon.
@@ino_mation I've notice it too but tend to be forgiving for stuff like that or especially stickies because those last long enough that they will go off after sleep. Unless I'm mistaken is annoying the game doesn't have auto translate for sleep and "don't capture"
Most bad sleep etiquette tends to be LS from my experience.
@@furretthefuzzynoodle3896 I’m my defense I’m usually in the middle of my demon furry combo when it’s asleep lol
3:30 But the Khezu BGM never stops. :C
Because you can't see when it close its eyes
@@RPGeater There are just some Palico playing the music while watching u Hunt the Monster, to help u realise when the monster is put to sleep. But fighting Khezu the palicos wait the whole hunt for Khezu to "wake up" and open its eyes.
They probably have they notes preparded but we will never hear it .
Well, it can’t stop if it never begins, can it...?
I've always wondered do they have an audio file filled with silence and dead air or do they just not play any song at all... Only the Dataminers would know for sure
Makes Khezu extra spookums
you have daughter and playing together? that's wholesome
He talks about it a fair bit on some of the 3rd fleet podcast =}
That's a fun podcast isn't it?! I like it
there is a recent video about it. heartwarming.
Idk if I will have a child or not, but if I do, this is what I will do lol
@@zelandiart whatever bonds the two together! Some bond over sports, some with sightseeing and travel, why not bond over video games!
The Brace Decoration is gonna be nice. The number of times I’ve walked in front of a bowgunner...
Once i got stuck between a GL spamming shells and a LS spamming spiritual attacks while using a SNS on the belly of a diablos... I never reached my combo finisher and took the diablos hipcheck in the face.
This decoration can save lives.
Conversely the amount of times I get bounced about trying to lay mines 🤣
As a bowgunner, I aim for you sometimes out of habit, whoever is hitting the weak point lol
@@Ferniiiii >:(
So i swear even with brace deco i still get hit by gunners sometimes.
Thank you for mentioning sleep damage! The amount of times I've had people run in and hit it in the leg when my hammer's right here
Or people just waking it up after half the party has just put down all their bombs. Because apparently dual blades are better than heavy weapons hitting the monster then
barrel bombs.
@@JohnSmith-tg5li nothing rustles my jimmies more than people waking up a sleeping monster with weak attacks, speaking as a greatsword user.
@@JohnSmith-tg5li *So anyways I started slicin'*
I gotta defend some people: Internet lag makes it hard to notice when and if the monster falls asleep. In some cases, the bgm didn't even fade out.
@@HumbleHomunculus as a LS main, I use the Iai Spirit Slash as my wake up hit!
For the firs tip: If you don't care about the other monster's materials, you can slam the head 2-3 times depending on how much wirebugs you have then slam against the other monster. It doesn't drop extra materials but you did more damage to your target monster this way.
You can do both! Hit it until the shinies drop, then do the 1-2-SLAM! It's better to use light attacks for this as heavy attacks generate too much gauge and you'll accidentally unlock the Finisher (putting you on a time limit)
@@CiromBreeze do light attacks still drop shinies?
@@king_eziel No, they dont. Light attacks are better to use against the target monster as they combo into heavy attacks allowing for more damage.
Wow, I totally didn't know that there are some interactive environments like the lava burst and water burst spots in Lava Cavern! That's one of the features which I really like from MHW and wish it was in Rise. While it's not as dramatic as in World, it's still really neat and I wish they would include more of these interactive spots, especially in the other maps.
In the desert zone you have quicksand you have first to burst the rock pillar above it and the monster fall in it immobilising it a moment. I don't see other terrain interaction after that.
@@Exoneos
I did notice the pits under the rock pillars in Sandy Plains look like quicksand, but I've never seen it in action. I'll have to check that one out, too. Thanks for pointing that out!
I wish they would at least include one stage gimmick per map. Though speaking of which...the Gighanas could be counted as one, even though they're not exactly an environmental hazard.
As a newbie, these are a ton of helpful tips, thank you! Also, I think it's super cool how you play this game with your daughter. My dad was never a gamer, but he bought us various consoles and games over the years. It really means a lot when a parent takes an interest in your hobbies, no matter how indirectly.
8:15 Gotta respect those custom stamps with English & Japanese. Very considerate of you!
i thougt so too need them too so nice
how do i make them, i always run into japanese players and i would like custom shoutouts that both english and japanese can understand
Here’s a written guide, I’ll link a short video of this afterwards. (ua-cam.com/video/TGlVCbHPC9I/v-deo.html < me making the first emote, you can use a different greeting)
1. Get to the editing screen (minus, x button) and choose a sticker
2. Write out the message in english (read tip below to emulate return key)
3. Switch to the 日本語 ローマ字入力 keyboard
4. Type in the romanized version of the Japanese (list at the bottom of this comment)
5. Click on the first autosuggestion thing, it’ll change some characters into chinese characters if necessary
6. Done!
Tip: Because there’s no return/enter key, to emulate it press space until you reach the next line. Press delete once, and then the next word will be written on the next line. (This is necessary for spacing out the words “don’t/let’s capture” too)
(eng ; jp ; romanized)
Hiya! ; よろしく ; *yoroshiku*
thanks! ; ありがとう ; *arigatou*
let’s capture ; 捕獲しよう!; *hokakushiyou*
Don’t capture ; 討伐しよう!; *toubatsushiyou*
@@smk7500 tysm :)
@@smk7500 thank you, good sir. it will help a lot.
The monster never seems to fall asleep unless I'm in the middle of Blade Dance using Dual Blades and I always feel bad because I always end up waking them up.
Or when you TCS or Rage Slash on top of the monster and you have no way to stop it.
Or right when I’ve put a Wyrmstake right on the head
Atleast you feel empathy, ive seen so many DB users actively stop then immediately slap it for a whopping 20dmg with their db
Or when your doing the mount discharge with the Switch Axe
Yeah, random, uncoordinated sleeps are going to get that from time to time. Even happens solo if your buddies are rocking sleep.
I wouldn't feel too bad about it.
It's the knuckle heads who give it a small tickle to wake it up who should feel bad.
You are, by far, the best person to watch for monster hunter stuff. You are kinda like a father to the MH Community. It is good to have you back making videos. Thank you for your effort!
"Be careful with wire fall. Take the fall you'll be invincible"
Me- *dies in the middle of falling*
When he said "take the fall" he meant "stay down". While you're lying on the ground after taking a hit you're invincible for a while until you get up.
You either get up after telling your character to move or after a certain time limit has expired. You can often avoid some high damage combos simply by getting knocked over by the first hit and not moving until the monster's finished.
@@Gaehhn adding to that, he kinda gives a surface General Rule but as time goes on and you get used to the monsters, it's more a question of using wirefall CORRECTLY rather than avoiding using it at all. against the Nargacuga double tail swipe for example, you can wirefall to the left or right and be relatively safe but pulling yourself TOWARDS narga is a death sentence.
Who the fuck wire falls directly back at the monster after getting their shit slapped? I always wirefall backwards and judge if its safe to take a sippy
Damn Yuna straight stylin with that layered armor!
What layered armor are they using?
I nearly start crying every time I see a missed opportunity for sleep bombing
GS main pain intensifies
I customized 3 stickers just for that.
First one says "Using sleep coating", second one says "Stop hitting" and third one says "Why did you wake him up?". This last one uses the sticker with the angry dog.
I remember a hunt where a Barioth went to sleep and I started working towards my true charge slash. Just as I was about to land it, somebody placed a bomb and blew it up, waking the monster.
Bringing a sleep weapon is the problem in the first place. No one likes randomly having to stop attacking and wait around for people to find and place their bombs.
100% the reason I quit playing online
Another tip: Use felvine command to increase the skill usage of palicoes it has a 1Min and 30 duration with a 5min cooldown
PS. Doesn't work on palamutes
its so cute that yuna is showing up in videos now! Glad you two are bonding over mh :)
The beginning with Gaijin and Yuna dancing was adorable
Excellent video ! I've seen so many random players not knowing about some of the hidden mechanics, which makes sense since there're so many who are biginners to MH, but still a bit annoying tbh. You even taught me about the water breakable wall in Lava Caverns, i only knew about the lava one.
One thing you should have added imo is the multiplier on the first hit when a monster sleeps. For those not aware, the very first hit on a sleeping monster has a damage multiplier. So if no one has bombs, but it there's a great sword, a gunlance or a charge blade in the party, let them wake up the monster with one of their powerful single hits (charge, SAED, wyvern fire, you name it) for big damage. Don't just throw dual blades combo randomly on the monster, because only the very first hit has that sweet multiplier.
THANK YOU FOR MENTIONING THE TRAPPING APEX OR ELDER DRAGONS... ITS BEEN DRIVING ME INSANE SEEING PEOPLE SET TRAPS TO TRY TO CAPTURE THEM!
What’s worse is that I’ve been seeing a lot of Asian kanji names doing it like..how do they not know xD
THANK YOU!!!
Let's go on hunts some time
Does seem like a vast difference between those who are veterans, those coming from world and those just starting.
Not to say there should be shame on those who try, but it can be a bit of an “oh dear,” when you see someone try it. At least for my hunt with the apex, I tossed down a trap while going solo just to confirm an apex wouldn’t spring the traps. But online? It tends to happen more times than I like to admit. More so those same people getting shortly carted because they thought the trap would have saved them...
But elders? Everyone should know traps don’t work on those guys (but I see that happen a lot too sadly enough). That and people who try and trap a really pissed off Rajang. Kind of funny to see the reaction when it just punches itself out of a trap.
@@erickchristensen746
Wow, usually they are one of the best hunters too. That's actually surprising.
@@mas8705 yeah first time I fought an Apex outside the rampage, I tried to trap it, and quickly realized they just were untrappable like elders.
Man in here early! Staying up till about 4:00 am was worth it! And another thing, I’ve noticed that the etiquette for waking up a sleeping monster has basically taken a nose dive in Rise, so many people just smack the monster even though there’s a GS or Hammer in the group, like today I had a lbg user (of course because their everywhere) just shoot the monster to wake it up. Dude even stopped attacking for a second but then just shot it.
No one cares to understand the mechanics of sleep, but when it comes to capture mechanics? Oh boy they're experts at trying to capture every monster and its mother, to the extreme point of trying to catch Elder Dragons too.
To be fair, A LOT of players never respected sleep. I used to play bow on MHGU and I basically gave up on sleeping a monster at one point because no one understood the concept of sleep bombing lol.
@@WreckitRai Can't blame them sadly, most of the playerbase are Fivers due to how World blew up, was on PC and consoles. So massive influx of new players, sadly World is at fault for encouraging caps only as it heavily rewarded you in that game.
So when they came to Rise they're suddenly confused as to people telling them not to cap cause for 2-3 years that's all they were taught to do.
I hate it too trust me, I've been hunting since 3U but it is World's fault for heavily rewarding caps.
@@WreckitRai Ah man, it’s sad to say I’ve seen WAY too many people trying to capture elder dragons in Rise.
i think it's because the game is new and there is still a lot of players who are not part of the "fanbase". In the end of the iceborne people were respecting sleep etc because if they play till fatalis came out then it's obvious they are for the long run. i bet that in the summer there will be more people that will respect those kind of stuff
That mounting tip is especially helpful, we all need those shinies!
Always wholesome and helpful! Thanks for more tips dude, this is easily my favorite monhun title so far, and it warms my heart every time I think about you and your daughter clearing content and making these vids for the community.
You forgot to mention that you can ram a monster into a wall four times if you have 3 wirebugs.
I was noticing I was getting an extra launch at time, but I couldn’t figure out why...... until now thanks!
@@quentingreen3954 My perfect situation is ramming the target monster in to a wall 3 times and using the 4th to ram it into another monster. It can be tough but it really pays off
@@quack_stack I've managed to do that a couple times, it's so satisfying haha
I love your suggestions to help the community, dear! Thank you so much! Something I always hate is when other hunters do not have life powders. When you put it as one of the suggestions, I was full of hearts! Thank you!
Waiting for the inevitable response videos of people having problems with Gaijins advice.
Don't ever stop my man
Great video - Here's my 2 cents
You can craft demon drug and armor skin (or the mega versions), they give you attack and defense boosts that last the entire hunt (or till you cart). There are other craft craftables that give you temporary boosts too that are worth checking out.
For 10, you can also plug a spare keyboard into the Switch. Press enter to pull up the chat, and enter again to send.
I went and bought a keyboard second hand just for this
@@navolas2 Go on you man. It's always really cool to watch people's minds blow when you type out a personal thank you message on a console.
You can plug a keyboard on a Switch? I didn’t know that.
Man I love this video. How cool must it be to get to experience and go on this journey with Yuna with something like Monster Hunter. Really brings me a lot of joy vicariously, thanks for all the great content over the years Gaijin
I keep hearing "use the A button attack" when wyvern riding, but a good tip is that there are 2 A button attacks - a standard one and one if you hold Back+A. Sometimes the Back+A one is better in the situation or does more damage.
I couldn't figure out the red/blue icons on the lava map for the longest time! Thank you.
When a monster is asleep, aim to do a wake up attack on specific parts that have not, yet, been broken or severed. I find it funny sometimes when I severed off the monster’s tail while it was asleep to then wake up abruptly do the “aah my tail!” animation.
In older games at least, a sleeping monster goes straight into the "tail cut" reaction.
Couple of trap tips: Pitfalls only work on Nargacuga when he's raged.
Shock traps only work on Rajang when he's got Black Fur and Pitfalls only work when he's Super Saiyan.
Gaijin's tips : Apex monster can't be trap or cap..
Capture default hunters : REeeeeeee !!!!
I was aware and/or practice all the tips here except for the Lava Cavern gimmicks. This, I was COMPLETELY unaware of. Thank you for this PSA.
Honestly help out other hunters is one of the best thing to do in any mh game. This can be just giving advice, watch their back, or just having fun. Also don't be afraid to try out weapons or make set that fit your playstyle.
Good tips. For someone that has been playing Monster Hunter for generations it common sense, but not everyone has the same experience, so it is appreciated to spread the information to newcomers.
that “F” on flash bombs section rofl
Thank you GH for making this video, I already shared it in the Chilean MH community for all the new hunters, I personally knew and apply almost all of this already thanks to all the time since I started playing MH, but even I didn't knew the lava caverns gimmick spots, I've sure to take advantage of them in my next hunts
the amount of times i've carted to narga and zinogre because I tried wirefalling out is embarrassing lmao
I'm super proud of myself that I do all of this intuitively as if it were just 2nd nature.. I started with World and dove very far into learning as much as I possibly could about this franchise (and I still learn more all the time!). I love Monster Hunter so much! Very cool that you and Yuna have a bond over MH, I'm trying to get my 12yr old brother into it more and whenever I listen to the podcast and he hears you talk about Yuna doing something he is very interested because they're similarly aged. He thinks she is a great hunter :) Thanks for the content Gajin! 🙂
Here's something my dummy brain didn't know, you can use ZL as just a target. Like, want to throw a small bomb? ZL+Y that baby
I absolutely love how every monster has some sort of wirefall trap. It feels good when you try to abuse the feature just to get checked by an intentional follow up attack.
Also, when wyvern riding use evade right after an attack to cancel the rest of the animation and almost immediately attack again. Back and Strong attack does a different attack as well
Thanks for that tip about yeeting the quest monster instead of using the finisher. That will be super helpful! Great tips!
Also, when a monster is sleeping, give everyone a chance to sharpen, reload, or craft coatings/ammo before setting off the bombs or going for the big wake-up hit.
This!!!! It gives everyone a breather and to get ready for their next attacks.
Thank you. I need a series on this. I'm brand new to mh with rise. There is still so much to learn!
F for Flash, yee
Good video!
I generally watch this type of videos with useful tips just for entertainment because most of of the times they say things I already know. MOST of the times, I did not know about the gimmiks in the lava map! Thanks for sharing your knowledge!
Working on my Med School flash cards, then a nice little study break pops up :D
Extra tip: If you are a Greatsword user, when a monster goes into the mountable state- instead of just pressing a or doing a normal attack to get on the monster quickly, charge up a level 3 charge and smack it on the head (or another part you're trying to break) this will let you get in some more damage while initiating wyvern riding. If you are feeling really spicy you can use Power Sheathe > redraw your weapon (don't hit yet) > then Adamant charge for a really beefy smack to a weakspot. You instantly regenerate all your wirebugs when you start the wyvern riding so don't worry about the wirebug usage.
Thanks for all the great tips Gaijin Hunter!
I honestly get so wrapped up into the fight i almost never use traps, flash bombs, etc.
I don't own a switch so I'm playing MHRise for the first time on PC. These guides and tips videos are very helpful! Thanks!
There has been so many sad sad times where I’ll see a monster be put to sleep but I’m in the middle of some super long combo and I’ll always accidentally wake it back up from that T^T
I accidentally woke one up with my wyrmstake once...
It happens. People will forgive you 😄
I think that point was targeting those who wake the monster purposefully with a weak attack, for some reason.
@@gavinscarborough4207 This happens a lot for me
The amount of times I did this with the demon dance lmao I swear I am a sleep bomber when playing solo
I thought I was the only one who do these things. Thank you for making this video to educate people on these tips
Gaijin, the reason lots of people dont use the stickers or gestures is because the setup for the radial menu is a nightmare...most people dont know there 4 loadouts with up left right down... Let alone set up radial menus other than the basics. Good thing atleast we have the Minus menu option.
Also some players especially those coming from GU who might turn that menu off. I found I was accidentally using items or things by mistake in the middle of hunts with it so I turned the function off and using the shout outs in your blue menu doesn't allow more than one and one sticker giving you a limited choice between using your shouts.
I honestly might edit one to have all custom responses, like asking whether hunting or capturing monster, saying to sleep bomb, etc.
Great tips as usual thanks! One tip I figured is that the game have touch feature! Indeed, it is possible to select the icon of a monster by touching it on the screen insteed of pressing the R joystick.
2:34 F for Nargacuga being the prime victim for video purposes yet again.
I'm surprised they aren't extinct by now since their weapons are so good. Next in line for extinction: Tigrex. xD
2 Tips :
1. If you have in the item list in the bottom right corner choosed a bomb and you start wyvernriding use your hunter a bomb, it's a bit free damage so use it if you can.
2. Use the time in that you can start the wyvern ride to sharpen your weapon and then ride the monster.
And you have during the sharpen time to choose the bomb in the item list to use tip 1 without need extra time for choose bombs .
When you headbang one monster into another, you have enough time to do a combo on the one you dismount before hopping onto the second one. Hammer users can do an entire impact crater on monster 1's head before mounting monster 2! And LS users can land then do drawn double slash into a spirit combo to go up a level before mounting monster 2. I keep seeing people rush to mount the second monster instead of taking advantage of the several free seconds to either sharpen and eat or get some big damage.
Very cool seeing her play with you to make the video. The flinching clip made me giggle
Yo wtf i still remember when it was a bad idea to flash a narga because he would just jump around everywhere. And soundbombs would make him instantly enraged. What happened to that?
Wow. Thank you so much on that tip of the geyser. I was so confused when I saw those symbols, and could not for the life of me figure out what they meant
Checking whether my etiquette is still up to snuff hahaha
Also, the perfect time to use trap outside capturing is when you see them drooling or exhausted. This will extend the duration of them being trapped.
"A NEW MONSTER APPROACHES"
before rise:
Ah shit here we go again
During rise:
Monster go Brrrr!
This is the exact video I needed when my daughter was playing yesterday. I've never played online multiplayer games so I have no sense of etiquette. She was watching me play for the last month not really interested in playing for herself until she realized you could hunt with other people. Now I have to watch her play.
Something I don't see people talking about is that using whetfish/great whetfish is faster than normal whetstones.
Really?
@@stripedrajang3571 Yep otherwise they wouldn't really have a purpose considering whetstones are infinite now and whetfish/great whetfish are something you have to go out of your way to get.
@@nathanblackburn1193, hmm. Interesting.
@@nathanblackburn1193 you mean faster than whetstone with speed sharpening 3 or just normal? i have this on almost every set i have because it's comfy
@@ukaszpoprawa2175 A great whetfish is equal to speed sharpening 3.
I love the part when your beating each other showing the flinch. Was enjoyable to watch. Me and my brother do that to each other after we finish a hunt.
Wow i heard she liked xeno on the podcast but holy, naming her hunter after the monster?!?! Pretty crazy and cool of her.
Bonus tip for 7:30 if you hit L(?) and bring up the radial menu, you can actually sharpen your weapon while it's out
I keep accidentally doing the finisher on the wrong monster due to muscle memory and embarrassing myself in front of the Japanese players lol
I'd at least prefer to see a finisher over banging into walls while another monster is literally right there
I straight up missed the target monster with the Y-charge before, was about ready to hand in my guild card and quit out of embarrassment 😅
Ahh so far the japanese players for me and my friend been garbage... they usually die now for some reason, only in Rise for some reason though.
@@RADIOKNIF3 Most of the ones I've played with were fine except the guy who triple carted on Teostra.
It seems that players in general are better due to better information being available.
@@DocDoesGamingTV The only thing more embarrassing than that would be using the fence in the Arena and trapping the monsters on the same side lol
Here's another tip for sleeping. If you're using Palicos or Palimutes while hunting and the monster goes to sleep, make sure to have them wait. They love smacking a sleeping monster awake, either because they want to or because a small monster is under them. To make them wait: sheath your weapon, press left or right on the d-pad until you get to the wait command, then press up or down on the d-pad while still sheathed. Your pet will go into a sitting position until you issue another command. If the only pet you brought was a Palimute, you could also ride it for a similar effect, you just can't place bombs or traps while riding.
2:34 F
I love your positivity towards jolly cooperation :)
'F' ah yes
Adding to the video advice. You should always have one wirebug available to do a wirefall when fighting some monsters. If magnamalo catches you it will throw you up in the air and, when you fall, you will received by the explosión of his purple gas clouds which will probably cart you. Don't let that happen. Wirefall away!
if they cap without a reason.. i just use the NO! sticker. and i don't like the hunters.
because we should not reward people for cutting the hunt short and get less rewards unless there is a good reason.. like ran out of carts.
The last tip can be really fun! When I beat my last elder online was playing with randoms from Japan, China, and all over and we had a great hunt with no carts and all sent a bunch of stickers at the end it felt really cool!
I'm probably the only one who's upset with this, but I miss the times when strangers could manage to play together, and work around each other, resulting in an actually pleasant time. You really shouldn't be encouraging the use of brace. You should be encouraging people learning to play around their team mates. At the moment it's just resulting in a mindless stabbing at monsters, where your party just doesn't really have anything to do with it anymore. It's laziness like this that just encourages a degradation in engagement with fellow hunters, and that makes me sad. I miss games where engagement was at the forefront. Be it engagement in person, or engagement in the halls. Folk are probably gonna disagree with my assessment, and fair enough, but I'm really not looking forward to the future of MH if this is how we're encouraging playing with others.
You probably won't change the recommendation, but I'd really love if you started encouraging people to think of their party and engage with their party, instead of putting a band aid in the form of a brace jewel over a lack of communication or understanding. I get there are new players, and they might not know their position, or how to work with their party, but it's people like you who could help with that, by creating guides on it, instead of just going "Use brace because it stops you being tripped".
I can't remember a time where I was tripped noticeably in the older games, but since world released and brought it to the main stream (not necessarily bad overall, but it has definitely had some harmful effects on the game in a few areas (like community in halls)) I've been tripped constantly, even when going out of my way to stick to my position. Would really appreciate it if you started trying to address it properly, instead of teaching people its okay to trip party mates because they should have been running brace.
This is definitely a nice different perspectives I have not seen someone said yet. I can see it being a huge problem but not necessarily a deal breaker (for now). Though it's really hard to chat in the game and the hunt seems to go way too fast in the online that I found the temporary solution from flinch is the brace itself since you can't communicate fast enough with others (thanks to my chubby thumbs lol). But like you said, I think creators should start showing a way how to counter or an etiquette in a hunt about who is who should do their dmg or repositioning, etc. so that we don't get flinch in the team instead of saying to get brace. I only knew about these because I have actual friends who are a monhun veterans which not everyone has. New players wouldn't know this unless someone like their friend, a veteran or youtubers starts teaching them these.
I don't use braces myself because I already learned how to position myself but I do put them on when doing solo online because *sweats* I hope these hunters will learn to manage their weapons soon.
I was literally thinking about the first one today. So many times do I see people wall slaming monsters when they could have easily mounted another monster.
Thank you Gaijin Dad
Honestly, about my favorite thing to do in a hunt when a second monster shows up is to just go straight for launching both monsters into each other, which nails down both of them for a bit.
Good vid and good points. First one on the mounting was a big one for me. Was so frustrated to see some hunters just wall bang a monster once when another monster was so close. I was so frustrated that I even thought to put out my own video or something as a PSA even without followers
In regards to wyvern riding, it’s important to know how the various ways to finish a fight influence who stays and who leaves after it’s over. It basically comes down to who ends up bound up by silkbind threads when the fight is over. Toppling a monster into a wall will end up with them being the one tethered up, and doing the mounted finisher will tether up the monster that is the victim of the finisher.
So if you want to the quest monsters to be the one to stick around, make sure that if you’re riding it last, that you topple it into a wall after getting the shines from the other monster (IE Do NOT use mounted finisher with the quest monster), and if you’re riding the non-quest target last make sure to use the mounted finisher at the end, as it will bind the quest monster and the non-quest one will leave after the fight is over.
Also, pay attention to how much bar you are gaining from each attack, and when attacking the quest monster with a random one, try to stop before the final attack that will put you into mounted finisher state. Use that time to run away and wait for all your wirebugs to refresh, then trigger the finisher. This will allow you to use the wirebug dodge to cancel 2-3 more heavy A attacks on the quest monster before doing the finisher, thus increasing the amount of damage (and downed time) against the quest monster.
Always enjoy these gen-Ed videos :) they were a big help when I first started playing MH years ago
Feels like a veteran learning all these from experience rather than from other sources! Nevertheless good video fam!
Oh yeah, also, don't always capture monsters is a big thing I want more people to know.
Capturing may increase drop chance on some materials, but it straight up locks you out of others that can only be carved.
I only played MHW but I remember being months into playing and STILL learning new tips/strategies/etiquette.
Thank you! I felt like I was the only one that chained mounts.
I do a full circle when possible. 1>2>3>1
Regarding the wirefall tip at 1:37, I've noticed that Goss Harag has an attack that seems to go past the invulnerability you get while laying on the ground. The move where he slams the ground with a fist first once, then does it a second time a bit later. If you get his by the first attack, he can and will combo you unless you get out. There might be other monsters that have moves like this, but I only remember Goss since I grinded out 50 for his titles. In cases like this, trying to get out is preferable to laying on the ground!
About using Flinch Free level 1: keep in mind that while having it equipped you can still be knocked back by big attacks such as Switch Axe's Compressed Finishing Discharge, Greatsword's backslice (X+A), Hunting Horn's Earthshaker (ZL+A unless you use Bead), Gunlance's Wyvern Fire, blue stance Hammer level 2 charge and if I'm not mistaken even Sword and Shield' Shoryugeki, these moves can kill/save your teammates in many scenarios (except for paralysis, that I'm not so sure of as we almost never get paralyzed), I hope this info can be helpful in your future hunts!
Evade Extender is a super useful skill. Not only does it increase the range of your roll/dodge, it will increase the range of the evasive dive you do by pressing B after clinging to a wirebug mid-air (A Button).
Also you can cling to a wirebug in mid-air. Does not cost a wirebug it's just free real estate. So, a speedy way to get around is while sliding down a slope, roll so that you do a little hop, hit A mid-air, then hit B to use that evasive dive. Again, Evade Extender helps this be a quicker way to get around.
You do amazing videos. Thank you for your continued good work. May your health bar never hit 0 and your drops be what you need.
i'd add one thing to the slamming the monster into another monster bit - if you are mindful of your positioning when putting the "other" monster down you can not only ram into him but do a ricochet-ram.
step 1- ram the monster you're riding into a wall
step 2- dodge as usual
(optional step - repeat if you're comfortable with a double/tripple ricochet)
step 3- target the other monster
step 4- ram the other monster
not only it does more damage in total but looks aewsome as well